Cynic

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  1. You know that change has been pulled right?
  2. DB has far more secondary effects than my fiorst brute did. Compared to fire its loaded with them.
  3. [ QUOTE ]
    I always wondered why you typed up 'OMG i bin palyin tihs chracter 4 aegs i tihnk i no hoew 2 do my job' all the time. Din't realise you were accessing an uber cheat

    Anyway, one thing that puzzles me about this cheat. If a Empathy/Rad defender removes all the powers that are green from his/her power tray does that just leave brawl, temps and pool powers to be uber with? Does it actually work for Empath/Rads??

    [/ QUOTE ]

    Does if they have Thunder Strike and Powersink. Well kinda
  4. Welcome back Father of Hades and welcome back Confess (as you don't seem to have your own thread)
  5. [ QUOTE ]
    Blaster FA could be useful with the chance of placate proc.

    [ QUOTE ]
    You could also argue that a power with the same name should do the same thing, regardless of the AT using it

    [/ QUOTE ]

    Yes. -DMG for dominator CE please.

    [/ QUOTE ]

    And the taunt would really help, especially if it could overcome AA
  6. Grats mate. But you get no more 50 grats until its your non levelling guy dinging you hear?
  7. When the devs say somethings improving at least 50% of the time I feel like it was better before. No breath holding here
  8. Cheers guys, kinda crept up on me, got the last level in about 3 hours thanks to two wolf missions and then taking down Dreck with Nightmarer. Got a couple of purple recipes to remember it by
  9. OK, probably for the best of this week as I appear to have man-flu. If I don't survive all my loot gets sold and changed into prestige for the SG
  10. [ QUOTE ]
    You might want to change the Heal-IO in health into a Numina's: Heal IO to get a further 12% regen set bonus (assuming you're not at the cap for +12% bonus)

    [/ QUOTE ]

    Have one in there if you check, two numina's plus the regen tissue, plus the standard.

    I think the only one I'm capped at is the 10%s
  11. Leave TD alone, or add damage to it. TD rocks as it is.

    Unless you go with the 20 secs recharge, 120 secs duration, that I would be fine with. But I like it as a toggle. So it makes you want to be careful not to let your toggle drop. Amazingly my defender has no status protection and runs 3 toggles during fights.

    Blasters weren't under performing, the players were. Honestly they're simple enough to play as it is, don't hand every thing to them on a silver plate
  12. Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Gral: Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Invulnerability
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leaping

    Hero Profile:
    Level 1: Lunge -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/Rchg:30(19)
    Level 1: Resist Physical Damage -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(15)
    Level 2: Spine Burst -- C'ngBlow-Acc/Dmg:50(A), C'ngBlow-Dmg/EndRdx:50(3), C'ngBlow-Dmg/Rchg:50(3), C'ngBlow-Acc/Rchg:50(5), Sciroc-Dmg/EndRdx:50(34), Sciroc-Acc/Rchg:50(37)
    Level 4: Dull Pain -- RechRdx-I:50(A), Tr'ge-Heal/Rchg:30(5), Numna-Heal/Rchg:50(11), Numna-Heal:50(40), Tr'ge-Heal/EndRdx/Rchg:30(40), Heal-I:50(40)
    Level 6: Hasten -- RechRdx(A), RechRdx(7), RechRdx(7)
    Level 8: Impale -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/Rchg:50(9), Thundr-Dmg/EndRdx:50(9), Thundr-Acc/Dmg/EndRdx:50(11), Thundr-Dmg/EndRdx/Rchg:50(15), Thundr-Acc/Dmg/Rchg:50(46)
    Level 10: Hurdle -- Jump-I:50(A)
    Level 12: Temp Invulnerability -- HO:Ribo(A), HO:Ribo(13), HO:Ribo(13)
    Level 14: Super Speed -- Run(A)
    Level 16: Unyielding -- TtmC'tng-ResDam:50(A), TtmC'tng-EndRdx:50(17), TtmC'tng-ResDam/EndRdx:50(17)
    Level 18: Health -- RgnTis-Regen+:30(A), Numna-Regen/Rcvry+:50(19), Heal-I:50(31), Numna-Heal:50(34)
    Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
    Level 22: Quills -- C'ngBlow-Acc/Dmg:50(A), C'ngBlow-Dmg/Rchg:50(23), C'ngBlow-Dmg/EndRdx:50(23), C'ngBlow-Acc/Rchg:50(25), Sciroc-Dmg/EndRdx:50(39), Sciroc-Acc/Dmg/EndRdx:50(39)
    Level 24: Build Up -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/EndRdx/Rchg:50(25), RechRdx-I:50(37)
    Level 26: Ripper -- C'ngBlow-Acc/Dmg:50(A), C'ngBlow-Dmg/EndRdx:50(27), C'ngBlow-Dmg/Rchg:50(27), C'ngBlow-Acc/Rchg:50(29), Sciroc-Acc/Dmg/EndRdx:50(29), Sciroc-Acc/Rchg:50(39)
    Level 28: Invincibility -- HO:Cyto(A), HO:Cyto(31), HO:Cyto(31), GSFC-Build%:50(46), Zinger-Dam%:50(46)
    Level 30: Boxing -- Rope-Acc/Rchg:50(A), P'ngS'Fest-Acc/Dmg:30(36), Rope-Acc/Stun:50(37), P'ngS'Fest-Dmg/Rchg:30(43)
    Level 32: Throw Spines -- AirB'st-Acc/Dmg:50(A), AirB'st-Dmg/Rchg:50(33), AirB'st-Dmg/Rng:50(33), Det'tn-Dmg/EndRdx/Rng:50(33), Det'tn-Acc/Dmg/EndRdx:50(34)
    Level 35: Tough -- HO:Ribo(A), HO:Ribo(36), HO:Ribo(36)
    Level 38: Unstoppable -- ResDam-I:50(A), RechRdx-I:50(43), RechRdx-I:50(45), RechRdx-I:50(50)
    Level 41: Tough Hide -- S'dpty-Def:40(A), S'dpty-Def/EndRdx:40(42), DefBuff-I:40(42), LkGmblr-Def/Rchg:50(42), LkGmblr-Def/EndRdx/Rchg:50(43)
    Level 44: Weave -- HO:Cyto(A), HO:Cyto(45), HO:Cyto(45)
    Level 47: Combat Jumping -- Ksmt-Def/EndRdx/Rchg:30(A), Ksmt-ToHit+:30(48), S'dpty-Def:40(48), S'dpty-Def/EndRdx:40(48), LkGmblr-EndRdx/Rchg:50(50), LkGmblr-Def/EndRdx/Rchg:50(50)
    Level 49: Super Jump -- Jump-I:50(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]+5% DamageBuff[*]+3% Defense(Smashing)[*]+3% Defense(Lethal)[*]+3% Defense(Fire)[*]+3% Defense(Cold)[*]+9.25% Defense(Energy)[*]+3% Defense(Negative)[*]+3% Defense(Psionic)[*]+3% Defense(Melee)[*]+5.5% Defense(Ranged)[*]+3% Defense(AoE)[*]+7% Enhancement(Accuracy)[*]+2% Enhancement(Knockback)[*]+4% FlySpeed[*]+27.1 (2.25%) HitPoints[*]+4% JumpSpeed[*]+MezResist(Sleep) (Mag 3.85%)[*]+8% Recovery[*]+108% Regeneration[*]+4% RunSpeed[/list]------------
    [u]Set Bonuses:[u]
    [u]Pounding Slugfest[u]
    (Lunge)<ul type="square">[*] +8% Regeneration[/list][u]Steadfast Protection[u]
    (Resist Physical Damage)<ul type="square">[*] +1.5% Recovery[*] +3% Def(All)[/list][u]Cleaving Blow[u]
    (Spine Burst)<ul type="square">[*] +1% Recovery[*] +1.25% Defense(Energy)[*] +1% DamageBuff[/list][u]Scirocco's Dervish[u]
    (Spine Burst)<ul type="square">[*] +10% Regeneration[/list][u]Triage[u]
    (Dull Pain)<ul type="square">[*] +4% Regeneration[/list][u]Numina's Convalescence[u]
    (Dull Pain)<ul type="square">[*] +12% Regeneration[/list][u]Thunderstrike[u]
    (Impale)<ul type="square">[*] +2% Recovery[*] +2.5% Defense(Energy)[*] +7% Enhancement(Accuracy)[*] +4% Movement Increase[*] +2.5% Defense(Ranged)[/list][u]Titanium Coating[u]
    (Unyielding)<ul type="square">[*] +MezResist(Sleep) (Mag 2.2%)[*] +18.1 (1.5%) HitPoints[/list][u]Numina's Convalescence[u]
    (Health)<ul type="square">[*] +12% Regeneration[/list][u]Cleaving Blow[u]
    (Quills)<ul type="square">[*] +1% Recovery[*] +1.25% Defense(Energy)[*] +1% DamageBuff[/list][u]Scirocco's Dervish[u]
    (Quills)<ul type="square">[*] +10% Regeneration[/list][u]Adjusted Targeting[u]
    (Build Up)<ul type="square">[*] +2% DamageBuff[/list][u]Cleaving Blow[u]
    (Ripper)<ul type="square">[*] +1% Recovery[*] +1.25% Defense(Energy)[*] +1% DamageBuff[/list][u]Scirocco's Dervish[u]
    (Ripper)<ul type="square">[*] +10% Regeneration[/list][u]Rope A Dope[u]
    (Boxing)<ul type="square">[*] +6% Regeneration[/list][u]Pounding Slugfest[u]
    (Boxing)<ul type="square">[*] +8% Regeneration[/list][u]Air Burst[u]
    (Throw Spines)<ul type="square">[*] +2% Enhancement(Knockback)[*] +9.04 (0.75%) HitPoints[/list][u]Detonation[u]
    (Throw Spines)<ul type="square">[*] +MezResist(Sleep) (Mag 1.65%)[/list][u]Serendipity[u]
    (Tough Hide)<ul type="square">[*] +4% Regeneration[/list][u]Luck of the Gambler[u]
    (Tough Hide)<ul type="square">[*] +10% Regeneration[/list][u]Kismet[u]
    (Combat Jumping)<ul type="square">[*] +1.5% Recovery[/list][u]Serendipity[u]
    (Combat Jumping)<ul type="square">[*] +4% Regeneration[/list][u]Luck of the Gambler[u]
    (Combat Jumping)<ul type="square">[*] +10% Regeneration[/list]


    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
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    </pre><hr />

    Plan was to stay as reasonable as I could and yet get some nice regen to go with the sets def and res. I dont have enough to complete this build yet (9HOs, 4 Dervishes, 4 LotGs, 2 Triage, 2 Numina (for DP) short at the moment)

    I dont need aid self cause of the regen, my only worry is I'm losing a bit or recharge in Spine Burst at the moment, that might become a Multistrike/dervish combo
  13. [ QUOTE ]
    yeah but how would you use it.
    Fast AOE or powerful AOE?

    As for IOs I've already said I'm using SOs in midas to crunch numbers since SO gives of a more stable average.

    [/ QUOTE ]

    As I have targeting drone I can use 3 rech, 3 damage without any problem. All IOs add for me is a bit more accuracy that isn't really needed for PvE
  14. [ QUOTE ]
    I currently have (pre-SIO build) 3 dam and 3 rech. But then again, I'm /dev.

    [/ QUOTE ]

    I want the +tohit and +acc on the nuke and on Blazing Arrow but I've not finished my IO'd build yet, I cant seem to get all the powers in now (they fitted before I swear)
  15. I pick option 2 from above, was vaguely my plan I think

    Performance:

    Level 32: Rain of Arrows -- HO:Nucle(A), Det'tn-Acc/Dmg/EndRdx:50(33), Posi-Acc/Dmg/EndRdx:50(33), Posi-Dmg/Rchg:50(33), RechRdx-I:50(34), RechRdx-I:50(34)
  16. Guess you've started putting them into cold storage now. 13??!

    Grats
  17. [ QUOTE ]
    And to get that number 1 spot

    [/ QUOTE ]

    for the fame and the prestige of it then?
  18. Also please note the XP bar being solid debt that even that group didn't clear. I would suggest (maybe unfairly) that it took a fair few runs to get that video
  19. I should have made this saturday, I should make next.

    Saturdays 10-5 is good for me
    Sundays are good for me but not you
    Weeknights I log out before you log in
  20. So SGs I have an alt in are

    1st
    47th
    80th
    and no where near the top 100
  21. Really really sorry. Just didn't wake up, said my bodyclock was out
  22. They either need to co-operate with the auras or agree one something. If they can agree they can co-operate. Everyone seems to assume that all PuGs are full of idiots, yet they play on them. Thus either they're idiots themselves or are lying about playing in PuGs.

    Its nice to see that forum posters are so self deprecating really but it would be good if they could also have some self confidence.