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Quote:So you knew the closure was going to be announced Aug 31? That the I24 development was just NCSoft pissing money down the drain?And my counter-point is that it wasn't a shocking surprise to all of us, and in fact should have been a surprise to none of us (if we were paying attention). Sales were flat or trending downwards, the launch of Freedom brought a very brief bump, but had no real positive effect on sales.
Reducing staff, rumors about the end, all would lead to one thing. Even fewer sales. In a situation like this, the most rational thing is to end things immediately once you've made the decision to end it. Letting things linger just keeps the costs running while the revenue goes to zero.
When did you post this knowledge? And what is the evidence of which you speak?
Please confirm my ignorance. -
Quote:Wow. Literal much?Wow. Good going with trivializing the Dec. 7 1941 Pearl Harbor event where merely only 2,300 people died. Yeah, the end of a game is on that level.
It's a metaphor.
You know what that is?
Pearl Harbor... surprise strike with no warning?
Like Aug 30... everything is fine and I24 is going to be released soon. Aug 31... we're shutting down the game. -
Quote:Ok this explains your bias then. Thanks for the honesty.3 times in 3 days!
Must be some kind of record.
No, I don't work for Ncsoft, have never worked for NCsoft, although I have helped out in the past with an NCsoft ran event, and also helped organize the past 3 EU CoX player meets (these 3 were organised by a player).
I have also ran a set of forums for Tabula Rasa in the past.
So, am I affiliated with NCsoft or not? -
I'm just glad that Tony finally realized you bring weapons to a fight not words.
Negotiation isn't part of NCSoft's lexicon. Their Aug 31 Pearl Harbor of CoH is proof of that. -
Quote:Are you employed by or affiliated in any with NCSoft?You can also use ingame money to buy gems, and then use those gems to unlock more character slots (or what ever else you want from the cash shop). Hell, you could even spend 2000 gems to upgrade your account to the Collectors edition if you wanted.
It is just as much an MMO as City of Heroes is. So, is CoX an MMO or isnt it?
*edit* Yeah, i skipped on this one, because there is an *easy* solution to it, but there were names that were reserved at the start due to them being from GW1 players reserving their character names. Also on top of that, your *global* identifier *can* change (infact, it changed for me when I linked my GW1 account to my already established GW2 account). *side note* You can actually friend/whisper/invite people to your guild just by knowing their Character name across *all* servers in the game (EU and US). No need for the account identifier (which as i have stated previously can change).
There is less overflowing now. The main overflowing was during the initial opening period of the game, and has declined *incredibly* since then.
There is no free trial yet, but I am certain that it will come. More than likely they wanted to see what the server populations would be like *before* they open them to the unpaying masses.
And yet you can still use ingame currency to buy those items. It is only if you want to buy gems with real world money that you pay "over the odds". -
It's geared a lot toward soloing (any build you want with no classes) and the puzzle solving, badge collector types (like to read all the clues and backstory).
The fighting isn't as defined as CoH and there's a minimal amount of instanced missions so far. It's mostly 'street sweeping' and 'patrol' style missions. Not bad, but definitely ripe for griefing if you were so inclined. Pretty easy to train mobs onto a PC while they're reading storyline or watching a video.
The NPCs and voices and plot are excellent. Like a mini-movie or creepy novel. Can be too much if you just want to run in and smash ****. -
Quote:They're repatriating cash to build up enough to make Valve an offer they can't refuse.I read the linked article when it first came out. Essentially what it says is when you have more money than you can reasonably put to work, profit margin doesn't matter, absolute profit matters. I would tend to agree. What I don't understand is why this would be considered either interesting or controversial, and what it says about NCSoft specifically with regard to City of Heroes.
If NCSoft has more money than they can currently put to work, then the only reason for shutting down City of Heroes is that it was losing money. If it was returning even a small percent profit that would likely beat investment returns on that much liquid assets. The argument put forth by others that the problem was that there were better marginal returns elsewhere would be nullified by the argument proposed by author of the linked article.
Personally I think its much more complex than that, because of the issues of repatriating cash.
http://www.ndsuspectrum.com/a-e/rumo...3#.UG4Gw78U7fc -
Quote:Nexon owns the largest chunk of NCSoft shares. That gives them the largest voting block for decisions made in the boardroom. They can swing votes in their favor such as who the chairman is or is not.There isn't anyone from Nexon employee sitting on their BoD or anyone in common and there hasn't been any changes to the high end management of NCSoft since Nexon bought in.
We don't know what they've said or done internally as their controlling interest only developed about 3 months ago. Nor do we know what their meeting schedule is like.
What we do know is 2 months after they became the loudest voice at the table, Paragon was closed. A 180 swing from what NCSoft was doing before the announcement.
People want to say that this was just one bad quarter and not some panic button. Okay, then why pull the trigger on paragon and 'refocus' your corporation's direction if that's true?
I think there's a connection. I think Nexon could very well have said to NCSoft 'Hey you're losing money and you need to do something. Trim the fat or we'll find a CEO who will.'
Do you think Nexon is happy that they've lost 70 million in NCSoft stock value since they bought their shares? If it was you, and you had the largest share percentage, would you just sit there and tell yourself it's just one bad quarter? -
As long as the company claims they've made an 'effort' to resolve problems, they get good ratings.
So to go from B to A is simply a matter of pointing to this website and going 'see we told those whiners we tried and are sorry'. -
Just tossing out there that Nexon also just bought Gloops, a major mobile gaming platform.
They're out to be the number one gaming company out there. I can definitely see them pulling the trigger on a little studio like Paragon if it doesn't fit in their cash shop P2W MMO and mobile gaming dreams. -
Quote:That's quite possible. Not sure how long it's been in the works though. Seems odd they'd just shoot it dead and close a successful game to boot.Maybe the reason was they were tired of waiting for Paragon to develop a second game?
All I see is a 180 policy shift on their part. A smoking gun lies at Nexon's feet not NCSoft if you ask me. -
Quote:This is what I was thinking last night as I read more into this whole scenario.I'm still thinking Nexxon had more to do with this decision than we are giving them credit for. They might be getting off the hook lightly - but I cannot say for certain.
However the fact their massive share acquisition and CoH's closing happen so quickly makes one raise an eyebrow or three.
It also flies in the face of NCSoft's historically good stewardship of City of Heroes. CoH's been in the doldrums more than once and NCSoft has always been the one to keep it afloat and since they took over from Cryptic they've invested a LOT into it, Going Rogue, End Game, Freedom...
So to see it get canned like this still doesn't add up to me. There's missing parts of a jigsaw and I'm struggling to believe NCSoft would just draw a line under a profitable game that they had recently committed so much to.
Consider that early June, Nexon purchases 15% of NCSoft stock putting it as the #1 stockholder.
Then look at NCSoft stock for July when it drops to its lowest in years.
Then the end of Aug and Paragon is closed.
Consider that Nexon is making its money as a Microtransaction king of online games. And CoH's store is controlled by a 3rd party company (not NCSoft) from what I've read.
So Nexon, looking at a large drop in stock value that it just bought, decides as the major stockholder that something needs to be done to stop the bleeding and right the ship. They look at NCSoft's products: CoH with its low profitability and 3rd party cash shop appears on their radar. A call is made. Paragon is closed.
It would match with what we know about NCSoft. They had purchased CoH from Cryptic and turned it around into the #1 superhero MMO in the world. They had been supportive of CoH for many years. They were investing in Paragon to continue CoH development and a mystery project.
Then they close it? Without a reason?
What if they didn't? What if Nexon told them to? -
Quote:Probably it's bugs.Strangely enough, that is about a similar percentage drop for Apple since the launch of the iPhone5... wonder what caused it to drop so fast...
And if you bought a bunch of its stock 2 months ago for $687 million and have since lost 12% (~$70 million) you'd probably be upset. -
Quote:I'm curious about that, too. But I'm talking about the daily stock prices. They've dropped from 268k when Nexon purchased to 235k. 12% loss in sale price.Actually, the GW2 release is too recent to be reflected in last quarter's results. We'll have to wait for the next set of earnings to see the impact.
Where's the silver lining in that when they just released their supposedly big money maker? And after they announced the wonderful expansion of BS? And the closure of the money pit Paragon? -
Quote:But it's down after a major release of its number one product GW 2. And not just down a little bit. It's approaching its lowest in the last year.But still up 320% over 5 years and 150% in the last 3 years. True it's down about 40% from it's all time and yearly high but that's more of the result of a much needed correction from an overenthusiastic run up in price.
In comparison EA is down 50% over it's yearly high and down over 75% over 5 years. Activition Blizzard is down over 20% this year and around down 40% over 5 years.
You all can point out what happened great in the past. But it's today that matters to shareholders. They're losing money. Nexon (it's major shareholder) cannot be happy with these losses since they bought in back in early June. You think they care about last year? 3 yrs ago? 5 yrs ago? -
Played TSW for about 3 days now. Bought the 1/2 price 30 day package today. I'm starting to like it. A lot more dynamic storytelling than CoH. Every contact has a verbal story and many have video clips to boot. It's something I would've liked to see more in CoH than just the tutorial. Can be annoying if all you want to do it smash! But go through the time of clicking the dialog boxes. It'll give you clues of where to go and open arcs as well.
Also, the combat system seems to rely a bunch of combos or builders. Similar to what we were seeing with the newer CoH powersets like water and tidal forces. You have fewer powers that can be slotted at one time (2 trays of 7). Kinda annoying becuase you can get about 2 doz powers pretty quickly. -
Maybe the truth is the other way around.
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I believe that this is a bug that was never fixed after it was introduced with some update a couple years back.
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Call me a sadist but watching NCSoft's stock continue its decline these last 3 weeks gives me a warm fuzzy feeling.
http://www.reuters.com/finance/stock...mbol=036570.KS
If you overlay the last year with their releases, closures, news, Nexcom deal, etc. it makes for some interesting speculation. -
Do people team in this game? I messed around with free account and didn't experience any. Wondering if the mobs scale up like in CoH. Don't see how as everything I've done is outdoorish street sweeping and not door missions like we have in CoH.
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Brillig, you make a good point I hadn't considered.
Maybe closing Paragon Studios had little to do with CoH profitability. If CoH's ongoing income was just 'gravy' and NCSoft was really interested in the new project, then any negative beliefs for that project's future could have justified the closing to them. If in their minds they're paying for development of new shinies and not polishing old products, then they wouldn't care about I24. What they might have been invested in for longterm profits was Project X, so if they felt that project was dead, then they would have pulled the plug. -
Download takes a full day. And now that I have that, the game got updated today to Issue 3 and it's another hour or two.
Hope it's not counting against my 3 day trial. -
I support this message. I was going to say just about the same thing. No offense to M.L. or authors of course. I'd just like to be getting official information. And the only one that can truly give that would be NCSoft in my book.