Golden Girl

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  1. Quote:
    Originally Posted by dugfromthearth View Post
    Is the rest of the high level this stupid now?
    Or what?
  2. Quote:
    Originally Posted by Bad_Influence View Post
    Give the people what they want, and this won't be an issue.
    That's what they're doing
  3. Quote:
    Originally Posted by Darth_Khasei View Post
    Yes, this is exactly what he is saying. You see this is what I am talking about when I say devs doing this ALWAYS run themselves into the wall with this approach. I have said it before and you repeated it, if I want to run BAF's only BAF's all day everyday I am playing the game, NO dev "should" have ANY issue with it. I paid my 15 quid now leave me the fugg alone.

    Get your stinky devs paws off/out of my personal playing experience. TYVM.
    It's grading rewards by difficulty, just like the 1-50 game does - once you start fighting grays, you stop getting any form of progress, so you have to find tougher enemies to continue your progress - or do you still rage when you hit level 10 in Atlas Park, and the evil devs force you to move to another zone to fight tougher enemeis if you want to progress further by taking away all ther ewards from the Atlas Park enemies?
  4. Quote:
    Originally Posted by Tenzhi View Post
    A team carefully constructed over 20+ minutes is something more than a PUG.
    Carefully? Recruiting is usually done on a first come, first served basis
  5. Quote:
    Originally Posted by Fritzy View Post
    That is too funny a statement. Casual style is how I play the game and, honey, none of y'all or your trials come anywhere close to being 'casual'.
    Anything that a PUG has a good chance of succeeding on = casual.
  6. Quote:
    Originally Posted by Ogi View Post
    You don't do a good endgame on a shoestring budget or a skeleton crew.
    They're not - that's why we're getting such a steady flow of new Trials - they're devoting a lot of time and resources to them.
  7. Quote:
    Originally Posted by Ogi View Post
    Endgames are a go big or go home deal.
    But if they go too big, that would remove the casual style of the Trials.
  8. Quote:
    Originally Posted by Wing_Leader View Post
    I thought that it was stated outright, during a player summit or ustream thingy or whateverthehell, that the next set of Icarnate slots would not introduce any new currencies. If so, then yes, a lot of folks will be tier 3 or tier 4 almost immediately (once they've acquired the iXP to unlock the slots). I think the expectation is that the new slots will require a lot of iXP, maybe an order of magnitude more than the existing slots, so as to encourage runs through the newest trials which will provide commensurately more iXP. Folks trying to farm BAF for the new slots will probably find it to be an excruciatingly slow grind.
    They haven't said that there won't be any new currencies in the future - the latest from Positron is this:

    Quote:
    Originally Posted by Positron View Post
    As we move into the future, if we don’t see the needle move upwards on experienced Incarnates completing Keyes, Underground, TPN, and MoM to numbers comparable to BAF and Lambda then we will have to start looking at other options for the trials that come after that. Will it be a new currency? I’d love for it NOT to come to that, but you’ve made it clear that you want to keep getting all the old currency out of the older content.
  9. Quote:
    Originally Posted by Snow Globe View Post
    trial mechanics that a group of good game developers would be ashamed to put in the game in the first place.

    All VIPs think that Paragon Studios are good game developers
  10. Quote:
    Originally Posted by TrueMetal View Post
    Apart from being "uninformed" on your other points, fantasy still far outsells science-fiction in today's publishing.
    There's been a big swing back towards fantasy in more recent times, but back when science really exploded in like the 19th century, sci-fi was created to fit with what was seen as the new more moderna and logical way of thinking, while magic and the supernatural was thought of as primitive and illogical, and only suitable for children or uneducated country people.
  11. Quote:
    Originally Posted by Coyote_Seven View Post
    We're not talking about shoes or cars here, are we?
    Yes we are - a robot is just an object, like any other item we use and then replace when it gets worn out or a newer version is available.
  12. Quote:
    Originally Posted by Mr_Morbid View Post
    Though we CAN stand on it's roof to collect a day job badge.
    Technically, that's before the MoM Trial as FW is 20-30
  13. Quote:
    Originally Posted by mousedroid View Post
    Could someone explain the "Levels as Time" idea? I've been around for four years now, but this is the first I've heard of any tie-in between what level you are and how much time has passed. Was this a cannonical mechanic, or something the players came up with?
    A good example is Praetoria - when you play the 1-20 content, the war hasn't started - the story builds up to the discovery of Tyrant's plans to invade Primal Earth.
    Once you escape from Paretoria, you should next meet the loyalists AVs in the 45-50 range on Peregrine Island, only now, the invasion is about to happen, just s Statesman has disappeared, so you have to go find him and fight the Avs on the way.
    Next comes the actual invasion at 50, with first the Apex TF, where Kings Row and Steel Canyon are attacked, then the Tin Mage TF, where we fight off the Praetorians in the Rogue Isles, the Vanguard base, and Peregrine Island, and then launch a counterattack to Neutropolis to knock out the invasion portals.
    Mender Ramiel arrives from the future either just befoe the invaison, or as it starts, and Prometheus appears at the Ouroboros Citadel after we've taken out the invasion portals, but before we take the war to the loyalists on their own world. Around this time, Tyrant also empowers his henchpeople with some of his Incarnate power as he becomes more and more dependent on the Well.

    That's where the Admiral Sutter TF messes things up a bit - it deals with the Paretorian invasion, but instead of being at 50, it's at 20-40, which means that players can learn about the invaison 1-20, fight the invasion 20-40, then learn the invasion is abotu to hapoen 45-50, then fight the invasion at 50

    The Trials don't have any level related progress, as even the tougher ones don't require players to have a level shift to play them.
    So while they can be played in any order, the correct sequence starts with the BAF, which isn't a major military target, but the discovery of Mother Mayhem's mindwashing plan to spread chaos in Praetoria and blame it on the Resistnce and Primal Earth means that it's something we have to deal with right away.

    Once that's done we can turn our attention to a proper military target - Lambda Sector, where the newly empowered Marauder has been sent following events that happened in the 20-30 content in First Ward, when Dominatrix came up with a devious plan to make sure he'd be sent there by Tyrant, leaving her in complete charge of the Magisterium in Nova Praetoia.

    After smashing this major loyalist supply depot, we then move onto the Keyes Island reactors, which not only power the invasion portals and the Warworks construction facilities, but also the sonic fences - and during the 20-30 First Ward content, we learnt that Tyrant and Anti-matter had used the sonic fences as a weapon to almost wipe out everything in First Ward, and with the war starting to turn against them, there's the danger they could try the same thing again in Praetoria City, or, as we find out durign the Trial, in his insane rage, Anti-matter sends the reactors into meltdown, which means that the sonic fences would lose their power and the city would be open to the Devouring Earth.

    Once we defeat Anti-matter and secure the reactors, along with the security of the sonic fences and the ability to shut down any more invasion portals and slow down the construction of more Warworks, we then get a message from Vanessa DeVore, asking us for help, as she's learnt a big secret that could badly damage Tyrant's standing with the people of Praetoria.
    Statesman sends along his new sidekick Desdemona, who in the lowerl level cotnent was still a rogue on the path to redmeption, to help us as we follow Vanessa's trail deep into the Underground, where we encounter an avatar of the Hamidon, which kills Vanessa.
    Desdemona takes her mask, becoming the new leader of the Carnival of Light, and from the consciousness of Vanessa still attached to the mask, learns the secret that Vanessa had discovered - Tyrant had never defeated the Hamidon - instead, he'd made a deal with it, where it'd agree to stop attacking humans if Tyrant would make sure humans couldn't cause anymore damage to the world, which he did by creating his dictatorship to control them.

    Now that we have this secret, we need to get it out to the people, so they can see how Tyrant has betrayed and lied to them, so we head for the TPN campus, where the loyalists are of course desperate to stop us broadcasting the truth.
    Once we defeat them and let the people of Praetoria know what Tyrant's really like, we don't get the expected uprsinig - instead, the people stangely become even more loyal to Tyrant, and we soon find out why - Mother Mayhem has taken control of Penelope Yin, the daughter of Vanessa DeVore, and one of the msot powerful psychics in Praetoria, and using that psychic power along with her own, as well as an imporved version of the midnwashing plan from the BAF, has mindwashed the entire world, turning almost everyone into fanatical supporters of Tyrant.

    We're unable to attack her asylum directly, because of the psychic protection wards all around it - but we manage to find an unguarded node that lets us into the Seer Network, where we can fight the mind of Mother Mayhem directly.
    We eventually defeat her consciousness, freeing Penelope Yin, along with Aurora Borealis, whose body was being used by Mother Mayhem.
    During the battle, we meet Metrononme, who has turned away from evil, and is now using the refitted body of Siege after we smashed it during the BAF raid, and we also discover that Calvin Scott was never married to Aurora Borealis as he'd claimed - it was part of his delusions as a mental patient at the asylum whre she ws treating him.
    This revelation totally shatters Calvin, and he's left in no state to continue to lead the Resistance military struggle, with Penelope, Aurora and Desdemona coming together to take charge of the final stage of the war with Tyrant and the loyalists.
  14. Quote:
    Originally Posted by DreadShinobi View Post
    Cause it's new and people are lemmings.
    Like with the stampede to DA in I22?
  15. Quote:
    Originally Posted by Ogi View Post
    How else are they supposed to get their new shinies?
    What new shinies? All the new Trials give the same reward types as BAF and Lambda - and there haven't been any new slots to unlock since I20.
  16. Quote:
    Originally Posted by Clave_Dark_5 View Post
    I hate the fact that every time a new one comes out, 90% of the population is running it for the next couple of months, leaving the rest of the game a ghost-town.
    But everyone hates the Trials, so why would there be a stampede to do a new one?
  17. Quote:
    Originally Posted by GuyPerfect View Post
    Hey, Incrnate staff (Positron, et al), is this the kind of endgame you were expecting?

    No?

    Then cut and take 2. Players appreciate your stuff only slightly more than you listen to them. It's not working, and that's your problem.
    I can see a number of things wrong with this post
  18. Quote:
    Originally Posted by Marsha_Mallow View Post
    There have been numerous times where I would fight like my life depends on it, granted I am participating on everything possible and not just sitting there like I’ve seen some people do and all I get for my hard work is a fricken common incarnate salvage. I had one person that didn’t do much work at all and got a VR, so I really think your reward is based on your participation is just bull crap.
    That's not how the participation system works - there's no graded scale of particitpation - you either do enough to qualify as participating, or you don't.
    If you fail to cross the line for participating, you get 10 Threads - if you cross the participation line, you get a random slavage roll at the end of the Trial - the amount of activity you do after you've crossed the participation line has no effect on the random salvage roll at the end.
  19. Quote:
    Originally Posted by Coyote_Seven View Post
    One could also say that the difference between yourself and a single celled organism is also not enough to justify attributing personhood upon you. I don't know about anyone else, but the reasons I use to recognize someone else as a person do not include "must be an organic life form and belong to my own species".
    And how many other people have you met or recognized who weren't part of the human species?

    Quote:
    You'd do well to open your mind to greater possibilities, or else you may find yourself committing the same kinds of attrocities we as humans committed on ourselves not too long ago (and in a lot of ways, we still are).
    Any "atrocity" involving the disposal of a machine would be on the same level as disposing of any other unwanted object, like an old car, or pair of shoes.
    Sentient robots are on the same scale of reality as elves and dwarfs and other fairytale creatures, which is what they replaced when science started playing a bigger role in stories than magic.
  20. Quote:
    Originally Posted by Kioshi View Post
    Not sure how Supergroups work for free players
    The answer is "they don't"

    And welcome to the game and the forums, Kashelarlin
  21. Quote:
    Originally Posted by SupaFreak View Post
    a slap in the face
    This is where all potentially serious threads end
  22. Quote:
    Originally Posted by Texarkana View Post
    Was the addition of Ultra Mode merely a rendering engine enhancement or a bonafide upgrade? I'm just thinking back to when Mythic and CCP updated their respective games' engines.
    I'm pretty sure it was an upgrade - the real-time shadows needed new code.
  23. Quote:
    Originally Posted by Arnabas View Post
    I would kill to have access to good asian faces like that.
    I want hair that detailed
  24. Quote:
    Originally Posted by TheDeepBlue View Post
    Which powers would you not have access to while carrying that object? Would your available powers change depending on the object you were carrying, say, that parking meter versus that semi?
    While it's be posisble to make the object size matter - like being able to use a parking meter while still having a weapon drawn - I think they'd be more likely to go with the single anaimation attack route - no matter what size the object was, you'd always pick it up with 2 hands, and hold it above your head before you threw it - that'd mean that all the throwable objects would only need to have their bottoms sync with just one trowing stance and attack animation, with all non-toggle powers being grayed out, except for travel powers.
  25. Quote:
    Originally Posted by Wing_Leader View Post
    In which case I think everyone is expected to assume that they are two different Praetorian Earths, each a separate threat on its own, dealt with through different contacts.
    They're the same place