Ironblade

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  1. I'm in with Al Pine, plant/cold controller.
  2. Quote:
    Originally Posted by Arbiter_Shade View Post
    Okay so everyone says that there is merely a threshold to reach in order to get a reward but I have issue with this because...

    Dominator: 47 Runs, 20 V. Rare, 23 Rare, 4 Common
    Stalker: 58 Runs, 2 V. Rare, 5 Rare, 51 Uncommon
    Okay, right off, did you by any chance do the Stalker runs before the Dominator ones? Because the drop rate WAS bugged and dropping Uncommons like nobody's business.

    Second: That's nowhere near enough runs to judge randomness.
  3. Quote:
    Originally Posted by Rodion View Post
    The drop table seems to be either weighted most heavily to drop uncommons, or to include performance in the calculation for the drop if commons are the most likely. That's from my anecdotal observation that I've got far more uncommons than anything else.
    At one point, the drop table was bugged and dropping Uncommons far too often. That was fixed. Performance is not a factor in which type of salvage you get.


    Quote:
    Originally Posted by Not_BC View Post
    I think this gets the heart of at least one problem with the rewards: because participation is required to get a non-thread reward, it is, IME, pretty logical for players to assume that, to get better rewards, you have to participate more.
    I agree. It is certainly a reasonable assumption. However, it happens to be a false one.
    (Not trying to correct you or anything like that, just making this very clear for any newbs who come along.)
  4. Quote:
    Originally Posted by Memphis_Bill View Post
    That's what trial accounts (pre-RMT Invasion) were for!
    Yes, I had to use a spreadsheet to keep track of them. But I also used every possible slot on my two accounts.
  5. Also, because it hasn't been mentioned and I don't want to miss anything, you do know that there is a channel that announces when most of the monsters spawn, right? I say "most" because I think one or two are broken and don't show up on the channel. Also, I should be saying "channels" because there is one for redside and one for blueside.
  6. Ironblade

    Master of Lambda

    Quote:
    Originally Posted by Zenlon View Post
    Only, in order for me to get it, my team had to do it three times, as the badge wasn't awarding properly (LIKE IT IS NOW)

    1. PURPOSELY fail the Molecular Acid part for Well Stocked badge, using neither the Acids or Grenades.
    2. PURPOSELY fail the Grenades part for the Antacid badge, using neither Grenades nor Acid.
    3. COLLECT 10 of each, USE NONE for the other lame badge..

    So, if you think you did anything special or particularly hard there, trying doing it three times over.
    um.... what you just described is how it's working right now and 'working as intended'. It's SUPPOSED to take 3 runs to get it.

    When it WAS bugged, you could get all 3 badges in a single run.
  7. Ironblade

    HP buff = heal?

    The +HP would be far better, since giving someone regeneration gives no healing credit at all. When you give someone regen, they're healing on their own.
  8. Ironblade

    Master of Lambda

    Quote:
    Originally Posted by Bohmfalk View Post
    That's what we've been doing, however the fight 2 nights ago (I believe flipside was on my league) it looked like we were going to get it. He had literally 2 points left when our time ran out.
    Yep, that's annoying. Had a failed run where the team leader was watching his hit points and he was below 100 when the timer ran out.
  9. It doesn't sound like it works that way.
    Quote:
    It has never been possible to guarantee that you will receive a Very Rare. Once the participation system has done a handoff to the random table, it no longer has any effect on your reward.
    I suppose that line is not completely definitive, but it sounds like that once your participation gets you off the 'consolation' reward, your participation has no effect on what kind of salvage you get. The quote is from Baryonyx's post here.
  10. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    The others I know of off the top of my head are the chest medals for Task Force Commander
    I think you mean the military epaulets. These are worn on the shoulders (only with certain tops) and not on the chest.
  11. Read the post above yours (and multiple threads) where it says that Posi part 2 is not giving the rewards.
  12. Quote:
    Originally Posted by Leandro View Post
    I have 14 servers like that.
    I have 4. All the servers I already had access to are packed. You see, there was a routine a while back about padding SG's for the bonus prestige......
  13. Quote:
    Originally Posted by jdogg_NA View Post
    Only problem is it keeps picking commons for me, I have only got 2 uncommons and I dcd those runs. I could see if only once in a while people get a rare or very rare (why it is called rare or very rare) However, 20 commons out of 22 runs, even a RNG will give better odss then that seems to me like it is broken and needs a fix soon.
    Your impression is mistaken. 22 runs is not a statistically valid sample. Come back after 22 HUNDRED runs and tell us your conclusions.
  14. Quote:
    Originally Posted by Residentx10 View Post
    Edit: Is there a way to design a base to minimize these effects? Like may putting the hospital is a private room with not extras?
    Absolutely. Have the base smaller and containing less objects. My main SG has their base on the 24x24 plot with a ton of highly decorated rooms. Our alt SG has a 9x12 base with less than 100 items in it (counting the teleporters and beacons). The smaller base loads noticeably faster. The downside is that it doesn't have all the amenities - it's a transit hub.
  15. Quote:
    Originally Posted by Scientist View Post
    But she also thinks that its likely that there are more than one reward table, and how the whole LEAGUE performs can move the people in it to a better table.
    There are five reward tables: 'consolation', Common, Uncommon, Rare, Very Rare. We were told flat-out that, once you get off the 'consolation table', it is RANDOM which salvage you get. And, unlike the Taunt system where the person who wrote it was no longer with the company, this is a recent addition and is presumably thoroughly understood. If you think we're being deliberately lied to, okay, but I don't believe that to be the case.
  16. Ironblade

    MOLambda %

    Tell me how many debuffers you get, and how many people throwing psi damage, and I'll try to calculate some odds.
  17. BTW, they posted that, due to the mix-up between part 1 and 2 (their error), you can now earn the reward from either task force.
  18. Quote:
    Originally Posted by Psiphon View Post
    It was probably taken by a Local Man, you'll have to be the "Not So Local Man".
    So.... 'Carpetbagger'?
  19. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    Random spawns are random. It could be 5 minutes in between, it could be an hour, or it could be an entire day. (I'm pretty sure I recall reading something early on in the life of CoH that made it so GMs had to spawn at least once per 24 hours.)
    Yes, random is random... *BUT* that does not mean they all spawn at the same odds. Some are set with a greater chance of spawning so they are more likely to show up quickly. The most extreme example of this is Sally, who will respawn within MINUTES of being defeated.

    On a related note, it seems that all the spawn timers are reset by server maintenance. If you patrol the various spawn points an hour or so after the servers come back up, you're very likely to find some GM's.
  20. Quote:
    Originally Posted by Zombie Man View Post
    There is not one blueside GM that is spawnable by players.
    Actually, someone already mentioned in this very thread....
    Quote:
    Originally Posted by Frosty_Surprise View Post
    Kronos only spawns after the Stop All Wildflower Agents mission from Crimson is completed,
    I would add to this the fact that Babbage is *BOTH* a random spawn (occurring in Boomtown) *AND* a player-generated spawn (by running the Synapse TF).
  21. Quote:
    Originally Posted by Adeon Hawkwood View Post
    One bug I have noticed is that occasionally when someone DC's and is added to a new team when they return the team they are on will be locked and they have to unlock it before you can reassign them. However since they are on a solo the only way for them to unlock it is to use the slash command which I can't remember.
    Related to this, the reason they can't unlock themselves the normal way is that they are not team leader, despite being the only person on the team. You can note this from the interface where the solo person does not have a star next to their name, even though they should.
  22. Ironblade

    Auto Powers?

    I think it's an issue with alt-tabbing and keyboard input in Windows. I see this every so often when I alt-tab. I'll also sometimes switch back and find my character is auto-running or standing in one spot and rotating as if I were holding down one of the movement keys.
  23. Quote:
    Originally Posted by Residentx10 View Post
    How do we run the first Positron and not the second one?
    Quote:
    Originally Posted by Zombie Man View Post
    When the team leader talks to Positron, you get to chose either TF. You can do either one as often as you like.
    Right. Specifically, in the dialog box you will see:
    - Discuss events in Steel Canyon (This is part 1 of the Positron TF.)
    - Discuss events in other parts of the city (or words to that effect - this is part 2)
  24. Quote:
    Originally Posted by EvilRyu View Post
    I been doing this for one arc in perticular, I even had a red name pm me about it and its still been bugged since issue 7. So what does it really take to get something fixed around here?
    Oh, just a wild guess, but I think that figuring out the cause would get things moving. Any bug that only occurs intermittently is extremely hard to fix.
  25. Ignore all the opinions. A redname TOLD US that, once your participation passes a certain point and lets you avoid the '10 thread consolation table', the determination of which salvage table you get is RANDOM.

    I honestly don't think that Paragon staff would lie about something so simple and harmless.