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Posts
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Joined
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Complaining about free bonus stuff? Lol.
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Yes, Stone/WP would be my second suggestion.
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2 Synthetic Hamidon Nucleous Exposures
2 Synthetic Hamidon Golgi Exposures
Hecatomb Damage/Recharge
Doctored Wounds Healing/Recharge -
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I think they should be replaced with the new-style "Contact X in zone Y would like to see you" popups, like those presented in respect of Montague Castanella.
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As in, Ignite ticks (and the rest of the damage from Full Auto and whatnot) will damage them, and they'll run out of the Ignite patch, resuming shivering whenever it is they stop taking damage.
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Damage interrupts Terrorize effects; it's a soft mez, not a hard one.
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You'll want to cap out the Heal enhancement in High Pain Tolerance.
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They really ought to remove/lighten the crash and make it more offensive than defensive in nature.
Or weaken it a bit and make it AoE, still lightening the crash. -
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I have to say this power was worth spending the money on alone. It's been very usefull when you get a team with a mission miles away.
[/ QUOTE ]So pretty much any mission in Independence Port or Nerva Archipelago. -
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I have a SS Brute and tried just one accuracy SO coupled with Rage. Believe, you'll miss a lot against purples, specially when debuffed.
[/ QUOTE ]He also has Invincibility though. -
Oh, and red Energy Blast would be the one Corruptor primary that visually matches Pain Domination, what with the little dark red bubbles and all.
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It's not that WP is overpowered in the traditional sense of the word (unlike SS), it's that it's just plain "good" at everything and isn't "bad" at anything.
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Well, Grant Cover gives DefDebuff and RechDebuff resistance.
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Basically the game keeps filling the bar after you've killed the necessary amount of Hellions as you keep killing more - the bar can't tell the difference between putting out fires or Hellion defeats. You see a full bar, but actually you're missing some fires.
Apparently the hover-over text vanishes when the bar fills up. -
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15 second
[/ QUOTE ] Moment of Glory.
Also, neither the old MoG nor the new MoG affect regen values in any way; though old MoG gave 100% Heal Resistance, iirc. The +regen godmode-style power in the Regeneration powerset is Instant Healing.
MoG was changed because the old one sucked. -
Since the Dominator energy blasts look MUCH cooler being red, they should do the same for Corruptors. :b
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That's exactly why I suggested they remove the -ToHit from it in PvP. So it won't count as a hostile toggle, and thus will not detoggle upon being mezzed.
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-25% DEF is fatal
[/ QUOTE ]Nit-picky reply: It's -20%.
Less nit-picky reply: Turning Rage back on cancels out the self defense debuff to my knowledge; With 3 SOs you'll have a downtime of 4.27 seconds, which isn't really that long.. Well, in my personal opinion it isn't, anyway. -
When you use Soul Extraction, what rank does the extracted soul pet register as in the Target window? "Pet", "Henchman", or something completely different?
I deleted my own Necro MM over a month ago so I can't check myself. I'm curious because of a little quirk with a few certain controversial IO sets, and I'm checking a random little theory. -
Does the contact have a little book next to his portrait in the Contacts window?
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Rage's crash was changed to 'milder' because the 10 seconds of Only Affecting Self could be nasty for keeping agro on a tank, and it eliminated and bonuses from auras such as RTTC or Invincibility; Rage is getting looked at again sometime 'soon' because the Defense crash is unfair towards some armor sets; though, one could say that so is the Endurance Crash due to WP having QR. Lol WP. Rumor has it it's also gonna become non-stackable; though, if you ask me, that's more of a Tanker nerf than a Brute nerf, because Fury makes +Damage buffs have a less significant impact to overall damage output. You notice Double Rage more on a Tanker. Still, it's a pretty sick power, I'll admit that.
Now Foot Stomp is as broken as Psychic Shockwave in terms of silly tier 9 PBAoEs, yes... Kill either the radius or damage? I dunno. Super Strength has only one PBAoE, yet deals more AoE DPS than Electric Melee, go figure.
Knockout Blow is actually weaker than Seismic Smash; though that's not saying much, heh.
WP is a master of all trades, Jack of none... Except in PvP these days, heh. Could use a kick down a peg or two, but they really ought to remove the -ToHit in RTTC in PvP to make up for it, if they do. -
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But he is probably a good guy who doesn't go round beating prisoners to death.
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Blue Steel defeated the hell out of a murderer. Y'know, like every single bloody PC does a hundred times over in the average play session.
[/ QUOTE ]Edited for accuracy~