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Advice
State of the Archetype:
Defenders
by Neuronia
If one archetype causes confusion, discussion and reflection, it
is surely the Defender. From endless arguments about whether Empathy Defenders
should be healers to the role of the Defender on team, Defenders are often
misunderstood and under appreciated.
Blasters and Scrappers make things fall down, Tankers can hold the
attention of large mobs of villains, Controllers can lock down groups of
enemies while Kheldians add a je ne sais quoi to your group. Defender benefits
may not be as visible, however. The Deflected message when a Force Field does
its job, the consistently lower damage taken by someone under a Sonic shield or
even the Dark Servants baleful and harrowing presence all serve to add an
element of survivability to the team.
Defenders currently are in a very good place. They act as force
multipliers on teams and, with stackable buffs, allow characters to reach near
absurd levels of performance.
Is there room for improvement with Defenders?
Certainly there is. To begin with, the inherent is rather
understated. The problem with Vigilance is that when a defender is doing their
job properly, the Endurance discount will almost never come up. When a team is
on the ragged edge of disaster, that spare endurance may allow for some
lifesaving measures. Might Vigilance not be better as a bonus to buffs of some
sort? At this point, Defenders are unlikely to get much of a boost because of
their overall strength and performance.
Trick Arrow is also an understated and underplayed set. Its
animation times and subtle effects tend to throw people off, who then gravitate
to more common sets such as Empathy or Kinetics.
An important quality of life change has occurred with Issue 10:
Invasion!
The graphical representations of Sonic Resonance shields have
undergone a change for the better. Whereas before, the oblong graphics and
lingering sound effects caused migraines in some players, the new versions seem
free of these effects. Additionally, the Sonic Resonance shields are more
visible than their predecessors.
Issue 9: Breakthrough added the versatile and immersive Invention
System to the game.
Invention Origins (IOs) are a mixed bag for Defenders. While sets
such as Luck of the Gambler, Doctored Wounds, Miracle and Decimation make their
way into builds, other builds are snubbed by the lack of Invention recipes to
affect accuracy/heal or even Dark Defender Fluffy pets, which do not benefit
from ToHit Debuff sets that would improve their performance.
On the PvP side of things, Defenders are never without options.
The more expert players seem to gravitate toward Radiation Emission/Psychic
Blast, Kinetics/Psychic Blast and Storm Summoning/Psychic Blast.
There is some debate whether an Empathy Defender with a Stealth IO
can stand up to par with an Illusion/Empathy Controller counterpart. Overall
though, Defenders make your player vs. player experience better and stronger
with their array of buffs and unresisted debuffs. Whether you want to be a holy
terror in Sirens Call or a more focused build in the Arena, there is room for
you in this sphere of the game.
Some of you may be wondering whether a Defender can hold its own
solo or whether it needs a team to thrive. On the team aspect, certainly groups
such as Buffer Overrun and Repeat Offenders subgroups of Defender teams make a
great case for the teaming aspect. Even outside of those focused groups, a
Defender is almost never at loss for a teaming opportunity, especially for Task
Forces, Trials or other lengthy projects.
On the solo front, the lower damage output of our secondary can
make missions a tad more arduous than it would for our smashy brethren.
However, some Defenders are well suited to solo play: Storm, Radiation,
Kinetics, Dark and Trick Arrow all mold the battle to their own desires and
thus can solo with quiet dignity.
Quiet dignity is a good phrase to cap this column. In the face of
players bombarding you with tells r u he4lr? (Didnt a wise forum soul say:
Heal0rs are like depends, only for the incompetent) to hyperactive players
asking for SB PLZ!!! the Defender stands with a smile, knowing she is the
backbone of many teams.
Defenders are in a great position now: from early blooming sets
such as Empathy to later maturing ones such as Dark or Storm Summoning, each
adds an element of support, offense and excitement to any team they join.
Horoscopes
Sun is in Leo/Scrapper, Moon is in Aries/Brute
Julian Day 2454316.33
Heroscopes
Controller
Neptune conjunct Moon increases your sensitivity to others yet tends to
delude you, perhaps encouraging you to misplace your affections. The romantic
dreamier side in you is in full blossom now.
Defender
Mars square Uranus makes you desire new and original experiences. Be careful
not to forsake old friends at this time just to meet someone "new and
exciting".
Scrapper
Sun opposite Neptune marks a time when you may become bewildered by the
actions of others and you may be deceived by someone.
Blaster
Moon trine Jupiter instills a generous and warm mood in you that should make
you popular in social circles, and melt even the coldest heart.
Tanker
- Sun trine Mars marks increased energy for work or play and may exalt self
conceit.
Peacebringer
Moon trine Pluto makes you much more passionate today and relationships tend
to intensify during this transit.
Warshade
Venus trine Mars strongly stimulates your imagination making for very
enjoyable physical involvements. You may attract (or be attracted to) a
stranger.
Villain Horrorscopes
Brute
Moon conjunct Sun invigorates you today, bringing feelings to the surface.
Your relationships with others, especially women, will be more harmonious.
Mastermind
Neptune trine Moon instills a romantic yet nurturing mentality in you now.
Your intuition is greatly improved at this time.
Corrupter
Sun trine Sun signals a time of inner peace and smooth sailing in
relationships. If you are romantically involved, it is a time to experience
growth as a couple.
Dominator
Mars transiting the First House invigorates your body however, you should be
careful of taking any undo risks or "thrill-seeking" stunts at this time.
Stalker
Uranus conjunct Mars is a transit of spectacular power, and the explosive
energy may flood into any facet of your life. You will find it difficult to
control or even mask your emotions.
Horoscopes provided by Lady Athyna
~Handwritten page found lying atop the Horoscope submission~
Oh dear me, what is with all this emotional, lovey dovey flotsam?
Oh, it seems that goody goody little hero cant see past Venus in Scorpio. Her
loss, hopefully. Lets see if we can find something useful.
Villainscopes
Brute
If the heroes are distracted by matters of the heart, I think you should
smash that first.
Mastermind
Keep your eyes on the prize dear no, not that- prize, the enemys defeat.
Corrupter
Do not allow the enemy a single moment, not even to breathe. They find
inspiration in the oddest things.
Dominator
I know its fun to toy with them when they cant fight back, they wont be
held in your thrall forever though. Finish the job.
Stalker
That hiding thing you do, has anyone ever mentioned that its a little
creepy, especially when Im buying enhancements.
Heroes
Controller
Yes, yes dear, love is in the air. Go flit and fly and find it or something.
Defender
Darling, the flowers in the vase by your foyer are getting old. Perhaps you
should go pick some more. You might find love there or something.
Scrapper
What do you think, should I wear my hair up or down? No, Im not curious but
the answer that popped into that cute little mind of yours might be why you
dont have a date.
Blaster
Is that aura just for looks or does it do- something like chase away a
potentially interesting new friend?
Tanker
I hear the pitter patter of tiny tanker feet in your future or it could be a
vermin infestation.
Peacebringer
Perhaps a hat or at least a new one one that doesnt reek with the stench of
a thousand defeats, and sweat.
Warshade
Perhaps a hobby will temper that dark streak in you. Have you tried baking
cookies? Im sure something like dark chocolate chip would be right up your
alley.
~Love and Kisses
~Scorn
Mereloto and Cyr by Toxic Shia
Advice
From the X
"Dear LiquidX,
As the result of the Banished Pantheon's bungling, they raised me
from my grave with the intent of making me an animated corpse. I guess they
didn't realize I had a latent mutant ability before I died. This hidden power
of mine let me break free of their control, but now I am a wandering ghost.
I have used my repreive from death to help the city, but my main goal is to get
back at the Pantheon for disturbing me and the many other graves they have
violated.
I have gained enough control of my powers that I can now battle with the
Pantheon, but I wonder if I should keep concentraing my efforts on them? Or
should I further develop my abilities to help my city and maybe find a way to
actually rest again?
Thanks for your help,
Ban She"
Dear Ban She,
Why you so angry? You not hungry for Vengence... You hungry for HOT POCKETS!
HOT POCKETS!!!!
-
The City Scoop
Rikti Reactions
Vol I, Issue XI!
August 3rd, 2007
This Issue:
State of the Archetype, Advice from the X,
Horoscopes
Artist Spotlight,
Art Jam, Rogue Islands Repast,
/em Smack
Biosphere,
Neo, McCaffrey,
Dollhouse
The City Scoop Staff
Editors-in-Chief
Marcian
Tobay
Hertz
Lemur
Lad - Assistant
Editors
Teldon
Behind the Mask
LadyK
Food and Restaurant, Classifieds
Protea
Business and Market
Snow
Globe
Puzzles
Burning_Brawler
Roleplaying
MrsAlphaOne
Encounters
Advice
Lady
Athyna
LiquidX
Arts
Thors
Assassin
Dirtwolf
PvP Correspondents
Dumok
Excentric
Layout
Mantid
Frost
Additional Staff
Bowfling
Preternatural
Empress
Boudicia
Dark
Guy
Perfect
Captain
Amazing
TonyV
Evitron
Evol
Advocate
IonBurst
born2luz
The City Scoop is always seeking comments, suggestions, and
articles from our readers. Just send them to the corresponding department or
one of our Editors-in-Chief.
To be e-mailed a printer friendly copy of this edition, send a
blank e-mail to: CityScoop12@the-swarm.org
(This is an automated service, no emails will be read)
Draven Dresden by Sixty
By Teldon
As the clouds of war darken the worlds' skies, men and women all over the world have united to drive back the Rikti. We now know that no corner of the world is safe, especially our homes in Paragon City and the Rogue Isles. Almost hourly, it seems, various parts of the cities are attacked by the Rikti. Hourly brave men and women answer the call to battle against the invaders. I went out to various battle sites and asked those that had been fighting what they thought of all that had been gong on.
Reactions to the invasion have been varied. While some are hopeful for the future.
Princess Kiko
Reactions to the invasion have been varied. While some are hopeful
for the future.
Princess Kiko (31 Controller Justice):
"I think that it is horrible that we are being invaded and that so many lives are in danger. However, I believe that the citizens of Paragon City should see a glimmer of hope for the future as both heroes and villains are showing that they have
the ability to work together for the greater good."
Mal Violetino (25 Peacebringer Liberty):
"The invasion itself, is of course, horrible. That this wonderful world of ours has found itself in such peril again. In a strange sort of way, it's also brought out something wonderful as a result. The way everyone bands together at a moment's notice and fights back-to-back is honestly, very remarkable and heartfelt. I think this has created a greater sense of community"
Bomb removal
Soul of the Shadows (44 Warshade Protector):
"Well since I came to this world originally to help fight the Rikti it feels like I have a purpose again."
Allistarr (30 Defender Freedom):
"Interesting times indeed. I have seen many people I thought retired come back to active duty. Surprisingly, working for a greater good with the villains shows that there is hope for us all!"
Others worry for the future and their safety
Ol' Man Core (50 blaster Pinnacle):
"The rikti have been tough and this common alliance with these villains has been unnerving. At anytime the constant fights against the ship, I am waiting for a stalker to settle the score."
Ol' Man Core
Ms. Demeanor (40 Scrapper Infinty):
"Frankly this has shaken me, It seems like no matter how many we fight back they keep coming. Honestly what do we plan to do if we lose?"
Richter Scale (50 Tanker Virtue):
"I'm concerned about the seemingly unprovoked attacks against us. It seems like we where so close to putting the first rikti invasion behind us, only to have it explode in a wave of violence. I just hope we can keep the general populace safe."
Others reactions have been mixed.
Cap'n Crossbones (43 MM Triumph):
"These new Rikti look different and I like it. To me it seems that when the Rikti hit a zone time slows down horridly. From what my comrades tell me it happens at the Mother ship as well. The constant air raids warnings are enough to make me want to go back to the zig."
Cap'n Crossbones
shakara. (47 Brute Triumph):
"Fighting alongside the heroes is an interesting occurance. I am learning a few new tricks from them."
Miss Insidious (36 Stalker Champion):
"Bah I could care less. While the pathetic heroes and the misguided villains are off fighting their silly little war, my actions will go unnoticed."
Nanna Hail (20 Corrupter Victory):
"Hahaha!!! To think I was worried about those alien freaks. My ice powers were more then a match for those weaklings, that and my team mates."
While some reactions are just plain out there.
Dark Willing (8 Dominator Guardian):
"I think this invasion is a real shame. I mean these weird aliens get defeated,
and now they're back for more. It is the citizens of this fine town who are
taking the brunt of it. They can't stand up to these things and now they run
screaming in fear. I mean just the other day I was helping a lil old lady
across the street. A lil monkey laid some wierd mental thingy on her and she
thinks I am stealing her purse. Now we can't even help the elderly because of
dem."
Upcoming Events:
August 4th
Freedom
*
Adopt-a-n00b Nite
Infinity
* The
Guns Of Paragon 3rd Anniversary Bash!
Virtue
* Virtueverse
RP Raid
August 5th
Champion
* Lady
Grey TF
Guardian
* Bikini
Bottoms 3rd Anniversy Beach Party
August 7th
Champion
* Tanker
Tuesday #34
Guardian
* Tuesday
Night Fights!
August 13th
Justice
*
Rush Week Begins!
* Rush
Week: College Costume Contest
August 14th
Justice
* Rush
Week: History 101(Heroes)
August 15th
All Servers
*
1st Badge Hunter Altits Awareness Contest
Justice
* Rush
Week: History 101(Villains)
August 17th
Justice
* Rush
Week: Scavenger Hunt
Triumph
* Open
Recruiting for Weekly SG
August 18th
Infinity
* Saving
Private Sirens
Justice
* Rush
Week: Amazing Race
* Rush
Week: Toga Party
Make sure to list your event threads in the
forum calendar to be listed in the Scoop!
Boudicia's Leather Weather Report
Wow, I've been so busy fighting back the Rikti invasion I haven't
had even one minute to look at meterological reports. Who cares about weather,
get out there and repel those alien scum!
To our loyal readers,
I write this letter as a break from reading all the entries into
our Call to Arms Contest. Weve been looking at a wide variety from you people.
Although I wont give my specific opinions, I will say that weve seen
everything from Salsa dancers to tuna casserole mentioned in these articles. I
love the variety were getting, and the majority of these are high quality
things! Whether you entered, you need to read our August 10th issue, when we
announce the winners to our first contest.
This weeks issue is coming down from the release of Issue 10, an
issue that has been mostly well received (unlike the great controversies that
were Enhancement Diversification or the addition of a Market) Its good to see,
and weve gone ahead and included ChaseArcanums guide to I10 in the Hot
Threads section. That should help you get a footing in all the new content if
you havent already. Am I silly for having opened that and instantly gone to
the new costumes?
Anyway, next week weve added new staff to this team, and their
contributions are going to start appearing soon. As per fan request, weve gone
ahead and brought a new staff member in to do tips on Super Group base
construction and design, born2luz. Born2luz is well known for the vast
knowledge of the intricacies of bases, and were very excited to finally be
able to represent that aspect of the community. Also joining the team is Derek
Sweet, creator of City of Zeroes, a comic strip that can be seen at
cityofzeroes.net. If youre not familiar with him, I suggest you check it out.
Its good stuff.
We hope that you like these new additions, but more importantly,
we hope that we continue to capture your attention and imaginations. Well keep
adding more each week as we get feedback from you all. So, until next time,
whether villain or hero, keep the fight to the Rikti!
~Marcian
Tobay, Co-Editor in Chief
P.S. Check out the totally wicked watermarks. What do you think
mine should be? I need ideas...
Point / Counterpoint
By Bowfling
This is the eighth in a series of point-counterpoint articles,
which will review commonly requested player suggestions, and review the pros
and cons of those suggestions.
This weeks subject Market Merger
POINT:
There are potential advantages to merging the Hero and Villain
markets into a single market. Allowing both sides to access a single market
increases the flow of items being bought and sold on the markets individually.
If one side or the other had an imbalance in one particular kind of item that
was not present in the other side, such imbalance could be counteracted by the
other side having access to those items. For instance, the ease with which Pool
C recipes could be obtained heroside(due to the Katie Hannon Task Force) could
be balanced by villains being able to buy those recipes. While costs may
generally approach heroside prices due to a large fraction of players playing
heroes instead of villains, the increased inf sums villains could obtain may
offset this price increase. Overall, given normal market forces, more supply
and demand leads to a more stable economy. It would also potentially balance
out PvP, as both sides would have reasonable access to recipes that presently
may not be true.
COUNTERPOINT:
But there are also potential disadvantages to merging the Hero and
Villain markets into a single market. Unlike the current situation, where
content availability is generally the same regardless of which server you are
on, the content in Heroes is necessarily different from that in Villains. Thus,
there will always be some inequity of supply generation. In addition, the
different ATs in each game may lend themselves to favoring one side or another
at supply generation. There is also the immersion breaking aspect of heroes and
villains supporting one another via a merged market. There would potentially be
a longer lag time between accessing a CH NPC and when the CH User interface
finishes populating. Perhaps most importantly, such a merger may result in long
term instability, if normal market forces end up not working. It is generally
accepted that heroes have more inf, character to character, than their villain
counterparts, due to the longer existence of CoH, and the general lack of
things to use that inf on in earlier issues. If market forces fail to
stabilize, the long term imbalance could be a disincentive to play villainside.
And there is no way to undo a merger once it happens, any problems would have
to be rectified with a new solution.
You can add your thoughts to this suggestion in any of the Market
threads in this forum
Market Report
Just when you thought it was safe to go back to the auction
A massive shortage of arcane salvage hit just after publication of
last week's report, as weekend supers flocked to the RWZ and away from battles
with arcane enemies. Prices spiked analogously to the earlier crunch the
previous Tuesday: high- and mid-level commons saw the highest spikes and
wildest swings, while pricing pressure mounted on arcanes at all levels and
types.
The supply shortage and resulting increases in price brought out
the worst backlash against profiteering this reporter has yet seen. If the
Freedom Phalanx stocked pitchforks and torches, Wentworths would be reduced to
rubble, the Black Market trucks burned out husks.
Of course, none of the reactionaries have suggested any reasonable
alternative to the free market. City officials have so far remained mum on the
idea of rationing, and salvage tokens or recipe stamps would no doubt be just
as unpopular among crusaders as the current wealth hierarchy. For the moment
then the choices are all clear, and none appealing: pay higher prices for
scarce goods, hunt arcane enemies to harvest them personally, or do without.
Meanwhile, as expected, costume pieces steadily fell in price
throughout the week, while heroside pool C recipes steadily climbed. Though
both developments were expected (and nearly drowned in other noise), the
long-term implications may be just as significant as the shift in arcane
salvage.
Breaking news : The Consignment markets on both sides
were shut down shortly after I compiled the 8/2 salvage data. As far as this
reporter can tell, a days' worth of transactions had been erased by a patch to
the software. Therefore the following information may be inaccurate; I present
it as-is with this disclaimer in the hopes that it is at least somewhat more
useful than no data at all.
Top sellers on each market as of the morning of 8/2:
WentWorth's
RHA
Prophecy
4,700,000
+23%
RHA
Pangean
Soil
4,360,000
-12%
RMA
Enchanted
Impervium
4,000,000
+5%
RMA
Deific
Weapon
3,880,000
+2%
RHA
Essence
of the Furies
3,800,000
+20%
RHA
Magical
Conspiracy
3,180,000
+8%
RMA
Empowered
Sigil
2,860,000
+17%
RHA
Hamidon
Goo
2,600,000
+30%
RMA
Mu
Vestment
2,528,000
+26%
RMA
Soul
Trapped Gem
1,940,000
+0%
Black Market
RHA
Prophecy
3,480,000
+51%
RHA
Pangean
Soil
2,890,000
+1%
RHA
Hamidon
Goo
1,920,000
+1%
RHA
Deific
Weapon
1,440,000
+21%
RHA
Essence
of the Furies
1,000,000
+42%
RHA
Magical
Conspiracy
660,000
+57%
RMA
Soul
Trapped Gem
500,000
-7%
RMA
Empowered
Sigil
460,000
-19%
RMA
Mu
Vestment
440,000
+29%
RMA
Enchanted
Impervium
300,000
+11%
See the full report
here
- Protea
Ms. Frost by Douglas Shuler
-
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
OK, I'm kinda dense today, but please bear with me. Say you have an active account, you play at least once a week, but you've got characters spread out over all the servers. Now say one of your characters has not been played for more than 90 days. Since your overall account is active, you don't need to worry about that unplayed character losing it's name? Or do you?
[/ QUOTE ]
[ QUOTE ]
No, you don't need to log in to the character every 90 days as long as the whole account is active.
Only if your entire account is inactive for 90 days will characters below level 6 be switched to unreserved. The character's name will not actually change unless someone else takes the name.
All I can say is, it's about time they re-instituted this. Names are getting really scarce.
[/ QUOTE ]
Can we get red name confirmation on this? My accounts are always active but not all of my characters are, yes even below level 6 on various servers.
Thanks.
[/ QUOTE ]
This policy only applies to accounts that have currently been inactive for 90 days. You don't need to worry about your low level characters if you account stays in billing activity, or if you cancel and resubscribe within a ninety day period.
[/ QUOTE ]
Why lvl 6?
[/ QUOTE ]
Level 5 and below is affected because it is the least intrusive to our player base but nets the greatest number of names.
Trial accounts are in a different pool altogether. We can free up names from trial accounts whenever we want without recourse because they were never paid for accounts.
These are only accounts that have been or are presently subscribed to City of Heroes/City of Villains and we realize that people come and go to our population. So we wanted to present a service without affecting our player base who for one reason or another is not currently subscribed.
The number of names that will be freed up will be substantial, if we need to adjust this policy we can do so as long as we grant 30 days notice. So if it is deemed at a later date that more names need to be made available we can do that.
Ex -
[ QUOTE ]
Okay, time to ask an incredibly stupid question. I had a name for one of my characters, then stopped playing for about a year due to various reasons. Came back, and had to get a new name. If this frees up my old name (assuming it does), how would I go get it back?
[/ QUOTE ]
You would purchase a rename token, or credit and apply it to your account. When you do this you may then try to capture the name you lost supposing it is available.
Ex -
[ QUOTE ]
[ QUOTE ]
OK, I'm kinda dense today, but please bear with me. Say you have an active account, you play at least once a week, but you've got characters spread out over all the servers. Now say one of your characters has not been played for more than 90 days. Since your overall account is active, you don't need to worry about that unplayed character losing it's name? Or do you?
[/ QUOTE ]
[ QUOTE ]
No, you don't need to log in to the character every 90 days as long as the whole account is active.
Only if your entire account is inactive for 90 days will characters below level 6 be switched to unreserved. The character's name will not actually change unless someone else takes the name.
All I can say is, it's about time they re-instituted this. Names are getting really scarce.
[/ QUOTE ]
Can we get red name confirmation on this? My accounts are always active but not all of my characters are, yes even below level 6 on various servers.
Thanks.
[/ QUOTE ]
This policy only applies to accounts that have currently been inactive for 90 days. You don't need to worry about your low level characters if you account stays in billing activity, or if you cancel and resubscribe within a ninety day period. -
[ QUOTE ]
so does this mean the earliest we can hope for server transfers to go live is August 30th?
[/ QUOTE ]
No this only means we had announced previously that we would give 30 days notice if we were ever to re-enact the policy.
The character transfers and character renames are not tied to this policy, and it will go live when it is ready whether before or after August 29th.
Ex -
Starting 8/29/2007 the City of Heroes and City of Villains Character Name Policy will be re-enacted with some changes. As previously announced last year, we are hereby giving players 30 days notice that this policy will be turned back on effective Wednesday, August 29, 2007.
Names for characters below level 6 on game retail accounts that have been *inactive for over 90 days will be changed to unreserved status. This means that those names will become available for new character names if picked by an active (subscribed) player. This policy is being enacted in order to free up character names based on player feedback and for our Character Transfer and Rename features.
If your game account is inactive for over 90 days and you reactivate your account you will need to log back in to any characters affected by this policy to move them out of unreserved name status. If your old character name has been taken by an active player, the game will prompt you to rename your character. You will be given only one opportunity to rename your character. It is possible that your character name may still be the same if an active player has not chosen to use that character name. Your global handle will not be affected.
If you have any characters with unreserved name status, you can identify them in the character select screen as those characters with no avatar (character model) displayed.
If you do not log in to the game with a character in unreserved name status, the characters name will remain available to any active player until you log that character in to the game. Logging into the game with the affected character will change the characters name status back to reserved.
Any questions about this policy can be directed to support@cityofheroes.com
*Inactive means that you have stopped billing and your subscription time has run out OR your account has been suspended.
Discussion on this topic is found here! -
Starting 8/29/2007 the City of Heroes and City of Villains Character Name Policy will be re-enacted with some changes. As previously announced last year, we are hereby giving players 30 days notice that this policy will be turned back on effective Wednesday, August 29, 2007.
Names for characters below level 6 on game retail accounts that have been *inactive for over 90 days will be changed to unreserved status. This means that those names will become available for new character names if picked by an active (subscribed) player. This policy is being enacted in order to free up character names based on player feedback and for our Character Transfer and Rename features.
If your game account is inactive for over 90 days and you reactivate your account you will need to log back in to any characters affected by this policy to move them out of unreserved name status. If your old character name has been taken by an active player, the game will prompt you to rename your character. You will be given only one opportunity to rename your character. It is possible that your character name may still be the same if an active player has not chosen to use that character name. Your global handle will not be affected.
If you have any characters with unreserved name status, you can identify them in the character select screen as those characters with no avatar (character model) displayed.
If you do not log in to the game with a character in unreserved name status, the characters name will remain available to any active player until you log that character in to the game. Logging into the game with the affected character will change the characters name status back to reserved.
Any questions about this policy can be directed to support@cityofheroes.com
*Inactive means that you have stopped billing and your subscription time has run out OR your account has been suspended.
Please feel free to discuss this topic and ask questions.
Ex -
On July 31 we will be updating our support system software throughout our products, including City of Heroes & City of Villains. We will not be handling support requests during this time and we will queue in-game petitions for processing after the upgrade is complete. Our support site Plaync.com will be offline as well as the Knowledge Base. Users will not be able to submit questions via the PlayNC Support Center during this downtime
The expected downtime is around 6 hours and will start at 12:00am, Central (6:00am, BST). We will attempt to keep you informed if the downtime lasts substantially longer.
Any petitions that are filed over this period will be addressed as soon as the update is processed. We are making this announcement to let you know the handle time of these petitions may be longer than usual.
We thank you for your patience and continued support of our product.
Regards,
Ex Libris -
[ QUOTE ]
[ QUOTE ]
Ive looked all over my account sight and cant find anyting related to this. Is the sign up over already
[/ QUOTE ]
ditto
[/ QUOTE ]
Looks like we reached the second max capacity setting. I am taking emails still to see who didn't get registered but would still like to attend. We have a meeting scheduled this week where I can address our shortage issue.
So email me and I will update you as I have more information. I will also post here but I will send updates via email as well as count that number towards how many more slots we (COH/COV) need.
Ex -
[ QUOTE ]
Any words yet on the Seattle/PAX meetup? I'm not going be to attending PAX, but I'll certainly cross the water for a meetup.
[/ QUOTE ]
Lighthouse will be at PAX so I would PM him on this.
Ex -
I thought the art from this issue was absolutely amazing!
-
[ QUOTE ]
alcatraz has changed and has limited space. Look to see if you get a room at Jilians or Rock Bottom. Better food and service.
[/ QUOTE ]
We are signed on with Alcatraz but the other two suggestions sounds like a great idea for a less formal gathering or after party.
Ex -
Please go to the following site to sign up, the registration for GenCon Indianapolis has been reopened, space is limited so please only sign up if you know you will be attending.
http://www.plaync.com/us/account/
Very limited space! -
Have you ever seen a spider in your bathroom and gone back later to find it and it was gone?
Well sometimes that is exactly what we experience on the other side of a bug report. So here is our guide and best method to tracking down bugs so that they are not released into the wilds of the live game.
Location: This includes Server, zones, and location. Important in game command for this portion is /loc when typing this you will see an x,y, z number show up in your chat window.
Character name: This is important from our end so if necessary we can look at log files.
Mission: Mission name, location, mission contact name. These are all three very important keys for us locating an exact mission.
Time: Date and time stamp
Pictures or it didn't happen! To take a screenshot just hit your print screen key, this will automatically take a snapshot of what you are viewing and send it to this file. C:\Program Files\CoHTest\screenshots
A picture is worth a thousand words especially in trying to detail graphical or textual errors, using the paint editor to circle, highlight and detail further is also helpful. You can upload those to the internet and link here or email them with a bug description to exlibris@ncsoft.com
Description: what, where, when, how? Give the steps to reproduce, step by step with concise clear directions, make the assumption that we have never been to the spot you are describing.
Step 1: log in villain
Step 2: ...
Don't make assumptions that we know exactly what you are talking about, give very detailed descriptions of what you are seeing and what you are experiencing so we know what areas to look at on our end.
So the ideal bug report would look something like this!
Server: Training Room
Zone: Atlas Park
Character name: Ex Libris
Time: 6:07 GMT
Location: x,y,z
Mission: City of Heroes Awesomeness
Mission Contact: Captain Terrific
Bug Description: Part of Captain Terrific's costume graphic is warped from my viewpoint.
I am using such and such graphics card with such and such settings. I have enclosed a screenshot.
Bug report that is not very helpful.
Captain Terrific looks borked! Fix it! kkthxla.
One of these we can use, the other may leave us stumped. You can guess which is which and wonder which one we see most often.
Any questions, comments or changes let me know and I can update this outline.
Ex
Exlibris@ncsoft.com
(originally posted in the I10 BUGS forum) -
Ok so I checked in with QA and the live teams to see what information we can use in the feedback process in the event you are still experiencing lag.
Please post the following information:
*Dxdiag:
Server:
Shard (zone) you are experiencing problems:
This information will help us further narrow down where we are still experiencing issues.
Thank you for giving us feedback, we will continue to make optimization changes as we are able.
*How do I get my dxdiag?
1)Click start menu on your pc.
2)Click run.
3)Type dxdiag
4)From front page of this screen click save all information.
5)Save text file
6)Copy and post results in your thread.
Thank you,
Ex -
This is the eleventh weekly edition of "The City Scoop a publication for Supers by Supers.
This weeks edition is filled with some wonderful art done by our community members. I am incredibly impressed with the talents in art and writing that continue to be featured by this project. I for one always look forward to a new Scoop.
Discussion on the latest edition of "The City Scoop" is located here: Disscussion!
If you would like to do a feature article, have an event covered, or join "The City Scoop" team please PM Hertz or Marcian_Tobay
If you or someone you know should be considered for Behind The Mask please contact Teldon
For a printable version of "The City Scoop" please send an email to the following
CityScoop11@the-swarm.org
If you have an event you would like covered by The City Scoop please post your events under the event forum located here: Event Forum -
This is the eleventh weekly edition of "The City Scoop" a publication for Supers by Supers.
This weeks edition is filled with some wonderful art done by our community members. I am incredibly impressed with the talents in art and writing that continue to be featured by this project. I for one always look forward to a new Scoop.
Discussion on the latest edition of "The City Scoop" is located here.
If you would like to do a feature article, have an event covered, or join "The City Scoop" team please PM Hertz or Marcian_Tobay
If you or someone you know should be considered for Behind The Mask please contact Teldon
If you need some Advice or would like to Ask The X contact Lady_Athyna or LiquidX
For a printable version of "The City Scoop" please send an email to the following
CityScoop11@the-swarm.org
If you have an event you would like covered by The City Scoop please post your events under the event forum located here: Event Forum -
-
Behind
the Mask
Interview by
Teldon
House
Call
Infinity Server
What
is your home server and why did you end up picking it as your home server?
My home is on Infinity. When I first entered Paragon City, I made
my first hero on Pinnacle for a few levels, where a kind-hearted passing hero
explaining the color-conning system to me and took me around Atlas for a bit
explaining the in's and out's. I later discovered a co-worker had also
purchased City of Heroes, and he was playing with a friend on Infinity that was
already in his early teen levels. I came over to Infinity to join in with them,
and it's been home ever since.
Where do you live?
I reside in Murfreesboro, Tennessee. The geographic center of the
state is located about 1/4th of a mile down the road from the house I grew up
in, so I'm pretty easy to pin down. I'd love to move to the Carolinas one day,
but for now, Tennessee is where my roots have grown deep.
What else do you like to do in your free time besides play CoX?
I enjoy spending time with my wife and travelling. Looking forward
to more of that soon, as she just bought me a Kawasaki ZX636, and now she wants
her own bike, too. I'm one lucky fellow. I'm a bit of an adrenalin junkie, so
everything from amusement parks to skydiving and hang gliding tops my list of
things I do when the opportunities present themselves. As far as hobbies, I
enjoy overclocking, r/c planes, and all things techie-gadget related. The only
other games I play with any consistancy are Counter-Strike: Source and the
occassional round of Wii Boxing (which my wife easily holds the championship
belt for in our house).
What are your favorite movies?
High Fidelity continues to top my list of movies I can watch
repeatedly and never tire of, along with Good Will Hunting. Jerry Maguire may
seem a little cliché and sappy, but it's another favorite of mine. As far as
comedies are concerned, Super Troopers is probably my current #1 at the moment.
It gets me belly-laughing every time. You want to Dimpisize your meal for a
quarter more?
What are your favorite Books and authors?
"Alas, Babylon" by Pat Frank is one of my all-time favorites.
Robert Ludlum's "The Borne Identity" is another. And I'm man enough to admit
that my wife has gotten me to read all of the Harry Potter books, decreeing
that if I didn't, I was henceforth prohibited from asking any questions when
going to see the new movie.
What TV shows do you like to watch?
I'm a big fan of comedy: King of Queens, Friends, Committed
(during its short run), Undeclared (another mid-season axe), Whose Line is it
Anyway? ... the list goes on. The Office and My Name is Earl are probably the
two most current DVR'd shows in our house. As for newer shows, I watched Heroes
and Studio 60 this past season, along with Grey's Anatomy and Jericho. And if
you've never watched it, I'd highly recommend
It's Always Sunny in Philadelphia on FX. It's very likely my favorite
comedy ever broadcast - the folks who write that show are comedic geniuses, and
it's nice to have a little edgier comedy on TV.
Do you have any pets?
We are up to our ears in pets. We currently have two four-year-old
cats (Mel Gibson and Squintz), a five-year-old black labrador (Tubby), and four
two-year-old dogs that are half-pug, half-lab that we affectionately refer to
as "pugradors" (Pepper, Buster, Batty, and Flip). A couple of years ago, my pug
(Jack) somehow managed to impregnate my wife's labrador, and the result was
ten of these little guys. We ended up keeping four of them after the
pug passed away a few months following their birth, and they have become our
favorite little money pits.
How did you get drawn to this game?
The notion of playing a super-hero was very appealing to me.
Spider-man was my childhood hero, and growing up in the Nintendo generation,
console and arcade games bringing all my favorite characters to life is
probably what got me into gaming in the first place. All of my computer gaming
prior to CoH was first-person shooters and flight sims, but I decided I'd break
the mold and join into the MMO world if it meant getting to fly around in
tights and blast bad guys in the name of justice. Everyone needs a good outlet
to sound off witty quips in the name of truth and righteousness before a hearty
pummeling, after all.
What is your favorite aspect of the game?
The community. Regardless of powersets, missions, zones, or
events, the community is what continues to drive this game and transform
Paragon City from a maze of pixels and hit points into a living, interactive
entity. It is what has kept me logging in these past 3+ years, and it continues
to be the driving force behind this game.
Who is your namesake character and what are they?
House Call is my number one character. She's a level 50
Empathy/Energy Defender, and the character I log in with 95% of the time.
Which of all the archetypes and powersets would you say is your
favorite?
Empathy continues to be my favorite powerset. As the only primarly
reactive defensive powerset compared to the others, which are mainly proactive
in their approach to threats, it keeps me on my toes and offers a lot of the
challenges I find enjoyable in CoH's style of gameplay. Plus, the aura buffs
are a bit addicting after a while. As for favorite archtypes, I'd have to go
with Defender for the sheer diversity within the powersets. All of my
characters are Controllers, Defenders, and Blasters, and Defenders are really
the happy median of those three AT's. In the Blaster sets, I like Fire and Ice,
and for Controllers, I think Earth has been my favorite set out of them.
Your least favorites?
I'm not much of a melee attacks person, so Scrappers and Tanks
haven't ever been something I could commit to. I probably would have enjoyed
them a bit more if I had played them back in the earlier issues of CoH, but by
the time I got around to trying some out, the defense of scrappers and damage
of tankers had been toned down a little more than what was enjoyable for
myself.
Do you prefer Heroside or villain side?
All of my active characters are heroes. I think CoV is
aesthetically beautiful, but it's a bit too hard on my system at times to play
as smoothly as I'd like, and I still find myself fighting bad guys in my mind
when I do try to spend a little time in the Isles. I'm a hero, through and
through.
What would you say is your greatest strength in the game?
Paragon
City Search and Rescue, without a doubt. As I said, community is my
favorite aspect of this game, and the PCSAR supergroup forms the epicenter of
that ideal for me with their service-oriented gameplay and community outreach.
They are the backbone to all I have accomplished and the one constant that
keeps me logging in every time. Plus, it never hurts to have a group of
twenty-something Emps at your beck and call when you want to play "Invincible
Blaster."
Your greatest weakness in the game?
It would probably be that I played my last 30 levels of my
Fire/Fire Blaster with that same crew of Emps constantly. When I solo, Rise of
the Phoenix can't recharge fast enough. Aside from that, I like to be a little
too close to the action for my own good at times, but that's just part of the
fun.
What zone is your favorite?
Perez Park remains my favorite zone to this day from the first
time I stepped foot inside its gates. The woods always held a certain sense of
mystery and danger, and it's where I first encountered both the excitement of a
hazard zone and a hero whose sole mission in the game was to assist other
heroes. That first day in Perez Park completely changed my gameplay experience
and my expectations of what CoH would become, and I am enamored with those dark
trails and open waters to this day.
What is your favorite Storyline in the game?
Of all the arcs I've played through completion, I probably enjoyed
the Revenant Hero Project the most. Crey Protectors both fascinated and
terrified me the first time I ran around a corner and bumped headlong into one,
so finding out their origins was an interesting arc to go through. Plus, I
enjoyed the "Doctor" and the twists that went along with her (trying not to
give away any spoilers here).
What one feature would you like to see added to the game?
More powersets. Of all the new content that is created each issue,
new powersets are the most few and far between of the additions. I also
wouldn't mind seeing some new methods of travel thought up. For the
villain-side, I'd like to see more starting contacts for new characters.
What advice do you have for any new players to the game?
Find a group of friends you enjoy playing with - whether it's an
organized Supergroup or just a group of people you enjoy teaming with, it's one
of the biggest keys to keeping this game fun and upbeat. Remember that everyone
- hero, villain, level 50, or level 1 - is a part of this community and a real
person behind the screen. Treat other players as your neighbor and friend, and
this game will only continue to get better.
Any closing comments?
If you're on Infinity and ever need a hand, don't forget you can
jump into the global channel "911" and ask for assistance. Rezzes, teleports,
healing assistance with a mission you just can't complete - Paragon City Search
& Rescue is always here to help.
-
The
Arena
PvP SG/VG Ladder details.
By Excentric
After weeks of discussion on rules, controversial subjects, and
drama, the PvP SG/VG Ladder is finally upon us, and the round robin tournament
will be taking place soon. How soon you ask? Well let us first introduce the
brave teams entering this league.
Super Groups
Hell Raisers
Justice for All League
Velocity
Statesman's Watch
Freaks of Legends
Old School
The End
Envy The Shadow King
Whirligig
[/list]Villain Groups
Justice for All League
Dark Revolution
Hell Raisers
Freaks of Legends
Criminal Empire
Kamikaze Typhoon
[/list]The tournament will consist of every group in his/her faction to
play each other one time. From there the team with the most wins will be placed
at number one, the second most at number two, so on and so forth. Ties will be
determained by outcome of matches, and margin of victory. From there the ladder
will in full effect.
Dates when these matches will take place is Sunday the 29th of
July at 9 PM EST and Wednesday August 1st at 9 PM EST. There will be a ton of
matches, so I highly encourage anyone who wants to get their group into PvP to
check out a few matches.
[/color]
State of the Archetype:
Brutes
Brutes do not have states. Brutes do not have facts.
Brutes have fists, or huge mallets made of rock. Some even can
ride lightning to battle. My name is JoJo the Bunny. I am a world renowned
actor on a children's television program shown throughout the Rogue Isles.
Perhaps you have seen me around in costume while I spend my free time doing
what Brutes do. I fight. Brutes fight. Brutes do not have facts.
JoJo the Bunny
So ya wanna know about Brutes and what they can do right now...
where they been and where they going? Well, the only thing you really gotta
know about us Brutes is that we live to fight. Us Brutes even build up Fury as
we attack victims. This inner Fury we build up makes us punch hard, really
hard. Our Fury even builds up when victims attack us back. Sadly Fury goes away
quickly when we are not fighting. A Brute who knows what he's doing sticks to
fighting all the time and continues on a furious rampage until no more victims
can be found.
Some weaklings who've seen Brutes in action think that Brutes tend
to get tired very quickly when trying to build up fury. Even some Brutes
who think they have mastered the trade have problems with endurance. They start
fighting and then start huffing and puffing and got no endurance left. Many
people think this is especially true for Brutes who wield massive stone fists
and hammers. Other people think getting tired is especially a problem for us
Brutes who wrap themselves in armors of Dark powers. Brutes getting tired is a
serious issue and is not a laughing matter. Many brutes suffer from low
endurance. Finding small blue pills to correct our dysfunction can sometimes be
difficult.
Allow me to take a moment to show you my skills as an actor and
read this public service announcement that can help Brutes of all levels, sizes
and shapes address the problems of endurance dysfunction, or ED.
Hello, my name is JoJo the Bunny and today I am going to talk
about endurance dysfunction and how the newly discovered Invention System can
help you. Have you or a Brute you know ever had problems such as the inability
to swing fists in a violent manner? Or been too tired to maintain armors vital
to protecting you from the dangers of combat? Thanks to the University and the
new Invention System you or a Brute you know can overcome these problems.
Allow me to explain in precise mathematical terms exactly how the
Invention System can help you. For a brief summation please hold on and I will
address the issue in simple terms shortly.
In previous times Brutes and other villains were limited to
enhancing their powers by 33% in a single aspect with even level Single Origin
Enhancements. Through the Invention System, with Enhancement Sets a Brute can
enhance multiple aspects of a power with a single enhancement. Brutes
specifically benefit from this new system because many of their melee attacks
would want to be enhanced in four aspects: Damage, Accuracy, Endurance
Reduction and Recharge. With Single Origins only two aspects could be taken to
the nearly 100% enhancement cap, completely neglecting the other 2 aspects.
With Hamidon Origin enhancements, accessible only to very high level Brutes,
the roughly 100% cap could be reached by 3 aspects. With Invention Origin
Enhancements, a savvy Brute using a combination of Enhancement Sets in the
melee powers can reach 80% in all four aspects and even reach the nearly 100%
cap in two of those. This quad-aspect enhancement specifically can be done
using Mako's Bite and Crushing Impact sets.
In summation--
Ok... what the heck does this junk all mean? I can't read this
garbage I'm a world renowned actor. Where's my chardonnay!... just read the
next paragraph it'll clear it up you say... whatever....
In summation single origins can reach a total % of about 200 over
the four critical aspects. With rare and hard to obtain Hamidon Enhancements
the total can reach about 300%. Thanks to the new Invention system the total
can reach about 350%. Also, by using three Mako's Bites and three Crushing
Impacts a Brute would gain 2.63% more hit-points as well as other set bonuses!
Use this Invention slotting technique over four melee powers, and for a level
50 Brute this hit-point bonus totals about 157 hitpoints.
Forget it. I can't read this garbage... you nerdy man... yeah
you... did you write this? I can't understand all this number junk. I'm a
Brute. I fight stuff.... uh huh.... yeah...
...so by using Invention enhancements I can fight better in nearly
every way possible? I don't have to choose if I want to hit more or swing more
-- I can just get both?...
... and most importantly I don't have to sacrifice any fighting
power to train my powers to use less of my precious endurance... so this can
help avoid Endurance Dysfunction and allow me to fight longer and stronger...
that's amazing!
...what... You want me to look back into the camera and continue
the interview... oh yeah...
Well all this math talk makes me feel all warm and fuzzy inside. I
need to go beat something up. Or at least watch something get beaten up. I
enjoy watching Brutes who specialize in Energy Melee decimate a single foe in
two quick swings. Other times I enjoy watching huge crowds of weaklings horde
around a Brute who specializes in Electric Melee transform into lightning from
the sky and defeat a whole crowd at once. There's a Brute combat style for
everyone!
Perhaps you may see me or another Brute like me around in Paragon
City one day. I've heard the Rikti may be planning something big. If they do I
expect to see Brutes in the front, fighting hundreds of Rikti at a time.
Especially brutes who armor themselves with electricity, Rikti's energy weapons
and mental attacks have a difficult time penetrating their armor.
All this talk is boring. I need more SMASH! My name is JoJo the
Bunny and remember: Brutes don't have facts.
Mzu the Medic by LadyJudgement
Classifieds
Come Dodge with The Artful Dodgers! RP on Virtue!
Are you an at-risk super-powered teen living on the streets? Do
you need shelter, protection, help?
Then contact QuietAmerican
Become a hero! The first life you save may be your own!
The Paragon City Health Dept has found the Ritki
monkeys on Cutlass Isles to be carrying the Ebola Virus. They have asked The
OSHA Academy SG's biological response unit to rid this small island north of
Peregrine Island of these menaces. So on Sunday July 29th at 9pm EST grab your
HAZMAT gear and come help us destroy these pesky monkeys and grab the Zookeeper
badge while your at it. PST to @OSHA or @OSHA's Lady for more details. Infinity
server
Alt-A-Holics Anonymous is looking for chapter leaders in
these following shards:
Guardian, Protector, Triumph and Victory
Please send a /tell to @Ihavealtitis with your application
THE CITY SCOOP seeks staff writers to contribute
articles, columns, or HTML layout on a biweekly schedule. We want helpful,
positive and motivated people! Send a PM to Marcian_Tobay or Hertz.
LOOKING FOR FUN SR Scrapper, daring, likes mad XPs, prefers to
zerg, seeking cntl or def for partner, healr pref, willing to sk, no TA
Established SG Looking for active players.
The Moonlight Kingdom is a light/RP friendly SG on Virtue. We have
a well-established base, and an active circle coalition. We also offer a free
dental plan! Please contact Moonlyte Shadow or Silver Tooth by ingame
email/tell for info.
LOOK, there on the page, ITs small, ITs black and
white, ITs classifieds in the Scoop. Buy, sell, trade, find missing loved ones
or missions. Contact LadyK to advertise.
Robot Love by LadyJudgement
-
Advice
IMHO
By LadyK
The third question I asked was how the bill, as it is now, would
affect the heroes personally. Then how they felt it would affect the community
at large.
Skee, a 22 year old defender (level 42, Virtue) has a unique position. It
would affect me personally because it would make it difficult for me to do my
job well. As a Mentor with the Super Group The Artful Dodgers, he sees the
worst and the best of teen heroes. As a group we take meta-teens from broken
homes and we tell them they're special. We tell them, and try to teach them
through action, that this power they have isn't a bad thing. We teach them that
it's a good thing and that they should embrace it. How could I tell kids that
when their own country is telling them otherwise? Oftentimes these kids are
forsaken by their friends and family because of their powers, and now their
country and city is going to turn its back on them too? All I see happening is
a bunch of super-powered teens not being able to focus their aggression on
good, so they start joining groups like the Outcasts and Skulls. This will
impact the whole heroing community because instead of reaching these kids at a
young age and raising the next group of heroes we will be turning them away and
creating the next generation of villains. I guarantee that if this goes through
we will see a decrease in registered heroes and an increase in villainous
activity in the next ten years.
Several of the teen heroes that I interviewed stated that the
proposed new law was not going to stop them from heroing. Even if it meant that
they would be criminals. Jason Collier, the foster father of Nightrayne, a 16
year old Warshade host (level 40, Pinnacle) is fearful, not only for his
daughter but for the heroic community. For me it would effect the ability of
my daughter being the hero she can be. It would also drain the hero community
at large at some of the up and coming heroes. We lose them if we don't nurture
them and in this town, we can never have too many heroes. Only not enough.
Billyboy a 16 year old registered tank (level 50, Justice) stated,
No stupid law is going to stop me from saving some lady from falling from a
fifty story window, or stop me from knocking the faces of a few robot armies. I
might get in trouble, but I think the people Ive helped would have my back;
nobody would stand for it. As for the specifics of the bill, Billyboy
said,Theres nothing good about this for heroes. Not only is it going to
create a huge chunk out of the hero numbers, its going to create some crazy
hostility. I know I dont want to start fighting other heroes who tell me to
stop, but Im not going to follow some rule when the rule is wrong. Im here to
do the right thing, not get herded. Plus, Im a rebel.
Princess Powerfull, a 16 year old (level 46, Virtue) echoed the
feelings of all the younger heroes. "I think a lot of heroes suddenly finding
themselves told they cant do it ain't really gonna stop . Course if they have
the whole thing I read bout where they make ya give up your real name n
stuff. Well thats just gonna be trouble for a lot of kids n other heroes too.
For me, I ain't real worried right now. Most of my friends and people I care
about are registered and can take care a themselves. N if some ganger or
something I busted wants ta come lookn for me once they can find me easier
because I gotta go live a sorta normal life and stuff, well they gonna be real
surprised that just because I ain't got a license dont mean I gotta give up
being able ta do what I can do. Not that I could anyhow."
I was able to contact Sate Senator Larry Comwell, the architect of
SS-5327, to get his read on what the heroes of the city were saying. In light
for recent events, I believe that we should hold off on moving SS-5327 forward.
I mean if this city, our city, doesn't have need of all our heroes now, it
might never need them again. As for some of the riders on the bill. There are
several of my fellow Senators who pull strings for Crey and vice versa. As for
the allocation of funds for Aeon Labs, the Geo-thermic power center has cut the
air pollution in the islands by over 50%. We are a big city, we need something
that can provide cheap, clean, reliable power. Aeon seems to have the ticket.
As of the time of publication, the Rhode Island State Senate was in vote
counting. Only five Senators have voted against killing this bill.
Fashion Forward
By LadyK
It is an exciting time, in the world of fashion. The new lines are
coming out for late summer and early fall. To keep the mayhem to a minimum,
there is an unspoken agreement that Superpowered Fashion Week is before any
other fashion weeks. This allows, not only for the civilian designers to adapt
and borrow from their Super counterparts, but it also allows fashion conscience
heroes, and villains, a chance to place fashion into our busy lives.
Serge, the manager of the Steel Canyon iCON store, was kind enough
to sit down with me and talk about the new goodies from Hero Fashion Week.
I am very excited about the new offerings for the fall, said
Serge. Especially, the new lines from Jay and Ian, the leaders in Heroic
Design. When asked what the latest trends were, Serge stated that every show
was featuring
rabbit people, and
bunny girls. I think that we well see a big up sweep in fluff tails
this fall, maybe even more Lepus heroes to go with Felines and Lupines we see
every day.
What Jay and Ian have come up with in the realm of armor for this
season is amazing. Specifically the
'Proto-Ecto' and the 'Stealth' lines,stated Serge, passing me photos
of the lovely Vi, taken by renowned Heroic fashion photographer,
American_Valor.
The Proto-Ecto armor is as functional as it is beautiful to look
at. Striking lines and curves, broken by connecting strips of material, make
this design breath taking. The 'Stealth' look is a brilliant compliment to the
'Justice' line that was introduced last fall. Hand stitched quilting on this
padded armor is the key, Serge stated with a gleam in his eye. Personally, the
lines on the 'Stealth' remind me of classic cars, sexy and rugged at the same
time.
With the more civilian minded clothing, Jay and Ian have
introduced a new classic to their line of Skirts / Shorts.
The Pencil skirt has been sweeping the world for years and now, we
heroes can join in the fashion fray.
Leather seems to be the material of the season, as skirts in all
lengths and designs featured leather.
Two new hair styles were also feature, predominately, during
fashion week. The looks are short big hair, for both men and women, and a
sweeping up do. I thought the big unisex hair was just
fabo, exclaimed Serge, and the formal, up do is too cute for words.
One of the latest accessories is the tin crown. Much like the British party
hat is named for, it is cute and playful.
I did manage to slip into the Rogue Isle, to get Face Makers take
on the latest looks. After making my way to Cap Au Dablo, I was told that she
was unavailable. However one of her assistant, Lovely Linda, was able to talk.
We, at Face Maker, do enjoy the looks coming from the more main stream fashion
houses. Especially the new leather looks and the Ecto-Proto armors. Linda got
a rather disturbing look in her eye, I really like the Proto-Ecto armor when
it's done in the right colors, like reds. However, the new hairstyles are
baize. When we introduced the 'visible brain' look, it was an instant classic.
But these, she said dismissively, these won't last a single season. As I was
leaving, Linda asked me to look in on a fashion forward friend of hers in Kings
Row. She stated the
Karl had a thing for shapely ankles and could be found at a certain
sewer junction.
*Images repoduced with permission from American_Valor
Sulfuric Sugar, Issue #1 by Darkjedi
Dear
Athy,
Dear Athy,
I've been fighting crime a long time. And when I say a long time, I mean a long
time. Weeks go by between visits to my apartment, and my employers have begun
to ask pointed questions. I'd been juggling things fairly well I thought, but
today my girlfriend, who was initially supportive of my efforts to curb
villainy, gave me an ultimatum: hang up the mask or we're through.
How can I maintain my personal life and still keep the City safe from evil?
Signed,
Stretched Thin
I have a question for you. Are you maintaining a personal life? I
mean, really, are you? According to you, weeks go by between visits to your
apartment. Weeks? Im not sure that you are juggling anything fairly well, but
I am sure that you should try to visit your apartment daily, at least for a
shower and some fresh clothes.
~Athy
Turbo by Haysus
Horoscopes
Sun is in Leo/Scrapper, Moon is in Capricorn/Stalker
Julian Day 2454309.33
Heroscopes
Controller
Mercury conjunct Venus predisposes you to cozy, instructive conversations
with friends and especially loved ones. You will have a heightened appreciation
of art, nature and music. It is a favorable aspect for financial dealings.
Defender
With Sun transiting the First House, you should experience all the benefits
of this most powerful planet. Ride the cosmic high.
Scrapper
Jupiter transiting the Fifth House may bring about romance for you
particularly through taking an interest in social activities and pursuits like
volunteer work.
Blaster
Jupiter transiting the Second House designates a time when you have "lady
luck" and may increase finances through speculation or contests. However, you
may also be apt to lose money as quickly as it accumulates and you should take
caution in engaging in enterprises which entail the accruing of many debts.
Tanker
- Moon transiting the First House marks a time when your personality and mode
of living will be changeable. You may feel yourself used now.
Peacebringer
Neptune transiting the Fifth House creates many chances for making new
friends, both platonically and romantically. There may be, though, a chance
that a "secret" love affair may develop in which you may definitely get hurt.
Warshade
Moon opposite Jupiter promises to make today most enjoyable, if you take the
time to appreciate and form realistic expectations of others. Also, there may
be strong desires to break any chains which you feel constrict you in your
personal relationships now.
Villainscopes
Brute
Mars conjunct Mars infuses great energy into your ego and body. Physical
exercise (like sports) is a good outlet for it. A good workout will enable you
to overcome the irritability and restlessness that this transit brings.
Mastermind
With Moon transiting the Fifth House, you are apt to engage in a very
romantic relationship based principally on emotions. You may feel the need to
secure your own feelings about yourself through another person, thus you may
try to increase your power of attraction (whether consciously or
subconsciously) during this transit.
Corrupter
Neptune transiting the Fourth House designates a time in which you may worry,
excessively, about home life and domestic security. Additionally, there may be
some family "secret" which either comes out in the open or is hidden from
relatives at this time.
Dominator
Moon conjunct Moon signifies the beginning of a major emotional cycle. Clear
thinking is critical today as emotions are brought to the surface. You may have
the opportunity to step into the limelight in some way today.
Stalker
Mercury trine Mars is a transit of self-discipline. Now is the time to
concentrate on practical matters.
Horoscopes provided by
Lady Athyna
~Handwritten page found laying atop the Horoscope submission~
Hello darlings. Let us see what information the stars wish to
regurgitate for you today, shall we?
Villainscopes
Brute
Theres a bright spot in your future. You should smash it.
Mastermind
The henchmen thing, yeah, your enemies arent aiming at them anymore. Theyre
aiming for you.
Corrupter
Two words: Blood stains. Go see Facemaker.
Dominator
The light at the end of the tunnel, its a train.
Stalker
You shall paint the town red with your enemys blood.
Heroes
Controller
Oh how sweet. Youve got new enhancements. Well you just keep trying dear.
Defender
Does anyone else smell feet?
Scrapper
Doors are opening for you soon.
Blaster
Friends are amazed at your fashion sense or at least your lack thereof.
Tanker
The planets are aligning to bring love to you err, or perhaps just crush it.
Peacebringer
Have you ever felt like a puppet, like someone else is pulling your strings?
No? Good. Lets keep it that way.
Warshade
Consider taking up sports or a hobby I hear the university needs a new
catcher for their javelin team.
~Love and Kisses
~Scorn
Advice From the X
Greetings boys, girls, and beings of indeterminate gender! It's
LiquidX here, taking a break from his busy mercenary lifestyle to bring you
another dose of Advice! Today, I have two letters for you crazy kids...
"Dear LiquidX
So, I've struck out on my own after that loony, Lord Recluse, was kind enough to
open the doors of the Zig. However, I'm not really into world domination. Is
there an established group I can join? I like the Council's agenda but,
compared to Nemesis, they just aren't that flashy, and Nemesis' agenda doesn't
really do anything for me. Any suggestions?
Sincerely,
Not motivated"
Dear Not Motivated,
Normally, I would suggest a career as a Lawyer or Tow truck driver, but from
the sounds of it thats a little *TOO* evil for you. Instead, I would suggest
joining up as a Henchman for a Mastermind. Although the pay and benefits are
not as good, theres less work involved, people don't hate you as much, and it
(usually) doesn't require you to sell your soul.
"Dear LiquidX,
The other day I was out heroing (Oh yeah, its a verb) and I met a fellow super
hero who proceeded to assist me with the arresting of Crey. After the battle, I
ask him his name, to which he responded Dark Warlord Two thousand five hundred
twenty two. Why would somebody give themselves such a name? Is this some sort
of noble ancestry?
Sincerely,
Unholy Secret"
Dear Unholy Secret, It is a little known fact that there is a glitch in the
software at the Paragon City hall that combines a Heroes name with their power
level. It seems in this case that Dark Warlord's power level is not, in fact,
over Nine Thousand.
And there you have it! Now if you'll excuse me, I have to get back to trying to
sell some former 5th Column soldiers some of these fine leather jackets...
Raggedy Anne by Innovator
-
The City Scoop
Surviving the Invasion
Vol I, Issue XI
JUly 27th, 2007
This Issue:
The City Scoop Staff
Editors-in-Chief
Marcian
Tobay
Hertz
Lemur
Lad - Assistant
Editors
Teldon
Behind the Mask
LadyK
Food and Restaurant, Classifieds
Protea
Business and Market
Snow
Globe
Puzzles
Burning_Brawler
Roleplaying
MrsAlphaOne
Encounters
Advice
Lady
Athyna
LiquidX
Arts
Thors Assassin
Dirtwolf
PvP Correspondents
Dumok
Excentric
Layout
Mantid
Frost
Additional Staff
Bowfling
Preternatural
Empress
Boudicia
Dark
Guy
Perfect
Captain
Amazing
TonyV
Evitron
Evol
Advocate
IonBurst
The City Scoop is always seeking comments, suggestions, and
articles from our readers. Just send them to the corresponding department or
one of our Editors-in-Chief.
To be e-mailed a printer friendly copy of this edition, send a
blank e-mail to: CityScoop11@the-swarm.org
(This is an automated service, no emails will be read)
Vanguard Shield Issues Civil Defense Recommendations
By Lemur_Lad
Reports at this time are still coming in, but it seems that even
though it is world wide, this second Rikti Invasion is on a smaller scale than
the first. We can only hope this is because they're unable to open larger
portals, and not because they have more in store for us. The raids are fast and
potentially deadly, but according to Vanguard sources, the tactics are
predictable and if you're not in a position to respond, there's ample
opportunity to remain safe. The hit and run raids run in a predictable pattern,
and the way for dealing with each stage is consistent.
1- Alert: Raid sirens will sound in a zone, and
alerts will be broadcast. The Rikti have a way to temporarily cycle the
War Walls into low power mode so their Assault ships can attack, but the
vulnerability is limited to a few areas at a time. You will see the skies
darken from heavy ionization, and the glow of the War Wall will fade. You have
time to enter a building for shelter, or leave the area. Any sort of cover
(tunnels, enclosed structures) should be safe.
2- Bombing: The Assault ships will begin with
bombing runs. Watch out for strafing runs, and be on high alert for any
Unexploded ordnance. Vanguard offers a reward for eliminating any unexploded A
Bombs, but approach with caution.
3- Troop Assault: The next phase the Drop ships
will deliberately target any Hero responders to the attacks, by teleporting in
troops. The number sent has a lot to do with the size of your team, and the
number of heroes clustered in a limited area. If you're worried about being
overwhelmed, then maintain a Quad, a team of 4 members instead of a full team
of 8, and use caution when gathering at any rally spots that defenders may be
calling people to. Vanguard also rewards Heroes for taking out Rikti troops, as
well as the Heavy Assault suits that appear when larger groups are gathered.
4- Taking to the sky: The Drop ships are a
tempting target. However be warned that they have proven more than able of
taking care of themselves. Unless you have dozens of heroes ready to fight one,
it's best to simply avoid them. They're a prime target for a large response
force, but don't take them lightly. Vanguard Civil Defense does not recommend
assaulting them at this time, and doesn't reward heroes for doing so, but it's
worth the effort to take one out, as long as the rest of the defense is well in
hand.
Some final notes. These raids can be brutal, but so far Hospitals
have remained pretty safe. Rikti resources are limited, so there won't be raids
on more than a couple zones at a time. Experience debt while fighting off an
invasion isn't supposed to be happening, since we're all in the process of
learning to combat the new threats. All heroes of any level can contribute to
the battle. Don't hesitate to try helping out. Just keep your wits about you
and use some caution when you do it. We'll all be there on the front lines
together. Stay strong.
[/color]
Upcoming Events:
July 28th
Virtue
* SUPERFEST
* SG
Rcruitment Fair
July 29th
Infinity
* PCHD
Rikti Monkey Clearing
Victory
* Summer
Sunday Nights: Bloody Bay
July 30th
Virtue
* Punday
Night
August 1st
Victory
* Isolators
3 begins
August 3rd
Virtue
* Brutal
Speed Superteam begins
August 5th
Guardian
* Bikini
Bottoms 3rd Anniversy Beach Party
Make sure to list your event threads in the
forum calendar to be listed in the Scoop!
Mardun and Ms. Liberty by John Becaro
How Do I Roleplay?
Character Creation, Part One
How do I roleplay? Its a question a lot of people ask, and its
a question I now intend to help answer. I sit here now with a very rare thing,
so feel special that Im using it for you. A completely blank character list.
Ill start from this point and take you guys from character creation to
backstory developing, to the basic rules of chatting with your friends
in-character, to the little details you might want to fill in about your
character.
Ok, here we go! Now, your first big decision is hero or villain.
Ill cover both, but I myself will start with a hero. Most people when they
create a new character have a small concept in mind. A lot of times, these
concepts will grow on their own as you go through the creation process.
Alright, so lets say you want a character who can take a lot, and dish just as
much back. Respectively, you would likely choose a Scrapper or a Brute. Read
the archetype descriptions if you need to for inspiration.
Now the Origin. How did your character get their powers? Did he
fall in a vat of toxic waste? Was he born with his powers? Did she find a
mystic artifact? Is he a robot from a far-off future? Or did she have to train
for years to get to where she is now? Get a general idea of where your
character comes from. If youre having trouble, read the description of the
origins, and something may come to you. Personally, Im making my Scrapper a
Mutant.
Next, powers. Oftentimes, your powers should match up in some way
with your origin. For instance, most normal humans cant put off an energy
shield that can deflect bullets. If you can, message me and please teach me
how. Anyway, your powers should line up in a way with your origin. There are
some exceptions. For example, I have a Natural Invulnerability Scrapper who
lessens the damage on her by blocking the shots as a Martial Artist. As a
Mutant, or most any other origin, I could typically pick any Primary and
Secondary and there would be a superhero-logical explanation for how come my
character has it. In this case, Im picking a Broadsword.
Next is your Secondary. Typically, a lot of Archetypes have
Powersets here that only fit with certain Origins. Really, its only Natural
that is typically limited. I want my Scrapper to have a bit of darkness to him,
so Im going to go literal on this and pick Dark Armor. If youre not sure the
kind of Powersets you want, think of the kind of basic personality your
character has and let it reflect that. Is she loud? Be Sonic. Does he have a
short temper? Bring on the Fire. Is he just repulsive to be around? Check out
Poison.
Its likely that you knew what body type you wanted from the
start. If youre not sure, think about your Origin and Powersets, then go from
there. Something should come to you. Im choosing Male here. Next you have to
decide their sizes. The game has provided basic settings for you to use. You
can click these and see which you like best. If you like to get more in-depth
with it, move the sliders yourselves. Dont forget about height either. The
last thing you want is for your ultimate hero or terrifying villain to be two
heads shorter than a Hellion, unless thats the joke in your concept of course.
Also, children characters arent typically six feet tall A note to the guys,
the Chest slider is fun, yes, but remember, your heroine might like to be able
to see where shes going once in a while. I picked an athletic build and kept
my character at an average height for comic book heroes. You might notice
that in comics, the important characters are always a bit taller than
civilians. This average height for most heroes seems to be six to six and a
half feet in comics.
Thats all for this week! Keep an eye out for Costume and Bio
building next week on the City Scoop!
Market Report
Prices surge as city responds to Rikti threat; worst behind us?
The Rikti force arrived Tuesday, as every crusader on both sides
is surely aware. Prices immediately skyrocketed on arcane salvage as the city's
attention was diverted away from foes specializing in such items.
The phenomenon surprised few savvy observers, but its expression
had some curious properties. First, only mid- to high-level salvage appears to
have been affected, which seems to result from the fact that only high level
heroes and villains can respond directly to the new Rikti threat in the War
Zone. Second, the rarest of arcane salvage was relatively stable compared to
commons, which saw in some cases a hundredfold increase in pricing.
And third, the spike seems to have flattened out already. Only
three days after the Rikti arrival, pricing on most of the salvage hit by the
spike had returned to high-but-reasonable levels - the notable exception being
Runes, which remained astronomical as of Thursday morning.
Is the worst behind us? It's hard to say. The long-term effects of
the wartime economy remain difficult to predict so soon after the initial
transients, but it does appear that the price ceilings have already been
reached.
Top sellers on each market as of the morning of 7/26:
WentWorth's
RHA
5,000,000
+21%
RHA
3,800,000
+6%
RMA
3,800,000
+6%
RMA
3,800,000
+4%
RHA
3,160,000
+16%
RHA
2,930,000
+9%
RMA
2,440,000
+2%
RMA
2,000,000
+5%
RHA
2,000,000
+36%
RMA
1,940,000
+8%
Black Market
RHA
2,860,000
+0%
RHA
2,290,000
+6%
RHA
1,900,000
-2%
RHA
1,190,000
+48%
RHA
700,000
+39%
RMA
570,000
+408%
RMA
540,000
-14%
RHA
420,000
-31%
RMA
340,000
-32%
RMA
270,000
-32%
Read the full report
here.
- Protea
By Popular Request
By Bowfling
This is the third in a series of By Popular Request articles,
which will review commonly requested player suggestions for which there is
strong positive support, and review the implications and considerations that
would need to be accounted for if these suggestions were to be implemented.
This weeks subject Contact and Badge tab management
Tab management is having more/better ways to view the contacts and
badges you have. This could include adding more tabs to allow more distinctions
between the types of contacts and badges that you have. It could also include
more ways to mark difference using the existing structure.
For contacts, having new tabs would make viewing particular types
of contacts easier. Having tabs for contacts that you have completed, contacts
that still have missions for you, contacts that have story arcs for you,
contacts that do not have mission, but still want to give you a new contact,
specialty contacts (like store or detectives), or a personalized contact tab
(for placing whatever contacts you want) all would make the management of
contacts easier for players. Other means of accomplishing this would be to
color code contacts for the various conditions (presently they all have the
same background window color), or to add more "markers", similar to the SA
markers that exist now (yellow for full SAs, red for zone arcs).
Badges already have several tabs, but adding new ones for
Invention related badges, and future additions (perhaps similar to the Vanguard
system of I10) may help alleviate badge clutter. Adding markers or colors for
these might also suffice to identify them easier.
Unfortunately, there appear to be some limitations in the code
regarding the way tabs were set up that might make adding new ones more
difficult. If true, perhaps the other alternatives should be considered as a
quality of life improvement for players. Hopefully the same issue with channels
that has necessitated the Rikti Invasion message spam through administrative
channel will encourage the developers to review the limitations of game
structure that also restrict contacts and badge tabs, and spur the generation
of some function improvements.
War Witch by BvS
A Disaster Wedding
Presented by 'Mirage
The collective abilities of the NDI kept the skies over Founders
clear and bright. It was truly a special day. The Natural Disaster's very own
Bethany White and Gabriel Alexander were united in holy matrimony this last
Thursday, July 19.
Bethany was aglow in a long sleeve micro-gown with gossamer wings,
nearly eclipsing the handsome Gabriel in his neatly pressed suit and crimson
wings. Many NDI members were in attendance, as well as several of Infinity's
residents. Earth Matron performed the ceremony within the spectacular backdrop
of Williams Square's marbled columns and beautiful fountains.
The rumored whisper of global turmoil had threatened to subdue the
event's preparations, nearly causing a shortage of floral arrangements on the
big day. Resourcefulness and determination won through, and Bethany and Gabe
only had eyes for each other.
With quiet blessings and joyful tears, the happy couple became
one. The blessing was doubled with the couple expecting an addition to their
new family. Their extended family, the NDI, wishes them well, and invites all
of Paragon to send their well-wishes to the Alexander family.
Art Beat
Commission List Update:
http://heartofglitter.dragoncity.net
Cassandra_L is now taking commissions
http://mmoart.com
GillBates @ MMOart is not taking commissions, he has filled his queue
http://guildhelper.com
Guildhelper's Artist The Great Gonzo has cleared his queue
Boudicia's Leather Weather Report
Well, those storm clouds were holding more than rain for us, that
is for sure! Well, a rain of BOMBS and DESTRUCTION. How can I grow my flower
garden under these conditions? We need rain, not nasty Rikti monkeys stinking
up the place! Gah, no more weather reports until this mess is cleaned up.
-
[ QUOTE ]
I am still getting a can't connect to Dbserver error, I can log in but when I click on freedom server, it hangs for about 20 seconds then gives me that error. Any ideas? The server has been 'up' for 10 minutes.
[/ QUOTE ]
When in doubt reboot.
Get back to us if you are still having trouble.
Ex -
[ QUOTE ]
I'm getting an error when I try to connect to Liberty server that comes back with "Can't connect to DBserver"
Tried 3 times so far....
[/ QUOTE ]
May need to give it a minute, they spin up in some type of order. So as I usually say when unscheduled patches occur.
"This is a nice time to wash the dishes"
"This is a nice time to take out the trash"
"This is a nice time to walk your dog"
"This is a nice time to call your mom"
Any variation works...but the server will be up shortly, in the meantime those things will keep you busy.
Ex
(only partially kidding of course)