Cobalt Azurean

Renowned
  • Posts

    2562
  • Joined

  1. Quote:
    Originally Posted by Psychoti View Post
    ......! I forgot that's on DVD! *appends Christmas List*
    Bruce Campbell FTW.

    Amirite?
  2. Quote:
    And he is 3% over softcap with this build.
    Only if you don't take into account Stealth defense suppression. If you do, then you'll be 45.5% ranged defense. Otherwise it looks fine. I went a different way, but I build mine briefly for PvP, and Hami Raids.
  3. I'm on my day off, and I'm not nearly as remotely bothered by this as the OP appears to be. I usually take this time to read a book or watch some Brisco County Jr. or run errands.

    Edit: Or post on the forums.
  4. Quote:
    Originally Posted by Nemeros View Post
    yes, you can check ingame easily
    This is correct. I had the same impression when attemptin' somethin' on a DB scrapper o' mine that it began after activation, which is not true.
  5. Cobalt Azurean

    The Blue Room

    Quote:
    Originally Posted by DarkGob View Post
    No, the Paragon Dance Party was just a regular warehouse map with colored lighting and dance music (one of the boombox tracks I think). I think there have been people who left toons logged in there who were able to log them back in and remain on that map.
    Quote:
    Originally Posted by Draeth Darkstar View Post
    That is definitely not the Paragon Dance Party. That uses a version of the rave warehouse map, and is also still in the game. Actually, it was used recently by the Community Team - Semi-finalists in all the official costume contests run on Exalted were teleported to the PDP for the second round of judging.

    If you find the threads posted by the Community Team with screenshots of the sem-finalists and finalists, you can see bits of the area in the background.
    I was shown that room quite a long time ago, and I was told that's what it was. As it was removed before my time in the game, I had no reason to think otherwise. Thank you for the correction.
  6. Cobalt Azurean

    The Blue Room

    I was under the impression that was Paragon Dance Party.
  7. My Bane. Hard not to love (ES)Shatter followed by Shatter Armor.
  8. Chances are, this won't happen. Enough people complained years ago that it was too much, too many, too fast, too everythin' and so it got the nerfbat.

    G'luck with the windmill, though.


    Edit: Or what Catwhoorg said.
  9. Quote:
    Originally Posted by Cobalt Azurean View Post
    As stated on Champion Players' Facebook, TFTuesday will be back the second week o' November.
    Is this still a go?
  10. Quote:
    Originally Posted by Redlynne View Post
    type a different two digit number on your keyboard and see what happens.
    Wow. That's actually pretty snazzy.

    Thank you for the info.
  11. Cobalt Azurean

    Did You Know?

    Quote:
    Originally Posted by Starforce View Post
    He's not even IN the channel anymore, lol.
    True story.

    Funny, though.
  12. Quote:
    Originally Posted by windwalker View Post
    i want to know who the new guy is on the cover opposite statesman with the blaster cannon!
    Imperial Defense Force ACU.
  13. Here's your drama time machine to head back and tell'em how it's really done:
  14. I rolled one as the next iteration o' my character, which was a Claws/Elec/Mu. It familiarized me with the functionality o' Stealth/Hide and Placate so when it came time to roll the iteration after that, my Bane, I was familiar with how I wanted to play one.

    I enjoyed playin'im, but I feel my Bane surpasses it in what I want out o' an AT now. I'm not faultin' the Stalker AT or castin' aspersions on it, I just get more entertainment from my Bane.
  15. Cobalt Azurean

    Good bane build?

    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Arachnos Soldier
    Primary Power Set: Bane Spider Soldier
    Secondary Power Set: Bane Spider Training
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Bash
    • (A) Touch of Death - Accuracy/Damage: Level 40
    • (3) Touch of Death - Damage/Endurance: Level 40
    • (3) Touch of Death - Damage/Recharge: Level 40
    • (5) Touch of Death - Accuracy/Damage/Endurance: Level 40
    • (36) Touch of Death - Damage/Endurance/Recharge: Level 40
    • (43) Touch of Death - Chance of Damage(Negative): Level 40
    Level 1: Wolf Spider Armor
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (7) Reactive Armor - Resistance: Level 40
    • (7) Reactive Armor - Resistance/Recharge: Level 40
    • (33) Steadfast Protection - Resistance/+Def 3%: Level 30
    Level 2: Bane Spider Armor Upgrade
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (5) Reactive Armor - Resistance: Level 40
    • (13) Reactive Armor - Resistance/Recharge: Level 40
    Level 4: Mace Beam
    • (A) Decimation - Accuracy/Damage: Level 40
    • (11) Decimation - Damage/Endurance: Level 40
    • (13) Decimation - Accuracy/Endurance/Recharge: Level 40
    • (15) Decimation - Accuracy/Damage/Recharge: Level 40
    • (31) Decimation - Damage/Recharge: Level 40
    Level 6: Combat Training: Offensive
    • (A) Accuracy IO: Level 50
    Level 8: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (9) Luck of the Gambler - Defense: Level 50
    • (9) Luck of the Gambler - Defense/Endurance: Level 50
    • (11) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    • (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    • (39) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    Level 10: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (19) Recharge Reduction IO: Level 50
    • (21) Recharge Reduction IO: Level 50
    Level 12: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    • (42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    • (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    Level 14: Pulverize
    • (A) Touch of Death - Accuracy/Damage: Level 40
    • (15) Touch of Death - Damage/Endurance: Level 40
    • (33) Touch of Death - Damage/Recharge: Level 40
    • (34) Touch of Death - Accuracy/Damage/Endurance: Level 40
    • (43) Touch of Death - Damage/Endurance/Recharge: Level 40
    • (46) Touch of Death - Chance of Damage(Negative): Level 40
    Level 16: Tactical Training: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (17) Luck of the Gambler - Defense/Endurance: Level 50
    • (17) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    • (19) Kismet - Accuracy +6%: Level 30
    Level 18: Shatter
    • (A) Crushing Impact - Damage/Endurance: Level 50
    • (23) Crushing Impact - Accuracy/Damage: Level 50
    • (23) Crushing Impact - Damage/Endurance/Recharge: Level 50
    • (29) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    • (31) Crushing Impact - Damage/Recharge: Level 50
    Level 20: Tactical Training: Assault
    • (A) Endurance Reduction IO: Level 50
    • (37) Endurance Reduction IO: Level 50
    Level 22: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    • (29) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 24: Cloaking Device
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (31) Luck of the Gambler - Defense/Endurance: Level 50
    • (36) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    Level 26: Placate
    • (A) Recharge Reduction IO: Level 50
    Level 28: Mental Training
    • (A) Run Speed IO: Level 50
    Level 30: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (36) Luck of the Gambler - Defense/Endurance: Level 50
    • (37) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    Level 32: Assault
    • (A) Endurance Reduction IO: Level 50
    • (45) Endurance Reduction IO: Level 50
    Level 35: Tactical Training: Leadership
    • (A) Rectified Reticle - Increased Perception: Level 20
    Level 38: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    • (39) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    • (50) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
    Level 41: Mace Blast
    • (A) Decimation - Accuracy/Damage: Level 40
    • (45) Decimation - Damage/Endurance: Level 40
    • (45) Decimation - Damage/Recharge: Level 40
    • (46) Decimation - Accuracy/Endurance/Recharge: Level 40
    • (46) Decimation - Accuracy/Damage/Recharge: Level 40
    Level 44: Shatter Armor
    • (A) Touch of Death - Accuracy/Damage: Level 40
    • (48) Touch of Death - Damage/Endurance: Level 40
    • (48) Touch of Death - Damage/Recharge: Level 40
    • (48) Touch of Death - Accuracy/Damage/Endurance: Level 40
    • (50) Touch of Death - Damage/Endurance/Recharge: Level 40
    • (50) Touch of Death - Chance of Damage(Negative): Level 40
    Level 47: Vengeance
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 49: Tactics
    • (A) Endurance Reduction IO: Level 50
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 50: Reactive Radial Flawless Interface
    Level 50: Musculature Radial Paragon
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Conditioning
    Level 1: Sprint
    • (A) Celerity - +Stealth: Level 50
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO: Level 50
    Level 2: Health
    • (A) Numina's Convalescence - Heal/Endurance: Level 50
    • (33) Numina's Convalescence - Endurance/Recharge: Level 50
    • (34) Numina's Convalescence - Heal/Recharge: Level 50
    • (34) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
    • (37) Numina's Convalescence - Heal: Level 50
    • (39) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Stamina
    • (A) Performance Shifter - EndMod: Level 50
    • (40) Performance Shifter - EndMod/Recharge: Level 50
    • (40) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    • (40) Performance Shifter - Accuracy/Recharge: Level 50
    • (42) Performance Shifter - EndMod/Accuracy: Level 50
    • (42) Performance Shifter - Chance for +End: Level 50
    ------------
  16. Quote:
    Originally Posted by OutaControl View Post
    ( nobody does regular LAM anymore ).
    Incorrect. We mainly do regular Lambda Trials, and not speed runs.

    Edit: I suppose the definition for speed run could be different in your neck o' the woods.
  17. Quote:
    Originally Posted by Obsidius View Post
    If you read the full description on Mirror Spirit:
    "Destined to one day become the most powerful mystical force ever known"
    You heard it here first, people. Mirror Spirit is Rularuu the Ravager.
    It all makes so much sense now.
  18. Quote:
    Originally Posted by Oneirohero View Post
    We all know Mirror Spirit exists as an NPC into Faultline but I've never seen her use her powers before in game.
    Pretty sure I fought'er in a Patron Arc, and I usually run Scirocco's for concept.

    Yup, looked it up and you fight'er in the Recover the Malleus Mundi mission. She's... interestin'.
  19. Quote:
    Originally Posted by Zwillinger View Post
    Just as an FYI to our Community,

    Paragon Studios was not affected by the reorganization and both Paragon Studios and NCsoft remain committed to the development of City of Heroes Freedom.

    Thanks!

    -Z
    Great to hear.