Horusaurus

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  1. Quote:
    Originally Posted by desmodos View Post
    source?
    pax
  2. I blame their advanced AI and TV...possibly video games.
  3. Horusaurus

    Kinetic Melee!

    My theory on kinetic melee is such, that since kinetics deals with motion basically, the more you string attacks together (i.e. keeping the motion going) your attacks will string a damage buff together, similar to blaster defiance perhaps? I'm really hoping not similar to dual blades combo system. But I digress, just conjecture.
  4. Well I've recently heard that when you switch sides in Going Rogue you will in fact be able to attain patron/ancillary powers. Now I'm wondering a few things about how this will work but of all these the most important to my meta is...which versions of the patrons will the scrappers have access too? My heart is hoping against all hopes that it will be brutes but this seems rather unlikely as I'm somewhat expecting stalkers....JUST GIVE ME GLOOM ON MY DM/SD! That's all I'm asking for!
  5. Quote:
    Originally Posted by _Cherry_ View Post
    jerk.

    way to pull a horus on me.
    BWAHAHAHAHAHAHAHAHA I'm so proud of you slacker but I already pulled this prank last night on BMT. :P
  6. Quote:
    Originally Posted by Umbral View Post
    Remember, when you're comparing powers, tier isn't really important. Damage and animation time are substantially better determiners of effectiveness than tier. GC has an excellent DPA and works incredibly well with procs. It's for this same reason that Storm Kick is actually the best attack in MA.
    Well that's sorta unfair...most of everything in MA set is better than eagles claw. In my opinion anyways... <_<
  7. Quote:
    Originally Posted by Cobalt_Azurean View Post
    So, the equivalent to level 60. I can work with that.

    I'm goin' to guess it'll be special power pools, like the Patrons, and can only be slotted with Incarnate Origin Enhancements.

    Shot in the dark.
    One might even say...a magic missile at the darkness?
  8. Horusaurus

    New melee set.

    Quote:
    Originally Posted by Umbral View Post
    Considering that all of the attacks were KU/KB, and the word "kinetic" has a strong connotation of bowling things over, I'm pretty sure that the secondary effect is going to be almost universally KU.

    The one thing I'm interested in figuring out is that one that looked like a kinetics Siphon power. Is that gonna be something like FU meets a control power? Doesn't deal damage but provides you with an easily stackable +dam/+acc?
    Actually that's the first thing I considered. But until I get into the beta or see it live I'll just be left to the sad bit o' conjecture. I'm also hoping it'll provide the versatility that dark melee provides. Now a self siphon power is pretty nice...now a self fulcrum shift would be really win as some sort o' tier 9. Maybe some sort of variation of soul drain perhaps?
  9. I lost 15% recharge, gained a bit o' resistance, lost a tiny iota of recovery. I'll live.
  10. Horusaurus

    New melee set.

    Quote:
    Originally Posted by BrandX View Post
    Nooo. They're still worth keeping one in that travel power you were going to most like take anyways.

    For the build relying on Ninja Run for travel power, where still likely taking Combat Jumping for the +Defense.
    Well the small bit o' defense they still do provide isn't bad. They just hurt my DM/SD kinda bad. But yeah, the market price on them have plummeted.
  11. Horusaurus

    Dark/Shield Help

    Quote:
    Originally Posted by Kioshi View Post
    I was told Melt Armor is a cool emote that eats up a lot of endurance and debuffs resistance less than a sonic blaster tier 1 attack
    Basically. <_<
  12. Horusaurus

    Dark/Shield Help

    Melt armor is rubbish on scrappers. Slow animation time, bad numbers, bad length make it just horrible and it slows down your DPS. You'd be better off taking body mastery and getting physical perfection for better endurance and regen. But that's just my opinion on the matter. You'll also have pew pew eyes. PEW PEW! You could also put an Achilles proc in the pew pew.
  13. Horusaurus

    New melee set.

    Quote:
    Originally Posted by Silverado View Post
    I hope I'm wrong too, but I bet you 8 full sets of BotZ I won't be! :P
    But those aren't worth anything anymore...except for the KB protection. <_<
  14. This is what I'm currently tripping on my DM/SD/Blaze due to the BotZ fix. It's still somewhat of a work in the progress.

    Edit: Already saw something I could change to make the build a bit better. Removed one of the BotZ KBs. Maintains my AoE defense at 45% and put another slot in Active Defense for 2 Membranes in it.

    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Level 50 Magic Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting

    Hero Profile:
    ------------
    Level 1: Smite Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(34)
    Level 1: Deflection LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def(13), LkGmblr-Def/EndRdx/Rchg(43)
    Level 2: Battle Agility LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(15), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17)
    Level 4: True Grit Numna-Regen/Rcvry+(A), Numna-Heal(15), S'fstPrt-ResDam/Def+(40), GA-3defTpProc(43)
    Level 6: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(7)
    Level 8: Siphon Life HO:Nucle(A), HO:Nucle(9), C'ngImp-Dmg/EndRdx/Rchg(9), Nictus-Heal/HP/Regen/Rchg(11), Nictus-Acc/EndRdx/Heal/HP/Regen(11), HO:Golgi(13)
    Level 10: Active Defense HO:Membr(A), HO:Membr(27)
    Level 12: Hurdle Jump-I(A)
    Level 14: Health Mrcl-Rcvry+(A)
    Level 16: Against All Odds EndRdx-I(A)
    Level 18: Dark Consumption Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(43)
    Level 20: Combat Jumping Zephyr-Travel(A), Zephyr-Travel/EndRdx(21), Zephyr-ResKB(21), LkGmblr-Rchg+(23), LkGmblr-Def(23)
    Level 22: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc(37), P'Shift-End%(42)
    Level 24: Hasten RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
    Level 26: Phalanx Fighting LkGmblr-Rchg+(A)
    Level 28: Soul Drain GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(39), GSFC-Build%(39)
    Level 30: Boxing T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(31), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(46)
    Level 32: Midnight Grasp Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(33), Hectmb-Dam%(34)
    Level 35: Shield Charge Armgdn-Dam%(A), Armgdn-Dmg/Rchg(36), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Acc/Rchg(36), Armgdn-Dmg/EndRdx(37)
    Level 38: Tough Aegis-ResDam(A), Aegis-ResDam/EndRdx(39), Aegis-ResDam/EndRdx/Rchg(40), Aegis-ResDam/Rchg(40), Aegis-EndRdx/Rchg(46)
    Level 41: Char Empty(A)
    Level 44: Fire Blast Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(45), Apoc-Dam%(46)
    Level 47: Fire Ball Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50)
    Level 49: Weave LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Clrty-Stlth(A)
    Level 2: Rest Empty(A)
    Level 1: Critical Hit
    Level 0: Ninja Run



    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  15. Horusaurus

    New melee set.

    Quote:
    Originally Posted by Santorican View Post
    OMG Incarnates! I'm never leaving this game! Holy crap!

    *faints*
    I'mma plannin on making my DM/SD my first incarnate.
  16. Horusaurus

    New melee set.

    Quote:
    Originally Posted by bAss_ackwards View Post
    STAFF MELEE! I want! I want, I want, I want!

    Kinetic Melee will do for now.
    I'm also in with you on that one. According to the PAX notes staff is in fact in the works. I've got wood...en staffs on the mind. <_<
  17. Quote:
    Originally Posted by Fiery-Enforcer View Post
    From what I understand, they're not bumping the level cap per se. Instead you'll still be level 50, but get 10 Incarnate levels. I could be wrong, so we'll have to wait and see. If we can keep all of our enhancements and get access to extra powers and slots, I'm all for it.
    That's what I'm getting to. You'll still be level 50. Just additional powers and slots.
  18. Quote:
    Originally Posted by Dazz Marvelous View Post
    Thanks for sharing Silas!

    Horus will be happy to hear we are getting Staffs in a future issue! WOOT!

    And I am VERY excited that every archtype is getting a new powerset with GR! That makes it a much easier MUST BUY! I am glad we will see that!

    Looks like GR will be i18 and i19 sounds very interesting! Can't wait!
    STAFFS STAFFS STAFFS STAFFS STAFFS STAFFS! *gasps takes a breath* STAFFS STAFFS STAFFS STAFFS STAFFS STAFFS! I can finally make my monk character and not have to take martial arts. I'm happy. In my pants.
  19. Horusaurus

    New melee set.

    *crosses fingers* Kinetic melee sounds so winsauce! I can't wait to see it!
  20. Quote:
    Originally Posted by Silas View Post
    Working retail and being a misanthrope eh? Which is the chicken and which is the egg?
    They go hand in hand along with the cup to hold the remains of your dignity. :P
  21. Name is Chris, aka Horus, aka Jerk, aka "That Guy", aka aka aka aka. Okay done with that. Moving on. I'm a full time misanthrope and I work the thrilling job of retail.
  22. Quote:
    Originally Posted by Llewthor View Post
    Thanks to everyone who came out tonight for another successful Villain Hami Raid! Great job to everyone.

    I'm debating holding one of these more often, with the possibilities being either every Saturday night or alternating Saturday nights.

    I'd love to hear what everyone thinks about this.

    Thanks.

    -Llew.
    I give it a resounding maybe. I have a hard enough time trying to make sure I have my sunday off for the hero raid. Attempting to have my entire weekend off work on a constant basis may become dangerous to my employment status. <_<