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Posts
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Just realized I never posted what we were doing or where to meet. This Sunday we are meeting at the midnighter's club. where we will put down crime in steel canyon until we hit security level 15. Then off to Faultline and investigate the goings on there.
See you at noon CST! 6/13/10 -
That would be pretty sweet but they will need some more furniture. Cots and exam tables don't look to comfortable to sleep in!
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Well guys, thanks for all the input! Very helpful.
I guess we will just figure if the marketers see no value in it certainly the base builders won’t so there really isn’t any reason to bother posting it in the suggestion forum.
It seems to me though that the only way base building is gonna get some love is if base builders make up a bigger percentage of the population. Virtue and Freedom SG’s might not have a problem recruiting dozens of members but other servers that is not the case at all. Even with a fully functional base, the population is too low for any but the most well established groups.
I thought that letting people spend Influence to buy the basics and prestige to buy the fancy stuff would allow for more bases and thus more interest in base building.
PS. Nethergoat is correct. MOAR STUFF to buy would be good. -
Quote:No, not really. I just want to add more storage. What exactly does a big SG base have that I need?Ok I get it now. You have a small SG and want a big SG's base.
Small SGs are supposed to have--get this--small bases. That's why we got all kinds of starter items and stuff, so you could have something. Big bases are for big SGs.
And I don't care if it's 30 million or 1 million, it's my inf and I'm spending it on me. The current system allows me, and everyone else, to contribute to the group without giving up a dime. -
Quote:You are correct. I dropped a 0 on my Excel spread sheet. The total cast to build the base out of inf would 1.671 billion. I'll fix the original post.You do realize that the current inf to prestige exchange rate (which you advocated keeping) is 500:1 not 10:1 as you seem to be assuming. So 3million prestige in inf is actually 1.5 billion inf not 30 million.
Personally I think providing a better inf to prestige conversion rate would make it a better inf sink since people are more likely to go for 100:1 or 50:1 (or maybe even as low as 10:1) instead of the current 500:1.
Heck, based on Fulmen's work a lot of people are willing to go 250:1. -
Nope. I don't store anything in e-mail for very long. I mainly use it for transfers.
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Hmm..so what do you really think?
Actually when you look at the numbers I've posted I think you only have to have the resources of an active player. I don't really think it would be hard to earn a few million, but you would still have the set aside for those who are market clueless.
Keep in mind that almost all these prices are paid in influence which is plentiful. Numerous posters in this forum have pointed out that you actively have to avoid making money to be poor.
I think this would make base builing accessible to just about everyone who wanted to do so. -
Quote:I don't know what your SGs are like, but most members of my SG are 1: completely ignorant of what base stuff costs, and 2: always broke. So we insist that everyone run in SG mode until 25, that way everyone contributes, and we have all the prestige we need without inconveniencing anyone.
Guess who's already paying for all the salvage needed to craft stuff? Yup, the base builder. Namely, me. That's enough of an inconvenience, I don't need another one.
Sure, I know that. I built my base the same way you did. I supplied all the salvage and even converted some inf to prestige at the ruinous rate. It took 6 months of active play by 3 players to get the base where it is now. It will take another 3 months to ge t enough to upgrade the plot.
They would or could still run in SG mode. with Inf and Prestige being set aside. It would be no different than what we have now but with the added advantage of anyone who chose to could plop down funds and do a base without running for months and months to get the prestige.
I am thinking this would be more of boon for those who like to solo or small SGs or just like to build bases as well as a small inf sink. -
Appreciate the feedback -
OK, here are some numbers.
This is for a fully funtional base with TP's to all zones, Flashback, medbay (with Autodoc), Storage (2 Enhancment tables, Inspire collector, 14 storage racks, empowerment station, invention table) and necessary power and control.
Perks: Mission Computer, Holodisplays, Breakers, upgraded plot
Decorative Items - (Not included)
Total cost in Prestige - 3,355,000
Using the method I suggested above:
Influence - 30,000,000
Prestige - 355,000
Does anyone really think that you would need to "market like crazy" to make 30,000,000?
Even if rent was higher, say 20,000 a month (about 10 times what I pay now) I just don't see these numbers as all that extreme. A level 20 toon could make that in almost no time by flipping salvage in a couple of months. Not to mention AE ticket rolls, a lucky merit roll or heaven forbid, an actual in game drop.
Granted, it isn't a huge sink (keep in mind that "no refunds" on items bought with influence), but you could build this base totally out of influence for about 1.671 Billion. Beyond the reach of everyone but eBillers I would think. -
Well, I wanted to get the opinions of the marketers who really understand the economy of CoX to vet whether or not there was any point in posting it in suggestions. I will post it there if it seems useful.
Prestige is still earned and important. All personal items such as base teleporters, supercomputers, auto-doc, mission computers, defense items still have to bought with prestige which is going to earned at slower rate, say 25% of what is now. SG's that want all the bells and whistles will still need members. -
I was thinking today about a possible inf sink that would actually improve the game and not be so me kind of tax. I thought I would run it by the market mavens and pundits before submitting to the suggestion forum. Also it might have already been discussed.
In short, switch from using prestige to influence for base building, and raise the prices on base items. Anything that can currently be bought except for personal items would eligible.
How it would work:
1. Prestige is still earned but at a reduced amount, say to about 25% of current levels.
2. Recalculate rent to be based on square footage and storage to be paid with influence.
3. Keep the transfer rate from Inf to prestige the same. Since there will less prestige available it may be more attractive than before.
4. Base builders can use personal influence or collect influence from team mates to build with. (additionally a percentage of inf. would be collected when running in supergroup mode that transfers to a base account)
5. Raise prices on all base items to be bought by inf by adding a 0 to the end.
6. Items bought with Inf do not refund inf when sold/deleted. That inf is gone. Items bought prestige are refunded as per the current system.
What I think it would do is allow base builders more freedom in base design because they will be able to afford bigger plots and more rooms and items. There will still be incentives to run in SG mode because teleporters and base upgrades are personal items and must be purchased through prestige.
It might be a small sink, but it would be great for personal base builders and every sink will help.
So tell me what you think, why it’s good, why it’s bad, what would make it better. -
Cool post!
The city needs you more than ever. The Fifth Column is resurgent and fighting in the streets with the Council. There are shadow doubles of heroes running around besmirching our name. There is some mysterious enemy from the end of time who seems intent on attacking the menders. The coming storm grows eminent.
Welcome back to the fight. This time I know we will win. -
Yeah it seemed to me that the faceplants were mainly people who got seperated from the group.
I know the only death I had was beacause I attacked right when you went left. My fault, because I am used to leading, for not sticking with the leader, not yours.
I did notice a few auto fires (mea Culpa) that drew aggro before we were quite ready but those worked out ok for the most part.
Also, with AM stacked, you really have to be careful with movement. It is very easy to overshoot the mark and end in a world of hurt. The fact that it isn't constant means you should always check before moving to see if it be fast or slow.
Still, I had a great time and made 4 levels. I am not sure how much this experience will help with my other toon who is on a mixed team though. There won't be AM stacking or multiple controls to make overpower automatic and I suspect Radiation Infection and Enervating Field to get more of a work out. -
Glad to have you! I will post on this thread where we will be meeting every Sunday anyone is welcome!
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My badging toon needs Eden so I would certianly be down for that.
I also have a few toons who have finished the Hollows arc and need the cavern to complete the story arc. (No reason other than I like to finish off with the rescure of Sam Wincott) -
Got lot's of alts could use these so just look me up. Happy to do them.
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We at noon in Outbreak and proceeded to "cure" the afflicted by pounding skulls!
Niteskull - Dark Melee/Fireshield Tank
Rose of Cimmaron - Dual Pistols/Ice Blaster
Match-Head - Fire/Radiation Controller
Vocono - Kinetics/Trick Arrow Defender
All teamed through Outbreak and then Street Swept through Atlas until we hit fourth level. After training we recruited some more heroes and took a run through the sewers clearing a path from Atlas to Steel Canyon and reaching Level 10.
Then we decided to rescue Percy and join the Midnighter's Club and cure the Lost. This took us all the way to 14.
We will Meet again this Sunday in Faultline in front of Jim Tremblor and see if we can help Fusionette (again) and unravel the mysteries of Jim Tremblor's past and tangled memories.
If you would like to join us for XP and fun just show up there at 12 noon EST with any olf chracter that would like to join!
PM or send tell to @mwruger ingame if you have any questions! -
The Legion of Steel is forming a static team that is going to be running door missions, Task forces and trials starting this Sunday ( 06/06/10) at 12:00 noon EST in Outbreak (Where we will team to get the Isolator Badge). Then we will street sweep Atlas until we hith 4th level and then head to the sewers for fun and levels. After that I am thinking the hollows and Midnighter's Arc, Maybe a Posi Thrown in for good measure.)
This is not a Theme Team, but rather a group of heroes banding together to fight the good fight. Any AT or Origin is Welcome.
All characters will be offered admission to the supergroup, (fully functional base) but it is not mandatory that you join.
So far we have:
1. Tank (FireS/DarkM)
2. Blaster (DP/MManip)
3. Controller (Fire/Rad)
Plenty of room for whatever you like to bring. So roll up an alt and park him/her in Outbreak and join the fun! -
I'll take Ms B. Haven and offer up Matchead for any you care to creath some kind of fire guy or gal!
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Quote:This.I buy and resell at least 20 things for each one I buy and slot.
So, yeah, I can BUY IT NAO for most things.
I will craft just about any damned recipe I can get my hands on (as long I don't actually lose money crafting it). Yeah, I don't make a ton, but when you need a lvl 30 Unspeakable Fear Acc/Hold, who you gonna call? -
All I know is that My base went from the minimum plot size to being a fully functional base with Porters to all zones Blue side, Super Computer, Auto Doc, Mission Computer, 2 enhancment tables, 1 inspire collector and 14 salavage racks, vault, Pillar of Ice and Flame and is fully decorated and stock in about 5 months with just 3 people playing on a semi-regular basis. Just wasn't that much of a chore.
But if it really bothers you do some marketing, earn a few billion and turn Inf into prestige and you can make the base of your dreams! -
I got a toon (field crafter) on Liberty who can cheaply craft Common I/O's so I will just slot some level 15 IO's. I'll take a look at the build notes and see what I can still do.
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Good tips. I'll try and get to 12 before next Monday.
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Hi all! I have a fire/rad that might like to try this. He's only an 8 tho' I could use the tips on playing them.
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Quote:I guess. I don't craft much for any toon until they hit at least 12 and then mainly just common IO's so hitting the shard seems to be less work and time than gathering all the salvage and crafting a jetpack that only lasts 1/4 the time. If my crafter toon could do it and mail the result it would be more effective I think.I think the thing about going to the Shadow Shard is, it's out of the way. . . and if you're crafting a couple other things anyway, might as well throw in a jetpack.
But I have never used up a 2 hour jet pack so maybe the half hour one looks cool and lasts long enough to make it worth while for RP reasons.
Maybe I will craft one just to see.