Clockwork O1

Associate Producer
  • Posts

    41
  • Joined

  1. I am a sucker for a well-reasoned argument though.

    No promises.

    We'll look at it, the schedule is a harsh mistress.

    Assault Rifle, Pulse Rifle, and Arachnos, we'll see.

    At the very least your concern has been heard.
  2. Clockwork O1

    Archetype sets

    Quote:
    Originally Posted by The_Masque View Post
    I actually have a related (somewhat question) can anyone confirm that enhancement converters will work on these?
    Yes.
  3. Quote:
    Originally Posted by Redlynne View Post
    Here's a question for Dink and Tunnel Rat/Honey Badger.

    Would it be possible to include a version of the Rifle and the Pistol where the rings on them GLOW and the glow FX on those rings ANIMATES in a cascading way (say, from rear to forward) at a couple of different speed settings (say, fast or slow) and which can be set as an Always On or a Combat Only option? Allow that animated ring glow FX to be the secondary color of those versions of the weapons, in addition to serving as the "highlight" styling color on other parts of the weapon model.

    Any chance our awesome Art Team can do that, Clockwork O1?
    I like your idea.

    I make no promises whatsoever.

    It will be investigated.

    That is all.
  4. Hi Folks,

    First of all, thanks for taking the time to provide us your input on the upcoming Retro Sci-Fi costume set! Dink has been looking forward to making this set, and just so you know, you’ll probably get a couple of bonus items in addition to the ones you voted for.

    Without further ado, here’s what we’re planning to build and why!

    Bubble Helmet B – This will be a detail 2 option in the standard heads category. Several hairstyles and head details are going to clip with it, but figure we’ll let you guys be the arbiters of what works there. We’ll likely make a version of this that does not include the vox-box on the collar detail.

    Rocket Pack B – We’re going to build the B option, per your request. Because B and C share some very similar geo and it’s a very small leap, we’ll also be making option C. Obviously this does not directly reflect voting, but it’s bonus because of ease of implementation.

    Space Suit B – We’re going to build Space Suit B. I haven’t quite worked out whether the shoulders will be a separate shoulder detail or built into the suit (that’ll sort that out over the course of building the suit.) Additionally, we’ll do our best to provide glow and non-glow versions of this suit. We also saw your request for the chest detail from Suit A as well, so we’re going to make that a stretch goal. You might get a little something-something from C as well (not the full suit, just a piece or two possibly), but we’ll let that be a surprise.

    Ray Gun B – Ok, this is where things get a bit interesting, like the rocket pack, B and C share a lot of similar geo. We plan to build B both with and without the fin and with and without the glow on the rings, and because of that we’ll also build C with and without the fin. This will require us changing the shape of C slightly, giving it a back end more similar to B in order to minimize the extra work involved.

    Ray Gun Rifle A – We’re going to build Rifle A, given the feedback about Rifle C we’re going to see what we can do about incorporating aspects of that Rifle into A as well. Specifically we’re going to try to incorporate the muzzle, stock, and the canister on top into a separate version of this gun.

    What about the dress?!

    It’s being built, with some additional components and pieces you haven’t seen, Dink is hard at work. She is also providing a new face or two as well.

    Lastly, we recognize that people have very different ideas about rings, not rings, glow, and not-glow. Where possible we are going to try to provide as many with and without options as possible within the set.
  5. The Gibbon dna has been removed from this foot model (not that I am anti-gibbon, they're a fine example of primate excellence), you should see this in an upcoming patch or ~I22 timeframe.
  6. Quote:
    Originally Posted by Oathbound View Post
    Voted for A cause it kinda reminds me of the Martin Jetpack:



    That's one sleek, sexy piece of hardware right there.
    I have saved your image for later reference, it's not retro, but it is cool. You can console yourself by knowing it's in our thoughts.
  7. It requires the modification of every animation currently existing in the game to work with these movement modes.

    Furthermore, it requires every new animation created in the game going forward to be created with these additional movement modes in mind, increasing the number of animations needed for every new power set, emote, etc.

    This is not a simple request, it is an exponential increase in time and work for every new animation that is put into the game.
  8. Only 1 nomination for Tinker, Tailor, Soldier, Spy, I am disappointed.

    Now granted it was for Gary Oldman, who was *amazing* in that movie, but that movie was so good on so many levels, I'm surprised it didn't get more recognition.
  9. I still managed to get money with Alpha Wolf's name on it, so my prediction wasn't entirely untrue!
  10. Playoff seeding:

    Each playoff round involves two weeks worth of games, so best score across two weeks takes the match.

    First up:
    Los Gatos Bastardos (Clockwork 01) #4
    vs
    Philadelphia Stars (Skippy Sidekick) #1

    Second up:
    St. Martial Pai Gow (Alpha Wolf) #3
    vs
    SF RabidChihuahuas (Crosscheck) #2

    I will have Alpha Wolf's money! My team is coming on strong the past few weeks (thank you waiver wire). Although having to beat Skippy's team is definitely putting a crimp in my plans.
  11. Just to clarify, nothing has changed on Street Justice since it was removed from beta in late August.
  12. Zwil never lets me perform sociology experiments with our forum population.

    We should probably do more testing, I'm not sure they're ready.
  13. Quote:
    Originally Posted by IAmTheRad View Post
    I lost my Collectors edition perks (four winds, and Arachnos Cape emblem), as well as my prestige slide. As well as the wisp aura.
    Thank you for bringing this to our attention, the Wisp Aura, Arachnos Cape and Cape of the Four Winds have been fixed internally and should be available as they normally would in a shortly upcoming patch.
  14. Quote:
    Originally Posted by Zombie Man View Post
    Of course, this is completely contradicted by the Issue 21 Feature update that says that The Underground Incarnate Trial was purchasable for Premium members. It's Incarnate Content, but, purchasable, which contradicts what Clockwork O1 said.
    Thanks for catching this Zman, marketing is removing the asterisks from the Underground Trial preview shortly.

    Sorry for the confusion everyone, as you can imagine, we have a lot of moving parts going on here, sadly, a pair of asterisks ended up in the wrong place, consequently delivering the wrong information.

    To clarify this definitively:
    All Incarnate content is restricted to VIP players.