Dechs Kaison

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  1. I'm on my phone right now, so I can't really search for you, but I suggest you look up my "Dark Armor Sucks" thread. On page 8 I think is my old build. I used fire melee, so I have no endurance recovery either.

    Just to avoid ambiguity, I am entirely sarcastic when I say DA sucks.



    Edit: Hey, I found it. Had the link in a recent pm.
    http://boards.cityofheroes.com/showp...&postcount=160
  2. Quote:
    Originally Posted by Jibikao View Post
    Bruising effect makes soloing AVs more enjoyable? It's 20% resistance debuff right? Does it get scaled down by higher level mobs?
    1) Yes, because it goes faster. For some, it's what makes it possible.
    2) Yes.
    3) No. Bruising grants a power to the enemy, so the enemy gives itself the debuff. That means the debuff always comes from an even con source. It can be resisted, however.
  3. Quote:
    Originally Posted by Arkyaeon View Post
    Wow... for one, there is no way in **** that a a tank with one hold and no others on the team could do that .... Two, if you are talking about a particular master run, one that happened during the the bug, I WAS a controller on your team, and I think there was atleast 1 other? and it was a successful master run.
    Let me address these points in reverse.

    2) Yours was not the only MoLGTF I've run during the bug.
    1) I'm not saying my tank held the Mitos. I'm saying there's no way in hell that with only my hold on the team that the mitos were held, but we put out enough damage to kill them despite that.

    Is it easier with holds? Yeah.
    Is it impossible without them? Not remotely.
  4. Go to player guides and search for "the magic of the popmenu"

    Usually I'd find it for you but it's not easy on a phone without multiple windows.
  5. Quote:
    Originally Posted by Taiyanna View Post
    Wow, random hate dump. I think you're projecting attitudes onto me that aren't actually there. I'm not being 'intolerant' of anything, nor am I being anti-fun.
    Excuse me, but who came into this thread with a snarky reply to a snipped quote, citing a rare edge case?

    Quote:
    Originally Posted by Taiyanna View Post
    If making things harder on the people involved is what's fun for you, that's fine, but being so rabidly "absolutely anything goes" that you can't deal with a single spot being saved for a role? Seems a hell of a lot more intolerant than the flip side.
    Hey, you can do what you want. Wait however long you want turning down whoever you want. I will continue to take the first seven people to reply and we will make due with what we have, and have a blast doing so.
  6. Quote:
    Originally Posted by Taiyanna View Post
    Done it without holds, or done it without a control-type AT being responsible for the holds? That's a rather large difference.
    I did it back on hard mode when you needed 50 mag of hold with nothing but my tanker's app hold on the team. For a successful master of run, no less.

    This game is balanced around SOs. Any rag tag team can accomplish anything, apart from maybe the new incarnate stuff. There is little that cannot be overcome with the right strategy and inspirations.

    Your intolerance haas no place here. We play for fun.
  7. Quote:
    Originally Posted by Taiyanna View Post
    Good luck on those hold-less LGTF runs, then.
    You know, it's not that hard. I know I've done it.
  8. Dechs Kaison

    video card

    Quote:
    Originally Posted by je_saist View Post
    Evga, BFG, and XFX set themselves apart in the recent years by not skimping on board components, one of the few reasons why I tell people to buy Evga if they absolutely have to have that green Nvidia badge.
    For me, it's a question of compatibility. I'm not sure how my computer will work with a Radeon, but I know that it works with Nvidia.

    Maybe I didn't get the absolute most for my money, but if it runs the shiny parts of Ultra Mode, I'll be happy.
  9. Dechs Kaison

    video card

    Quote:
    Originally Posted by je_saist View Post
    Best Buy's markup.

    Best Buy rarely sells computer components at MSRP. For example here, the GTS 450 MSRP is $129: http://www.legitreviews.com/article/1408/1/

    The EVGA model is a bit over MSRP, but it's also an EVGA, one of the few good Nvidia manufacturers left.
    Good to hear, thanks. I ordered the EVGA, but I did get a $30 rebate on it.

    Ok, so EVGA makes the Newegg one I linked, and PNY makes the Best Buy one? Is there anything else different besides the name on the card?
  10. Dechs Kaison

    video card

    Thanks CMA.

    Ok, coming back to this thread with one more question.

    What's the difference between this card and this card besides price?
  11. Quote:
    Originally Posted by Electric-Knight View Post
    And I generally play an Elec/Elec Blaster with nothing but Standard IOs.
    ...

    I'd have never guessed.



    This just in: The player behind the screen matters as much as the IOs on the character.
    News at eleven.
  12. Dechs Kaison

    video card

    Funny this thread just popped up. With my Christmas bonus I decided to order a GTS 450. It seems moderately high on that list, but with a gig of on board ram, it should be able to handle all the Ultra Mode goodies, right?

    The card and the new power supply I need for it are on the way. Somebody tell me I made a good choice.

    For point of reference, I'm upgrading from a Geforce 9500.
  13. I haven't seen it yet, but that's mostly because I only start my own teams by my rules.

    Rule 5: Any build, any budget, no exclusions.

    I've allowed concept builds on my teams.
    I've allowed petless MMs on my teams.
    I have even taken a level 36 /regen scrapper on an MoITF.
    I have kicked a billion inf invuln tanker jack wagon from my team because he cursed at one of the other players on the team.
  14. Dechs Kaison

    Super Strength

    Quote:
    Originally Posted by Johnny_Butane View Post
    Of the only two ATs that get Super Strength, why is it only Tankers that ever discuss or complain about it?
    Probably because brutes, the AT that would care about damage performance, are quite happy with the set's performance, even with the diluted effect Rage gives to brutes. They don't want to complain about it considering that any time the devs take to look at the set will probably result in a performance reduction.

    The tankers that complain about its presumed poor performance are the ones that have a deluded perspective and don't understand that the most survivable AT cannot also be the highest damage dealing AT. These unfortunate people are forever doomed to ask for things outside the realm of reasonable expectation. They do not see the sets over performance, and instead only compare Super Strength for tankers to similar damage dealing sets of scrappers.
  15. Oh I agree, while leveling up, OG is an invaluable tool to survival, even without stuns to stack with it (immensely more so when you do, of course).

    I had OG while I leveled that tank up on SOs, but respecced out of it because I didn't have room for it when I softcapped. At that point, I didn't really need it. I have to admit I missed it, especially when it comes to those pesky minions (arachnoids, spec ops, anything with a -def machine gun, I'm looking at you). Now, thanks to inherent fitness, it's back in the build (along with Teleport and the thematic Quicksand). OG didn't even need any extra slotting, just the base slot with an Acc/Stun IO.

    I always maintain that OG is a hundred times better than Cloak of Fear. Despite the tohit debuff in CoF, OG is a more reliable control at a higher base accuracy with a negligible endurance cost. The little bit of damage it does, thanks to tanker damage mods and our high HP, is likewise negligible. Cloak of Fear, however, is a breakable control that costs as much endurance as Death Shroud and needs heavy accuracy slotting to be reliable against even con enemies.
  16. You need to read up on Enhancement Diversification. It happened a long time ago, but judging from your builds, it's not something you're aware of. The short story is that after the third SO, you pretty much stop getting benefit from enhancements.

    You have a lot of enhancements that aren't doing anything.

    These days, the best place to buy SO enhancements from is the Midnighter's Club or the vanguard vendors in RWZ.
  17. Quote:
    Originally Posted by Rangle M. Down View Post
    I like OG for the low cost mitigation against Minions that it provides. Less damage= less damage I need to heal.
    As a general thing, I've noticed that OG seems to do more damage to me than the minions it stuns.

    Unless they're debuffing minions. Like Spec Ops. Or those nasty cold domination minions my friends like to use in AE.
  18. I like OG simply because it really helps deal with longbow and the crazy spec ops.
  19. Quote:
    Originally Posted by Eiko-chan View Post
    I don't think any power in the game actually gives resistance to everything (Sonic Dispersion, which gives resistance to almost everything, actually says "All but Psionics").
    Eclipse.

    BWAHAHAHAHAHA MFing Warshade indeed.
  20. Quote:
    Originally Posted by Fireheart View Post
    Dechs, I apologize. It was not my intention to insult you, or anyone.
    S'alright, I had a bit of a rocky weekend. I read too much into your statement, and it seems a bit of pent up frustration got triggered on you. I apologize for being so over the top.

    Quote:
    Originally Posted by Fireheart View Post
    I guess I'm frustrated at all of these builds that, inevitably, include every rare and/or expensive IO one could ask for - which _I_ cannot afford.
    I assume you've seen my tanker's build. The most rare thing I use is the Kinetic Combat set, the next being Reactive Armors. If I bought everything on the market as crafted IOs for buy it now prices, yes, it would have cost an arm and a leg. I boast having built it entirely on 300 million. Granted, this was a few issues ago when less people were playing their level 50s and more were generating things like Kinetic Combat and Reactive Armor recipes.

    Much of it, however, was done with merits. Nowadays, thanks to hero/villain merits, it is a hundred times easier to buy these expensive recipes. What used to cost 240 merits now costs as much as 2 hero/villain merits. Each hero/villain is roughly equivalent to 50 merits, so you can see how much "cheaper" it is this way. Many recipes are now half the merit cost.

    Quote:
    Originally Posted by Fireheart View Post
    In my experience, Especially with my EM tankers (yes, I have several), but similarly with the rest, I positively HATE missing - So I value that 200% accuracy.
    I understand your pain about missing, but understand that once you're at 95% chance to hit something, nothing you do can make you hit more often. At the very best, you should expect to miss once for every twenty attacks. Enough accuracy is enough, and especially thanks to Soul Drain, I'm sure you will find accuracy to be much less of a problem with this tanker. The Kismet +6% tohit IO (since I see you plan to grab it) will do wonders.



    I took a look at your latest build. Here's how I'd finish it:

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    Endurance is a bit tight, but with two Performance Shifter procs accounted for and every toggle running, you should be at 1.5 end/sec net recovery. When coupled with Conserve Power and the occasional Dark Consumption, you'll be fine.

    I added the Steadfast Protection +3% defense IO, which is actually very cheap. At most, it should cost you one run through an AE mission to roll a few bronze recipes at the lowest band. I added a single defense IO to combat jumping, and now you're at 44.7% S/L defense. You'll be amazed how much difference it makes. Less getting hit means less Dark Regenerations, which means more time spent attacking and less endurance spent recovering.

    The way I have things slotted, every attack (with the exception of Boxing) has the maximum possible accuracy against +2 enemies. I don't expect you to use boxing in an attack rotation (I know I don't), so I took away the extra slot and changed the most expensive KC IO to the knockdown proc, which you can't even give away these days.

    Ok, now let's talk budget. Considering your situation, here's how I'd build this guy. Start with the Theft of Essence proc, that's the most important thing. In fact, you should already have one. Then start getting your Reactive Armor sets and that Steadfast +3% defense IO, since your resistance is the most important thing to you. Really, you don't need a finished build to be an awesome tank, you can do almost anything you need to on SOs alone, so all these bonuses are just gravy. Work on one set of KC at a time from there. If you want to finish out your LotG sets cheaply, substitute the Defense/Recharge IO for the Defense/Global Recharge one.
  21. I keep seeing my name mentioned in this thread, so I guess I should respond. I didn't initially because I don't feel I have anything meaningful to contribute. Fireheart is building to a different set of goals than I would. He already stated he doesn't want to "gimp" his build by adding defense, so there's not much I can offer.

    Quote:
    Originally Posted by Fireheart View Post
    This is meant to be a 'simple fun tanker' in PvE. Not one for extreme challenges, not one for soloing pylons, but a decent all-arounder that won't be immediately booted from a team, because he can't perform.

    That said, I do expect to be soloing standard content, simply because I sometimes don't want to put up with PUG-drama and won't always have SG or static-team support.
    You can accomplish all this with SOs alone. You don't need my help.

    Quote:
    Originally Posted by Fireheart View Post
    If you suggest this, please explain how this is better than Recharge, Hit Points, Accuracy, and how I'm going to pay for it? Because this is only one of over 130+ 'children' (characters) I have to support and I have a life outside of the game that I can't sacrifice in the name of grinding the elite loot.
    Frankly I find this insulting, particularly the highlighted part.

    To begin my retort, however, I shall state that recharge yields diminishing returns, particularly in regards to survivability. Recharge will allow you to Dark Regen one more time every two minutes than me, but the defense I've built means I take less than one fourth of the damage you do. Hit points, likewise, are adding only 20% to your hit point pool. I've accomplished 13.5% in my own build, which also has softcapped defenses and therefore multiply the survivability of that 13.5% hit points. Accuracy is only needed to a point where you can hit things reliably, and considering you won't survive alone against +4s, I don't see what good it does you to be able to hit them.

    Now back to that highlighted part. I have a life, too. I may not have as many alts as you, but I have a family and a full time job and a house to take care of. I have friends and relatives I manage to visit, as well as clubs to which I belong. I am highly insulted by your insinuation that I cannot have these things because of the "elite loot" I've been able to attain.
  22. Quote:
    Originally Posted by Samuel_Tow View Post
    That would be consistent if Incarnate Shards were common drops, which they most certainly aren't.
    Right now, they're the most common type of incarnate salvage to drop.
  23. Quote:
    Originally Posted by Nalrok_AthZim View Post
    Quick question: Any way to request the total hours logged on any character?
    Yes, talk to pedestrians with names that start with a certain letter.
  24. Well, I started a character in i0 named "Kinetic Tut" on Pinnacle. In i15, I finished the push to 50 thanks to the AE farms, then promptly deleted the character because I lost all my interest in him. Funny how racing through levels does that to me.

    Before he was deleted, however, I rolled a warshade. That warshade hit 50 in a matter of months. Log in, play 'shade, start TFs, have good time, start more TFs... gah he was so much fun. I couldn't stop playing him. I still can't.

    To this day I only have three 50s. My tank got 50 in about the same time as the 'shade. My mastermind took two years.