Fleeting Whisper

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  1. Maybe you can count, but do you?
  2. Quote:
    Originally Posted by FunstuffofDoom View Post
    Actually, with all the peoples she's known, it's probably safer to just not.
    Known? Or known?
  3. Quote:
    Originally Posted by Scarlet Shocker View Post
    Not really. I believe there's a whole pantheon of characters of that were created for the Korean version of the game. Once that died a death there was still some valuable IP to be utilised.
    A whole pantheon, as in, W.I.S.D.O.M., a supergroup consisting of Foreshadow, Mirror Spirit, Rose Star, and Spark Blade? Half of which is already in the game?
  4. Quote:
    Originally Posted by Leo_G View Post
    they don't have any UI handy for changing it either.
    UI is easy. The hard part is the stuff that the UI manipulates.

    (General statement on all programming)
  5. Quote:
    Originally Posted by Scarlet Shocker View Post
    Attempting to get to level 50 without ever being defeated (I've tried that 3 times and never gotten past level 30)
    Look for the Iron Eagles supergroup (I think they've got a thread in the Events forum). The entire supergroup is 'debt = delete'.
  6. Quote:
    Originally Posted by Zikar View Post
    I also like how Foreshadow is in the trailers, but has almost no Lore or presence in the game (he's the Hollows trainer iirc). Same with Mirror Spirit (trainer in Faultline).
    Foreshadow and Mirror Spirit both show up in Scirocco's arc.
  7. Quote:
    Originally Posted by Adeon Hawkwood View Post
    For War Witch I'd imagine that theTF would focus on the Cabal and essentially be a sequel to KHTF. Perhaps something to do with time travel and preventing the male cabal members from being wiped out?
    I think a War Witch TF would make more sense dealing with the events in the Blue King comics. IIRC, that was... Vahzilok and Cranival of Shadows?

    Quote:
    Originally Posted by Adeon Hawkwood View Post
    For BaBs I think something dealign with one of the low level gangs would make the most sense. Mayber the Hellions?
    Why would BAB deal with Hellions? He's the "Just say 'No' to Superadine" guy. Superadine is used by the Trolls, distributed by The Family and the Skulls, and recently the Skulls have tried making it. (The original 'dyne manufacturers are unknown, since new supplies of 'dyne would just appear in suppliers' homes when they woke up)
  8. Quote:
    Originally Posted by srmalloy View Post
    I soloed Jurassik with a DB/WP Scrapper, actually one-shotting him, but I freely admit that a) it was on Test, and b) I exploited a bug to do it (having the Touch of Lady Grey: Chance for Negative Energy Damage proc for "4.08311 e+006" points of damage, it being bugged to deliver a huge multiple of the target's base HP when it went off -- 'Touch of Lady Grey: Chance to One-Shot')
    Did you use Touch of Lady Grey: Chance to One-Shot, or did you use Touch of Lady Grey: Chance to One-Shot Self?
  9. I'm not even bumping up on the limit, but I'd love to see them up the max, or remove the max entirely.
  10. Quote:
    Originally Posted by Talionis View Post
    2 times negative stealth and slightly increase its endurance usage. Thus you can be seen from farther away.
    While there is a "Negative Stealth" power which is applied to you when you rescue/kidnap an NPC, stealth cannot go below 0ft. You can't make yourself seen from further away than the default distance.

    The only thing negative stealth would do is make people who use a stealth power easier to see. It would do nothing to people not using a stealth power.
  11. Quote:
    Originally Posted by Organica View Post
    I suspect if the people here who say "allow any concept build on a team" were to make an empathy defender with NO heals and join PuGs, they'd find quite a few that were not happy with that build. Although it might be fun to try. ^_^ (You'd have to use "Doctor" or "Nurse" or some sort of Healzor name just for added stupidity.)
    It's not possible to make an Empathy Defender with no heals. At level one you're given the option between Healing Aura and Heal Other for your primary power pick.

    That said, I've got an Empathy Defender whose healing powers are (1) Healing Aura, and (2) Vengeance*. (3) if you count Resurrect as a heal.

    Oh, and he's /Energy Blast

    He's quite fun to play, but I must admit I rarely play on PuGs with him. But then, I rarely play on PuGs with any of my characters, but that's just the game experience I prefer.

    * My Radiation Emission/Dark Blast Defender doesn't have Radiant Aura (or Life Drain for that matter, but I don't think self-heals count for healing badges). I got the Medic badge using Vengeace
  12. Quote:
    Originally Posted by KingSnake View Post
    ?

    Ok then. *shrug*
    In general, I make only a few types of posts:
    • Snappy one-liners/silly/post count padding (whatever you want to call it)
    • Opinions (which I try to make obviously so)
    • Facts, so that the people fighting can use real ammunition instead of rubber bullets (like in this thread)
    • Devil's advocate (because with reasonable people it encourages putting more thought into an idea)

    Unless I'm expressing my opinion on the subject, it's unlikely that I have a stake in the matter, or care about the outcome. In that case, I'm more interested in seeing a reasonable debate between participants than I am in the result of the debate.

    When it seems the participants are lacking information, I try to provide it.
    When it seems one (or both!) sides are not well thought out, I poke holes in their argument until they figure out what they want and board those holes up.
    When everything is going well, I amuse myself.

    If I do have a stake in the argument, I try to use the facts and think through my arguments before presenting them; but of course if I've got strong feelings about it, my feelings may overcome my logic. I'm also a fallible human (or a really good AI!). I make mistakes. My facts aren't 100% correct 100% of the time, my arguments aren't always perfect, and I'm rarely funny once the joke leaves my head

    I don't really care if Fly is made faster. But Fly is not the most expensive travel power, Fly is not slower than Ninja Run, and comparing NR and two extra powers to Fly alone is not a fair comparison.

    Note Ben's point of comparing Fly+Swift to NR+Hurdle; this is much more fair than Fly vs. NR+Swift+Sprint, and puts NR a few mph ahead of Fly. I would say that's still not quite fair, since Hurdle has always been a bigger speed boost than Swift. Fly+Swift is faster than NR+Swift; since Swift adds 1.9mph to fly speed and 5mph to run speed, all that comparison really says is that the difference between Fly and NR's flight speed and running speed is larger than the difference between Swift's flight boost and its run boost. Usefulness or fairness, comparing Fly and NR comboed with other powers doesn't help in the analysis of their relative speeds.

    On the other hand, rather than comparing the speed of the two powers, you could compare the ease/cost of reaching a higher speed using Fly vs. NR as the base.
    Fly, 1 enhancement slot, and 1 power selection can reach the flight speed cap (58.6mph)
    Ninja Run cannot easily pass that mark on run speed (NR+Swift w/3 run+Sprint w/3 run = 58.1mph). However, it can easily pass that mark with jump speed: Ninja Run, 1 enhancement slot, and 1 power selection can reach 63.6 jump speed (NR+Hurdle w/2 jump)

    This can also be compared to speeds with Super Jump; SJ alone, no slotes is 50mph. The default slot can bring it up to 61.8mph. Adding unslotted Hurdle will cap it at 78mph.
  13. Quote:
    Originally Posted by Ethric View Post
    Isn't Poisonous Ray's -Res (and -Def) set not to stack from the same caster?
    Yes
  14. Fleeting Whisper

    New Game Engine?

    Quote:
    Originally Posted by Ad Astra View Post
    Where did you get the idea that Cryptic placed horrible limitations in their coding?

    It sounds like you are accusing them of being either malicious or ignorant in their design.
    Just because it's a limitation, doesn't mean that it was malicious or ignorant.

    I cannot reach the top shelf in my mother's kitchen without a stool. This is a limitation of the combination of the location of the shelf and my own height. There was nothing malicious nor ignorant about my height, nor about the placement of the shelf. In fact in the shelf's case it was the opposite of malicious, since including the high shelf prevents the inclusion of "bug catcher" design in the house (high, horizontal surfaces which collect dust and dead bugs because they're rarely cleaned).
  15. Quote:
    Originally Posted by Calash View Post
    Arachnos flyer, Outside Spawn. The time limit is the key here.
    I dunno, I've duoed it before, and I was on a Mastermind at the time, so most of my damage was catching up to me during the time we had to attack.
  16. Quote:
    Originally Posted by KingSnake View Post
    Got anything for that argument?
    Nope. I don't really care.
  17. Quote:
    Originally Posted by Snow Globe View Post
    Yeah, that was Peace on Earth who solo'd Hamidon, and I am pretty sure he did it with a Peacebringer, now a Warshade. Yes, he got Bug Hunter.

    Basically he was able to have a huge number of slots in a few powers and thus have a huge damage bonus.
    And that was pre-ED, wasn't it? So his dozens of damage SOs actually mattered.

    Did he also use a geometry hole in the Hive which prevented Hami from shooting back?
  18. Quote:
    Originally Posted by Rebel_Scum View Post
    I would be in favor of this idea, but ONLY if they at the same time implement getting additional merits for setting (and completing) challenges, as I think they said they intended to a while back.
    I think the only word on merits for challenges that any dev has mentioned came from BAB (and hence, is really just a player's opinion, since BAB has no control over the subject). He said something along the lines of 'if merits are granted for challenges, failing those challenges should reduce the merit award' (heavily paraphrased).
  19. Quote:
    Originally Posted by Snow Globe View Post
    I'm pretty sure that the base engine is using MAX. There is also the potential problem that some of the source files are still in Cryptic's hands.
    While guessing that they're using 3DS Max is a reasonable one (for a professional game studio, guessing 'Max' would probably have a 50-60% chance of being correct, 45-50% for 'Maya', and the last 0-5% for 'Other' including things like Blender, Wings, and ZBrush), the game itself wouldn't be looking at the standard 3DS Max save format. 3DS stores more information than the game needs, which is why an exporter or conversion program would be used. In fact, if you look at *cough wheeze hack die*, you'll see that they aren't using MAX files. (Unless the filetype is just renamed, which would be a bit silly. But it's not like I've memorized every 3D modeling program's file format, so I don't put my word at 100% certainty.)
  20. I believe Peace on Earth was the one who soloed Lusca. I never heard of him soloing Hamidon. The only case of soloing Hamidon I've heard of was a Warshade on Test exposing a serious bug which allowed him to kill Hami in two or three shots. I think he got Bug Hunter for it
  21. Quote:
    Originally Posted by Part_Troll View Post
    No hablo "FF Defender" ...
    Since you weren't the FF Defender, and we weren't the FF Defender, this thread should be 'No habla "FF Defender" ...'

    This has been your Spanish lesson for the day.
    To Speak: Hablar

    (Present Indicative tense)
    I Speak: Yo Hablo
    You Speak (Familiar): Tú Hablas
    He/She Speaks and You Speak (Formal): Usted/Él/Ella Habla
    We Speak: Nosotros/Nosotras Hablamos
    You Speak (Plural Familiar)*: Vosotros/Vosotras Habláis
    They Speak and You Speak (Plural Formal): Ustedes/Ellos/Ellas Hablan

    * The plural familiar form of a verb goes unused in many Spanish-speaking countries, and the plural formal is used for all forms of the plural "you".
  22. Quote:
    Originally Posted by Lemur Lad View Post
    Since Holds cause aggro, unless you're under Domination or have multiple Controllers firing at once, Holding is actually not the ideal solution.

    Confuse however, is far more handy.
    QFT. Mesmerize is good too, since it can one-shot sleep a boss (mag 3.5)
  23. Quote:
    Originally Posted by TremDei View Post
    Giant Monsters.
    Hah. Many GMs get soloed all the time. I don't think every GM has been soloed, but that may be due to lack of opportunity or because the GM is an ******* (see: Caleb)

    Quote:
    Originally Posted by Patteroast View Post
    I remember a long time ago, a friend and I were able to duo one of Lusca's tentacles... in theory we could have done the rest.
    Quote:
    Originally Posted by Olantern View Post
    I recall a while back that an Illusion/radiation controller had soloed Lusca, so that's doable.
    Yes, an Ill/Rad soloed Lusca, though some people don't count him since it took several hours along with multiple hospital trips and inspiration purchases.
  24. Quote:
    Originally Posted by KingSnake View Post
    It's the slowest, most end expensive
    Since when does Fly cost more than Teleport? The only time I've run out of endurance using Fly was when I coupled it with Superior Invisibility (total endurance drain of 2.04 EPS unslotted, compared to base recovery of 1.67 EPS). Teleport at its maximum speed is 6.5 EPS, or 3.25 EPS if you go the minimum speed without falling.

    Quote:
    Originally Posted by KingSnake View Post
    Now it's even slower then a perk power.
    Fly is not slower than Ninja Run. Fly is 45.2 mph unslotted; Ninja Run is 34.4 mph running and 33.9 mph jumping.

    Quote:
    Originally Posted by KingSnake View Post
    make it faster then a beefed up ninja run.
    Comparing Fly to Ninja Run paired with other powers (Swift, Hurdle, Sprint, etc.) is like comparing Fly to Fly+Swift. It's stupid.