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Quote:Dunno who told you that, but it's simply wrong. The plot is simple and straightforward and exceedingly easy to comprehend for anyone who has two brains cells to rub together. Simple doesn't mean bad, however.The story itself is full of holes from what I understand and more or less dismisses the premise to be more of an action flick with babble put in to sound smart, but fails to miss out on everything that the original was trying to do and both in my opinion fails to live up to the great premise that is there is this digital world where the programs you load are manifested as actual people.
Also, it actually takes the original premise of "programs" as people and follows it to its logical conclusion, with parallels to current technology
Quote:Whether the effects are great or not I have no idea, but from what I hear the effects were garbage and this I really must wonder about because they aren't doing anything revolutionary in the film or even slightly new for most if not all of the movie... and CLU didn't need to be a younger version... so if it was even average i'd have to say it failed in terms of graphics.
Of course there are also people saying that the graphics weren't used the same way... and I gotta say if what i heard was true of how the bike and frisbee scene were...then the movie did a complete disservice to the original concepts those things were going for and I would go so far as to say the writer or director, whoever did that, had no understanding of the original and shouldn't have been involved with the movie if they had the power to get that in there.
The disc scene was AWESOME. It was beyond awesome, in fact. Especially when you realize what actually happened and how that manifests at the end of the film.
Maybe the dolts who told you about the film weren't bright enough to understand what actually happened. Of course, if they'd actually seen the original film and had paid attention to the opening scenes of this one, they would've known. -
I was this close to talking him into giving that "I Win" button.
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Killed the first time, she hit me twice in rapid succession, but I did manage to get her health down to about 33%. After a trip to the hospital I popped a large and a medium orange, a large purple and two small reds and hit her with Freezing Rain while ordering the demons after her. She nearly killed me again but her first shot knocked me off the cliff, which broke LoS and gave me time to hit a large green. Within a few more seconds she was dead.
Not a trivial encounter but not terribly difficult, especially given Whipper-Snapper's terrible enhancement situation. (I'm going to respec.) Also dinged 33. After a respec and a few appropriate IOs he should be able to steamroll her handily. Masterminds are the next best thing to cruise control. I heart them for things like this.
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I'm going to try my 32.8 Demon-Whip/Storm MM against her now. He has a few IOs, some SOs (a few expired) and some DOs.
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Oh, is it 60? I just recall mine disappearing mysteriously and having to petition to get it back, so now I only keep it in there for a day or two.
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An earlier post in this thread essentially said, "Sturgeon was an optimist." It's true.
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Quote:This is a good non-specific bit of text. Thumbs up.I'd like to avoid the whole writing for the player vs. writing for the character argument, but I thought it would be an interesting exercise to write this with any character thoughts/feelings removed from it:
"The alleyside door to the warehouse was steeped in shadow and unguarded, the perfect entrance. Signs of Superadine in the air marked this as the right place."
Quote:"Pushing open the rusted gate, you enter the cemetery and glance around. The sound of the wind in the trees almost seems like whispering voices, but they don't seem to form themselves into words."
Quote:"A cry echoes from an office floor above you, before it's abruptly choked off. Somewhere in here is a child that needs help... The kidnappers better prepare themselves for justice."
Some only needed minor changes to remove the character from the description. Though I don't know how much I changed the mood of each one.
Yes, I have outliers, but I've made so many alts that I'm going to hit every concept sooner or later.
Quote:Also, for those who avoid AE because of the quality of the arcs, what do you think of the new Lady Winter mission? To me it smell of farm all over it. Giant map? Check. Filled to the brim with all of the same enemy group and no dialog? Check. Chained objective? (not farm related, but annoying on a giant map) Check. Overpowered AV to fight? (not farm related, and also not overpowered to some ATs) Check. No real story to it whatsoever, just an excuse to fight snowmen and an AV? Check. -
Re: the mail thing. Stuff you mail disappears after 30 days, so claim it sooner rather than later.
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For school, you should definitely get a laptop. If you're set on an iPad, supposedly version 2 is coming in February or March.
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I had to do a thing I'd forgotten about. Planning any other runs?
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Quote:I mentioned that earlier in the thread -- I really wish there were alternate ways to beat an encounter rather than just standing there and having a slugfest. I specifically mentioned dropping the cave on top of the Honoree because that would be terrifically cool. Make it so there's some sequence of events you have to perform to make it something of a challenge other than hitting the "I Win" button. Other games have mini-puzzles players solve to bypass safes or locked doors as an alternate method to just blowing the thing off its hinges. A recent one I saw involved what is essentially an 8-piece game of Concentration where you have to match up items under a timer.If it was an either-or proposition, that would be another story; brute force it and face a typical drawn out moderate-hard EB fight OR find a sneaky trick like dropping the roof on top of him or flooding the chamber with lava. That would actually be kind of cool.
It seems like the logical outgrowth of the branching storylines we've been getting lately. -
This would be the exact definition of "luck." I assume "10 seconds" is hyperbole because you can't even attack twice in that amount of time, and unless you've got a pocket nuke that's ACTUALLY A NUKE, then this didn't happen. It physically can't.
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Quote:That's a tall order, best filled by consulting Paragon Wiki. Accept no substitutes.I last actively played... um... a really long time ago. It would have been at least September of '09 and probably earlier. About the time i16 hit the servers, if I recall correctly.
I'm looking through the patch notes but there is a lot of stuff to work through. I picked up the GR pack. Anything else in the store I should get?
Could a kind soul(s) give be a brief rundown of the changes over the last year or so? -
Quote:Sure. He can line up to get his hero license right behind Stevie Wonder at the DMV. There are a couple basic assumptions your character must fulfill in order to be allowed out into the world, and this silly construct you're making up (at this point I don't believe for a second you have a character like this, nevermind a robot toon) wouldn't make it in the door, let alone get a license.Who cares? It's my character. If I want to make a character who is deaf, blind, mute, unable to understand any sensory input at all and is dumb as a sack of mulch then that's my choice, right?
Quote:The thing is, if I made such a character, I wouldn't get myself wadded up over someone saying "It's cold" or "You're chilled" because I wouldn't expect people (Devs or players) to author their arcs to fit my extraordinarily dense character's foibles. I would expect them to author their arcs to fit a majority of the characters who'll run it and anyone who deviates that much from the norm can work out for themselves how their character fits.
I'm not arguing against saying "It's cold", I'm saying that getting worked up over flavor text is a waste of time. Ironically (heh) you seem to already understand that as you said you readily ignore chunks of flavor text that don't apply to your character. -
Quote:I'm not telling you anything. I'm saying your nonsensical argument is silly. Explain to me how your character determines right from wrong, up from down, black from white, good guy from bad guy?Again, you're happily hijacking my character concept and telling me how he must be run to fit your own conceits. If you really have to argue with me and insist that my character must be played how you see fit or else it's just "silly" or I'm otherwise not playing him right, I have to wonder why you feel fit to complain about running hands through hair as though you're being put upon.
How does he decide what to do, who to hit, who to help? That exact same intelligence is what he would use to determine other things about his world. Not just good guys from bad guys, but whether it's hot enough somewhere to melt him or cold enough to turn his metal hide frangible. No one in City Hall would give such a dummy -- in both senses of the word -- a hero license. You could never be sure he wouldn't crush a kid just because. -
Quote:If your robot can't determine basic things about the world based on whatever evidence is at hand, how does he navigate? How did he earn his hero license? Your argument that your robot is a metal Helen Keller who lives in some sort of permanent sensory deprivation is a BS argument that you're making just to argue. Of course your robot somehow manages to navigate the world and of course he is capable of making informed, intelligent decisions, because otherwise you're talking about a mindless bulldozer, and no one is going to call a bulldozer for help.I'm stating that it's MY CHOICE if my robot can determine cold or not.
Are you seriously arguing that it's wrong to say that I'm chilled but that you can decide that my robot MUST have some way of determining cold or else it's just "silly"? You don't see the hypocrisy in that? -
Quote:If your character is aware of the outside world at all, it should be able to determine the temperature. Perhaps it can only *guess* based on visual evidence and can make mistakes, but otherwise you're playing a non-sentient pet rock... which is a pretty ridiculous assertion, if so, and you'll be doing simply to score points, not from something you really do.But ultimately I'm supposed to be the one who can say whether or not my robot knows if it's cold or not, right? Telling me that it's cold is making an assumption about my character.
And no, I don't buy the "It's only player knowledge" cop-out. There is zero reason for me as a player to have information about the room temperature that my character does not have. Imaginary room temperatures have no impact on game play (or "the way the world works") so the only reason to bring it up is to relate it to my character.
I do find it amusing that people are arguing so hard to insist that it's okay to tell me that my character can tell that it's cold but it's not okay to say I feel chilled.
I have a living statue -- cleverly named Hero Statue -- who can't feel temperature, but when he sees people shivering or fanning themselves, he can tell that it's either cold or hot. If he sees ice in Frostfire's lair, he knows it's cold. He certainly CAN'T feel chilled. The fact that I have characters like that is precisely WHY I'm so good at ignoring vast portions of the text in this game without even blinking. -
Quote:So you are saying there is one way -- and one way only -- for someone to determine whether or not a place is cold? Yeah, that's what we call "silly."It implies that I can tell that it's cold. Otherwise I wouldn't have that information. It is making assumptions about my character.
To restate, I don't actually care if someone makes assumptions about my character. I would personally rather that they make assumptions that will almost always be accurate (i.e. I can feel chilled) than have to read through a bunch of sterile, carefully chosen words designed to make sure some slim minority doesn't feel put upon in some minor way. I just find it arbitrary to say that feeling chilled is "wrong" but making the assumptions to tell me that I can tell it's cold is "okay".
Your robot has no skin, hence no nerves, but it doesn't have an exterior thermometer? Some sort of thermistor censor it can use on items in its vicinity? Infrared detector? A portable thermocouple? An onboard pyrometer? It doesn't have eyes? How stupidly built is your robot? It's a product of Chevrolet, isn't it?
As I pointed out in the other thread on this, there's no reason why it has to be "sterile." It can be just a dramatic as what's used in the game currently. Naturally I was mocked by those who disagree. Well, whatevs. I gave it a go. -
Quote:I would contest that "95%" number. The "run your hand through your hair" thing doesn't just ignore robots and the like, but also bald people and those wearing hats, cowls and full-head masks.But MY robot doesn't have temperature sensors and doesn't know that it's cold. Why are you ruining my immersion by telling me things my robot could never know?
Or you could just write in a way that works for 95% of the characters and let the outliers deal with it however they want rather than writing in the most sterile way possible.
Not being able to feel cold doesn't change the fact that it's cold. "Cold" is a physical state that alters the way the world works, so it helps to be aware of that in some way. If not direct temperature sensing then visually or whatever area-sensing utility the machine has. -
Quote:Damn, where the hell were you when I was fighting this exact thing last month? I was all alone, surrounded by people who think one size fits all.Both the devs and AE authors do this, and there is no reason for it, and it ticks me off. Why do you have to write "you feel a chill?" I'm a robot, I don't feel chills. Why not write "it's cold in here?" Don't tell me I feel bad about an NPC's death. Make me feel bad. Just because the devs do something doesn't mean it's a good idea. They're the ones who wrote the Dr. Quaterfield task force, remember.
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Quote:Yes. That's Michael Sheen, and there's nothing he can't do. Easily one of the best actors working today, probably one of the best of all time. You may recall him as Lucian in Underworld, or Tony Blair in, well, a lot of things, or David Frost in Frost/Nixon, or as Nero....though i think my favorite performance in the whole movie was Castor/Zoos (i think that was his name). the guy running End of Line. completely over the top and awesome.