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Thank you, Smeg!
I've been trying to explain this to people who've made these kinds of claims as well. I don't think I've gotten a single reply about it. People just keep on keeping on about how "females do the hunting and males don't do anything!! It makes sense!!"... which is just silly.
Anyway, nice to see some others out there replying reasonably to the madness! -
Quote:I'd love to see that or something like it. There's definitely room for some sort of tights-wearing super villains to contend with.>cool stuff about mutants, possible Outcasts all the way to level 50<
I do like the addition of the Rogues Gallery, since Going Rogue, but I could use a bit more of that flavor, for sure.
I like what we've got, but this sort of option, to add to the variety, would be very welcome! -
Quote:You have forgotted the magical catgirls.You know, when you put it that way, it seems kind of odd:
Thus far, Mot has been the only magical SUPER, WORLD THREAT we've had to fight. Praetoria, Rikti, and possibly the Battalion, they're all tech threats.
Otherwise, you are correct... unless we include Darrin Wade?
Still... don't forget what this world would be like if we didn't constantly stave off the ominous magical catgirl domination. -
Do you know how all those other origins - tech, science, natural, mutant - were created??
A Wizard did it!!
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I've never used the forums ignore feature (my brain has had a good enough one so far).
In-game it has only ever been used for spammers (and for the Newsy NPC, but that doesn't work!). -
You can't TELL US what to ignore!!!
Hehe, this place could use a bit more silliness (of the fun loving kind... not the ridiculously serious kind).
Here, this will get people to do whatever you want them to:
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Quote:Okay, there were a few other posts that made me laugh, but this one took the cake!I find that "Self Destruct" is the best power to show off to newbies near Ms Liberty, preceeded by shouting out, "Oh God! I chose the wrong power! Learn from my mistakes!!"
Danke!! -
It'd be cool to have an offshoot arc based around saving Praetorians (while others are defeating Cole). Sure, the big fancy showdown is the blockbuster... but the real heroes are the ones carrying the innocent people on their backs and/or digging out survivors!
Depending on what really happens with all of this, that could be a fun additional arc (and if not from the Devs, some good AE work could be used).
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Huh, it's funny... this made me fully realize something.
I was admiring some of the layouts people have shown, in how many toolbars they managed to spread out across the screen.
And I realized that I can't stand to have anything at the bottom center of my screen. And, actually, the same applies for the top center. I tap N to check/use the Nav window, but then always tap it again to keep it hidden.
I've been meaning to play around with individually-sized windows all around, to see if I can cram some more things into the corners to leave a wider viewing area without keeping things hidden so much. -
Quote:In a game where a single player can go into outer space to fight the new magical merging of a villainous god-like entity, and save the universe, I am not so sure that any distinction need be made.I understand where you're coming from, but frankly, this is one of the main differences (in scope, concept, etc) between single or even multi-player games and massively multiplayer games. Final Boss vs. Endgame Raid. In the former, you get to be THE hero; in the latter, you're A hero. And that's just how it is. *shrug* IMO, you shouldn't go looking for one in the other, or complain that these apples taste nothing like oranges.
To bring it back to comics, everyone gets to be The Hero in their own monthly book. In big silly summer event crossovers, you're part of the team or even just a face in the crowd.
I'm not saying that anything different will be done, but there's no reason for it, other than that's what the developers want to do (which is their right!). -
Quote:Agreed. Not to mention swords and fire... Hehe... I don't know, I haven't found animal henchmen to be worse in this regard (I'm not sure if I find them to be better, but definitely not worse).I don't know... Having six heavily-armed mercenaries unload enough ammunition into a purse-snatcher to reduce him to hamburger meat doesn't strike me as any less vicious than seeing wolves and lions maul said purse snatcher.
Personal opinions, of course.
I'm disappointed, I thought this thread was going to be suggesting dogs on leashes and/or walking with civilians, hehe. -
Quote:Yeah, the tide of overall enthusiasm among the forum community and testing community (as we can only measure in vague generalizations about this, hehe), was a bit odd.That remains the most confusing part for me. Everyone on Beta was screaming for them to be reversed in release order, even the ones that had no desire for Staff and only wanted BM.
They were willing to wait to get the kinks worked out.
For my own theory, I think the bad vibe surrounding BM, with the whole Bear ordeal et al, really soured the Dev's on it and at that point, they just wanted to be done with it. As they have altered the 'set in stone' releases in the past, notably Incarnates from GR, I don't see that being the issue. It not being ready for primetime but getting pushed live regardless while something that is ready goes into hiding, is a bit of a head scratcher.
*Shrugs*
BM was accidentally leaked and we all went NUTS, because it was somewhat of a surprise (not entirely unexpected, since they managed the four-legged rig, but still... the timing of it was surprising). That created an enormous buzz that managed to overshadow the enormous buzz surrounding Staff Fighting (and everything else). Which says a lot about the thrill of the idea of BM becoming a reality.
The reality of some of the decisions definitely cost the set some of that excitement (not for everyone, of course!) and then its numbers and its playstyle and performance turned off others.
There is, no doubt, still a large amount of people very happy about BM and I'm not going to try and paint it any other way... But the huge wave of excitement about BM crashed somewhat and SF really seemed to become the bigger buzz again.
As for the developers, there was a great amount of interaction and dialog about SF. And, with BM, it seemed to be much less on the forums that I noticed (for whatever that is worth, hehe).
I think that interaction may have been a big part of SF's buzz building again... or just the proof in the pudding and all. *shrugs*
All of that considered... I feel like there was enough wild swaying regarding the buzz and excitement that I can't fault anyone for misreading which one would be more popular.
Of course, I can't even tell you which set marketing would go for first anyway... The most popular first or the most popular second? I don't speak marketing-monkey-ese.
My point within the ramble?
The initial excitement over BM by the playerbase blew the devs away (you could tell by some of the replies they gave us).
While the tide did seem to change during beta, it is also possible that they honestly thought BM was still the biggest thrill coming out (And who knows when they locked into their decision... besides some time before WW's letter).
Being locked into the decision... yeah, I tend to like a more organic approach, but again... me no speak marketing-monkey-ese... Me only throw things at marketing monkeys and tell them to go away. Yet, they remain... and things go along based on the ways of these creatures.
All of that said, it wasn't necessarily a clear case of SF outshining BM at the time that they locked into their decision.
It may be a small point to some, but it is a point worth considering... when you attempt to relax and casually let the game be what it is, heh. -
Oh, I think it is pretty clear what has been said. You don't have to rexplain it to me (And I'm pretty sure I can speak for Arcana on that that one notion as well. She's likely got it).
The only reason I chose that one paraphrased quote was because it was just an example that was quoted earlier that lead into the specific discussion about beta testers (and their value, as opposed to their detriment).
You can replace the quote with any other complaint in here, it makes no difference, regarding what was actually being conveyed in the exchange we were having - people complaining about not getting the beta feature they wanted when they wanted it. Period.
Complaints about their decision is fine. They've been repeated ad nauseum, at this point.
We all know what went down and obviously they had a marketing decision/direction for the release order of the sets.
No where have I argued that BM first was better or right or anything.
The only thing I've talked about was that this thread was about April 3rd and the unsurprising lack of Staff Fighting.
When it was announced that BM was going first, in March, it was a surprise to many (including myself). And concerns and opinions were shared. That's the recorded past (and the opinions have likely been noted).
Now, another Tuesday rolls along (without a rough road map for releases, as we had in March, from WW's letter) and people are clamoring for SF, even though it's pretty obvious that a marketing team that divides up these power sets for timed release is not going to only wait 1-2 weeks between these two powersets (think about it).
Debate all about whether this or that should have happened, but today, the debate is just about what should go on sale this Tuesday (and the next, and so on). The whole, this or that should have, would have, could have been done has been hashed out and recorded... and now people are just bringing it back up because they're frustrated that they still don't have what they want.
I thought SF seemed more primed and more popular as well. As far as marketing decisions and schedules... you will get NO love from me for those things, lol. I've made my opinions on those aspects pretty clear... but it doesn't stop 'em from being the reality of how one can expect things to be handled.
Now the frustration from some posters has bled onto other posters trying to be reasonable and onto closed beta testers. It is just ridiculous and I have no qualms saying so and being attacked by more ridiculousness.
But yes, the paraphrased quote I used is certainly not what I believe the main arguments to have been... of course not. If it were... I would have mocked such comments earlier in the thread.I have no problem with reasonable dialog. It was the unreasonable that I was taking issue with.
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Quote:I'm thinking, at least, Arcanaville might know if it is at all possible for the release of BM to be directly responsible.I don't think any of us can know what the actual source of the bug is no. However, what seems to have happened is when Darkness control and the others were released the pets were acting like MM's pets in bodyguard mode. Then the fix turned all the pets into rabid dogs chasing spawned AV's in the trials and going in and out of BG mode randomly etc...
If you run a lot of MM's and trollers like I do you see this daily. Something does need to be done as this is in fact something newly broken.
It's just something I've seen brought up a few times by different posters and I've raised doubts about before... A bug is a bug, but it seems be getting lumped in with BM resentment. I'm not trying to find out to prove others wrong... it's just my curiosity for a bit of the old truth.
Do I have to pull an Arcanaville, Arcanaville, Arcanaville?
Or was that Hickman, Hickman, Hickman?
Shoot... Dink, Dink, Dink...
War Witch, War Witch, War Witch...
Pikachoooooo!!! I choose you!!!
(Zwill, I'd say something nice, but I don't want people to look at us funny)
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Honest, serious question here:
Is there any rational reason why people should think that the unlocking of BM (if it is for sale or not, it is in the coding already, just as Staff Fighting currently is, if I'm not mistaken) somehow creates and/or removes a bug affecting all Pet AI?
Whether or not there is a pet AI bug that is worthy of being a show-stopper is another matter... but is there any basis within reality for blaming the release of Beast Mastery as the culprit of such a bug? -
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Wowzer! I didn't expect any info to be there.
Really happy to see the costumes that will be part of the issue!
Very interesting! -
The majority of people that they usually invite into Closed Betas tend to understand that the things they see, test and play with, on Beta, may not come out on live for a long, long time.
Open Beta would have come with both sets already out and wouldn't be judged around ideas such as "we got Staff first and BM second... how dare they release BM first?!?!". -
Quote:It seems like you have it pretty well figured out!Ok. I'm pretty much a noob and this is most likely a question with no real answer, but I always notice at least one lvl. 50 standing on the ledge overlooking Ms. Liberty. They just stand there. No snickering at DFB chants. No witty RPing. No show of awesome, god-like power. No interaction with the goings-on around them. My question...why? Are they bored with actually playing the game? Is there an unvoiced code that states that a high level character has to be on watch at all times? Are they sending tells to friends describing the new trend in heeeedious costuming? Are they counting wolves for a Paragon City census? (which brings up more questions like 'why did they make it look like they die when their masters go away?' and 'Who cleans up all that poo?' and 'Is the hydra really only wolf scat?') I don't know, but then again I'm a noob. Maybe someone needs to RP a hardhitting investigative reporter type and find out the skinny on these things. It seems the other reporters are just talking to the same old heroes again and again...
Basically all of the above.
And, I say go for the reporter character!!! -