Ironik

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  1. Quote:
    Originally Posted by brophog02 View Post
    Thankfully, you were wrong. What purpose would there be in doing anything else if that were true..........

    Coming Soon: City of GM Soloers
    Why would that be a bad thing? Once you're 50, a good 95% of the villains are trivial to overcome. Once you're a fully kitted out 50 with decent IO sets, that goes up to 98%. Purples get you over 99%.

    At 50, we should really be bringing the superheroic awesome to the table. It's time to stop being hard on the furniture and start being hard on the freakin' landscape. Going one on one, mano a mano with a building-sized monster is just the thing for that. City of HEROES should let us do things no other MMO does, like letting us power up with Incarnate abilities and smacking down GMs that normally take a team. Tell me that deep down you wouldn't love to do things like the following, and I will know that you are dead inside:


    From here.





    I know I want to do that. It looks insanely fun.
  2. Quote:
    Originally Posted by Golden Girl View Post
    Originally Posted by Katie V
    Huge tracts of land? Huge back problems is more like it.That's just a silly myth - it's all down to making sure you have the right support - if you have a proper fitting bra, then you don't have any problems at all.
    I bet you'd have a different opinion if you were in your mid 40s.

    As the girl said in Pulp Fiction, "It's unfortunate what we find pleasing to the touch and pleasing to the eye is seldom the same."
  3. Crashing is why I don't lead teams any more.
  4. I think anyone would love to have a career half as amazing as Lumet's.
  5. Quote:
    Originally Posted by That_Ninja View Post
    Where exactly is the legality of this stated?
    Basic copyright law. I'm brain-fried from doing taxes all week so I'm not going over all of it again since we've done it so many times before on this forum, but "inspired by" is not the same as "stolen from."

    The thread FatherXmas linked to gives a little further info on the genesis of the project.
  6. Quote:
    Originally Posted by CaptainFoamerang View Post
    Is this even legal?

    I mean, if it's based on characters created for CoH, doesn't Cryptic or NC or whoever own the rights to the characters since their inception?
    It's perfectly legal. Plus, free advertising for CoH.

    The Wild Cards series is based on a superhero RPG Martin and friends played. Champions, probably.
  7. Quote:
    Originally Posted by Local_Man View Post
    I understand that may be the reason it wasn't "officially" supported by NC Soft and Paragon Studios, but what surprised me was that somebody didn't mention it on these forums before I found this sitting on a shelf in my local Borders store. It has City of Heroes right on the cover, and the dedication encourages people to try a 14 day free trial.
    It's been mentioned before. So has the podcast.
  8. Say, Psi, you seem like you have some talent. You should try to do something with it someday.
  9. Reptiles are dumb. The way to fight cats is with water cannons. The Thundercats would go crazy once they were even slightly wet.
  10. Quote:
    Originally Posted by Kheldarn View Post
    Silent but deadly.
  11. Quote:
    Originally Posted by Yogi_Bare View Post
    And yes, I play for fun and shinies... if there were no shinies; I wouldn't waste my time and many others wouldn't and the game would fold.
    Quote:
    Originally Posted by Samuel_Tow View Post
    I've said it before that a game without rewards is pointless, and not many people like pointless games.
    I play Sudoku a few times a week and have done so for years. I'm not very fast and I honestly don't care about that competitive aspect of it. I don't "get" anything out of the game other than the satisfaction of having played it and succeeded. On some basic level, I don't think any other game, MMO or not, should be any different. It should be fun in and of itself, and any rewards should be extras, not the goal.

    Quote:
    Originally Posted by Lazarillo View Post
    If I run out of things I want to do, without running out of things I want to have, then the game as a whole becomes too large, too daunting a task. It becomes work, and that's just what I play the game to avoid.
    Exactly my point. Chasing the brass ring should always be incidental to riding the merry-go-round. Game designers would do well to remember that.
  12. I saw Spider-man: Turn Off the Dark and I have to say that I am down with this.
  13. For all its good and bad points, Martin's opus is definitely not escapist literature. It is grim and brutal and he often employs the same gambit that both King and Whedon do, in that he creates an interesting character, spends a great deal of time developing them and gets you to care about them... and then snuffs them randomly. At first it has the shock value you expect, but after the fourth or fifth one the shock wears off and a certain numbness sets in.
  14. Anime anime anime anime CGI!!! anime anime anime.
  15. Wish I could've come -- spent the day doing tax stuff.
  16. Do you have a DeviantArt account? I looked but nothing turned up. I really like your stuff and wanted to see more. (Plus add favorites so others might find your work.) It's where all the cool kids hang out 'n' stuff.
  17. Quote:
    Originally Posted by Doc_Reverend View Post
    You know what I want to see? A Clockwork King vs. Metronome (in a War Walker body, of course) throwdown. I just see the Clockwork King lifting up the shattered hulk of Metronome's body and going, "Hail to the King."

    What can I say? I'm a fan of the King.

    But we definitly need more giant robots. And if not robots, giant radioactive ants. To punch. Because this isn't comics without giant radioactive bugs and monkeys. And robots.
    And dinosaurs. And robot dinosaurs.
  18. Quote:
    Originally Posted by 2short2care View Post
    I thought the show was cancelled? Does anyone know if there is gonna be a season 2 or not? I really want to see what George's powers are and the baby's.
    It hasn't been officially canceled yet, but given how badly it's been performing in the ratings (less than 5 million viewers) and the fact that ABC desperately needs another hit, it probably will be. That's also likely one of the reasons why the storylines of the last few episodes were so rushed: they were cramming as many of their ideas as possible into them in a bid to pick up the pace and entice viewers back.
  19. I want to like this show -- it's superheroes, c'mon -- but the writing is terribly inconsistent. It started strong and then lost its way. Which is why it lost viewers, I think. The Dr. King character is easily the worst. He started out as a mastermind but ended up as a mere toady. It would've been much more interesting if he had been angling to take over the secret organization, with plots and plans working for and against people. Julie Benz is hot, sure, but his lusting after her seemed like a bizarre motivation for them to pull out of the hat like that.

    What's oddest about the writing is that all of the secondary characters were far more interesting than the main characters. I would much rather watch a show about Joshua, Katie and George than the Powells. This was a decent attempt, but they dribbled out the storyline too long. You really need to pack stuff into today's shows, not drag them out the way Heroes did. So we're left with a feeling of "oh, what it could have been."
  20. Do any of you want to take your Incarnates out into the wider game world and stomp some AVs and GMs? Or do you just want to play them inside the equivalent of the AE?
  21. I have never said these things are too hard. I've said they're not fun. Easy does not equal fun.

    Also: if you have to read outside sources to find out how to succeed an encounter, then it's a badly designed game. Period. I'm really getting tired of people saying that we just need to read the guides. Everything every player should need to know should be right there in the game.

    The other problem I have with it is that we have raid content designed to unlock Incarnate abilities which are designed to make our characters even more powerful... but only inside the raid content. Apparently I missed something in the past year this Incarnate system has been discussed, because I never realized this stuff was only supposed to work within its own gated community.
  22. Quote:
    Originally Posted by UberRod View Post
    Except the extra 2 level shifts only work in the incarnate trials, not in the rest of the game.
    Which has caused my interest in this thing to drop to zero. Maybe less. When it was announced, I was under the impression that we got to be Incarnates like Statesman or Recluse. Not that we got to be Incarnates only when in Praetoria. Which sucks, frankly. I wanted to solo a giant monster with my sweet, sweet Incarnatedness. Instead I get one-shotted by a robot minion. Do I feel like an Incarnate with awesome primal/cosmic power on par with Statesman? No, I feel like a level 1 noob getting spanked by Clockwork all over again.

    Edit: typo
  23. Quote:
    Originally Posted by Fiery-Enforcer View Post
    Getting "one-shotted" isn't anything new.
    No, but it should stop. At least when you get to 50, if nowhere else.