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Posts
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Joined
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There's an awesome bit of art that David Nakayama did that shows way more characters on it - that might be added in the future
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Protean just said that he's working on more stuff with Katie Douglas.
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John "Protean" Hegner just said on the lore panel at the player summit that he was working on Katie Douglas' story right now, and that they wanted to leave a cliffhanger at the end of FW.
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The Knives of Artemis have something cool coming up "very soon".
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Quote:It's looking pretty cool so far - but it still needs go-go boots and a packpack that's a mini retro style moon rocketAny opinions on this retro sci-fi costume set they are brainstorming? The second male character looks like he has those Synapse arm pieces, but I missed all of that part.
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They could still let the consumables duplicate, as they'd still be useful even if you got them more than once.
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They work just as well in satin, or cotton or denim or spandex
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Second Measure just said that fingers are too time-consuming to do, and have various animation problems.
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Just an update - Second Measure said fingers are too time-consuming to make.
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Unique random badges to collect?
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Quote:Don't forget the Ancestor Spirits - there could be more powerful verisons of them, or even ones that possess chosen members of the Tsoo, to make them into living/reborn ancestors, with the power of several generations of spirits in them.shop inventory look dangerous.
The Tsoo would be excellent for epic level mayhem. God-tier ninjas who blend with shadow and carve you up with ancient mystic weapons? All-power sorcerers unleashing the Hell of the Upside Down Scissors on your ***? Ohh yeah. Sign me up. -
Going by what they've said so far, DA is "significantly different" to how it is now, and is the "lair of the dark god Mot" - so Villains might still be able to try and steal power from Mot, even while they're helping Heroes defeat him.
Also, even with the fog gone, they might still make the zone always be set to night, to fit in with the zone name and the theme of Mot. -
Another thing too - even though the zone is co-op, with the meta-theme of the zone apperently tied to fighting evil gods, making it the usual heroic style of co-op zones - it's quite possible that there could be separate alignment contacts in the zone, similar to the repeatables in First Ward, only with actual story arcs, with only something like a new co-op TF as the only real co-op content.
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Quote:That's kinda unlikely - the system is very lore basedWhat I WANT is soloable, but still fun content, that, HOPEFULLY, lets me go down the incarnate game system without exploring the incarnate lore.

And with the Well of the Furies waking up because of the Coming Storm, it's quite possible that the ripples that creates throughout the multiverse could wake up other things - like evil sleeping gods
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I wonder if any bagdes will be included in the random packs?
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Of course - there will always be new Trials - that's what the Incarnate system is for

Also, as the Trial features Diabolique, it's possible it could be tied in with the Dark Astoria revamp - after the events in First Ward, she's no longer bound to Tyrant, so her next move is hard to call. -
So far, the solo content includes:
An Incarnate zone, as requested by quite a few players - and the zone is a revamp of an older one, rather than a totally new one, and is one of the 2 most requested zones to be revamped.
Revamps for 2 of the older villain groups, including the popular and colorful Tsoo.
Non-Trial content in the revamped zone.
Lore that suggests the threat in Dark Astoria will revolve around a pantheon of evil gods - some players have requested similar enemies for Incarnate content, rather than fighintg giant war robots and clone armies.
Lore that suggests any influence from Praetoria on the revamped zone will be quite small, or quite possibly nonexistant.
Lore that suggests the threat will be magical, rather than the tech threat of Praetoria. -
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