Hobo_Healer

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  1. [ QUOTE ]
    Has anyone spotted Lighthouse?

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    Yes, we met tonight. Very nice guy! Thanks again for the hospitality Lighthouse! Very cool!

    And I will be back to have Hobo drawn on Friday I am sure.

    Cheers!
  2. [ QUOTE ]
    Well.... I am about 3 blocks from where the Con is, but sadly I can't play I10

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    Why?

    And I am between 5th and 6th on C myself haha.

    Cheers!
  3. [ QUOTE ]

    Should I look for a railroad bum eating a fruit cup Hobo?

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    Hahaha. Even then it would be hard to spot anyone in that crowd. Otherwise I look just like every other nerd out there haha.

    Cheers!
  4. As always I will be there all four days (well probably not Sunday, but Wed-Sat.)

    Cheers!
  5. [ QUOTE ]
    Memphis Bill, if ya don't know Rose or Nikon then ya don't know Rose or Nikon, but I'm pretty shocked you've gotten ta fiddy on freedom an' not at least heard of them.

    You can't go inta the Hive witout hearin about Rose. about 6 months back the flame wars between her an' Aged Ice about how ta run a Hami raid on freedom were LEGENDARY. We got almost as bad as Champion is all the time.

    And Nikon, well he runs badge-hunter.com and helped build the ubar SG Top Ten.

    Your point is that you don't know them. My/Rose's point is that there are people who do big things for the community that you don't even know about. A community paper should be looking to find these people and make them a part if it.

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    To be honest, other than the forums I have no idea who they are and don't think I have ever crossed paths with them in game and I have two 50's on Freedom.

    Just the same way I am sure there are tons of people in game who have no idea who "Repeat Offenders" are, but the global is one of the largest on Freedom and our forums are huge.

    Lots of people on Freedom and many of these people run in many varied circles. I don't see how you could possibly include everyone. Someone is always going to say, "WTH is that?"

    Cheers!
  6. What the hell. Was hesitant to roll into this as I am not much of a dueler, but I will throw my ring into the hat.

    Can't access portal from work, so will have to do it from home tonight.

    Cheers!
  7. [ QUOTE ]
    Happy birthday, Hobo!

    I still don't like PvP!

    Or threadomancy!

    Or heifermancy, either!

    But mostly threadomancy!

    Wetuhn to you gwave!

    [/ QUOTE ]

    Thanks! It's not for everyone.
  8. [ QUOTE ]
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    Why didn't the poll have more options? Such as:

    do you use:

    _ Myspace
    _ Livejournal
    _ Friendster
    _ Facebook
    _ (etc)

    And put the first effort into the one you found the most players used?

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    <plug>

    Can't speak for the others, but Livejournal already has thriving, well known City of Heroes and City of Villains communities that have been around since the launch (even the Beta) of their respective games. We're unofficial and fan-run, but so well established that NCSoft really doesn't need any official presence on LJ. Besides, we've got the names already. But as co-mod of the CoH community, I'd be overjoyed to see the Red Names pop in and say hi anytime they feel like it.

    </plug>

    [/ QUOTE ]

    Same with Myspace. There is a forum group there that has been active for a very long time before the "offical" page came about.

    Cheers!
  9. [ QUOTE ]
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    I have the same issue on Firefox and IE! Other myspace pages show just fine including my own!

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    OK, glad it is not just me then. I think something in their coding or layout is broken.

    Cheers!

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    We are looking into this now, the page was set up using IE 7 and Firefox 2 both of those work fine.

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    What version are the people getting borked pages using?

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    IE 7 and Firefox 2 with Vista and without.

    Cheers!
  10. [ QUOTE ]
    I have the same issue on Firefox and IE! Other myspace pages show just fine including my own!

    [/ QUOTE ]

    OK, glad it is not just me then. I think something in their coding or layout is broken.

    Cheers!
  11. I didn't read through this entire thread, but did anyone mention that the layout is borked? I have viewed the page through IE and Firefox on two different computers and both do not show your contact table or photo. I know the links so can just hover and find.

    Curious is this is just a problem somewhere on my end (hard to imagine with the system I run and how much time I spend on myspace without issues).

    Cheers!
  12. Thanks for an economy and 25 million influence recipes!

    Cheers!
  13. Gezze, for once I am glad I missed a thread.

    *back to the defender forum*

    Cheers!
  14. [ QUOTE ]
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    I say we nerf everyone to the same damage and only use brawl. Then this game would really be fun.

    Cheers!

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    Love the strawman.

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    I liked the Tin Man.

    Cheers!
  15. I say we nerf everyone to the same damage and only use brawl. Then this game would really be fun.

    Cheers!
  16. [ QUOTE ]

    . . . if we were ever to implement a system such as this, which I doubt.

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    Good news.

    Cheers!
  17. [ QUOTE ]
    Infernal used to be fun.

    Remember when fire tanks and fire blasters and fire controllers were foam at the mouth?

    And then they would run into Infernal, who was nearly immune to fire damage?



    Infernal at least has a few good alpha strikes and a power aoe.

    Didn't mean to imply that all Pretorians were nasty; just they had most of the really nasty ones. The jerks.
    (of course, they also compromise a sizable percentage of the AV's available...)

    --------------------
    Currently listening to the Rolling Stones' Emotional Rescue

    [/ QUOTE ]

    Agreed. Seems MoM is one of the hardest ones. I always found the RSF Heroes much more difficult than any of the CoX AV's. Positron is a total jerk.

    Even compared to the signature villians the heroes always seem insanely more tough.

    Cheers!
  18. [ QUOTE ]
    What some small children need to remember:
    The non-pretorian, non-vampire based AV's tend to be... Fairly easy.

    I mean sweet Jesus. Look at Hopkins.

    HOPKINS!!!!

    --------------------
    Currently listening to the Rolling Stones' Emotional Rescue

    [/ QUOTE ]

    Hopkins is a joke, but even some pretorian AV's like Infernal are a joke.

    Cheers!
  19. [ QUOTE ]
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    As for Hamster's all blaster TF, they sound rather like an exercise in how many times they can team wipe before finally getting lucky.

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    Awwwwwweee.

    That has to be one of the cutest things I've ever seen a child post on the internet.

    You should have your mom print it out and put it on the kitchen fridge. With a magnet.



    [/ QUOTE ]

    You know if you did anything informative with your posts ever, people might attach importance to what you said. If you need me to dig up your posts on the all blaster TFs where you describe the team wipes, I can. However if you prefer to delude yourself and toss insults as you normally do, feel free.

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    And all defender teams never have team wipes? I could show you videos of all defender teams having wipes if you really want.

    Cheers!
  20. [ QUOTE ]
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    Not from what I have heard on both accounts. I know Top Docs squids have run with defenders and controllers as I have been a quest defender and controller on the teams, but I know they are not like this.

    Cheers!

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    If you want I can go dig up TopDoc's posts when he was setting up the team. he requested Kheldians, then buffers/debuffers of certain flavors with an open invitation. I didn't find the teams all that amusing, but they always had some defenders/controllers on them.

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    Aye and they also run without controllers/defenders.

    Cheers!
  21. [ QUOTE ]
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    As for Hamster's all blaster TF, they sound rather like an exercise in how many times they can team wipe before finally getting lucky.

    [/ QUOTE ]

    Awwwwwweee.

    That has to be one of the cutest things I've ever seen a child post on the internet.

    You should have your mom print it out and put it on the kitchen fridge. With a magnet.

    --------------------
    Currently listening to the Rolling Stones' Some Girls

    [/ QUOTE ]

    Ahahaha thanks for making my co-workers stare at me while I nearly spit tea all over my screen.

    Cheers!
  22. [ QUOTE ]
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    <QR>

    <sarcasm>

    Why not, hey, next lets make damage diminish returns too. After the 2nd blaster, each additional blaster's damage should be cut in half.

    3rd does 1/2 damage
    4th does 1/4 damage
    5th does 1/8 damage

    Oh! Oh! Then we should make mezz effects diminish too. After the 2nd controller, each additional hold should drop in magnitude by 1. So the 5th and subsequent hold attack has no effect except to generate aggro.

    Brilliant!

    </sarcasm>

    [/ QUOTE ]

    If damage reinforced other damage I would actually agree with that. But that's not how damage works, but it is how buffs/debuffs work.

    It's not even a reasonable or responsible argument that damage is in the same boat. If it were, 8 Blasters would be as powerful as 8 Rads.

    [/ QUOTE ]

    Seems to me Hamster and his all blaster TF's are doing the job as easily as any all defender or controller team I have ever been apart of. *shrug*

    Top Doc's all Kehldian team seems to be doing just as well.

    Flukes I suppose.

    Cheers!

    [/ QUOTE ]

    Well first off TopDoc's "all khelidan team" isn't all kheldian. It's all kheldian+whatever buffer/debuffer you wish to bring to the party. That does a fair job of proving my point.

    As for Hamster's all blaster TF, they sound rather like an exercise in how many times they can team wipe before finally getting lucky.

    [/ QUOTE ]

    Not from what I have heard on both accounts. I know Top Docs squids have run with defenders and controllers as I have been a quest defender and controller on the teams, but I know they are not like this.

    Cheers!
  23. [ QUOTE ]
    [ QUOTE ]
    <QR>

    <sarcasm>

    Why not, hey, next lets make damage diminish returns too. After the 2nd blaster, each additional blaster's damage should be cut in half.

    3rd does 1/2 damage
    4th does 1/4 damage
    5th does 1/8 damage

    Oh! Oh! Then we should make mezz effects diminish too. After the 2nd controller, each additional hold should drop in magnitude by 1. So the 5th and subsequent hold attack has no effect except to generate aggro.

    Brilliant!

    </sarcasm>

    [/ QUOTE ]

    If damage reinforced other damage I would actually agree with that. But that's not how damage works, but it is how buffs/debuffs work.

    It's not even a reasonable or responsible argument that damage is in the same boat. If it were, 8 Blasters would be as powerful as 8 Rads.

    [/ QUOTE ]

    Seems to me Hamster and his all blaster TF's are doing the job as easily as any all defender or controller team I have ever been apart of. *shrug*

    Top Doc's all Kehldian team seems to be doing just as well.

    Flukes I suppose.

    Cheers!
  24. [ QUOTE ]
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    The problem I have is that if your are going to say stacked buffs/debuffs are overpowered, you need to look at teams stacking damage auras. Just as powerful and melt invincible missions just as easy.

    Cheers!

    [/ QUOTE ]

    You need to work on your math Hobo. Additive damage auras are nowhere near competitive with force multiplying buffs/debuffs.



    [/ QUOTE ]

    Have you ever stacked 4 or more Spines/DA's? Much safer and just as fast as any all defender team I have ever been apart of.

    Cheers!

    [/ QUOTE ]

    Then I guess the point would be that the multiplicative damage of the buff/debuff team is well over the top if a stacked additive team is so deadly eh? The truth of the matter is that few enough challenges in this game are really challenging to a competent team.

    I will certainly admit that buff/debuff teams do have some time penalty is setting up debuffs and buffs.

    Though I rather expect that if you took an extreme case, say a giant monster and used a buff/debuff team compared to your spines/dark team, the scrappers would be shamed.

    [/ QUOTE ]

    Or you could do it solo with an overpowered temp pet that takes all of 10 minutes to get.

    I don't think a GM could over come the damage with it's regen. 4 staked Quills, Death Shroud, Spine Burst, Throw Spines is an insane amount of AOE damage.

    If we get our Spine, /DA project off the ground we will have to give it a go. So far the teams we have run with 3 or more Spine/DA's are really silly. Everything is disoriented, slowed, and falling in heaps.

    Cheers!