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Posts
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Joined
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It is pretty ridiculous to make a character that looks exactly like a comic book character, but I still wouldn't petition him. I did not sign up to police other people in-game.
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I am not much of a role-player, but our Academy chapter is pretty active still in RP. I have seen as many as a dozen people involved in different storylines on a week day. Not sure what the draw of it is myself, but they seem to enjoy it alot.
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I have to ask though - what is the Rookery all about? And why does it need a daily thread? I've tried reading them but I still don't get it.
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Most of us have given up trying to understand it. -
Just what we need, Euro-trash on our forums!
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I wonder how long until someone posts "Will my post count transfer too?"
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Bayani vs Grae Knight..Clash of Egos. Will Paragon City survive?
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Target a wall when you pull them. Should keep them grouped together.
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Statesman. I always identified with the best of the best with godlike powers.
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so, I have a question, 3 part, A) vils gonna ever get useful powers from proliferation? B) Vils ever gonna get auto-inherent powers like heroes? C) Brutes gonna be made viable in PvP team play again? Gonna add to this, when vils gonna get treated like heroes? Oh, btw, I have plenty of heroes, so no heroes talk smack like I'm ignorant for this post. Get sick of asskissers who complain about vils, as it is heroes won't come outta RV hero base till they got a 3to1 ratio, I laugh my [censored] off about that when I play my heroes and they drone and drone until there's a cpl vils then all 30 heroes charge.
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This post made me lol. -
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Hey Grae! yer back... me too!
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Yup, came back around May. Just can't stay away -
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Fire/SS/Pyre A great solo combo.
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This. -
The build I use has not let me down.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Infinity Soldier v2: Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: Stone Melee
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(3), Numna-Heal/Rchg:50(3)
Level 1: Stone Fist -- Mako-Dam%:50(A), Mako-Dmg/EndRdx:50(19), Mako-Dmg/Rchg:50(19), C'ngImp-Acc/Dmg:50(27), C'ngImp-Acc/Dmg/Rchg:50(27), C'ngImp-Dmg/EndRdx:50(34)
Level 2: Fast Healing -- Heal-I:50(A), Heal-I:50(5), Heal-I:50(5)
Level 4: Stone Mallet -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/Dmg:50(7), Mako-Acc/EndRdx/Rchg:50(7), C'ngImp-Dmg/EndRdx:50(11), C'ngImp-Dmg/Rchg:50(15), C'ngImp-Dmg/EndRdx/Rchg:50(40)
Level 6: Indomitable Will -- Ksmt-ToHit+:30(A), Ksmt-Def/EndRdx:30(45), LkGmblr-Rchg+:50(46)
Level 8: Rise to the Challenge -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(9), Numna-Heal/Rchg:50(9), Mrcl-Heal/EndRdx:40(11), Mrcl-Heal:40(15), Mrcl-Rcvry+:40(31)
Level 10: Hover -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(25), LkGmblr-Def/EndRdx:50(34), LkGmblr-Def/EndRdx/Rchg:50(40)
Level 12: Quick Recovery -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(13), P'Shift-EndMod/Acc:50(13), P'Shift-End%:50(43)
Level 14: Fly -- Winter-ResSlow:50(A), Winter-RunSpd/Jump/Fly/Rng:50(37)
Level 16: Mind Over Body -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(17), Aegis-EndRdx/Rchg:50(17), Aegis-Psi/Status:50(43)
Level 18: Build Up -- HO:Membr(A), HO:Membr(42), HO:Membr(42)
Level 20: Heavy Mallet -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(21), Mako-Dmg/Rchg:50(21), C'ngImp-Acc/Dmg/EndRdx:50(23), C'ngImp-Dmg/EndRdx:50(23), C'ngImp-Acc/Dmg/Rchg:50(34)
Level 22: Swift -- HO:Micro(A)
Level 24: Heightened Senses -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(25), LkGmblr-Rchg+:50(33), LkGmblr-Def:50(37)
Level 26: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(42), RgnTis-Regen+:30(43), Tr'ge-Heal/EndRdx:30(50), Tr'ge-EndRdx/Rchg:30(50), RgnTis-Heal/EndRdx:30(50)
Level 28: Fault -- Amaze-Acc/Stun/Rchg:50(A), Amaze-Acc/Rchg:50(29), Amaze-ToHitDeb%:50(29), Amaze-Stun/Rchg:50(46), Amaze-EndRdx/Stun:50(48)
Level 30: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(31), P'Shift-EndMod/Acc:50(31), P'Shift-End%:50(46)
Level 32: Strength of Will -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(33), Aegis-ResDam/Rchg:50(33)
Level 35: Tremor -- Armgdn-Acc/Dmg/Rchg:50(A), Armgdn-Dmg/Rchg:50(36), Armgdn-Acc/Rchg:50(36), Armgdn-Dmg/EndRdx:50(36), Armgdn-Dam%:50(37)
Level 38: Seismic Smash -- Hectmb-Acc/Dmg/Rchg:50(A), Hectmb-Acc/Rchg:50(39), Hectmb-Dmg/EndRdx:50(39), Hectmb-Dmg:50(39), Hectmb-Dmg/Rchg:50(40)
Level 41: Boxing -- P'ngS'Fest-Stun%:30(A)
Level 44: Tough -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam/Rchg:50(45), TtmC'tng-ResDam:50(45)
Level 47: Hurl Boulder -- Apoc-Acc/Dmg/Rchg:50(A), Apoc-Acc/Rchg:50(48), Apoc-Dmg/Rchg:50(48)
Level 49: Taunt -- Zinger-Dam%:50(A)
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Level 1: Brawl -- P'ngS'Fest-Stun%:30(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Gauntlet
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[u]Set Bonus Totals:[u]<ul type="square">[*]6.25% Defense(Fire)[*]6.25% Defense(Cold)[*]3.13% Defense(AoE)[*]63% Enhancement(Accuracy)[*]52.5% Enhancement(RechargeTime)[*]10% FlySpeed[*]449.8 HP (24%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]MezResist(Immobilize) 16.5%[*]MezResist(Sleep) 2.2%[*]21% (0.35 End/sec) Recovery[*]76% (5.95 HP/sec) Regeneration[*]20% ResEffect(FlySpeed)[*]20% ResEffect(RechargeTime)[*]20% ResEffect(RunSpeed)[*]7.56% Resistance(Fire)[*]12.6% Resistance(Cold)[*]3% Resistance(Psionic)[*]24% RunSpeed[*]2.5% XPDebtProtection[/list] -
You have a link to the page? I think I know who may be the page owner and may have deleted the character
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You are buying a booster pack not stocks in the company. You have no say so how the company spends the money. Just how big business works.
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EDIT: Dax is leader of ducks??!? I quit
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I figured it was by default since most of them went on to greener pastures.
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Nice to see you to Grae
And yes I guess you can say it's semi by default that I run the ducks now, but lets face it I'm 1 of the only original members who is still around & active in PvP....so I can't just let the ducks die & I've been doing some mild recruiting for the group since someone asked me to start a PvP group.......my thoughts though are primarily a group to fight who??????
I already fight against the best PvP'ers on the server.....there my friends.....
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And it is greart you keep it going Xad. SD has a great history of PvP in this game and it would be a shame if they died out. -
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EDIT: Dax is leader of ducks??!? I quit
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I figured it was by default since most of them went on to greener pastures. -
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Honestly, I expected a bad review. I knew you would raise a stink about the whole 3 parter thing, but in all honesty, cramming this into one arc just would not work. But hey, to each his own. Frankly, I like the trilogy system. It gives the player a chance to choose if they want to move on with the story, or just skip it. I do have an idea brewing for an arc that is sort of a sister story to this one, which will also be three parts. I do hope to make this next one a little more episodic though.
Thanks for the thrashing though!
P.S. I have no idea how that ended up in the neutral queue.
P.P.S. I pulled those quotes right out of my copy of the Bible, but seeing how there are so many different translations I could see how the mix-up occurred.
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I actually enjoyed it Mr. Squid. I ran it last night after I saw Venture talking about it in a global channel. -
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-and- more importantly, the payment counter for Supergroup bases.
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Galaxy has one as well but he is rarely used. He is to the left when you enter. -
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Is there anything to do in-game besides TFs and AE farms???
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If there's nothing to do you don't have to stay. I enjoy missions, TF's (of all levels), and just rolling with friends.
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Reread my post, I did not say there is nothing to do. There is TFs and AE. -
WP/Stone. I love it. Lots of mitigation and incredible staying power. If they only allowed me to play one character, this would be it.
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Is there anything to do in-game besides TFs and AE farms???