Solo'd my first AV with my INV/SS


CBR1000

 

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I used the AE and defeated the Rikti AV Hro'Dtohz. I was so excited I went to show my brother. I didn't realize to hit Print Screen until the AV started fading away lol.

I used a full tray of small reds, and did used the Geas accolade once. So some might say it doesn't count, but I don't care. Endurance was kind of an issue. My toggles did drop once. Most of the fight I had to keep RPD and tough turned off. The fight took about 40-45 minutes.

Here it is


 

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I did a respec earlier because of some endurance problems. I was running Maneuvers and Assault. Combat Jump is just as effective as Maneuvers but cost much less endurance. Assault, it was contributing very little. I decided to give Battle Maiden a try. I found a mission in AE and after about 25-30 minutes I put her down. No insp's this time and no use of accolades either.

Here it is.


 

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Alcohol Fueled Brewtality? I didn't know you could make names that long. Well done but for me, if it takes 45 mins, I couldn't entertain doing them. I'd just be happy tanking them.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

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My first attempt took that long because of some end issues I was having. After a respec, my second attempt took around 30 min. Maybe that had something to do with the AV too. Idk.


 

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Bruising effect makes soloing AVs more enjoyable? It's 20% resistance debuff right? Does it get scaled down by higher level mobs?


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Quote:
Originally Posted by Jibikao View Post
Bruising effect makes soloing AVs more enjoyable? It's 20% resistance debuff right? Does it get scaled down by higher level mobs?
Resistance resists resistance debuffs.


Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

-Don't just rebel, build a better world, comrade!

 

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Quote:
Originally Posted by Jibikao View Post
Bruising effect makes soloing AVs more enjoyable? It's 20% resistance debuff right? Does it get scaled down by higher level mobs?
1) Yes, because it goes faster. For some, it's what makes it possible.
2) Yes.
3) No. Bruising grants a power to the enemy, so the enemy gives itself the debuff. That means the debuff always comes from an even con source. It can be resisted, however.


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Quote:
Originally Posted by Dechs Kaison View Post
1) Yes, because it goes faster. For some, it's what makes it possible.
2) Yes.
3) No. Bruising grants a power to the enemy, so the enemy gives itself the debuff. That means the debuff always comes from an even con source. It can be resisted, however.
Oh cool. I have an off-topic question. I assume the -resistance proc from Achille's Heel is the same way then?


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Quote:
Originally Posted by Jibikao View Post
Bruising effect makes soloing AVs more enjoyable? It's 20% resistance debuff right? Does it get scaled down by higher level mobs?
I just want to simplify the overly complicated wording that "resistance resists resistance debuffs". Bottom line, if an attack gives a 20% debuff (as Bruising does), then the next attack will deliver 20% more damage than it would have without the debuff. While the statement "resistance resists resistance debuffs" is certainly true when describing the effect in the traditional (attribute + buff - debuff) formula, simple algebra shows that in the end, the final damage is damage without debuff * (1 + resistance debuff).

Just to head off any potential misunderstandings, I'm not directing this to any individuals that used "resistance resists resistance debuffs" or saying they're using needlessly complicated wording, I'm purely addressing the concept.

Oh, and grats to the OP. Perhaps it's been done before, but it's the first account of a Tank soloing an AV I've heard.


Global = Hedgefund (or some derivation thereof)

 

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Quote:
Originally Posted by Deacon_NA View Post
I just want to simplify the overly complicated wording that "resistance resists resistance debuffs". Bottom line, if an attack gives a 20% debuff (as Bruising does), then the next attack will deliver 20% more damage than it would have without the debuff. While the statement "resistance resists resistance debuffs" is certainly true when describing the effect in the traditional (attribute + buff - debuff) formula, simple algebra shows that in the end, the final damage is damage without debuff * (1 + resistance debuff).

Just to head off any potential misunderstandings, I'm not directing this to any individuals that used "resistance resists resistance debuffs" or saying they're using needlessly complicated wording, I'm purely addressing the concept.

Oh, and grats to the OP. Perhaps it's been done before, but it's the first account of a Tank soloing an AV I've heard.
That is accurate, and things lilke the Achilles Heel or Fury of the Gladiator proc do, in fact, stack. That's potentially a 60% buff to the damage output you'd see. Technically, the debuffs are resisted, but in practical terms, if your attack did 100 damage before, it will do 120 damage after. That's true whether the attack does 100 damage, 300, or 1000 before resistances.

Also, for your amusement: Tank AV soloists.


Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

-Don't just rebel, build a better world, comrade!

 

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Do you know if AH procs from two players stack?


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Quote:
Originally Posted by Jibikao View Post
Do you know if AH procs from two players stack?
Nope. Nor do Bruises or Fury of the Gladiator.


Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

-Don't just rebel, build a better world, comrade!

 

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Quote:
Originally Posted by Smersh View Post
Nope. Nor do Bruises or Fury of the Gladiator.
Ah... I know AH procs don't stack from the same player (even from MM's pets). Good to know. Thanks.

So having more AH procs on the team just means more chance of it happening.

What is this Fury of Gladiator set? I can't seem to find it?


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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Quote:
Originally Posted by Jibikao View Post
Ah... I know AH procs don't stack from the same player (even from MM's pets). Good to know. Thanks.

So having more AH procs on the team just means more chance of it happening.

What is this Fury of Gladiator set? I can't seem to find it?
PVP, PBAoE


 

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Quote:
Originally Posted by Hatred666 View Post
I had to keep RPD and tough turned off.
RPD is auto. What did you turn off besides Tough?


 

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Originally Posted by CBR1000 View Post
RPD is auto. What did you turn off besides Tough?
Sorry, I meant Temp Invulnerability. My first AV attempt I had Maneuvers and Assault running. Assault added very little to my damage and realized I didn't need it. Maneuvers used too much end and get more or less the same defense from Combat Jump. So I respec'd and endurance is fine now.