Ironik

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  1. ::: backs slowly away from Lycanus :::
  2. Ironik

    The Alt Alphabet

    Here's one I made this afternoon: Robotomic. As the bio says, it's an homage to Atomic Robo, the best comic currently running.



    My favorite new character is Quick Red Fox. Characters whose names start with Q are hard to come by, but I wasn't even thinking that when I made her. I just liked the name of all ones available.





    I've made many others, of course, but these are the new toys.

    Edit: Smaller QRF pic, not so border-busting.
  3. Ironik

    Identity Crisis

    If we ever get spears, that would be good, too. Especially with a shield.
  4. Quote:
    Originally Posted by _Klaw_ View Post
    I'm another who was turned around after the first preview and I am so glad I went to see it. It's truly awesome.
    It seems so far the only people who don't like it are those who haven't seen it.
  5. Quote:
    Originally Posted by Captain_Photon View Post
    I would've thought an android would be rather easier to clone than an ordinary biological life form, technically (in the comic book sense of "make a convincing copy of"). I mean, it's certainly easier to duplicate a '54 Pontiac than it is a dog.
    No the way they're doing it. I really like the Agent Nance story because the doppelganger is from an alternate universe. That's awesome because it can explain ANYTHING. And it doesn't violate your character's backstory (or basic essence) at all. They need a lot more of that rather than all this other business.

    Just say, "Bad guy invented a duplicator! Get him!" and be done with it.
  6. Quote:
    Originally Posted by Chase_Arcanum View Post
    The more strict they make the backstory, the more limiting you make the player's options.

    Better that than rewriting a past in a way that makes someone feel obligated to retcon to fit.
    The backstory's strictness or looseness has nothing to do with player characters -- IF WRITTEN PROPERLY. And that's where the lore is falling down.

    CoV railroads you storywise. You're aimed at becoming an Arachnos stooge no matter what. You have zero freedom to do anything else other than minor side things. Everyone arrives at the same destination.

    Origin of Power is the same dumb thing; no mutants "as we understand them" before the first atom was split. Poppycock. My born-in-1878 mutant disagrees with that. *And* he existed before OOP was added. That's the sort of thing that restrains player creativity. It's better to be vague about it: mutants have mutated genes at conception. How you get there is immaterial. Technology uses tech. You decide how the tech works; nevermind the story of Dr. Brainstorm unlocking a "web of power" that battlesuits and toasters can access.

    The same mistake is being made now in trying to retcon everything in the game into the Well-as-power-source, a tiny little shoebox that simply doesn't fit everyone. Some of my characters are fine with it, but many of them are not. They aren't getting Magic powers just because the Devs say so. My robots are still Tech, my mutants are still that and my street-fightin' Scrapper is still a Natural guy.

    Just make the endgame stuff endgame stuff and let us decide how we got these new abilities. Lore pets? Maybe we tamed/convinced/enslaved someone to help us/do our bidding. Everything else is us just getting better with our abilities. Let us decide if it's through practice, armor upgrades, or building a house of tarot cards on an Indian burial ground during a full moon. That's how you do MMO backstory that's consistent yet allows for individual taste.
  7. Quote:
    Originally Posted by Chase_Arcanum View Post
    To be honest, I so loathe the "cosmic-level-of-power" superhero tales that I ignore the Incarnate system as a story. I play it like this: I know how my characters got their powers, regardless of what the devs say.
    A lot of us do exactly this. I don't even read the text at the start of missions any more, because half the time it doesn't apply to my character. My lizard man has no hair to stand on end, my robot's knuckles don't crack, my ghost doesn't take deep breaths before battle....

    The other thing is that I've gotten so good at parsing mission text that don't apply to my character that I'm honestly not even aware I do it any more. This only came up during a similar discussion when Eva_Destruction mentioned her dislike of the new missions which clone your character. It's true that none of my many androids can be cloned, but I mentally glossed right over that aspect of it.

    That's kinda broken, you ask me.
  8. Ironik

    Beam Rifle?

    Quote:
    Originally Posted by Captain_Photon View Post
    This is the power set that's going to have you attempting to kick e.g. Nemesis Jaegers in the junk, right? Not so hopeful about that, I have to admit.
    I have a new guy named Robotomic who is more than capable of putting a titanium boot up Nemmy's backside.
  9. I have nothing against Galaxy City being repurposed as a tutorial, I'm just bugged by YET ANOTHER alien invasion intro to a superhero game.

    ...

    I redacted the rest of this post because I realized it was against forum rules, but you can guess where I was going with it. The original tutorial may not have been exciting, but there's no need to ape lesser efforts in this superior game.
  10. Ironik

    Beam Rifle?

    Quote:
    Originally Posted by bAss_ackwards View Post
    It looks like a beam that you'd use to bust some ghosts.
    That's exactly what I thought when I first saw the animation. Very disappointed. Was really hoping for some Buck Rogers ray guns and laser rifles. Maybe Dual Pistols will get those, along with less cheesy gunkata animations.

    Time Manipulation isn't exactly thrilling, either. All my hopes for new powersets now lie with Street Justice. Fingers crossed it isn't lame.
  11. Ironik

    ~*~Kthewife~*~

    Kthewife is awesome. Much of her art is NSFW, though. Just a little bit naughty. She did an amazing version of Yuletide Carol for me last Christmas.
  12. That was awesome. You guys are the bestest fun ever.
  13. Quote:
    Originally Posted by Bubbawheat View Post
    I prefer the lesser known Land of Race Car Ya-Yas, also by Cake.
    I prefer bands who make songs.
  14. Quote:
    Originally Posted by Nericus View Post
    As to Weaving as the Skull, the only thing that would have made it even better is if in the scene where he executes the person who said "We fought to the last man" is if that character was named Anderson and Skull says: "evidently not, Herr Anderson!"
    My favorite line was when Weaving dismisses the Nazis' search for occult items with a contemptuous, "And the Fuhrer digs for trinkets in the desert." Seemed to me very much a reference to Raiders of the Lost Ark, which director Johnston worked on.
  15. Quote:
    Originally Posted by Sevenpenny View Post
    Wanted to know what you fine folks think a good driving song would be....

    Sammy Hagar - I Can't Drive 55

    Steppenwolf - Born To Be Wild



    .............................

    its rather late and my brain isnt quite functioning at the moment....so please feel free to add to the list!
    Do you mean songs associated with driving and/or cars, or just something up-tempo (and apparently rock/metal)? Because I can go either rock or mellow, the latter allowing me to get into the groove of a long haul cross-country trip.

    Driving Home by Cheryl Wheeler (mellow)

    Hair of the Dog by Nazareth (Supernatural clips)

    Highway to Hell by AC/DC (official Iron Man 2 vid)

    Running On Empty by Jackson Brown

    Running Down A Dream by Tom Petty and the Heartbreakers

    Foreplay/Long Time by Boston (must have)

    I've Been Everywhere by Johnny Cash

    Magic Power by Triumph (good way to start a driving mix; slow start that builds to a crescendo)

    Rosalita by Bruce Springsteen

    Cobrastyle by The Teddybears

    Don't Stop Me Now by Queen
  16. Quote:
    Originally Posted by Durakken View Post
    It's long been known when you present something you tell someone what you are going to tell them. Tell them what you are going to tell them. Then, tell them what you told them. In other words, you spoil what your conclusion is, tell them how you got there, and then tell them your conclusion is.
    Teaching someone something is qualitatively different from entertaining them, though.

    How many times have we seen a movie trailer that basically lays out the film's plot? Audiences regularly rail against such things. There are websites devoted to such rants, in fact. Cracked just had it as part of a recent list they did.
  17. Quote:
    Originally Posted by Mandu View Post
    It was bound to happen like this because people vote for what they know. And they vote for things that were in their mind recently.

    What I would like to see is a top 100 you never heard of. Not literally never heard of since that would mean nobody could vote except randomly. But have a top 100 list that eliminates all the masters (Heinlein, Asimov, Bradbury) and anything that has been adapted in some way or another into popular culture (Watchmen, Hobbit, Sword of Truth).
    So comprised entirely of non-famous works or non-bestsellers? That would be interesting.
  18. Quote:
    Originally Posted by Arcanaville View Post
    So it really does seem there was a skew towards people picking towards the top of the list.

    Intriguingly, the lowest point of the averages was literally the top ten: the top ten averaged 71.4, 47 places lower than the average. I'd say that was statistically significant.
    It's weird how people do that, isn't it? Seems like every time this sort of poll is taken, the top bunch get overly represented. Not a big deal in things like this, but a huge deal when electing government representatives

    Have you read Proofiness: The Dark Arts of Mathematical Deception by Charles Seife? The first half is a terrific rant/screed about misusing math in general. The second part is mostly about the Minnesota elections that he was part of. Right up your alley, I'd think.

    In everyday life I've been using one of the tactics employed by Senator McCarthy during the Communist witch hunts, namely using a specific number to bolster an argument, because people respond positively to a specific number ("205 Communists in the State Department") and dismiss a rounded-off number ("about 200 Communists"). And it freaking works, even when I'm just making stuff up.
  19. Task Force Kodo.



    Hitomi plays the drum from the inside.
  20. Quote:
    Originally Posted by Lothic View Post
    This is why people will watch movies like Empire Strikes Back over and over again. I've probably easily seen that movie 50 times so I know very well how it's going to end every time I watch it now.
    A guy and his blonde girlfriend are watching Empire Strikes Back.
    He: "I bet you a make-out session that Han Solo gets frozen in carbonite."
    She: "Deal!"
    After the make-out session...
    He: "I have a confession to make -- I've seen it before, so I knew Han would get frozen."
    She: "Me too. But I didn't think he'd fall for it again!"
  21. Quote:
    Originally Posted by TrueGentleman View Post
    The prevalence of typos, misspellings, and copy editing errors is a comparatively minor complaint, but it breaks immersion just as plot holes do. In the age of spell checkers and word processing, there's less and less excuse for this.
    Totally agree with that. No excuse for misspelled words these days.

    Some of the things spellcheckers won't catch, such as the confusion between "diffuse" and "defuse" just show a lack of understanding of the English language, and whoever has been writing the new stuff has that problem. Others, such as "who's" instead of "whose" are in the same boat.



  22. Quote:
    Originally Posted by Eva Destruction View Post
    All characters who have run any of the Crey arcs should know this. By the time you've finished Janet Kellum's arc, you know the corruption goes all the way to the top....and from that character's point of view, everyone else knows this too, or at least suspects. And yet you're supposed to sit back and let the innocent and ignorant stick their heads in something designed by a mad scientist (which you also know, if you've done the STF) and distributed by....a corporation that from your viewpoint doesn't officially exist anymore, at least not in Paragon. That's not very heroic, now is it?
    Yeah, why is all this dumb stuff associated with Dr. Aeon, a known psychopathic criminal? Is it because Dr. Aeon the Dev came up with it? If so that's weaksauce, as the kids say.