Kelenar

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  1. I'd go Rad/Traps Corruptor. Solely because Anything/Traps is awesome. Even, like, Wet Noodle Blast/Traps. Both Traps and Rad Blast also work pretty well up close and personal.
  2. I just realized today that, with the new low-level missions replacing Azuria and the gang, the whole FBSA (MAGI, GIFT, SERAPH, DATA, and ELITE,) are pretty much unused. A few old missions have you swing by to ask them for favors occasionally, but that's about it. Which is kinda a shame, since a government agency for the monitoring and containing of superpowered threats should theoretically be a huge deal to heroes and villains of all levels.

    Similarly, Hero Corps. A company of for-profit heroes...! which apparently has nothing better to do than tweak your reputation for free. Also there's Colleen Saramago, a Hero Corps agent who gives you work and never even mentions paying you. Cheapskate.

    Also! Rikti spies! They could be anyone. Except, more commonly, they're not. There is, I think, one one-off hero mission dealing with them, plus Kelly Uqua. Seems like the billboards scattered all over the city were kind of a waste if they're that rare. Or maybe they're just so good at hiding that we never noticed them.

    So, what other cool bits of the setting are just kinda hanging out, nearly unused?
  3. What are the different triggers for speech that you're going to be using? Or is that up to us, too?
  4. No, no, no, you're doing it all wrong. You have to open these threads saying that you can't get any good character name on any server, and that the only people who can successfully create characters at this point are using a blend of Basque and 13 century Mongolian for their character names.
  5. Quote:
    Originally Posted by Chaos Creator View Post
    Kamisama no Memochou
    Also has a soundtrack by Taku Iwasaki, who did the soundtracks for Read or Die (TV and OVA) and Gurren Lagann. That alone is enough to make me give it a try.
  6. Quote:
    Originally Posted by Justaris View Post
    I think we needed more time with the other Lanterns (especially Sinestro) since we get very little character development for any of them to understand why it is such an honor that Hal be included among them. In fact all we really see is them talking and them failing time after time
    It turns out they also had some footage of a modern Keystone Kops remake sitting around and just turned it into Green Lantern footage with the magic of CGI.
  7. Quote:
    Originally Posted by Auroxis View Post
    Lore pets don't ignore recharge buffs, unless it was changed in a recent patch.

    Look at the video in my signature and compare the time it takes for Vicky's attacks to recharge with the time they are supposed to recharge(8s for lasers, 6s for cross cut, 4s for swipe).

    Applying Adrenalin Boost to Vicky made my time about 50% faster.
    Huh. I wouldn't have expected Lore pets to be the sole exception, but if they are, they are.
  8. Quote:
    Originally Posted by MayorOfAngrytown View Post
    My understanding was that the pets themselves should benefit from the +rech for their own powers, but I could be mistaken.
    Pets' powers ignore all recharge buffs.
  9. Quote:
    Originally Posted by ClawsandEffect View Post
    I was against the game going to a F2P model precisely because of my concerns about behavior, both from the free players and the veterans. Since it's happening whether I like it or not, I'm just accepting it and trying to stay open-minded about the possibilities it presents. So far, my concerns about the behavior of the veterans have been more or less eased. The behavior of the new free players remains to be seen, but I'm not going to make any assumptions about people I've never met.
    Claws, you are a reasonable and classy dude.
  10. Kelenar

    Durarara!!

    Quote:
    Originally Posted by Lazarillo View Post
    There's a lot of disparate characters and threads that don't seem to be going anywhere early on, but since it's fiction, it's easy to watch secure in the knowledge that it's going to come together and go somewhere. I enjoy the mystery of figuring out how it's all going to play out.

    And when it does come together, hooboy.
    Quote:
    Originally Posted by PhroX View Post
    I wasn't that keen on Durarara!! early on, in fact I wouldn't have watched beyond the first 3-4 episodes were it not what my uni anime society was showing. However, I'd suggest you persevere with it, as it gets much much better later on.
    Quote:
    Originally Posted by _Shadowstone_ View Post
    It takes a bit to get going but is really worth the watch, so give it about 6 episodes.
    So I guess the consensus opinion is that it starts slow. Probably hurts on my end that I came to this show from Baccano!, since that show takes off like a freakin' rocket after the first episode.
  11. Quote:
    Originally Posted by ClawsandEffect View Post
    Saying "Oh, I've seen Group X before, I know all about Group X. Group X is nothing but a bunch of potty-mouthed children. I don't blame anyone for wanting to avoid them." is a prime example of the kind of elitist attitude I was expressing concern about in my OP of this thread.
    But Group X is potty-mouthed...
  12. Kelenar

    Durarara!!

    It's written, produced, and directed by the same guys as Baccano!, which is one of my favorite shows of all time... but I'm in Tenzhi's camp. I watched three or four episodes way back when and nothing in it really grabbed me enough to merit watching more.
  13. Quote:
    Originally Posted by Quinch View Post
    On a similar note, a lot of trial accounts have complained about the inability to find teams via tells or broadcast. Suggestion: Allow VIP to "sponsor" one or two F/P players, essentially giving them a slightly expanded channel use, say tells and broadcasts, at the rate of one per minute. The usage limit should serve as a shiny carrot to dangle to spring for a subscription while preventing a flood of replaceable spam characters. The sponsorship "token" would be returned to the issuer if the sponsoree upgrades to a VIP account; it would not be returned or refunded if they go inactive or get banned.
    I like the cut of your jib.
  14. Quote:
    Originally Posted by LittleDavid View Post
    RMT Spambots.

    What's going to keep them from setting up in popular areas and flooding local or broadcast with advertisements at five lines a second?

    (Yes, I have seen this. In multiple MMOs. I am NOT exaggerating.)
    Well, they can't broadcast unless they spend money, so there's that. I'd expect it'll stay confined to /local.
  15. Quote:
    Originally Posted by TonyV View Post
    One thing that I'll be intensely interested in is to see how the new VIP server community develops over time. We've never had a single server spring into existence like this from scratch. There will be representatives from all the other servers, some of whom have been playing for years but never actually met in-game, finally being part of the same groups. Everyone there will be new, something that hasn't happened since the European launch in 2005. I seriously doubt that it will be made up only of elitist snobs, any more than any of the servers are today; it will be just average schmoes who have been playing all along and want somewhere new to try out. I'm pretty sure they have no intention of letting people move supergroups and/or bases over to the VIP server, that they will be forcing everyone who wants to play there to start from scratch. I really like that idea, because we'll all be starting from scratch, and I think it will be really fresh and interesting to see how it plays out.
    Plus, brand new server = server with zero names taken on it on day one. That alone is going to lead to some interesting developments, I think. I have a few names taken by apparently-inactive players that I can finally snatch up in this new land.

    Quote:
    Originally Posted by Forbin_Project View Post
    Exactly. This is no different than the complaints about PvP. There is a small but obnoxious number of PvP players that gets their jollies acting like d-bags. Everyone knows they don't represent the whole PvP population but PvE players will avoid PvP zones altogether rather than risk encountering one of the jerks.

    There's little to no elitism or snobbery going on, just people wanting to avoid D-bags.
    Seriously, this. All of the 'well, I hope you VIP guys enjoy polishing your monocles in between ordering your butler to kick F2P players' talk is getting on my nerves. An influx of free players is almost certain to increase the levels of griefers and spammers, and while the size of that increase remains to be seen and is hopefully low, that's enough to motivate some people to seek alternatives. If you're not moving, you think that the benefits from staying on your current server and playing with new people outweighs the potential annoyance. Congratulations. Some people feel otherwise. ... so I can get on board with calling them Cynics, but Elitists is getting old.

    (Myself, I'm gonna stake some claims on the VIP server for a few characters I'd like to play, in case it develops a population. My current characters will be staying on Virtue until I've assessed the impact for a couple of weeks.)
  16. Quote:
    Originally Posted by Sunpulse View Post
    Now we know the reason for the stress test on invasion day.

    I will stay P2P of course, access to everything and free points... but then I can also spend more money for other items I want.

    Any bets on how many Grav/Times gonna be running around lol?
    Pff, I'm going Time/DP Defender. Now we just need a power pool with Drive A Tanker Truck Into Them and Lots of Bazookas powers...
  17. Son, I am disappoint. However, the subscriber-only server thing is exactly what I said I'd want CoH to do if it went F2P, so if every paid player were to get free transfers there or something, I'm significantly less disappoint, because I can sit in my shiny penthouse and ignore the F2P slums.

    Trying to go to http://www.coh.com/freedom redirects you to http://www.cityofheroes.com/en/news/..._overview.html, which is a 404, but it would appear that there's a framework in place for it.

    Edit: There is now a working link to http://www.cityofheroes.com/news/fre..._overview.html
  18. Quote:
    Originally Posted by Jophiel View Post
    Ironically, one of the early big MMORPGs didn't tell you squat upon logging in, under the impression that discovering for yourself where your trainer was and who sold muffins versus who sold healing spells was all part of the experience.
    "The trainer's hidden behind an illusionary wall in the labyrinthine sewers full of monsters. Don't worry, I'm sure they'll figure it out."
  19. Quote:
    Originally Posted by Mirai View Post
    I'm starting to get very interested in Puella Magi Madoka Magica. On the face of it, it sounds fairly confusing and bizarre, but I've heard nothing but good things about it so far. Cute magical girl story meets cosmic horror story. Definitely not for young kids, despite the art style.
    Quote:
    Originally Posted by PhroX View Post
    Madoka has (finally) ended. All I can say is something along the lines of "HOLY **** THAT WAS AMAZING!!!!". Watch it. Even if magical girls and cuteness normally would put you off, give it three episodes to change your mind....
    Quote:
    Originally Posted by ketch View Post
    This is my face at the end of every episdoe of Madoka: 0_o My friend that doesn't watch anime is even hooked on it.
    Quote:
    Originally Posted by PhroX View Post
    Puella Magi Madoka Magica - As you might guess, this is a magical girl show. Or to be more precise, a brutal deconstruction of a magical girl show. Giving kids superpowers and asking them to save the world should not be a good idea, and Madoka explores this. A bit of a slow start perhaps, but it picks up very well with the ending of ep 3.
    Put me down for, like, fifthing Puella Magi Madoka Magica. It's the only show I've ever watched where I finished it, then immediately turned around to watch it again. The fact that some pretty huge reveals happen late in the series is a big part of this, but still.
  20. Quote:
    Originally Posted by Another_Fan View Post
    Just looking at it as an outsider, it seems a pretty nasty situation. If you haven't been playing the game from day 1 there is no way to complete. There are badges that just aren't available unless you are willing to prostitute yourself in odd , and any badges that you do go to considerable effort to obtain seem to get nerfed in random ways.
    And a lot of the badges that have straightforward requirements tend to be grind-y kill-100-grey-bosses sorts.
  21. Ones nobody's mentioned:
    Crab Spider Webmasters have high protection from everything, as do Widows.

    Devouring Earth have an emanator that gives them mezz protection, although I'm not sure of the variety.

    Longbow Officers have a leadership aura that gives everybody around them confuse protection.

    Rikti Mentalists/Mesmerists have higher-than-normal protection against sleep, fear, and confuse.

    Lost lieutenants and bosses have higher-than-normal protection against hold, disorient, and sleep.

    Troll lieutenants and bosses get some mixed mezz protection/defense with their toggles, but I don't recall how useful it is to them.

    Ancestor Spirits are highly protected against sleeps, immobilize, and fear.

    Some Destroyers are protected from stuff too, but I don't recall exactly what.
  22. Quote:
    group area buffs
    I can play Kinetics now!
    I can play Kinetics now!
    I CAN PLAY KINETICS NOW!

    :DDDDDDDDDDDDDDDDDDDDDDDDDD

    But still not Empathy.
  23. I do have to agree with the general sentiment that there isn't always a lot of progress from 32-50. It depends on the build, but for several of my characters, once they hit 32, there's not much left for them to get other than situational utility stuff (crashing nukes, crashing godmodes, epic power pools.) On some characters, this point is more like level 26. On the other hand, some of my characters have kept getting important powers right up to 49... but I've definitely had a character or twelve stall in the thirties or early forties after picking up everything I consider important.
  24. Kelenar

    So Firefly...

    Quote:
    Originally Posted by Ironik View Post
    The first 15 minutes of Serenity are as perfectly crafted as cinema gets. People go on and on about the opening shot of The Player, but Whedon took that idea and cranked it past 11 to come around again. Not just the degree of difficulty of the tracking shot from bridge to engine room (there's a cut between the engine room and the confrontation between Mal and Simon), but the fact that the entire thing manages to set up not just the characters and the conflict, but also an entire universe. Brilliant.

    What's also amazing about that opening sequence is that it's layers atop layers, peeling back one after another, going from the inside to the outside... which just so happens to echo precisely the character arc of River Tam, which further parallels the physical journey the characters go on, culminating in the ship bursting forth from the storm clouds into sunshine. That sequence is also brutal, cool and funny by turns, amping its brilliance further.

    I'm surprised when people say they dislike it, because it is just so ineffably awesome. Even if you're not aware of the cinematic brilliance of the construction, it's still a cracking good story with a ton of action and genuinely funny lines.
    I like Serenity, but I have some problems with it in general. Namely the way that they go from the series, where the crew is usually running small jobs and trying to come out just far enough ahead that they can keep in the air for one more day, to suddenly risking their lives to oppose the government. It wasn't an illogical leap, just enough of a change in theme that it left me feeling a little cold.