Golden Girl

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  1. Quote:
    Originally Posted by Lycanus View Post
    much as I'd like to see any older map revamped...I think aiming at DA would be best
    I'm was basing it on Second Measure saying that the next zone revamp is one that's only been suggested a couple of times on the forums
  2. Quote:
    Originally Posted by ebon3 View Post
    I'll + + + + + + + + + + this, definetly would be worth it. Or place the haunted house somewhere in Dark Astoria.
    A lot of the art assets on the Trial could be part of a planned Croatoa revamp, possibly shifting it from 25-34 to 30-40, and opening it up to villains too as a co-op zone - although I'm not sure if they'd follow up First Ward with another zone that had quiote so many similar basic story elements in it - but the zone itself would totally suit the new more detailed textures and geometries for hills, cliffs, tress, grass and flowers that they used in FW.
  3. What server are you on? I can try and help you get it.
  4. Quote:
    Originally Posted by Bad_Influence View Post
    If I had my way, the Halloween event would last the entire month long, and be night the entire time.

    As I recall, the event has *already* been shortened due to players hating the night.

    Please let those of us who love this event have our shamefully short two weeks of night. You get the other 50 weeks of the year just how you want it, so no cause for complaint there - as far as I can see.
    Another reason to give Dark Astoria a revamp
  5. I thought that purple Inspirations had been in the game from the start?
  6. You know, when you think about it, the way the opening post is written is actually a bit of a gimmick
  7. I think that Keyes might be the new most popular Trial now
  8. And this is for the Incarnate Trials:

    Quote:
    • Players now once again gain Empyrean merits for their first daily completion of the BAF and Lambda Sector Incarnate Trials.
    • The drop rate of Rare and Very Rare Incarnate Components has been increased for the final encounters of Keyes Island Reactor, TPN Campus, and Minds of Mayhem.
    • In an effort to strike a balance between rewards, effort, risk, and time invested in Incarnate Trials, mid-trial component rolls have been added to the more challenging trials. This reward roll has a moderate chance for Rare/Very Rare components. It has been added to the following trials:
      • Keyes Island Reactor, after successfully recovering control of the Central Reactor.
      • The Underground, after defeating the Lichen Infested War Walker.
      • TPN Campus, after defeating Maelstrom for the second time.
    • The Underground Incarnate Trial will always award a Rare or Very Rare component after successful completion of the Avatar of Hamidon encounter for players who are present for the entire event's duration.
    • On the Keyes Island Trial, players who are defeated by Disintegration during Anti-Matter's Molecular Stop power will no longer trigger Anti-Matter's heal from a Disintegration defeat.
  9. This is from the latest patch notes for I21.5 on beta server:

    Quote:
    Base Editor: Free Vertical Placement and Rotation
    • Added the ability for players to move base objects horizontally and rotate them about the vertical axis freely.
      • While placing an object, if the player holds SHIFT, they can move the object vertically.
      • Once placed vertically, if they wish to move the object again and maintain the vertical placement, they can hold the CTRL key.
      • If they do not use the CTRL key, the object will snap to the first encountered ground the cursor is placed over.
      • If the player holds ALT, they can rotate the object about the vertical axis.
  10. There are some small tweaks to the base editor in the latest I21.5 patch on Beta server.

    There are also some big reward changes for the tougher Trials, including an automatic rare or very rare drop for completing the Underground Trial.
  11. The sun will be back on November 2nd
  12. I can't believe I missed this update

    Congratulations on the baby, and on it being a girl too
  13. Quote:
    Originally Posted by Dr_MechanoEU View Post
    Perhaps you mean the things people learn really quickly, like kill Sappers first and Nemesis Lts last
    It can't be those - they're just gimmicks.
  14. Quote:
    Originally Posted by Gemini_2099 View Post
    lol even GG is speechless. The world will end soon for sure...
    It was just a passing problem - I'm totally ok again now
  15. Quote:
    Originally Posted by The Masked Shrike View Post
    They did such great work on this map. I really wish it had been duplicated as a Halloween zone, like the ski chalet. Then we could all wander around it at our leisure, chat with the NPCs, and generally have fun with it. It's far too fabulous to be locked behind a mission.
    Not only is it locked behind a mission, it's also locked behind a mission that will only be available for a couple of weeks every year
  16. Quote:
    Originally Posted by AzureSkyCiel View Post
    Also, GG, badge descriptions do not appear over your head, the badge name itself does.
    That's probably why I said the badge title.
  17. Quote:
    Originally Posted by LISAR View Post
    Oh neat a stage wrestler who also has failed steroid a drug screening with no active prescription.
    I think they must all use those - with the fights being scripted, it wouldn't actually count as cheating, because the pre-arranged results would still happen, and it'd also help to get the required muscle-man look.
  18. Quote:
    Originally Posted by TheScooter View Post
    I've loved Halloween since I was a wee tyke, so I love the haunted house in the Dr. Kane trial so very, very much -- but unfortunately, every time I've gone through the trial, everyone has rocketed through much too quickly for me to take in the decor the way I wanted to.

    Will the set pieces here be added to the Mission Architect at some point? It'd be great to get to explore it more slowly at some point, or even to set a few new spooky missions there...
    I can do a slow run with you - we could get a couple of fillers to start, and not bother with the end fight.
  19. Quote:
    Originally Posted by Daemodand View Post
    Death is standing in Pocket D sipping coffee.
    And hell is standing in Pocket D on Virtue with the catgirls
  20. The contests are VIP perks, and holding them on Exalted is the easiest way of making sure that all the contestants are VIPs.
  21. Quote:
    Originally Posted by Zombie Man View Post
    Serene has two dual blade (one fire, one ice) attacks. They do fire/ice/lethal. She has an Autumal Hold and a Blessing buff (don't know what that does). And an Ice Sword attack unique to her. The rest of her powers are all Talons of Vengeance which is a mishmash from lots of different sets, especially fire and ice and weather related (thunder clap and lightning.)

    It's not really enough powers for a fully unique Dominator's sets. At least, not yet.
    Well, she's in a 20-29 level range, so she might not be using powers in the 30+ range.
  22. Quote:
    Originally Posted by RemusShepherd View Post
    That's not healthy for the long-term future of the game.
    Over 7 years, and still going strong
  23. City of Heroes is now better than it's ever been before - the scope and depth of the content, gameplay and lore just keeps on improving with each new Issue.
  24. Quote:
    Originally Posted by Dante View Post
    Animated hair...


    One day