-
Posts
25494 -
Joined
-
-
Quote:But Tyrant is the bad guy - confrimed by the devs - you can't spin it any other wayEven if that was true (and it's not, see below) then there have to be compelling reasons to do either of those things.
Compelling reasons that arise from a moral dilemma with meaningful choices. For a meaningful dilemma to exist, neither side can be pure. Which means there has to be a big fat grey area.
Now, since we've ALSO been told that you'll be given several points in those first 20 levels to make some moral choices, it can't just be "jump ship to the other side at the end". There has to be a spiral, a slippery slope, a way for someone to slide towards one side or the other, from both camps, all the way down one of those two paths, starting from a neutral position.
That necessitates that neither side be 100% good or evil.
-
Quote:That's covered by deserting from the Praetorian Police or betraying the Resistance before you leave PraetoriaI don't think they're going to be exactly the same. Point: Both Loyalists and Resistance can become heroes or villains at the end of their respective arcs. Obviously they must both begin in a grey area to be forced along both paths to make strong moral choices via their story arcs. The "Resistance is Good and Loyalists are Evil" thing falls apart if that's the case. There need to be shades of grey to both of them, where no matter which side you're on, you can somehow arrive at the same moral position of heroism or villainy by the end.
-
Quote:For the same reason that we have different enemy factions - for varietyWell, if they are going to be the exact same, then why bother with Going Rogue at all? Just give the Loyalist Plot to Arachnos, and save a lot of time and money. The Resistance idea works just as well in the Rogue Isles as it does in Praetoria.
-
-
Tyrant has no moustache to twirl, so that adds depth to his character - although he might wear short, black leather gloves, and have a pet white cat - but again, that's balanced against his lack of an eyepatch or a goatee, so his character is a mass of contradictions and moral complexity.
-
-
Quote:In that case, I'd suggest you post it in the Player Events section, and maybe put a link in your sig too.I didn't want to spill the beans since I plan on posting it in a quirky/in-character manner but it would be a Strike Force challenge open to any server. The prize would be a miniscule 100 million infamy split amongst the winning team and I'd deliver it to them by taking advantage of the free server transfers. I'd more or less be relying on player integrity since I'd be going off of screenshots of the end of SF time/deaths completion screen but I figure most wouldn't cheat since they'd probably be able to make more inf on their own anyways.
The second idea is my convoluted "PvP TF/SF" but that's still being worked on and I have a thread for it in Victory forum. -
Quote:Yeah - so far, they've just said "several"/"multiple" new zones - with no number.A quick question here...where did the 5 zone info come from? All of the information I've read/heard has said "several new zones" with no specific number. If you've got a source for that it would be appreciated so that someone can update the wiki and info posts.
Five zones have been mentioned in the speculation about GR though, so that might be where it comes from - along the lines of 1-5, 5-10, 10-20, 20-35 and 35-50. -
I tend to take Hero1's statement that Tyrant is the real threat in GR, not the Resistance over the increasingly desperate attempts of Tyrant apologists to convince themselves that Tyrant will somehow not be the main bad guy we get to beat up
-
By the way, I'm not sure how any upgrade could ever be a fail, let alone an ultra fail
-
Quote:Well, tell us what the general idea of the challenge is, and maybe we can tell you the answerThe first idea is in-game.
Are there any restrictions to what's posted in Player Events? I have a separate thing that might make more sense to go there but I don't know if it's limited SGs/VGs/PERC/PvPEC/charities.
Like is it for one server, or several? Heroes only/Villains only/open oto both sides?
That sort of thing. -
I think it depends on the challenge - if it was say, a drawing one, you'd be best off putting it in the Fan Art section - but if it was an in-game challenge, you could post it in the Player Events section.
-
-
-
-
By the way, I'm not saying world PvP would be a good idea in CoH - just that you can't really say it doesn't belong in a superhero MMO
-
Quote:Welcome home from the nightmareHey gang. I took a few month Hiatus from CoX. I got fed up with some issues that I have totally forgotten about. I took the plunge and went CO. Played it and enjoyed it for a couple weeks and then I quit. The game as it is right now isn't worth sticking with. I'm not even going to get into the details, but I began to miss CoX.
So I'm back and asking whats new with CoX? Has the community grown or changed any? Any new challenges to tackle? I sooooo missed the teaming in CoX. They don't call it an MMO for no reason. Other games AH HEM kinda forgot what that meant.
The big enws right now, apart from the Dual Pistol close beta going on, is the rather unexpected announcement of Issue 17:
http://www.cityofheroes.com/news/new...and_going.html
The Going Rogue release date is now scheduled for July. -
-
Quote:Actually, if any MMO would be expected to have PvP, it's a superhero one - comicbooks are almost totally based on personal confrontations between superheroes and supervillains - in fact, with the huge rogues gallery some heroes have, there are probably more named and personalized villains than heroes.OK, where to start.
First, philosophically... PVP just doesn't *go* in this game. Yes, there are some people who enjoy it - I'm one of them - but even at its peak, it had only a tiny portion of the population actively involved. Yes, there were some decent sized SGs (Lions Den comes to mind,) but even so, not long after the release of the zones, it was rare to see much activity. COH/COV just hasn't been a big PVPing stomping ground.
Compare it to something like LotR, or other standard fantasy settings - the number of named, personalized evil people is way, way smaller than the number of heroes - the good side is usually outnumbered, so the focus is more on them than the hordes enemies - but superheroes are heavily invovled in personal duels all the time. -
-
The actual wedding event was good fun - PvP in Ouroboros
-
I think they mean, "why can't I start a Stalker in Outbreak, rather than have to either go rogue, or start a neutral one in Praetoria".

