FredrikSvanberg

2010 Player's Choice Best Villainous Arc
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  1. Some pool powers:

    Leaping: Jump Kick. Can this be made to look more like Guile's back-flipping kick in the old Street Fighter games?

    Fighting: Kick. Can we get something more like a side-ways kick that someone might actually use in a fight? The front-kick we have now looks like what someone who hasn't actually taken Fighting should be stuck with as an alternate Brawl attack. Those who take the Fighting pool should look more competent, since they have supposedly trained some kind of fighting style.
  2. So many things... I'll just grab a few that I can think of right away:

    Option for all energy blast attacks to emanate from the eyes/head. Yes, like Cyclops. Marvel can't sue over a powerset, and the animations don't have to look exactly like anything from a comic book or movie. As long as I can blast stuff with my face I'm happy.

    Kin Melee animations ported to Martial Arts, and vice versa, where possible and appropriate.

    Martial Arts animations ported to Dark Melee, Superstrength and Energy melee, where possible and appropriate.

    Heck, make some elemental kicking attacks available for Electric Melee and Fire Melee too, while you're at it.

    Optional stance for Laser Eye Beam: do not enter combat ready stance, but have the character stand tall and not even turn their head, just glance in the direction of the enemy. THAT is how Superman does it. He doesn't squat down and look like he's straining to squeeze out those beams through his skull. He just looks at things and they burn. That's what I want. For the strained eye-beams, see my first suggestion for Optical Energy Blast - Cyclops looks like he has to actually work at it, so there it would be appropriate.

    Two-handed alternate animations for some of Battle Axe, Warmace, Broadsword attacks. These sets would look a lot more impressive if some of the more powerful attacks were made with both hands. I'm sure people can live with a twohanded attack even if they are using shields, it doesn't seems like a far stretch for a super-being to be able to do that.

    Oh yeah: Different versions of Traps and Devices. Magical (runes, wards, etc), Nature (plants, bugs), Elemental, Biological (strange DE-like blobs and slimes), Steampunk (nemesis-like).

    Different themes or skins for MM pets. No need to make whole new sets when Thugs can be reskinned and used as Yakuza or Agents by putting them in suits with shades; Mercs can be reskinned as Cops or, again, Agents; Ninjas can also get a skin with suits and shades, for the more melee-oriented yakuza clan. Most importantly: give us a version of the Oni that looks like a /ninja/! If I wanted a demon I'd use Demon Summoning. And while you're at it: second and third tier Necromancy pets that look more scientific than the ones we have. Ghouls could stand in for the grave knights and some kind of abominable zombie lord from the Zombie Invasion event for the Lich.
  3. Quote:
    Originally Posted by Clave_Dark_5 View Post
    I'm kind of leaning towards encouraging you to send a petition about this. You'll never know what comes of it, as the devs don't share such info - maybe nothing will, but on the other hand, you just might get a griefer caught red-handed.

    Priceless, as they say.
    I doubt it would do any difference. There's no way to prove that they didn't find the arc on random chance, and as far as I know it's not a bannable offense to 1-star someone at random.
  4. I'm leaning towards "conspiracy" now. It was sitting at 4 stars again when I saw someone rate it, without any tickets coming my way. Someone must have had to deliberately search for it for the express purpose of 1-starring it. I'm kind of impressed that my arc has caused such a reaction.
  5. I fixed a few problems that PW noticed. A real update will be made when Going Rogue is released. It's down to 4 stars again right now but it's got a bunch of plays and that's what important!
  6. Quote:
    Originally Posted by Eva Destruction View Post
    I believe the way it works is that betraying allies will all change to "aggressive" upon betraying. I think it changed in i17, when betraying allies started giving XP.
    So that's why they changed this! I had to unpublish four of my arcs that used the feature of allies remaining non-combat when they betrayed to deliver scripted dialogue. I hope we get an option to get this functionality back, eventually.
  7. To give full rewards a custom faction needs all three tiers of critters. So you have to make sure that your faction has minions and lieutenants as well as bosses.

    If you only have one tier I think your rewards are cut by 75%, if you have two it's cut by 50%, but if you have all three you get 100%. The actual numbers might vary, I'm not sure if I remember correctly.
  8. Quote:
    Originally Posted by Panzerwaffen View Post
    So, what you're saying here, is that the devs lack common sense, because they seemed awful surprised & upset that anyone would even think of using the system to generate maximum rewards. Especially Positron..
    If anything the devs were upset that their warnings were ignored, and maybe they were surprised when people complained about being banned for doing the things they were warned not to do.

    Personally I was upset because more people weren't banned, and now I'm surprised that people are still debating this issue as if everything about it wasn't crystal-clear from day one.
  9. It's back at 5 stars. This will be interesting times.
  10. Quote:
    Originally Posted by Marcian Tobay View Post
    It is what it is.
    And what it is, isn't pretty.

    If they had managed to record it without the audience drowning out their performance it might have been worth watching.
  11. I don't pray but if you are, you might want to choose a more action-oriented deity like Thor or something. Just saying.

    Anywho, that clip didn't give me cause for concern. The movie still seems to be the best thing since ... well I can't think of anything. The Expendables just seems to be the best, so far.
  12. Well that didn't last long.

    See you in a year, arc.
  13. I can't even remember how many 50s I've deleted.
  14. I didn't think it was possible. They said it couldn't be done. But last night someone rated my ancient arc "The Doctor Returns" 5 stars, and it miraculously popped out of the 4-star bog of oblivion and rejoined the rank of 5-star averages on page 3 where it always belonged.

    Edit: to add that the arc has been at 4 stars average since about a couple of weeks after MA launched.
  15. I've had this happen since forever. This has been my general behaviour for publishing and editing published missions:

    1. Click "edit".

    2. Make changes.

    3. Republish.

    4. Close the MA interface.

    5. Re-open the MA interface.

    6. Click "search".

    7. Click "edit" again, or "play".

    If these steps haven't been followed, sometimes the old version of the mission would be loaded, presumably from some kind of cache.
  16. FredrikSvanberg

    Contiguous map

    Quote:
    Originally Posted by BlackArachnia View Post
    It would have to be set in all one city.
    It is set in one city, except Striga and Croatoa and the Rogue Isles.
  17. FredrikSvanberg

    Contiguous map

    Quote:
    Originally Posted by NuclearToast View Post
    You know, I would have said the same thing, until last night, when I teamed with a guy that literally took two minutes to zone or load into/out of a mission. Ye gods.

    --NT
    Adding even more demanding technology wouldn't help in such a case. Also, I doubt we'd see instance maps without loading.
  18. FredrikSvanberg

    Contiguous map

    Nothing. This isn't something that I care about.
  19. Same here, can't log on any character.
  20. Quote:
    Originally Posted by Lazarus View Post
    1000 times, unless we're assuming that the author has 10+ friends who are each willing to play it 100 times. Or play it 1000 times himself.
    Even more overestimated then.
  21. But if a HoF arc isn't good it won't keep its HoF status for very long. Other people will give it the ratings it deserves and it will drop out of HoF quickly.

    I also think you overestimate the number of people willing to play an arc 100 times, no matter how short it is.
  22. Quote:
    Originally Posted by Bionic_Flea View Post
    Oh, OK.

    Then I'll run it on my second account.
    Everyone don't have a second account.

    Quote:
    Sorry, I still think counting all plays is too easily exploitable. Anyone that wants a HoF will get one.
    Anyone with a second account you mean.

    Quote:
    Most of those that get one under that method won't deserve it.
    With the way 1-star ratings are currently weighted against 5-stars, it will take just a few "normal" players to remove an undeserved HoF.
  23. Quote:
    Originally Posted by Bionic_Flea View Post
    Couldn't I play my own arc over and over?
    Your own plays don't count. I didn't mean to change that.

    Quote:
    Wouldn't the latest farm map get enough plays to earn a HoF?
    That has already happened and is in fact one of the best reasons why something must be done about the HoF. If farms can reach the numbers required but real arcs can't, something's wrong. The farm was removed, eventually.

    Quote:
    I understand the desire to correct the problem, but I think allowing each play through to count would create a bigger problem. I think lowering the requirements to obtain HoF is a better way to go.
    I think counting all plays would be a more accurate way to find the arcs that are truly popular.