-
Posts
616 -
Joined
-
That's my feeling too. I dislike the idea of being told that because you didn't join early enough and didn't spend fast enough, you can't have enough shot at a great looking costume set for another six months or a year or three. Just sell the older VIP reward costumes as the three packs. Heck, that'd be, what? $15 for all three?
-
-
I like that idea. Help the Longbow Carrier take out the Column gun platforms, like getting shots lined up and stuff, as well as dealing with the Column's forces.
-
Hopefully someone can record those panels and, I dunno, post them to YouTube or something. Or the devs are recording it and can post them for us. Please?
-
And tens of thousands of martial arts, dual blades, battle axe, war mace, titan weapons, staff melee, kinetic melee, energy melee, earth melee, earth assault, energy assault, energy blast, radiation blast, electric blast, electric assault, electric melee, assault rifle, fire melee, fiery assault, fire control, fiery blast, super strength, katana, archery, broad sword, street justice, and dark armor brutes, scrappers, tanks, blasters, corruptors and defenders and dominators feeling much better about themselves.
-
They said they're removing the fog.
-
Your pictures are all borked.
But thanks for the transcript!
-
I'd like to see the Fifth Column Secret Base battling the Longbow Sky Carrier or something. Like a mobile, friendly Giant Monster (think Seed of Hamidon) that periodically wanders over to the Fifth Column base and they exchange weapons fire.
-
Real world accents tend to sound NOTHING like what movies tell us they do. Like the standard movie Australian accent is closer to New Zealand. Or the generic "Southern" accent is vaguely similar to something only found in maybe parts of Alabama or, more likely, Texas. My cousin is an actor from North Carolina and he gets hit with this a lot, being told his quite genuine and distinctive North Carolina Piedmont accent sounds "fake."
-
-
From The Escapist:
Quote:... soooo, um, hey devs? How well backed up is CoH? You do have, like... triple backups or something, right?Server Screw Up Kills MMO
Japanese MMO M2 has been shut down after the game was accidentally deleted during server maintenance.
M2 was taken offline at 8PM on the 21st of October due to a "critical issue" one of the game's main servers. Whatever the problem was, it's kind of a moot point now, because the game isn't coming back. Neither current game operators Hangame nor Sankando, the original developer, could restore the game data, and this seems to be another case of developers playing fast and loose when it comes to backups.
M2 had a fairly small user base, but it was heavily based around microtransactions and premium items, so chances are there's more than a few angry players lamenting their lost time and money. Hangame is issuing "conditional" refunds to certain players.
The shutdown brings the whole microtransction model into question. If persistent games can disappear so abruptly, and for such an easily avoidable reason, then all of a sudden those fancy in-game items don't seem like such a solid investment. Now if you'll excuse me, I've got some hats to sell. -
Like the title says, I'm trying to find a good, solid Elec/elec/elec blaster build. No purples or PvP IOs, but otherwise, price isn't a huge issue. I don't know a whole lot about building for blasters, so I'll take any advice I can get. The character's travel power is Flight.
-
I'm debating between Earth/Poison and Mind/Poison. I have an Earth/Fire dom and have enjoyed it, and I'm having trouble which power set better fits my concept (the character is a Gorgon/a Medusa type).
-
This is my earth/poison build, and I'd like some feedback on it. I'm debating swapping out Stealth for Acrobatics (I'm a fan of the power since it lets me not get stomped by every Mag 1 Hold gas or enemy hold poke or whatever that comes along). Took Psychic Mastery for concept reasons. I don't have much experience with /Poison, so I'd like some feedback on this. Thanks!
Also, suggestions on Alpha?
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Gorgonette: Level 50 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Poison
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Fossilize- (A) Basilisk's Gaze - Accuracy/Hold
- (3) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (7) Basilisk's Gaze - Endurance/Recharge/Hold
- (15) Basilisk's Gaze - Accuracy/Recharge
- (31) Lockdown - Chance for +2 Mag Hold
- (50) Devastation - Chance of Hold
- (A) Numina's Convalescence - Heal/Endurance
- (5) Numina's Convalescence - Heal/Recharge
- (21) Numina's Convalescence - Heal/Endurance/Recharge
- (37) Numina's Convalescence - Heal
- (A) Gravitational Anchor - Immobilize/Recharge
- (3) Gravitational Anchor - Immobilize/Endurance
- (5) Gravitational Anchor - Chance for Hold
- (21) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (33) Gravitational Anchor - Accuracy/Recharge
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (A) Achilles' Heel - Chance for Res Debuff
- (7) Analyze Weakness - Accuracy/Endurance/Recharge
- (23) Analyze Weakness - Accuracy/Defense Debuff
- (37) Shield Breaker - Accuracy/Endurance/Recharge
- (A) Cloud Senses - Accuracy/Endurance/Recharge
- (9) Cloud Senses - Accuracy/ToHitDebuff
- (23) Cloud Senses - Accuracy/Recharge
- (36) Cloud Senses - ToHit Debuff
- (A) Pacing of the Turtle - Endurance/Recharge/Slow
- (17) Pacing of the Turtle - Range/Slow
- (37) Pacing of the Turtle - Damage/Slow
- (46) Pacing of the Turtle - Chance of -Recharge
- (A) Stupefy - Accuracy/Recharge
- (13) Stupefy - Accuracy/Stun/Recharge
- (13) Stupefy - Stun/Range
- (31) Stupefy - Endurance/Stun
- (43) Stupefy - Chance of Knockback
- (46) Stupefy - Accuracy/Endurance
- (A) Recharge Reduction IO
- (15) Recharge Reduction IO
- (45) Recharge Reduction IO
- (A) Pacing of the Turtle - Accuracy/Slow
- (17) Pacing of the Turtle - Endurance/Recharge/Slow
- (25) Pacing of the Turtle - Accuracy/Endurance
- (39) Pacing of the Turtle - Chance of -Recharge
- (A) Dark Watcher's Despair - To Hit Debuff/Recharge
- (19) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (19) Dark Watcher's Despair - Recharge/Endurance
- (34) Dark Watcher's Despair - To Hit Debuff
- (43) Achilles' Heel - Chance for Res Debuff
- (A) Luck of the Gambler - Recharge Speed
- (A) Endurance Reduction IO
- (A) Aegis - Endurance/Recharge
- (A) Basilisk's Gaze - Accuracy/Hold
- (27) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (27) Basilisk's Gaze - Endurance/Recharge/Hold
- (31) Basilisk's Gaze - Accuracy/Recharge
- (40) Lockdown - Chance for +2 Mag Hold
- (A) Basilisk's Gaze - Accuracy/Hold
- (29) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (29) Basilisk's Gaze - Endurance/Recharge/Hold
- (34) Basilisk's Gaze - Accuracy/Recharge
- (43) Lockdown - Chance for +2 Mag Hold
- (A) Luck of the Gambler - Recharge Speed
- (A) Soulbound Allegiance - Damage
- (33) Soulbound Allegiance - Damage/Endurance
- (33) Soulbound Allegiance - Accuracy/Damage/Recharge
- (34) Soulbound Allegiance - Accuracy/Recharge
- (A) Basilisk's Gaze - Accuracy/Hold
- (36) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (36) Basilisk's Gaze - Endurance/Recharge/Hold
- (40) Basilisk's Gaze - Recharge/Hold
- (46) Lockdown - Chance for +2 Mag Hold
- (A) Dark Watcher's Despair - To Hit Debuff/Endurance
- (39) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (39) Dark Watcher's Despair - Recharge/Endurance
- (40) Dark Watcher's Despair - To Hit Debuff
- (50) Achilles' Heel - Chance for Res Debuff
- (A) Thunderstrike - Accuracy/Damage
- (42) Thunderstrike - Accuracy/Damage/Endurance
- (42) Thunderstrike - Damage/Endurance/Recharge
- (42) Thunderstrike - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (45) Recharge Reduction IO
- (45) Recharge Reduction IO
- (A) Steadfast Protection - Resistance/+Def 3%
- (48) Reactive Armor - Resistance/Endurance
- (48) Reactive Armor - Resistance
- (48) Reactive Armor - Resistance/Endurance/Recharge
- (A) Endurance Reduction IO
------------
Level 2: Swift- (A) Run Speed IO
- (A) Numina's Convalescence - Heal
- (11) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Endurance Modification IO
- (9) Endurance Modification IO
- (11) Performance Shifter - EndMod
- (25) Performance Shifter - Chance for +End
- (A) Accuracy IO
Level 1: Sprint- (A) Run Speed IO
- (A) Recharge Reduction IO
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1478;698;1396;HEX;| |78DA6594CB4F135114C6EFB4538102F2686979B5D0022D16A8545DFB00093181A40| |8B825150698A4E9346D3592F800F52F30517C61A22B37E263E16BE75F801A5F31EE| |D4B8F2B176530FFD3EDAC64ED2FC3ADF9C73CF77CEBD3393678ED66D8EAF1D525AE| |3683291CDCE8D5AA95CC64A268D8C6332B164CE2BB99CE35666C94A19B99C5125B7| |DDA5989DF0E85822935BDEB9F394058C9C5A5C8CC62D336BA5545DDC92D00923913| |6534BCEC2CD74DA30169A0A7F8FA54E9B59F3A49934732B0D3B910B4626BB6CA6DD| |6369733E1ACF9A56CA9C9F9B4C64734666A555BC84E4775653BCF20EF5CEA6944F5| |7B64FE0AE8FE0EEF7A0FFAF30A6ABD87D55E0557731D7AEA6B482A64F83EE19B077| |163C2740A9BCAE4D611DDB0CA8CF82EEE360F734E89581D991A3D9BFB0F667F09AD| |476B0B6E395682EF1FB16CF3C5B60AFC35EF0BD2EB1558CADFA815EAABF819EEF60| |CF57F0BC98AC616CCD63786F7CC45E36C1A127E0AAA096B3ABBD00ADEE127911F4A| |F8291CBCC5D038362A8BE3090BCAD7E00F3DC4D0E92D7C57703BD343CA0177A6A7D| |0886E8657BD926CEB7E919FA6F7E4EBE00034FC108E7E5110F2E7850AE16ADD0FF4| |DA9D98275544B003E6E88E6A5E6DD877ADBEDB5B15E1BCF4D3BCF4D3BCF8D9FE726| |CC73734BD6E9604E07733A99D3C99C007322CCA9178F3ED6F6D1E3F688BB3897AE8| |33C3323E461F67A04BC2D3583AC1964CD1ED6EC61CDF0077088353724A70F73D1FB| |5E420B719621CE32CC59C638CB2D396AFDF4D4BF81B9EDB94BDE23EF80AF2576807| |B3FC09E06FFDBFB371213458C3DEA45CC5EBF302C0C9201B0596634CC7D1CE69EFD| |74CAFB464D1B82F6BBA4691ADF4BE709ACFDAB3CBE1FF17F4A9A5DEB86564D3AAFA| |0FFD675B0532F7E0B946A478CAFA4E523E5CFF372A9E10A2556A1ECAF500E542813| |E50A3B8DEBC5AF8DD238D19AC6E2D7243FE112099DE5FF0125E2E5FA| |-------------------------------------------------------------------|
-
I typically slot Volcanic Gasses with 4 Basilisk Gazes and the Lockdown +2 hold proc. The Lockdown proc goes off pretty often and can be really effective at boosting your hold effects. It's 100% worth it.
-
Quote:Shouldercheck for Great Justice, aka Canadian Judgement."I call on the power of the Gods.... To Shoulder Charge you."
...
But I am curious to see what the new powers are. I'm really hoping for some more physical or meatier feeling Judgement attacks, like an earthstomp or omnibeam or something. -
Every time I look at the brain in the jar, I think of this (from Atomic Robo):
-
I'd be happy if either Staff Melee or Titan Weapons gave you the Nemesis Staff to whack people with.
-
-
Quote:I wondered that about Wade too. I figured either he's running a much larger gambit than the Rulu-Shin, or while he's all for Rularuu coming and eating everyone, he's still against the Rulu-Shin because they're a bunch of splitters. I filed it under "Maybe this will come up later."The first mission is weird, in that... Why did Darryn Wayde show up? Doesn't he want to "bring Rularuu to the here and now?" Why does he have Warshade powers? Still, the standoff was cool, and it was nice to see Montague actually doing something, other than being murdered by Master Midnight.
Quote:I WANT THEIR GEAR!
Quote:The last mission was even more weird. I didn't know I could speak with anyone in there, and I didn't go into the vault because... The rest of it is portal-hopping, and I'm happy to see the Horta Vines being used. I do wish they'd get a bit better graphics, though, as they remind me of the Xen teleporters from the OOOLD original Half-Life. Still, nice idea. Ending up in the Abyss was a cool move, as well, and without actually letting us reach the Hamidon, I don't think. The elite boss at the end was kind of annoying, as I realised all too late that the lieutenants could heal him to full. Oh, well. Still beat him without dying.
Quote:Also... Why did a man named Tommy name his daughter Tammy? Did he WANT their names to be confused for each other? -
You do have the ability now to manually turn off buffs. Right click on the particular buff icon and hit CANCEL. That'll turn the, say, Ice Shield off. No more buff animation (no more buff either, of course). This doesn't work for stuff like Mystic Fortune or Secondary Mutation, since those are temporary powers.
-
I've been playing my Elec/Earth/Ice dominator, and while he's a lot of fun, I'm finding the character is quite a bit more squishy and often getting splutted before I can really do some damage. When I can close in I'm okay, I've got enough knockdowns/crowd control/drain to keep things busy, but I'm getting blown away at range. But when I'm fiddling around with Mids, I can't seem to get much ranged defense beyond maybe 15% at most. My Earth/Fire/Leviathan dominator doesn't feel this squishy (then again, she has about 30% ranged defense).
I've invested mainly in Recharge, with Regeneration as a secondary priority since I can't manage much defense. I might swap out Phase Shift for Hibernation and maybe Invisibility for Combat Jumping. I took Ice Mastery for concept reasons, but might be convinced to change to Fire Mastery as it'd still fit the concept. Not using the Patron powers, as not going redside.
For Incarnate stuff probably going the Musculature Radial path for the boosted damage and end drain and Diamagnetic Core path for the -toHit.
But does anyone have any suggestions on how to improve this build?
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Engiseer: Level 50 Magic Dominator
Primary Power Set: Electric Control
Secondary Power Set: Earth Assault
Power Pool: Flight
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Tesla Cage- (A) Basilisk's Gaze - Accuracy/Hold
- (3) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (7) Basilisk's Gaze - Endurance/Recharge/Hold
- (39) Basilisk's Gaze - Recharge/Hold
- (43) Devastation - Chance of Hold
- (46) Lockdown - Chance for +2 Mag Hold
- (A) Devastation - Accuracy/Damage
- (5) Devastation - Accuracy/Damage/Endurance/Recharge
- (17) Devastation - Damage/Endurance
- (31) Devastation - Accuracy/Damage/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (3) Crushing Impact - Accuracy/Damage/Endurance
- (9) Crushing Impact - Damage/Endurance/Recharge
- (37) Crushing Impact - Accuracy/Damage/Recharge
- (50) Crushing Impact - Damage/Endurance
- (A) Eradication - Accuracy/Damage/Endurance/Recharge
- (5) Eradication - Accuracy/Damage/Recharge
- (15) Eradication - Damage
- (37) Scirocco's Dervish - Accuracy/Damage
- (42) Scirocco's Dervish - Chance of Damage(Lethal)
- (43) Eradication - Chance for Energy Damage
- (A) Devastation - Accuracy/Damage
- (7) Devastation - Accuracy/Damage/Endurance/Recharge
- (25) Devastation - Damage/Endurance
- (37) Devastation - Chance of Hold
- (A) Efficacy Adaptor - EndMod/Accuracy
- (9) Efficacy Adaptor - EndMod
- (23) Efficacy Adaptor - EndMod/Recharge
- (31) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Fortunata Hypnosis - Sleep/Recharge
- (13) Fortunata Hypnosis - Sleep/Endurance
- (13) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (31) Fortunata Hypnosis - Accuracy/Recharge
- (40) Fortunata Hypnosis - Sleep
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (17) Gravitational Anchor - Accuracy/Recharge
- (23) Gravitational Anchor - Immobilize/Endurance
- (25) Gravitational Anchor - Immobilize/Recharge
- (50) Gravitational Anchor - Chance for Hold
- (A) Basilisk's Gaze - Accuracy/Hold
- (19) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (19) Basilisk's Gaze - Endurance/Recharge/Hold
- (36) Basilisk's Gaze - Accuracy/Recharge
- (42) Lockdown - Chance for +2 Mag Hold
- (A) Crushing Impact - Accuracy/Damage
- (21) Crushing Impact - Accuracy/Damage/Endurance
- (21) Crushing Impact - Damage/Endurance/Recharge
- (36) Crushing Impact - Accuracy/Damage/Recharge
- (46) Crushing Impact - Damage/Endurance
- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Coercive Persuasion - Contagious Confusion
- (27) Coercive Persuasion - Confused/Endurance
- (27) Coercive Persuasion - Confused/Recharge
- (34) Coercive Persuasion - Accuracy/Confused/Recharge
- (40) Coercive Persuasion - Accuracy/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (29) Crushing Impact - Accuracy/Damage/Endurance
- (29) Crushing Impact - Damage/Endurance/Recharge
- (34) Crushing Impact - Accuracy/Damage/Recharge
- (43) Crushing Impact - Damage/Endurance
- (A) Recharge Reduction IO
- (A) Expedient Reinforcement - Resist Bonus Aura for Pets
- (33) Expedient Reinforcement - Endurance/Damage/Recharge
- (33) Expedient Reinforcement - Accuracy/Damage
- (34) Expedient Reinforcement - Damage/Endurance
- (36) Expedient Reinforcement - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Accuracy/Damage
- (39) Positron's Blast - Accuracy/Damage/Endurance
- (39) Positron's Blast - Damage/Endurance
- (40) Positron's Blast - Damage/Recharge
- (45) Positron's Blast - Chance of Damage(Energy)
- (A) Analyze Weakness - Accuracy/Endurance/Recharge
- (45) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (46) Achilles' Heel - Chance for Res Debuff
- (A) Numina's Convalescence - Heal/Recharge
- (45) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Accuracy/Damage/Endurance
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (50) Positron's Blast - Chance of Damage(Energy)
- (A) Recharge Reduction IO
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Musculature Radial Paragon
Level 50: Diamagnetic Core Flawless Interface
Level 50: Pyronic Core Final Judgement
------------
Level 1: Brawl- (A) Accuracy IO
Level 1: Sprint- (A) Run Speed IO
- (A) Recharge Reduction IO
Level 2: Swift- (A) Run Speed IO
- (A) Numina's Convalescence - Heal
- (11) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Performance Shifter - EndMod/Recharge
- (11) Performance Shifter - EndMod/Accuracy
- (15) Performance Shifter - EndMod
- (33) Performance Shifter - Chance for +End
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1577;735;1470;HEX;| |78DA65934B4F135114C7EFB453A02DA52D0F2950A89477A18546F7C640352490A03| |C7C245886322993D429E98C44E2CABD1AA389AFA831D1282B376A74E1C68FA0F1B5| |F00B980822E073534FE6FC6927E924CDEFF4DCF3F89F7B7227CF8FD53E3D7AF1909| |0FCA339C530D263F9B39AAE98F9826B52C96A19415F4D4ACF6A86AA16AAE94FB414| |901ECDEB66219F4BA4726AC62C68993D47A41C72D8309473393391520AE6F2DEBFE| |0B8BEAC1654DD4CEC19DEA93CD53992D3B2CBA6C7B2A7575475296899E3FAAA6668| |8B5A4E33D76A2DCF84AAAC687AB635B5A26512E319353DA918A65A582B8B0F91D22| |1FA6D0704BEA24BBC7708D12E0BC76766D52766EF47666C9DC292B288FF7358BCE5| |2BE53AC543429F2CE427CCC02366C763E66D8A9538569616B88E638959A332BB33C| |CA4C2BC43394E68736EB006F91BB3EE2BB37B9563072E30639BECDFA5B95CD0E682| |B62A680B415BF73AF327C5564B1C5B7D9567ABB9C4DC7799D97185E9A615BBB9AE7| |0374956AF5F94EFC56CDE131C577B1A3C89FC53CCBE39A697EAF850C7F7857D3B54| |C78F3AFEE3EC0B4C43C70C33748C999C65FEA69C207282D85F3DF6578FFD757D600| |E606FF7A87103721AB08B46ECA211BBE8C22EE2D84594F436F11D494D83B873D047| |67CD98A51977F28774B5A0478BC27D5B17C07966E719DC499A799F74B521A70DBAC| |2D01586AE4EE88A41D75DCA6947EF76E8F94BBD23A813D9E5DAFB77C02DF4FEC1EC| |DA66FA698628EA4431C303AADD833A3DCFB876EF4BF039B3EF0573E8153344CBE8E| |71C47FF3BAE3DF496197F436CA0F929669063A4C16989636698613A4BA067023D87| |D173183D87D133899E01D23E02ED23B883B05C7A9B42B46287655F31663F2FD2274| |62A3CC90ACF810ACFC10ACF84DD13E7CE5372E9F50B090ADD81D2EB2E6E78E85CC2| |3972BE977D9234CBB7E399E3CD6CDAE3FB397EABEC734AD7F9C63D379875D7B0FD9| |B4CC563A9B37A2FDAEC799B3D65B327E8B92461BFB6D9D1C6B2FD1F38D9053E| |-------------------------------------------------------------------|
-
Is there any solution out for those of us with only 2 GB of RAM on our machines? This doesn't look like it'll help me much, and I've been getting the Out of Memory errors and just general crashing with increasing regularity.
-
My impression was that the Hydra came from a version of Earth that followed a radically different evolutionary path than our own, and these large, ambulatory colonies of bacteria/micro-organisms became the dominant life form. They're even more alien than the Rikti.