Rain of Arrows slotting...
IO's
IOs.
I really should do something about this signature.
[u]Set Bonuses[u]:
Level 32: Rain of Arrows -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(33), Posi-Dmg/Rchg:50(33), Posi-Dmg/Rng:50(33), Posi-Acc/Dmg/EndRdx:50(34), RechRdx-I:50(34)
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[u]Set Bonus Totals:[u]
- [*]+9% Enhancement(Accuracy)[*]+6.25% Enhancement(RechargeTime)[*]+2.5% Recovery[*]+1.58% Resistance(Fire)[*]+1.58% Resistance(Cold)[/list][u]Performance[u]:
Level 32: Rain of Arrows -- HO:Nucle(A), Det'tn-Acc/Dmg/EndRdx:50(33), Posi-Acc/Dmg/EndRdx:50(33), Posi-Dmg/Rchg:50(33), RechRdx-I:50(34), RechRdx-I:50(34)
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[u]Set Bonus Totals:[u]
- [*]+2.5% Recovery[/list][u]Money is no object[u]:
Level 32: Rain of Arrows -- Ragnrk-Dmg/Rchg:50(A), Ragnrk-Acc/Dmg/Rchg:50(33), Ragnrk-Acc/Rchg:50(33), Ragnrk-Dmg/EndRdx:50(33), Ragnrk-Knock%:50(34), Posi-Dmg/Rchg:50(34)
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[u]Set Bonus Totals:[u]
- [*]+15% Enhancement(Accuracy)[*]+10% Enhancement(RechargeTime)[*]+4% Recovery[*]+2.52% Resistance(Fire)[*]+2.52% Resistance(Cold)[/list]
I pick option 2 from above, was vaguely my plan I think
Performance:
Level 32: Rain of Arrows -- HO:Nucle(A), Det'tn-Acc/Dmg/EndRdx:50(33), Posi-Acc/Dmg/EndRdx:50(33), Posi-Dmg/Rchg:50(33), RechRdx-I:50(34), RechRdx-I:50(34)
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
I currently have (pre-SIO build) 3 dam and 3 rech. But then again, I'm /dev.
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I currently have (pre-SIO build) 3 dam and 3 rech. But then again, I'm /dev.
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I want the +tohit and +acc on the nuke and on Blazing Arrow but I've not finished my IO'd build yet, I cant seem to get all the powers in now (they fitted before I swear)
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
yeah but how would you use it.
Fast AOE or powerful AOE?
As for IOs I've already said I'm using SOs in midas to crunch numbers since SO gives of a more stable average.
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I currently have (pre-SIO build) 3 dam and 3 rech. But then again, I'm /dev.
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I have an acc/dam HO, 2 damage SOs and 3 recharge SOs. I'm also /dev, and I use it on pretty much every mob as an opener (if it's up, which it usually is)
Arch/Energy, 3 dam 3 rech. Use it with Build up and Aim for WHUPASS. Follow with Fistful.
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yeah but how would you use it.
Fast AOE or powerful AOE?
As for IOs I've already said I'm using SOs in midas to crunch numbers since SO gives of a more stable average.
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As I have targeting drone I can use 3 rech, 3 damage without any problem. All IOs add for me is a bit more accuracy that isn't really needed for PvE
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
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yeah but how would you use it.
Fast AOE or powerful AOE?
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With IOs you have both. +100% damage, +100% recharge, and plenty of +accuracy.
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As for IOs I've already said I'm using SOs in midas to crunch numbers since SO gives of a more stable average.
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Eh, say what? What do you mean "stable avarage"? SOs are universally inferior to IOs.
I really should do something about this signature.
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Eh, say what? What do you mean "stable avarage"? SOs are universally inferior to IOs.
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I know. But since the precentage of a lvl 20 SO isn'tdifferent from a lvl 50 they have a more stable math average or they are at least easier to calculate with than the sliding IOs.
Calculate? Who calculates when we have Mids?
Anyway, the % you get from an SO changes as you level, but the IO is constant. I would say that makes them easier to calculate.
I really should do something about this signature.
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Calculate? Who calculates when we have Mids?
Anyway, the % you get from an SO changes as you level, but the IO is constant. I would say that makes them easier to calculate.
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You sure because I thought it was the opposite. After all if I slap 3 SOs at lvl 25 I get 94% from them and the same when they are 50s.
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Calculate? Who calculates when we have Mids?
Anyway, the % you get from an SO changes as you level, but the IO is constant. I would say that makes them easier to calculate.
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You sure because I thought it was the opposite. After all if I slap 3 SOs at lvl 25 I get 94% from them and the same when they are 50s.
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Yes but you'll get 94% from even level, less from -1 or more from +1's etc...
IO's remain constant irregardless of your level in relation to the enhancement level - as long as you can slot them they'll always have those numbers.
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Calculate? Who calculates when we have Mids?
Anyway, the % you get from an SO changes as you level, but the IO is constant. I would say that makes them easier to calculate.
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You sure because I thought it was the opposite. After all if I slap 3 SOs at lvl 25 I get 94% from them and the same when they are 50s.
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The 3SOs that gave you +94% at level 25 will give you nothing at all at level 50.
I really should do something about this signature.
I think Scy's arguing that "even-level SOs at level 25" are identical to "even-level SOs at level 50".
Whereas "even-level Common IOs" at level 25 are noticeably weaker than their level 50 counterparts.
Personally I tend to slot powers with roughly "SO-strength" IOs when I'm levelling, to save money and effort whilst still being just as effective as if I'd used SOs. So I would suggest that using level 25 or 30ish Common IOs, or even-level SOs, or "in the region of 33% enhancement each" as a baseline is a fairly good indicator.
By comparison, high-level Set IOs blow everything except certain HO combinations out of the water... and is generally the slotting that you'll "ultimately want" in any given power...
The minimum level you can 6 slot RoA is 34, so you can use level 37 IOs.
A level 37 common IO gives +37.5%, which is a fraction under a +3 SO. However a dmg/recharge set IO gives +23.4%/23.4%, for a total bonus of 46.8%. The same for acc/dam and acc/recharge. An acc/dam/recharge SO would give you 18.8%/18.8%/18.8%, for a total of 56.25%.
I really should do something about this signature.
Good luck finding a level 37 common IO
Octavian Vanguard
@ohmsEU and @ohms 2
Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.
Level 37 Common IOs?
IIRC they just come in multiples of 5...
There's two problems with using IOs as a "baseline":
The first is that is that if you stick to Common IOs, quite often the extra % numbers will be wasted. Say you want 95-100% damage in a power (not unreasonable)... you could slot three Damage SOs, or any three Damage Common IOs above level 25. Level 50 common IOs would give more "oomph" compared to level 30 ones, but the extra power would get trimmed by ED.
The second is that there are so many possible combinations of set ios that it becomes a nightmare to try to give the "best" slotting at intermediate levels. At level 50 using the most powerful IOs and when you're unlikely to ever need to change the slotting, it can be easier to reach a consensus. At level, 37, say? You can't slot the level 50 Acc/Dam/Rech/End IO yet, so you're "losing out" to the people who can when you compare builds.
The final point is that there are still a lot of people- myself included- who level a character using "SO level enhancements" in the powers because that's what they're used to building a character around and PvE levelling play really doesn't require any more ommph that SOs have traditionally provided. In those cases, Common IOs simply become a cheaper alternative to buying new SOs every five levels.
Ultimately I'll decide to go for all-out performance on a character, but IMO outfitting a character with new sets of IOs at multiple points in its life is a waste of time, money and effort... so unless it's an IO that I know I'll always keep slotted on that character (such as a +Recovery unique) I'll always plump for the Common IO option when I'm levelling and completely refit the toon with set IOs when it hits 50.
Case in point, my level 35 Fire/Ice Blaster has four set IOs slotted: a Miracle +recovery Unique in Health, a Knockback protection IO in Hover, a Kismet +Tohit IO in Combat Jumping and a +Stealth IO in Sprint. The rest of his powers are slotted in traditional "SO" style, albeit with level 25+ Common IOs. I don't discriminate between level 25 and level 35 Common IOs when I'm buying them for him, I just take whatever's cheapest!
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Good luck finding a level 37 common IO
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Single attribute set IOs then.
I really should do something about this signature.
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The first is that is that if you stick to Common IOs, quite often the extra % numbers will be wasted. Say you want 95-100% damage in a power (not unreasonable)... you could slot three Damage SOs, or any three Damage Common IOs above level 25. Level 50 common IOs would give more "oomph" compared to level 30 ones, but the extra power would get trimmed by ED.
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3 +3 SOs will also be trimmed by ED. It takes about two and a half level 45-50 IOs to hit the 95-100% soft cap. If you want to avoid the higher rate of ED tax 2 level 50 IOs are ideal.
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The final point is that there are still a lot of people- myself included- who level a character using "SO level enhancements" in the powers because that's what they're used to building a character around and PvE levelling play really doesn't require any more ommph that SOs have traditionally provided. In those cases, Common IOs simply become a cheaper alternative to buying new SOs every five levels.
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I tend not to plan my builds to the exact IO before level 50. I use the best that drops/is available cheeply. Then when I get to level 46 I start to collect what I need for my level 50 build.
When it comes to answering the original question though, the optimum slotting for RoA is what gives you 95%+ damage 95%+ recharge, and whatever +acc you can squeeze in between, and that can only be done if you are using IOs.
I really should do something about this signature.
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I think Scy's arguing that "even-level SOs at level 25" are identical to "even-level SOs at level 50".
Whereas "even-level Common IOs" at level 25 are noticeably weaker than their level 50 counterparts.
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Exactly so when playing around with Midas an wanting to figure out max-min efficency of a slotted power I use SOs.
IF I on the other hand wants to figure out how to best slot a power I use everything and his granny.
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Exactly so when playing around with Midas an wanting to figure out max-min efficency of a slotted power I use SOs.
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But if a power has more than 2 attributes to enhance it is impossible to achieve the maximum efficency with SOs.
I really should do something about this signature.
This is a hypotetical question really. But I was playing around with Midas wehn i noticed that if I 3 slotted Rain of arrows with recharged reductuions (Only SOs and no IOs. Was just playing around checking numbers) it could be used every 30s. But if I 3 slotted it with Dam increases its total damage would only be equal to the snipe slotted with 3 dam increases.
Now I know that Rain of arrows is no nuke but this made me realize that depending on your slotting there was to separate tactics you could aim for.
First a extreemly powerful AOE that you could use about every 40s and slotted with 1 ACC., 3 dam and 2 recharge but which would be end heavy.
Second a regular AOE that could be use every 30 second with 1 acc, 2 end red and 3 recharge which you could use often without too much of an end drain.
Then of course you could make a compromise with 1 acc, 1 dam, 1 end red and 3 recharge. A littel more damage and a lite more end use than the second alternitive.
So just curious which way would you go?