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Sorry to be the voice of negativity amidst all the enthusiasm, but this looks an awful lot like foced PvP to me. I realize you don't HAVE to go through the portal, but my question is, will the "regular" Atlas Park (and other zones) truly be affected by what happens in RV? Will the events in RV change the landscape of the entire game? If that's the case, I am SO out of here...that's not the game I want to play.
[/ QUOTE ]nope, just the zone of Recluse's Victory itself. -
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What I want to know is: Will we get a cameo from Ubelmann in RV?
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You mean Ubelman, right?
Sorry if you don't remember. It had to be done.
[/ QUOTE ]*random Named 5th Column solider run around Recluse's Victory* "Must get... back to... my time.... Everyone's crazy here!" -
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I think he's talking about the Rikti invasion at the end of CoH beta.
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But as far as I knew that was never really in-canon...
Can we get some clarification?
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The CoH beta event was "out of canon", a re-enactment, if you will.
Most people are not going to fret over the mistake in the copy. It's not a big deal.
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OK... now can we see the devs adding the nighborhood invasions they mentioned in beta since the world can be dynamically changed with this new technology?
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Hehe. Trollified Skyway would be funny.
[/ QUOTE ]"Got 'dyne?" X3,000 for all the citizens in there. -
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Beyond that, we are looking to release another Issue building up the story towards our next retail box, due in 2007. This will include going back and revamping some of the zones from City of Heroes, using everything we've learned from making City of Villains and Issue 7, plus a bunch of other cool stuff including new powersets and an epic archetype. Of course for the retail box we will be creating all-new zones and content based on the results of the forum poll we posted last month. The retail box will be an expansion to both City of Heroes and City of Villains.
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One question, will the next retail box be an Stand-a-lone Expansion or an Expansion pack that one has to have either City of Heroes or City of Villains to use, or has that been determined as of yet?
[/ QUOTE ]I'll still buy it. -
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I like the Patron Powers, I like the reddish electricity, it's cool all around, imho. Sadly, hardly anyone seems to agree.
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Same here.
I forget when Patrons were first mentioned. I know it was quite a while back, but when I heard about the chance to take up Makoor Ghost Widow (which, admittedly, disappointed me when I found that I'd have to take at least one dark blast power) as a Patron, I was as excited as could be. Then I noticed that a lot of people disliked the idea and I felt a bit stranded. Ah well. At least I'll be happy. =D
[/ QUOTE ]You won't be alone there.... I kinda like the concept. The unrespecable part bother me a little but other than that, I'm okay with it. -
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...that before DevCon signs went up, Crey was the company behind the arenas. The original backstory was to have Crey build and sponsor the arenas in order to cull compabt information about the city's heroes during the battles. This was scrapped sometime after construction phase one and before the foundation was put in.
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That's just what they want you to think. If you trace the money back, DevCon is a wholly-owned subsidiary of Crey! Don't believe their lies! For the love of God, Jackson Turner could be buried in that foundation! DON'T TRUS--
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Hi...this...is...Avonlea...again. Sorry...about...that. I...don't...know...what...came...over...me.
Drink Crey cola!
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Jackson Turner was taken by Arachnos, after the arenas were built, n00b. *sob*
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Jackson Turner was taken by the Statesman and his cronies for trying to spread the truth!
You really think you're actually free when there's a psychic reading your every thought and a non-elected strongman running the city according to his dictates instead of the rule of law?
[/ QUOTE ]Jackson Turner was abducted by the Ritki for probing expermienting. My foil helmet got that signal reception the day he disappeared. I also know where Hoffa's retired! -
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In CoV Beta, there were a couple of scantily-clad npcs near Mercy (I think) called Tart and Vixen that would make 'suggestive offers' to passers-by.
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Port Oakes, mostly. They're not there anymore?
[/ QUOTE ]They are still there... Still asking me for "Fun".... -
Did you know...
Dark Astoria'a Zones is refererenced after famous horror movies directors? George Romero for example. -
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Yay! Info!
[/ QUOTE ] While it's info, it's mostly fluff... -
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The Giant Monster buff in I7! (Hey, you didn't say it had to be something they were already planning before the suggestion.)
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I want a mayhem mission where you fight 50 Professor Echos.
That would be awesome.
[/ QUOTE ]*Spoiler* Considering how much he screw with the fabric of space and time, that's not too far-fetched of a fight.... *end spoilers* -
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They said they are adding Paragon PD, with trenchcoats to patrol the streets of paragon city.. My bet is they will be the majority of Mayhem mission opposition. I could also see some of the Paragon gangs getting upset at us destroying thier turf.
Prolly also gonna see random heros, such as the ones in cape missions. Im guessing we will see them after the 'triggered events' that were mentioned to occur in mayhem missions.
[/ QUOTE ]Like Flower Knight?She finally escape Outbreak!?
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I want Marrow to be in it though.
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Marrowmaul?
[/ QUOTE ]Marrowsucker? -
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The Skulls are cool now, after reading their backstory. Only one complaint though, I've fought both Marrowsnap and Marrow Drinker, they were only bosses. They aren't as strong in game as we are lead to believe in the backgrounder. I suggest that they be put into a Frostfire size misson or small TF, upgraded to Elite Bosses or weak AV's, be put in the same room on big, gaudy, gothic thrones, and have powers from every dark powerset in CoX.
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Two schools of thought on this. One, the Skulls leaders predate the idea of having Elite Bosses. Even after Atta and Frostfire were made, there's only been a couple EBs added since. They should be EBs, but have yet to get a makeover.
The second school of thought says that they shouldn't be EBs because the Skulls are still quite low on the food chain. Duke Mordrogar of the Hellions is only boss level, even though EBs appear in the story arcs of the other two Port Oakes contacts (in fact, I think he USED to be an EB in beta, and got downgraded). The Skulls and Hellions might not have any really powerful guys on purpose.
[/ QUOTE ]Kelvin 3k of the Hellions is a Elite Boss... but people don't know that because people out-level that arc easily.... -
Don't bother, Manticore a damn dirty teamkiller....
Just when you drop your guard..... BAM! An arrow in your chest. Or back. Or an enema arrow. Or if you're unlucky, an enema arrow while he's plugging his new book. -
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So... they have computers in the afterlife?
[/ QUOTE ]And how's your connection speed? Better than when you were alive? I'm thinking about investing into the Afterlife-Com setup they have going.... Got my invinicble Infernal Mission all ready to solo for my trip... -
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Nice article. I wonder why their magic is limited to fire, earth and light. No water? No lightning? No sonics?
[/ QUOTE ]Lightning and water came into contact with each other and blew themselves up. Ever since that time, lightning and water have never been taught. Sonic went on to play for Van Halen. -
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But, what happened to the Midnight Squad?
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I've been wondering that myself.
[/ QUOTE ]I killed them all in my rise to power... Statesman and his cronies is simply covering up the truth about their deaths. -
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The Image Gallery doesn't work.
[/ QUOTE ]Hit Crtl-refresh. Or Shift-refresh if you're not using Internet Explorer. -
Hmm, it mention one of the Korean Hero, Mirror Spirit... Interesting...
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he has had death. Phantoma storm died ( although she is living again now) he also killed of synapse
[/ QUOTE ]Did Synaspe get his body thrown by someone? If not, then he'll be revived by Numina.... -
Hmmm, how would a Shield/Shield tanker work anyways?