Eddy_Swan

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  1. ran it again with a blaster,it was a much bigger challenge. and without all the incoming tells and invites I was able to concentrate on the story much better and I stand corrected, its a very well contained storyline and I felt much more immersed in the plot, I actually felt like I was in a martial art's movie :P knowing the limitations on file size better now, I think you have done a fantastic job of telling a well grounded story with the tool's provided. 5 stars
  2. had this done for a while guess I should be posting it

    Original and Bio. Didn't redo the bio because the existing one was perfect for the ancient theme anyway.

    My Ancient Wiccan Widow
  3. [ QUOTE ]
    As far as the story needing pre-existing knowledge, I'm not terribly sure what you mean by that. It's mentioned in the briefings that to complete the challenge, you have to battle 4 of the 5 instructors of the academy, and it was also explained that two of the instructors (Kulog/Dahon) were allied and attempted to attack/murder the two other instructors in the trial (Niyebe/Magsasaka). Each of those four characters had custom descriptions too.

    [/ QUOTE ]

    Hmmm Must have been the combination of me being tired and nagging players who wouldn't stop pestering me for a team when I was reading the briefs that caused my inability to follow it 100% then. I'll try it again tomorrow and see if i cant make more sense with a descent nights sleep. *looks at the clock* okay maybe I wont be getting a descent night's sleep tonight either... its 3:30am in Australia.

    seems to me you've done the best you possible could with the architect tool and its limitations, so you should be very proud of what you've managed to produce. it's better then alot of the content that features in the game itself. the characters all looked great, and their backgrounds are all well developed. I could talk more but I fear my brain is going on power save... I'll try it again tomorrow with any luck I'll be able to concentrate on it more...
  4. alright, well im not much of a writer myself (as in critiques and reviews) so I'll just list the things of note I found in your arc. I approached this very critically as it seemed to me you really want this arc improved and to become a hit, me patting you on the back and telling you its all good is of no help. so here are the notes i took while playing. they aren't particularly well organized but you should be able to make sense of them.

    I like the concept that the mission architect is being used as a training tool. it's an angle I hadn't thought of.

    great use of the costume creator for the contact. and characters in general. great enemy group. very diverse. but I would consider more powerful defensive power set's as there smashing and lethal resistance is ridiculously low, maybe a lvl 50 broadsword scrapper isn't the best judge, but a level 50 mission where I occasionally one shot orange minions is just too easy.

    and maybe a little more diversity eg. one boy and one girl for each type of enemy. I'm aware that the restrictions of the architect don't allow for that easily but having the character's name in a foreign tongue gives you a bit more freedom.

    grammatical error. in first line of first mission brief.

    I liked the Informative Minion descriptions with the Philippine heritage in it, it was almost educational.
    all the background story's for bosses were very well thought out.

    first boss, seemed to be a little too storm centric for a champion fighter. Managed to take down my scrapper,
    due to slowing attack rate which was a bit annoying. but shared the squishyness of the rest of the enemies due to no defensive set. I think going with an electric/electric brute would suit a bit better.

    love the kung-fu fighting reference

    second boss spelling/grammatical error 'you've ruining everything.'

    the scripting for the arachnos banter was perfect, really gave off the apathetic arrogance of the arachnos and set a good mood for them if someone was to play this mission and didn't already know arachnos were jerks.

    good scripting in general in fact.

    another grammatical error in 3rd briefing.

    fluctuating difficulty was a bit irking. I can imagine alot of blaster's rage quitting if they try and solo it. my scrapper went down twice in boss fight's, once was the first boss sapping my endurance and slowing my attacks to a stop and the second was in the final mission as a patrol crossed the path of the first boss spawn. both of them were bad luck, could have happened to anyone.

    The minions in general for a lethal damage scrapper were just too easy. even the lieutenants. For me it just gave off the feeling that this apparently hard trial, was talked up a bit too much and it felt a bit like I was doing a mission for toons in there teens bumped up to level 50. I was using a fairly tough scrapper so I am willing to accept that may not be the case with all toons, In fact I'll run it again tomorrow on one of my blaster's and see how I go.

    as for the bosses, they had a couple of trick's up their sleeves but were more or less fairly fragile as well.

    All and all though, this is just my experience with the mission as a fairly tough build scrapper.

    My only gripe with the story was that it seemed to expect a little to much pre-existing knowledge, i would have like to see more explanation in the mission briefings as to the importance of each of the characters be it boss or hostage.

    Seems to me that you have a well thought out group of characters and the general foundation of a nice little "world" set up for the story to take place but the mission briefings just need a bit more tweaking to tell the story with the most effectiveness.
    and a bit more work to balance the enemy group. but the Arc is almost there and still very entertaining! 3.5 stars but its only a few thing's keeping it down that can easily be fixed.

    Like i said I'll try it again tomorrow with a different toon and see if my evaluation based on my scrapper's run will change due to the use of a squishyer archetype.

    Hope my ramblings have made some sense and your able to find some useful help amongst it.
  5. [ QUOTE ]
    I nominate a fellow SG member for the drawing from Foo. He is turning 19 in RL this weekend and he has been saving money for college. He is intrigued by the art he finds in here, but doesn't want to spend the money when he is saving for something so important. We in the SG are all very proud of him as he has over come several challenges within himself over the past few months, thus is why I nominate him!

    If mine is chosen, I have a double offer

    1. I will help someone else redesign a character's outfit they are unhappy with

    2. Providing they are on Pinnacle server I will help you get a toon to 50! Hero or Vill, doesn't matter. If you are not on Pinnacle I can help you unlock badges. The reason is I only have low level toons on other servers.

    I must say I find this to be a wonderful idea Foo, and even if i am not chosen, I hope I can help someone out anyway!

    [/ QUOTE ]

    I vote for him too! if foo don't pick him I'll draw a picture for him anyway
  6. I love this idea!

    I have reference's in my sig, im more than happy for someone to love my toons.

    I'd be happy to offer a sketch to the next person in the chain
  7. Eddy_Swan

    Sketch Offer

    I'll jump in there as soon as it's back up from maintenance been meaning to run it for a while.
  8. Eddy_Swan

    Warm-up sketches

    [ QUOTE ]
    I'd prefer more suggestions than just "draw my character!", but if you do submit your character, chances are you'll get a pic of them making love to a wallaby.

    [/ QUOTE ]

    :P


    --------------------------------------------------------------------------

    Draw a crime noir frog!
  9. haha thanks for bumping it, makes it easier to find.

    Been working on some commissions I have taken in the past and haven't as of yet completed, so I have been sketching every day just not really posting it cause alot of it's process stuff. but since you pointed it out that I haven't posted anything for a while I'm feeling lazy :P

    Here are some lines for a comission in progress, they are moving on for inking.

    and a draft for the background painting.
    Got a couple of other odd sketches I'll post over the next couple of days, just trying to get on top of overdue stuff.
  10. I got's some fanart also. feel free to chuck mine at the bottom
  11. lol loving the insinuative thread names, there are references in my sig if you want to have a crack at any of my toons, feel free
  12. you really outdid your already high standards on this one this piece is just marvelous and deserves 65 thumbs up , when I saw the lines this is exactly how I thought it should be colored. you really nailed this piece. congrats to flame and gray! you both have an amazing piece for you galleries and for everyone else who got included (like myself) this picture will always hold a special place in our hearts
  13. [ QUOTE ]
    PM me to where I can send the BIG version.


    [/ QUOTE ]



    Woot! thanks bobby! woah that is so cool and unexpected!

    tried to send a Pm but apparently it wouldn't let me
    so I'll just send Ya a note over on DA

    [ QUOTE ]
    You won the game! Now what are you going to play?

    [/ QUOTE ]

    haha

    might play the game of life for a little while. over the last couple of day's ive been neglecting it quite a bit.
  14. At long last!

    Texas death toll was my first Toon on city of heroes, he's 4 years old and I finally got him to 50 making him my first 50 villain side

    He is my 3rd 50 all up but the other 2 are Heroes.

    I feel very content now
  15. just mosey on down to Deviant arts tutorial section and you can search through them. there are some great resources on there.

    as for software. photo shop and illustrator are the industry standard so if you can get your hands on those, Great. there is also paint shop pro, gimp (Yeah that's what it's called...) which is freeware, corel painter (which i wouldn't recommend without a tablet) and ive heard some buzz about something called painter tool sai. if your not wanting to spend money or download software illegally i'd go with gimp. from what i hear it's alright

    And it also leaves us on the subject of leather and inappropriate thread names, i was hoping to find something Nsfw in here ahwell you got some attention with it atleast
  16. lol Ninja's... *wipes tear*

    Nice work dude
  17. WHOA! a Stjepan Sejic! I didn't think I'd ever see the day a collector would come in with some of he's stuff. gratz and a half Bayani!
  18. Gratz! I hope the villain comes faster
  19. I'm still going! been a tough couple of days.... Ive rediscovered my love (Addiction) for this game. posted today's and yesterday's
  20. hehe no need keldarn... scanner is up and running.

    got a sketch for today and yesterday
  21. Daggerpoint has opened up again for sketch commissions

    Couldn't help Myself.

    Payment sent. Picture received within an hour of order. cant argue with service like that
  22. been a couple of updates on DA over the last couple of days. Unfortunately today the computer received an updating ( new computer Yay) and the scanner hasn't been reinstalled (BOOO!) so I'm not able to scan my sketch for today.