DMystic

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  1. And with all the green in yours, you could easily be one of them.

    Since we're making things realistic Assassin Strike now instantly kills anything with humanoid proportions.
  2. Jack: Lowering the buff time would require balance passes as your changing a power.

    Dr_Darkspeed:Critical hits are hard coded into the powers so I don't think it's possible to disable crits for Scrappers. The same is probably true for increasing crit chance.

    Don't forget the general idea behind proliferation is making as few changes as possible.
  3. So remove Rage from the equation and replace it with Build Up.

    If it works for every Stalker set I don't see why it shouldn't work for Scrappers.

    No rebalancing needed because no powers have been changed.
  4. This reminded me of an interesting qoute from R.A. Salvatores Drizzt novels.


    One student had died of natural causes, because a knife in the back naturally ends one's life.
  5. Quote:
    Originally Posted by ShadeovBlack View Post
    Yes, but I wanted to make the distinction between an MO(Multiplayer Online), which could be referring to say, a randomly populated deathmatch, and something with a persistent world that all the players are in and have specific characters which get more effective over time.
    That's where MORPG could come in

    Multiplayer Online Role Palying Game.

    IN fact several PC RPG's actually offer this kind of functionality. A full single player game and then offering the same campaign available online to play with other friends.

    IIRC one of the earlier PC games had this. You had 5 cd's of single player and if you wanted you could actually start an online game where up to 5 other people could join you(which was the party limit).

    So here you have a clear difference between an MORPG, and an MMORPG like CoX
  6. I would do this. It's just that I hate Itunes so much.
    Plus the experiences of my friend cause an intense dislike of anything relating the word genius to apple.

    And yes I have an apple product. So it's not a baseless hatred.
  7. Huzzah a draft that sound sfu nand actually ahs room for me to enter!!!

    I'm in.
  8. Quote:
    Originally Posted by Antigonus View Post
    The simple answer? Rage. The devs don't like how it works on Tanks and Brutes, so they sure as hell aren't going to try to port that headache over to Scrappers and, dare I say it, Stalkers. It would require some serious rebalancing to not break the game wide open.

    When they are satisfied with how that power is balanced, then we may see it proliferated. Not likely till then.

    So replace Rage with Build Up.
    They do it for every Stalker set that gets ported I don't see why they wouldn't do it for SS should it get ported to Stalkers.

    I also don't see why they couldn't do the same for Scrappers.

    Actually come to think of it because Stalkers always get Build Up it seems like there's a better chance of SS going to Stalkers than Scrappers.

    Lets see Rage becomes Build Up
    Hand Clap becomes AS
    Taunt becomes Placate

    Done Stalkers can get SS.
  9. There is only 1 item that needs to be a vet reward.

    Old School Storm Kick.
  10. Quote:
    Originally Posted by BafflingBeerMan View Post
    Despite the fact they are obviously grilled?
    Yes.
  11. DMystic

    I Want It All ;D

    Quote:
    Originally Posted by AllStar View Post
    Thank you all for the wonderful suggestions. I have one last question: What happens when you run out of character slots and cant buy more? I'm on Virtue and I dont want to switch servers. I have all my slots full. Is there anyway to link two account together so I can get all the Vet rewards and things?

    As you can see I LOVE Alts!!
    There is no way to increase your character slots per server beyond the 36 currently allowed.
  12. DMystic

    I Want It All ;D

    Roll a */ Pain Dom Corruptor then switch sides when GR comes out in 2 weeks.
  13. So I Was fiddling with my Ipod Touch and found an app for weird laws.

    Apparently Rhode Island has law on the books that prohibits all professional sports except Hockey and Ice Polo from being played on Sundays unless a license is obtained.

    Could this law be related to the lack of sports teams in Paragon?
  14. This would only work with a few of the TF/SF in the game.

    Citadel
    Manticore
    Terra volta (Freakshow and Rikti)
    Numina(I think)

    Treespecs(though I don't remeber whose in the first one)
    Ice Mistral
  15. He's a gun-slinging pirate photographer with a secret. She's a mistrustful hip-hop queen of the dead with an MBA from Harvard. They fight crime!

    Also

    He's a scarfaced voodoo waffle chef with a mysterious suitcase handcuffed to his arm. She's a transdimensional antique-collecting wrestler fleeing from a Satanic cult. They fight crime!

    and

    He's a benighted ninja master criminal haunted by an iconic dead American confidante. She's a bloodthirsty extravagent vampire from the wrong side of the tracks. They fight crime
  16. Actually the fear effect and debuff comes from a temp power that is automatically given to and used by the target.

    Which has the nifty side effect of reapplying should an enemy rez.

    I suspect it was done this way to prevent it from effecting PvP.

    I also think PvP is the reason Stalker Build Up is only an 80% boost rather than the 100% Scrappers and Tankers get.
  17. Actually when Stlakers were being buffed, one proposed solution was a scaling AS based on rank. BEcuase the numbers never worked out properly Stalkers were nearly 1 shoting AV's that scaled down to EB level.

    I don't remember demoralize being any different though.
  18. Quote:
    Originally Posted by McBoo View Post
    Stalkers need more damage?


    >
    In some situations yes.

    In a general balance perspective Scrappers and Brutes should never be able to out damage a Stalker currently they can in most situations.

    From a powers consistency point of view powers that have the same name should have the same effect(albeit modified by AT values).
  19. How about instead of over complicating things we give Stalkers a 100% damage buff from Build Up instead of the 80% they get now?
  20. Earth Assault- Excavated earth eliminates enemies
  21. Considering the 7.5% is completely unresistable whereas the corr's are resisted it's a definite add to the team. No it's not comparable to the buffs but it is something that a Stalker can add. Is it as good as the cors whole set, cerrtainly not but it's a decent sized debuff because of the unresisted nature.

    As for the fear it takes a dom multiple applications outside of dom to disable a boss or an EB the fear does this wit hone application. Is it as good as the DoMs entire set? no but it is good control.
  22. Quote:
    Originally Posted by Infernus_Hades View Post

    Choice between a Stalker and a Corr?
    A corr brings tons of damage, Buffs or Debuffs things a Stalker does not do.
    Except for the 7.5% unresistable to-hit debuff from assassination.

    Quote:
    Stalker and Dom?
    Perma-Dom? Dam and control.
    A mag 5 fear is pretty solid control if you ask me

    Quote:
    Stalker and Brute?
    Brute wins.
    until a longbow Nullifier or Malta Sapper show up, oh wait the stalker killed them before they could harm the team.

    Quote:
    Stalker over MM?
    Buffs and damage. Often at Corr level damage and the same buffs.
    and congesting the area with minions preventing the brute from getting into melee

    The problem Stalkers have getting on teams is mostly because of player ignorance which unfortunately can't be fixed in a patch.
  23. Plant Control - Tricky trees treacherously trap traitors

    Ninja Blade - Implement impales impolite imbeciles