The City Scoop! ~Front Page~July 27, 2007
Advice | |
IMHOThe third question I asked was how the bill, as it is now, would
Several of the teen heroes that I interviewed stated that the Billyboy a 16 year old registered tank (level 50, Justice) stated, Princess Powerfull, a 16 year old (level 46, Virtue) echoed the I was able to contact Sate Senator Larry Comwell, the architect of | Fashion ForwardIt is an exciting time, in the world of fashion. The new lines are Serge, the manager of the Steel Canyon iCON store, was kind enough I am very excited about the new offerings for the fall, said What Jay and Ian have come up with in the realm of armor for this The Proto-Ecto armor is as functional as it is beautiful to look With the more civilian minded clothing, Jay and Ian have Two new hair styles were also feature, predominately, during I did manage to slip into the Rogue Isle, to get Face Makers take *Images repoduced with permission from American_Valor |
Dear | HoroscopesSun is in Leo/Scrapper, Moon is in Capricorn/Stalker HeroscopesController VillainscopesBrute ~Handwritten page found laying atop the Horoscope submission~ Hello darlings. Let us see what information the stars wish to VillainscopesBrute HeroesController ~Love and Kisses |
Advice From the XGreetings boys, girls, and beings of indeterminate gender! It's "Dear LiquidX Dear Not Motivated, "Dear LiquidX,
|
The | ||
PvP SG/VG Ladder details.After weeks of discussion on rules, controversial subjects, and Super Groups
| State of the Archetype:Brutes |
So ya wanna know about Brutes and what they can do right now...
where they been and where they going? Well, the only thing you really gotta
know about us Brutes is that we live to fight. Us Brutes even build up Fury as
we attack victims. This inner Fury we build up makes us punch hard, really
hard. Our Fury even builds up when victims attack us back. Sadly Fury goes away
quickly when we are not fighting. A Brute who knows what he's doing sticks to
fighting all the time and continues on a furious rampage until no more victims
can be found.
Some weaklings who've seen Brutes in action think that Brutes tend
to get tired very quickly when trying to build up fury. Even some Brutes
who think they have mastered the trade have problems with endurance. They start
fighting and then start huffing and puffing and got no endurance left. Many
people think this is especially true for Brutes who wield massive stone fists
and hammers. Other people think getting tired is especially a problem for us
Brutes who wrap themselves in armors of Dark powers. Brutes getting tired is a
serious issue and is not a laughing matter. Many brutes suffer from low
endurance. Finding small blue pills to correct our dysfunction can sometimes be
difficult.
Allow me to take a moment to show you my skills as an actor and
read this public service announcement that can help Brutes of all levels, sizes
and shapes address the problems of endurance dysfunction, or ED.
Hello, my name is JoJo the Bunny and today I am going to talk
about endurance dysfunction and how the newly discovered Invention System can
help you. Have you or a Brute you know ever had problems such as the inability
to swing fists in a violent manner? Or been too tired to maintain armors vital
to protecting you from the dangers of combat? Thanks to the University and the
new Invention System you or a Brute you know can overcome these problems.
Allow me to explain in precise mathematical terms exactly how the
Invention System can help you. For a brief summation please hold on and I will
address the issue in simple terms shortly.
In previous times Brutes and other villains were limited to
enhancing their powers by 33% in a single aspect with even level Single Origin
Enhancements. Through the Invention System, with Enhancement Sets a Brute can
enhance multiple aspects of a power with a single enhancement. Brutes
specifically benefit from this new system because many of their melee attacks
would want to be enhanced in four aspects: Damage, Accuracy, Endurance
Reduction and Recharge. With Single Origins only two aspects could be taken to
the nearly 100% enhancement cap, completely neglecting the other 2 aspects.
With Hamidon Origin enhancements, accessible only to very high level Brutes,
the roughly 100% cap could be reached by 3 aspects. With Invention Origin
Enhancements, a savvy Brute using a combination of Enhancement Sets in the
melee powers can reach 80% in all four aspects and even reach the nearly 100%
cap in two of those. This quad-aspect enhancement specifically can be done
using Mako's Bite and Crushing Impact sets.
In summation--
Ok... what the heck does this junk all mean? I can't read this
garbage I'm a world renowned actor. Where's my chardonnay!... just read the
next paragraph it'll clear it up you say... whatever....
In summation single origins can reach a total % of about 200 over
the four critical aspects. With rare and hard to obtain Hamidon Enhancements
the total can reach about 300%. Thanks to the new Invention system the total
can reach about 350%. Also, by using three Mako's Bites and three Crushing
Impacts a Brute would gain 2.63% more hit-points as well as other set bonuses!
Use this Invention slotting technique over four melee powers, and for a level
50 Brute this hit-point bonus totals about 157 hitpoints.
Forget it. I can't read this garbage... you nerdy man... yeah
you... did you write this? I can't understand all this number junk. I'm a
Brute. I fight stuff.... uh huh.... yeah...
...so by using Invention enhancements I can fight better in nearly
every way possible? I don't have to choose if I want to hit more or swing more
-- I can just get both?...
... and most importantly I don't have to sacrifice any fighting
power to train my powers to use less of my precious endurance... so this can
help avoid Endurance Dysfunction and allow me to fight longer and stronger...
that's amazing!
...what... You want me to look back into the camera and continue
the interview... oh yeah...
Well all this math talk makes me feel all warm and fuzzy inside. I
need to go beat something up. Or at least watch something get beaten up. I
enjoy watching Brutes who specialize in Energy Melee decimate a single foe in
two quick swings. Other times I enjoy watching huge crowds of weaklings horde
around a Brute who specializes in Electric Melee transform into lightning from
the sky and defeat a whole crowd at once. There's a Brute combat style for
everyone!
Perhaps you may see me or another Brute like me around in Paragon
City one day. I've heard the Rikti may be planning something big. If they do I
expect to see Brutes in the front, fighting hundreds of Rikti at a time.
Especially brutes who armor themselves with electricity, Rikti's energy weapons
and mental attacks have a difficult time penetrating their armor.
All this talk is boring. I need more SMASH! My name is JoJo the
Bunny and remember: Brutes don't have facts.
Classifieds
Come Dodge with The Artful Dodgers! RP on Virtue!
Are you an at-risk super-powered teen living on the streets? Do
you need shelter, protection, help?
Then contact QuietAmerican
Become a hero! The first life you save may be your own!
The Paragon City Health Dept has found the Ritki
monkeys on Cutlass Isles to be carrying the Ebola Virus. They have asked The
OSHA Academy SG's biological response unit to rid this small island north of
Peregrine Island of these menaces. So on Sunday July 29th at 9pm EST grab your
HAZMAT gear and come help us destroy these pesky monkeys and grab the Zookeeper
badge while your at it. PST to @OSHA or @OSHA's Lady for more details. Infinity
server
Alt-A-Holics Anonymous is looking for chapter leaders in
these following shards:
Guardian, Protector, Triumph and Victory
Please send a /tell to @Ihavealtitis with your application
THE CITY SCOOP seeks staff writers to contribute
articles, columns, or HTML layout on a biweekly schedule. We want helpful,
positive and motivated people! Send a PM to Marcian_Tobay or Hertz.
LOOKING FOR FUN SR Scrapper, daring, likes mad XPs, prefers to
zerg, seeking cntl or def for partner, healr pref, willing to sk, no TA
Established SG Looking for active players.
The Moonlight Kingdom is a light/RP friendly SG on Virtue. We have
a well-established base, and an active circle coalition. We also offer a free
dental plan! Please contact Moonlyte Shadow or Silver Tooth by ingame
email/tell for info.
LOOK, there on the page, ITs small, ITs black and
white, ITs classifieds in the Scoop. Buy, sell, trade, find missing loved ones
or missions. Contact LadyK to advertise.
Behind | |
House |
This is the eleventh weekly edition of "The City Scoop a publication for Supers by Supers.
This weeks edition is filled with some wonderful art done by our community members. I am incredibly impressed with the talents in art and writing that continue to be featured by this project. I for one always look forward to a new Scoop.
Discussion on the latest edition of "The City Scoop" is located here: Disscussion!
If you would like to do a feature article, have an event covered, or join "The City Scoop" team please PM Hertz or Marcian_Tobay
If you or someone you know should be considered for Behind The Mask please contact Teldon
For a printable version of "The City Scoop" please send an email to the following
CityScoop11@the-swarm.org
If you have an event you would like covered by The City Scoop please post your events under the event forum located here: Event Forum
The City Scoop
Surviving the Invasion
Vol I, Issue XI
JUly 27th, 2007
This Issue:
Advice
Arts
Arena
Behind the Mask
Classifieds
Puzzles & Games
The City Scoop Staff
Editors-in-Chief
Tobay
Lemur
Lad - Assistant
Editors
Teldon
Behind the Mask
LadyK
Food and Restaurant, Classifieds
Protea
Business and Market
Snow
Globe
Puzzles
Burning_Brawler
Roleplaying
MrsAlphaOne
Encounters
Advice
Athyna
Arts
Thors Assassin
Dirtwolf
PvP Correspondents
Layout
Mantid
Additional Staff
Dark
Perfect
Amazing
Advocate
The City Scoop is always seeking comments, suggestions, and
articles from our readers. Just send them to the corresponding department or
one of our Editors-in-Chief.
To be e-mailed a printer friendly copy of this edition, send a
blank e-mail to: CityScoop11@the-swarm.org
(This is an automated service, no emails will be read)
Vanguard Shield Issues Civil Defense Recommendations
By Lemur_Lad
Reports at this time are still coming in, but it seems that even
though it is world wide, this second Rikti Invasion is on a smaller scale than
the first. We can only hope this is because they're unable to open larger
portals, and not because they have more in store for us. The raids are fast and
potentially deadly, but according to Vanguard sources, the tactics are
predictable and if you're not in a position to respond, there's ample
opportunity to remain safe. The hit and run raids run in a predictable pattern,
and the way for dealing with each stage is consistent.
1- Alert: Raid sirens will sound in a zone, and
alerts will be broadcast. The Rikti have a way to temporarily cycle the
War Walls into low power mode so their Assault ships can attack, but the
vulnerability is limited to a few areas at a time. You will see the skies
darken from heavy ionization, and the glow of the War Wall will fade. You have
time to enter a building for shelter, or leave the area. Any sort of cover
(tunnels, enclosed structures) should be safe.
2- Bombing: The Assault ships will begin with
bombing runs. Watch out for strafing runs, and be on high alert for any
Unexploded ordnance. Vanguard offers a reward for eliminating any unexploded A
Bombs, but approach with caution.
3- Troop Assault: The next phase the Drop ships
will deliberately target any Hero responders to the attacks, by teleporting in
troops. The number sent has a lot to do with the size of your team, and the
number of heroes clustered in a limited area. If you're worried about being
overwhelmed, then maintain a Quad, a team of 4 members instead of a full team
of 8, and use caution when gathering at any rally spots that defenders may be
calling people to. Vanguard also rewards Heroes for taking out Rikti troops, as
well as the Heavy Assault suits that appear when larger groups are gathered.
4- Taking to the sky: The Drop ships are a
tempting target. However be warned that they have proven more than able of
taking care of themselves. Unless you have dozens of heroes ready to fight one,
it's best to simply avoid them. They're a prime target for a large response
force, but don't take them lightly. Vanguard Civil Defense does not recommend
assaulting them at this time, and doesn't reward heroes for doing so, but it's
worth the effort to take one out, as long as the rest of the defense is well in
hand.
Some final notes. These raids can be brutal, but so far Hospitals
have remained pretty safe. Rikti resources are limited, so there won't be raids
on more than a couple zones at a time. Experience debt while fighting off an
invasion isn't supposed to be happening, since we're all in the process of
learning to combat the new threats. All heroes of any level can contribute to
the battle. Don't hesitate to try helping out. Just keep your wits about you
and use some caution when you do it. We'll all be there on the front lines
together. Stay strong.
[/color]
Upcoming Events:
July 28th
Virtue
* SUPERFEST
* SG
Rcruitment Fair
July 29th
Infinity
* PCHD
Rikti Monkey Clearing
Victory
* Summer
Sunday Nights: Bloody Bay
July 30th
Virtue
* Punday
Night
August 1st
Victory
* Isolators
3 begins
August 3rd
Virtue
* Brutal
Speed Superteam begins
August 5th
Guardian
* Bikini
Bottoms 3rd Anniversy Beach Party
Make sure to list your event threads in the
forum calendar to be listed in the Scoop!
Mardun and Ms. Liberty by John Becaro
How Do I Roleplay?
Character Creation, Part One
By Burning_Brawler
How do I roleplay? Its a question a lot of people ask, and its
a question I now intend to help answer. I sit here now with a very rare thing,
so feel special that Im using it for you. A completely blank character list.
Ill start from this point and take you guys from character creation to
backstory developing, to the basic rules of chatting with your friends
in-character, to the little details you might want to fill in about your
character.
Ok, here we go! Now, your first big decision is hero or villain.
Ill cover both, but I myself will start with a hero. Most people when they
create a new character have a small concept in mind. A lot of times, these
concepts will grow on their own as you go through the creation process.
Alright, so lets say you want a character who can take a lot, and dish just as
much back. Respectively, you would likely choose a Scrapper or a Brute. Read
the archetype descriptions if you need to for inspiration.
Now the Origin. How did your character get their powers? Did he
fall in a vat of toxic waste? Was he born with his powers? Did she find a
mystic artifact? Is he a robot from a far-off future? Or did she have to train
for years to get to where she is now? Get a general idea of where your
character comes from. If youre having trouble, read the description of the
origins, and something may come to you. Personally, Im making my Scrapper a
Mutant.
Next, powers. Oftentimes, your powers should match up in some way
with your origin. For instance, most normal humans cant put off an energy
shield that can deflect bullets. If you can, message me and please teach me
how. Anyway, your powers should line up in a way with your origin. There are
some exceptions. For example, I have a Natural Invulnerability Scrapper who
lessens the damage on her by blocking the shots as a Martial Artist. As a
Mutant, or most any other origin, I could typically pick any Primary and
Secondary and there would be a superhero-logical explanation for how come my
character has it. In this case, Im picking a Broadsword.
Next is your Secondary. Typically, a lot of Archetypes have
Powersets here that only fit with certain Origins. Really, its only Natural
that is typically limited. I want my Scrapper to have a bit of darkness to him,
so Im going to go literal on this and pick Dark Armor. If youre not sure the
kind of Powersets you want, think of the kind of basic personality your
character has and let it reflect that. Is she loud? Be Sonic. Does he have a
short temper? Bring on the Fire. Is he just repulsive to be around? Check out
Poison.
Its likely that you knew what body type you wanted from the
start. If youre not sure, think about your Origin and Powersets, then go from
there. Something should come to you. Im choosing Male here. Next you have to
decide their sizes. The game has provided basic settings for you to use. You
can click these and see which you like best. If you like to get more in-depth
with it, move the sliders yourselves. Dont forget about height either. The
last thing you want is for your ultimate hero or terrifying villain to be two
heads shorter than a Hellion, unless thats the joke in your concept of course.
Also, children characters arent typically six feet tall A note to the guys,
the Chest slider is fun, yes, but remember, your heroine might like to be able
to see where shes going once in a while. I picked an athletic build and kept
my character at an average height for comic book heroes. You might notice
that in comics, the important characters are always a bit taller than
civilians. This average height for most heroes seems to be six to six and a
half feet in comics.
Thats all for this week! Keep an eye out for Costume and Bio
building next week on the City Scoop!
Market Report
Prices surge as city responds to Rikti threat; worst behind us?
The Rikti force arrived Tuesday, as every crusader on both sides
is surely aware. Prices immediately skyrocketed on arcane salvage as the city's
attention was diverted away from foes specializing in such items.
The phenomenon surprised few savvy observers, but its expression
had some curious properties. First, only mid- to high-level salvage appears to
have been affected, which seems to result from the fact that only high level
heroes and villains can respond directly to the new Rikti threat in the War
Zone. Second, the rarest of arcane salvage was relatively stable compared to
commons, which saw in some cases a hundredfold increase in pricing.
And third, the spike seems to have flattened out already. Only
three days after the Rikti arrival, pricing on most of the salvage hit by the
spike had returned to high-but-reasonable levels - the notable exception being
Runes, which remained astronomical as of Thursday morning.
Is the worst behind us? It's hard to say. The long-term effects of
the wartime economy remain difficult to predict so soon after the initial
transients, but it does appear that the price ceilings have already been
reached.
Top sellers on each market as of the morning of 7/26:
WentWorth's
RHA
Pangean
Soil
5,000,000
+21%
RHA
Prophecy
3,800,000
+6%
RMA
Enchanted
Impervium
3,800,000
+6%
RMA
Deific
Weapon
3,800,000
+4%
RHA
Essence
of the Furies
3,160,000
+16%
RHA
Magical
Conspiracy
2,930,000
+9%
RMA
Empowered
Sigil
2,440,000
+2%
RMA
Mu
Vestment
2,000,000
+5%
RHA
Hamidon
Goo
2,000,000
+36%
RMA
Soul
Trapped Gem
1,940,000
+8%
Black Market
RHA
Pangean
Soil
2,860,000
+0%
RHA
Prophecy
2,290,000
+6%
RHA
Hamidon
Goo
1,900,000
-2%
RHA
Deific
Weapon
1,190,000
+48%
RHA
Essence
of the Furies
700,000
+39%
RMA
Empowered
Sigil
570,000
+408%
RMA
Soul
Trapped Gem
540,000
-14%
RHA
Magical
Conspiracy
420,000
-31%
RMA
Mu
Vestment
340,000
-32%
RMA
Enchanted
Impervium
270,000
-32%
Read the full report
here.
- Protea
By Popular Request
By Bowfling
This is the third in a series of By Popular Request articles,
which will review commonly requested player suggestions for which there is
strong positive support, and review the implications and considerations that
would need to be accounted for if these suggestions were to be implemented.
This weeks subject Contact and Badge tab management
Tab management is having more/better ways to view the contacts and
badges you have. This could include adding more tabs to allow more distinctions
between the types of contacts and badges that you have. It could also include
more ways to mark difference using the existing structure.
For contacts, having new tabs would make viewing particular types
of contacts easier. Having tabs for contacts that you have completed, contacts
that still have missions for you, contacts that have story arcs for you,
contacts that do not have mission, but still want to give you a new contact,
specialty contacts (like store or detectives), or a personalized contact tab
(for placing whatever contacts you want) all would make the management of
contacts easier for players. Other means of accomplishing this would be to
color code contacts for the various conditions (presently they all have the
same background window color), or to add more "markers", similar to the SA
markers that exist now (yellow for full SAs, red for zone arcs).
Badges already have several tabs, but adding new ones for
Invention related badges, and future additions (perhaps similar to the Vanguard
system of I10) may help alleviate badge clutter. Adding markers or colors for
these might also suffice to identify them easier.
Unfortunately, there appear to be some limitations in the code
regarding the way tabs were set up that might make adding new ones more
difficult. If true, perhaps the other alternatives should be considered as a
quality of life improvement for players. Hopefully the same issue with channels
that has necessitated the Rikti Invasion message spam through administrative
channel will encourage the developers to review the limitations of game
structure that also restrict contacts and badge tabs, and spur the generation
of some function improvements.
War Witch by BvS
A Disaster Wedding
Presented by 'Mirage
The collective abilities of the NDI kept the skies over Founders
clear and bright. It was truly a special day. The Natural Disaster's very own
Bethany White and Gabriel Alexander were united in holy matrimony this last
Thursday, July 19.
Bethany was aglow in a long sleeve micro-gown with gossamer wings,
nearly eclipsing the handsome Gabriel in his neatly pressed suit and crimson
wings. Many NDI members were in attendance, as well as several of Infinity's
residents. Earth Matron performed the ceremony within the spectacular backdrop
of Williams Square's marbled columns and beautiful fountains.
The rumored whisper of global turmoil had threatened to subdue the
event's preparations, nearly causing a shortage of floral arrangements on the
big day. Resourcefulness and determination won through, and Bethany and Gabe
only had eyes for each other.
With quiet blessings and joyful tears, the happy couple became
one. The blessing was doubled with the couple expecting an addition to their
new family. Their extended family, the NDI, wishes them well, and invites all
of Paragon to send their well-wishes to the Alexander family.
Art Beat
Commission List Update:
http://heartofglitter.dragoncity.net
Cassandra_L is now taking commissions
http://mmoart.com
GillBates @ MMOart is not taking commissions, he has filled his queue
http://guildhelper.com
Guildhelper's Artist The Great Gonzo has cleared his queue
Boudicia's Leather Weather Report
Well, those storm clouds were holding more than rain for us, that
is for sure! Well, a rain of BOMBS and DESTRUCTION. How can I grow my flower
garden under these conditions? We need rain, not nasty Rikti monkeys stinking
up the place! Gah, no more weather reports until this mess is cleaned up.