Demobot

Screenshot Spotter Feb-17-2010
  • Posts

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  1. So let me get this straight...

    Going Rogue is I16?
  2. You sure he wasn't channeling the warrior spirit of Techno Viking? Nice moves either way.
  3. My biggest worry with Going Rogue is that it will merely highlight just how poor the original hero content is.

    If a new player starts out in Praetoria and decides to be a hero, the 1-20 trip will be filled with missions designed with all the mission design experience the developers have garnered from Issue 1 to the present and likely include branching dialog, cutscenes and the like. Then once they've arrived in Paragon City they're given missions with none of that.
    They're given contacts like Wilson Eziquerra, a contact who, up until five minutes ago, I never knew existed.

    This is the other major problem with the original City of Heroes content: the contacts are, for the most part, mission dispensers with no character at all.

    This needs to change.

    First: replace the original contact models with models created with the costume creator. Most modern contacts use the player model and player-available costume parts, with some having unique parts. This may seem like an odd suggestion, but the old models are really ugly and could use a major facelift.

    Second: get rid of duplicate contacts. There are a number of contacts that share the same arcs. Double the contacts does not mean double the content.

    Third: make the contact MATTER. Your contact should have a personal involvement in the story, either by showing interest and concern through dialog or by showing up in the missions themselves. They don't have to be the star, but the contact should be meaningful to the story in some way. Most original contacts don't figure into the story at all and are utterly forgettable and completely interchangeable.

    Fourth: cut the fat. Rewrite the longer arcs and remove the pointless fluff missions that don't advance the plot. We don't need to clear out 5 different warehouses when we'll get the point after clearing out just one. Scrap the boring arcs or rewrite them to be at least somewhat interesting. And cut out the non-arc missions. Most of them, anyway.

    Doing these things not only removes a lot of the disparity between the old and new content but it also encourages longtime players to level characters through content rather than powerlevel past it. One of the attractions of powerleveling is being able to skip the boring crap.
  4. I hope I wasn't the only one who groaned inwardly when they announced the event was being extended a week.
  5. Demobot

    HeroCon: Arrived

    I wish I could be there, but my choices were limited to either 'go to HeroCon' or 'buy a new computer', and with my current PC pretty close to the end of its life I didn't want to chance it.

    Have an awesome time and give BaBs a high-five for me.
  6. Demobot

    Hamidon Is Real!

    That's pretty awesome. There's even green and blue mitos.
  7. Demobot

    2 Lucks 1 Brute

    Yes, four hours is too fast. Pending review of the circumstances by customer support, you will be exiled to either Elba or Saint Helena, whichever you prefer.
  8. Many happy returns, Cherry.
  9. I think purple prices are a ways away from bottoming out. We may eventually get to a point where even the priciest purple set (all 6 pieces) can bought for less than 300 mil if not less.
  10. Quote:
    Originally Posted by Anaku View Post
    I was thinking about a comment made earlier in this thread about GR hitting the test servers. Would you think it would probably be on a stand alone server seperate from test? I was thinking they might need to run the Beta seperate since it kinda seperate from COH to a degree.
    Just a thought.....

    Anaku
    I think it will be separate. If I recall correctly, City of Villains had its own server.
  11. [BMT of Champion]Gulver: going to get drunk, brb
    [BMT of Champion]Gulver: mt
    [BMT of Champion]Gulver: ummm, yeah...
    [BMT of Champion]Ba'alat: GL
    [BMT of Champion]Neuronia: Pinnacle --->
    [BMT of Champion]Talon Arsenal: have fun, lol
  12. Toccata and Fugue in D Minor - J.S. Bach

    Danse Macabre - Camille Saint-Saens
  13. I'm focused on my SS/WP Brute currently (+0/8), trying to finish his build and eventually have a nice redside war chest.

    My DM/SD Scrapper runs at +0/8 currently, but that's getting boring. As much fun as Shield Charging mobs with impunity is, it can get old.

    I haven't played my other toons much since Issue 16 dropped. I'm sure my main will do fine on his softcapped build but I haven't done much with him except Hami raids.
  14. What I would like to see are texture resolution upgrades as well as some model upgrades for costume parts, like the improved gladiator shoulder armor.
  15. Quote:
    Originally Posted by UberGuy View Post
    I loved that post.

    Someone around here has a quote in their sig from another forum poster, saying something like "Racing to 50 in CoH is like racing to the end of your vacation." Purples are supposed to be like that too. When we have no more goals to achieve, why are we playing?
    Pretty sure that quote was from Arcanaville.
  16. The highest DPS available to a Scrapper is a DM Scrapper hitting 10 targets with Soul Drain and using the Smite->Siphon Life->Smite->Midnight Grasp chain. This is especially potent when combined with Against All Odds from Shield Defense. Dark Melee has a pretty good endurance recovery tool in Dark Consumption and a self-heal in Siphon Life (which also serves as a pretty awesome attack).

    The downside is that it requires a good chunk of change in order to get the survivability needed to go toe-to-toe with AVs.
  17. In the interest of testing out the event it would be very helpful to know exactly what was changed.
  18. Quote:
    Originally Posted by The_Coming_Storm View Post
    No, it is that very few people understand that when I mention SFs, people ask if that includes TFs, but that does not happen the opposite way. I'm sick that everything has to be used in wimpy Blue-side terminology.
    It might have something to do with the fact that more people play heroes than villains. That, and the fact that the game is referred to as 'City of Heroes'.
  19. Demobot

    hallo

    Quote:
    Originally Posted by mikeandersen View Post
    my name is mike
    Well, at least you didn't follow-up with 'and I'm an alcoholic', 'cause then we'd have to send you over to Pinnacle.
  20. Quote:
    Originally Posted by macskull View Post
    Didn't cross my mind at the time - I made that build a long time ago and never looked back at it (lots of the older builds in my Mids folder make me laugh when I look at them now).
    Ah, I've done that myself a few times. I'll open one up and say "What the hell was that guy thinking?" and then realize I made that build.
  21. Quote:
    Originally Posted by macskull View Post
    Here's a crazy recharge build (120% recharge without Hasten, 190% with). Aim and Concentration are up every 24 seconds and RoA is up every 16. PSW's up every 5-6. Decent amount of HP as well but not much in the way of defense - probably not a big deal since RoA + PSW should clean up most of a mob.

    Why no Hecatomb or Apocalypse? You can easily cram that 5th purple set in there and have a build that's halfway to the +Rech cap all by its lonesome.
  22. Mostly just worked on getting my SS/WP Brute IO'd out. Not counting purples he's pretty much done.

    Kinda odd, really, as this is the first 2XP weekend in a long time were events haven't conspired to keep me away from the game.
  23. Once the Shield Charge fix goes through I'll definitely going all-out on my DM/SD.
  24. Yep, it was a good run. Third time's the charm, eh?

    I think everyone on the team had a close call at least once.