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Posts
2887 -
Joined
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Can we do a saturday meeting?
Lets say 6 pm pacific..7 mountain..8central....9 eastern? ( i dont know europe,japan,or australia sorry)
What location ? -
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Could sally be our mascot....
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Quote:-_-..he ate praetorian woofer not real woofer....
Quote:Honestly, I have nautical. The man is a total mr.sea. I'm just glad I wasn't baited into punning, as finny as most of these entrees have been.
Quote:HERO PRIME IS MY HERO!!!
I was hoping someone else would do that. You win eleventywin intarwebs!
/I miss Dr. Demento, bad.
//Oh, and Mako is a small fry of an opponent. He lets his lackeys do all the work, near as I could tell.
///But he did put out a sushi bar of win, so there is that. -
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Quote:this is awesome hero prime =)Wet Dreams
by Kip Addota
It was April the Forty-first, being a quadruple leapyear;
I was driving in downtown Atlantis.
My Barracuda was in the shop, so I was in a rented Stingray,
and it was overheating.
So I pulled into a Shell station; they said I'd blown a seal.
I said, "Fix the damn thing and leave my private life out of it, okay, pal?"
While they were doing that, I walked over to a place called the Oyster Bar.
A real dive. But I knew the owner; he used to play for the dolphins.
I said, "HI GILL!" (You have to yell, he's hard of herring.)
Chorus:
Think I had a wet dream, cruisin' through the Gulf stream.
Ooh, ooh, ooh, ooh. Wet dream.
Gill was also down on his luck.
Fact is, he was barely keeping his head below water.
I bellied up to the sandbar; he poured the usual: Rusty Snail, hold
the grunion, shaken, not stirred.
With a peanut butter and jellyfish sandwich on the side, heavy on the mako.
I slipped him a fin, on porpoise.
I was feeling good; I even dropped a sand dollar in the box for Jerry's Squids,
for the halibut.
Well, the place was crowded. We were packed in like sardines.
They were all there to listen to the big band sounds of Tommy Dorsal.
What sole. Tommy was rockin' the place with a very popular tuna,
"Salmonchanted Evening", and the stage was surrounded by screaming groupers,
Probably there to see the bass player.
One of them was this cute little yellowtail, and she was givin' me the eye.
So I figured this was my chance for a little fun.
You know, piece of Pisces.
But she said things I just couldn't fathom.
She was too deep, seemed to be under a lot of pressure.
Boy, could she drink. She drank like a...
She drank a lot.
I said, "What's your sign?"
She said, "Aquarium."
I said, "Great! Let's get tanked!"
Chorus
I invited her up to my place for a little midnight bait.
I said, "C'mon baby, it'll only take a few minnows."
She threw me that same old line: "Not tonight, I got a haddock."
And she wasn't kidding, either, cause in came the biggest,
meanest looking haddock I'd ever seen come down the pike.
He was covered with mussels. He came over to me; he said, "Listen, Shrimp.
Don't you come trollin' around here." What a crab.
This guy was steamed. I could see the anchor in his eyes.
I turned to him and I said, "Abalone! You're just being shellfish."
Well, I knew there was going to be trouble, and so did Gill,
cause he was already on the phone to the cods.
The haddock hits me with a sucker punch. I catch him with a left hook.
He eels over. It was a fluke, but there he was, lying on the deck,
flat as a mackerel, kelpless.
I said, "Forget the cods, Gill. This guy's going to need a sturgeon.
Well, the yellowtail was impressed with the way I landed her boyfriend.
She came over to me; she said, "Hey, big boy, you're really a game fish.
What's your name?"
I said, "Marlin."
Chorus
Well, from then on we had a whale of a time. I took her to dinner;
I took her to dance; I bought her a bouquet of flounders.
And then I went home with her.
And what did I get for my trouble? A case of the clams.
(Chorus x 2) -
yay!..thats wonderful
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Villain Plan by Mids' Villain Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Kinetics
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Psychic Mastery
Villain Profile:
Level 1: X-Ray Beam -- Achilles-ResDeb%:20(A), Thundr-Dmg/EndRdx/Rchg:50(25), Thundr-Dmg/Rchg:50(29), Thundr-Acc/Dmg:50(29), Thundr-Acc/Dmg/EndRdx:50(31), Thundr-Dmg/EndRdx:50(31)
Level 1: Transfusion -- Numna-Heal:50(A), P'Shift-End%:50(7), Numna-Heal/EndRdx:50(7)
Level 2: Irradiate -- C'ngBlow-Acc/Rchg:50(A), C'ngBlow-Dmg/EndRdx:50(23), C'ngBlow-Acc/Dmg:50(25), Sciroc-Acc/Dmg:50(31), Sciroc-Acc/Dmg/EndRdx:50(33)
Level 4: Siphon Power -- Range-I:50(A), RechRdx-I:50(15)
Level 6: Combat Jumping -- SW-ResDam/Re TP:50(A), LkGmblr-Rchg+:50(9), LkGmblr-Def/EndRdx:50(11)
Level 8: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(9), Zephyr-ResKB:50(11)
Level 10: Siphon Speed -- TmpRdns-EndRdx/Rchg/Slow:30(A), TmpRdns-Acc/Dmg/Slow:50(19), TmpRdns-Acc/Slow:50(19), TmpRdns-Dmg/Slow:50(23), TmpRdns-Acc/EndRdx:50(33), TmpRdns-Rng/Slow:50(33)
Level 12: Aim -- Rec'dRet-Pcptn:20(A), Rec'dRet-ToHit:20(13), Rec'dRet-ToHit/Rchg:20(13)
Level 14: Proton Volley -- Dev'n-Hold%:50(A), Dev'n-Dmg/EndRdx:50(15)
Level 16: Increase Density -- Aegis-Psi/Status:50(A), Aegis-ResDam:50(17), Aegis-ResDam/EndRdx:50(17)
Level 18: Cosmic Burst -- SMotCorruptor-Rchg/Dmg%:50(A), SMotCorruptor-Acc/Dmg/EndRdx/Rchg:50(27), SMotCorruptor-Acc/Dmg:50(27), SMotCorruptor-Dmg/Rchg:50(34), SMotCorruptor-Acc/Dmg/Rchg:50(34), SMotCorruptor-Dmg/EndRdx/Rchg:50(34)
Level 20: Speed Boost -- Efficacy-EndMod/EndRdx:50(A), Efficacy-EndMod:50(21), Efficacy-EndMod/Rchg:50(21)
Level 22: Boxing -- Dmg-I:50(A)
Level 24: Tough -- ImpSkn-Status:30(A), ImpArm-ResPsi:40(36), GA-3defTpProc:50(37), S'fstPrt-ResDam/Def+:30(37)
Level 26: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(37), LkGmblr-Def/EndRdx:50(45)
Level 28: Maneuvers -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(40), Ksmt-ToHit+:30(45)
Level 30: Neutron Bomb -- Posi-Dam%:50(A), Posi-Dmg/EndRdx:50(39), Posi-Acc/Dmg:50(40), Posi-Dmg/Rchg:50(48), Posi-Dmg/Rng:50(48), Posi-Acc/Dmg/EndRdx:50(48)
Level 32: Atomic Blast -- C'ngBlow-Acc/Dmg:50(A), C'ngBlow-Dmg/EndRdx:50(39), C'ngBlow-Dmg/Rchg:50(39), C'ngBlow-Acc/Rchg:50(40), Sciroc-Acc/Dmg/EndRdx:50(42), Sciroc-Acc/Dmg:50(42)
Level 35: Transference -- Efficacy-EndMod/EndRdx:50(A), Efficacy-EndMod/Acc/Rchg:50(36), Efficacy-EndMod/Acc:50(36)
Level 38: Fulcrum Shift -- RechRdx-I:50(A), RechRdx-I:50(43), RechRdx-I:50(43)
Level 41: Mass Hypnosis -- CSndmn-Heal%:50(A), CSndmn-Acc/Rchg:50(42), CSndmn-EndRdx/Sleep:50(43), CSndmn-Acc/EndRdx:50(46)
Level 44: Mind Over Body -- RctvArm-EndRdx:40(A), RctvArm-ResDam/EndRdx:40(45), RctvArm-ResDam/EndRdx/Rchg:40(46), RctvArm-ResDam/Rchg:40(46)
Level 47: Electron Haze -- LdyGrey-DefDeb/EndRdx:50(A), LdyGrey-%Dam:50(50), LdyGrey-DefDeb/Rchg/EndRdx:50(50), LdyGrey-DefDeb:50(50)
Level 49: Inertial Reduction -- RechRdx-I:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(3), Numna-Heal:50(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(3), P'Shift-EndMod/Acc:50(5)
Level 50: Cardiac Radial Paragon
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More like a...no wait i think your right
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Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Water Blast
Secondary Power Set: Fire Manipulation
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Hydro Blast -- Dmg-I:50(A), Dmg-I:50(7), Dmg-I:50(7), Acc-I:50(29), Acc-I:50(39), EndRdx-I:50(39)
Level 1: Ring of Fire -- Immob-I:50(A), Immob-I:50(9), Immob-I:50(9), Acc-I:50(37), Acc-I:50(39), EndRdx-I:50(40)
Level 2: Water Burst -- Dmg-I:50(A), Dmg-I:50(11), Dmg-I:50(11), Acc-I:50(29), Acc-I:50(40), EndRdx-I:50(40)
Level 4: Fire Sword -- Dmg-I:50(A), Dmg-I:50(13), Dmg-I:50(13), Acc-I:50(46), EndRdx-I:50(46)
Level 6: Combat Jumping -- DefBuff-I:50(A), DefBuff-I:50(15), EndRdx-I:50(15)
Level 8: Super Jump -- Jump-I:50(A)
Level 10: Whirlpool -- Dmg-I:50(A), Dmg-I:50(17), Dmg-I:50(17), DefDeb-I:50(31), Acc-I:50(31), EndRdx-I:50(46)
Level 12: Tidal Forces -- ToHit-I:50(A), ToHit-I:50(19), ToHit-I:50(19), EndRdx-I:50(31), RechRdx-I:50(45), RechRdx-I:50(45)
Level 14: Dehydrate -- Dmg-I:50(A), Dmg-I:50(21), Heal-I:50(21), Acc-I:50(50), EndRdx-I:50(50)
Level 16: Build Up -- ToHit-I:50(A), ToHit-I:50(23), RechRdx-I:50(23)
Level 18: Water Jet -- Dmg-I:50(A), Dmg-I:50(25), Dmg-I:50(25), Acc-I:50(27), EndRdx-I:50(27)
Level 20: Fire Sword Circle -- Dmg-I:50(A), Acc-I:50(37)
Level 22: Boxing -- Dsrnt-I:50(A)
Level 24: Tough -- ResDam-I:50(A), ResDam-I:50(36), ResDam-I:50(36), EndRdx-I:50(37)
Level 26: Weave -- DefBuff-I:50(A), DefBuff-I:50(34), EndRdx-I:50(36)
Level 28: Steam Spray -- Dmg-I:50(A), Dmg-I:50(43), Acc-I:50(43), EndRdx-I:50(45)
Level 30: Consume -- EndMod-I:50(A)
Level 32: Geyser -- Dmg-I:50(A), Dmg-I:50(33), Dmg-I:50(33), Acc-I:50(33), RechRdx-I:50(34), EndRdx-I:50(34)
Level 35: Burn -- Acc-I:50(A), Acc-I:50(42), EndRdx-I:50(43)
Level 38: Hot Feet -- Dmg-I:50(A), Dmg-I:50(42), EndRdx-I:50(42)
Level 41: Combustion -- RechRdx-I:50(A)
Level 44: Char -- Hold-I:50(A)
Level 47: Fire Shield -- ResDam-I:50(A), ResDam-I:50(48), ResDam-I:50(48), EndRdx-I:50(48)
Level 49: Melt Armor -- DefDeb-I:50(A), EndRdx-I:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A), Empty(3), Empty(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A), Empty(5), Empty(5)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
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I would do this. You dont need focused accuracy grab superior for +5 end
and drop superspeed for combat jumping
Villain Plan by Mids' Villain Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Stalker
Primary Power Set: Martial Arts
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Villain Profile:
Level 1: Storm Kick- (A) Accuracy IO: Level 50
- (3) Accuracy IO: Level 50
- (3) Endurance Reduction IO: Level 50
- (5) Damage Increase IO: Level 50
- (5) Damage Increase IO: Level 50
- (29) Damage Increase IO: Level 50
- (A) Defense Buff IO: Level 50
- (17) Defense Buff IO: Level 50
- (45) Defense Buff IO: Level 50
- (A) Accuracy IO: Level 50
- (7) Accuracy IO: Level 50
- (7) Endurance Reduction IO: Level 50
- (9) Damage Increase IO: Level 50
- (9) Damage Increase IO: Level 50
- (11) Damage Increase IO: Level 50
- (A) Healing IO: Level 50
- (15) Healing IO: Level 50
- (19) Healing IO: Level 50
- (A) Doctored Wounds - Heal/Endurance: Level 50
- (17) Doctored Wounds - Endurance/Recharge: Level 50
- (19) Doctored Wounds - Recharge: Level 50
- (A) Accuracy IO: Level 50
- (21) Accuracy IO: Level 50
- (23) Endurance Reduction IO: Level 50
- (23) Damage Increase IO: Level 50
- (25) Damage Increase IO: Level 50
- (25) Damage Increase IO: Level 50
- (A) To Hit Buff IO: Level 50
- (27) To Hit Buff IO: Level 50
- (27) Recharge Reduction IO: Level 50
- (33) Recharge Reduction IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (29) Recharge Reduction IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (31) Healing IO: Level 50
- (31) Healing IO: Level 50
- (A) Endurance Reduction IO: Level 50
- (21) Healing IO: Level 50
- (31) Healing IO: Level 50
- (33) Healing IO: Level 50
- (A) Jumping IO: Level 50
- (37) Jumping IO: Level 50
- (A) Resist Damage IO: Level 50
- (33) Resist Damage IO: Level 50
- (34) Resist Damage IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Defense Buff IO: Level 50
- (42) Defense Buff IO: Level 50
- (43) Endurance Reduction IO: Level 50
- (A) Accuracy IO: Level 50
- (34) Accuracy IO: Level 50
- (34) Endurance Reduction IO: Level 50
- (36) Damage Increase IO: Level 50
- (36) Damage Increase IO: Level 50
- (36) Damage Increase IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (37) Healing IO: Level 50
- (37) Healing IO: Level 50
- (A) Accuracy IO: Level 50
- (A) Mako's Bite - Accuracy/Damage: Level 50
- (39) Mako's Bite - Damage/Endurance: Level 50
- (39) Mako's Bite - Damage/Recharge: Level 50
- (39) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (40) Mako's Bite - Chance of Damage(Lethal): Level 50
- (A) Recharge Reduction IO: Level 50
- (40) Recharge Reduction IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (42) Resist Damage IO: Level 50
- (42) Resist Damage IO: Level 50
- (43) Resist Damage IO: Level 50
- (43) Defense Buff IO: Level 50
- (A) Endurance Modification IO: Level 50
- (45) Endurance Modification IO: Level 50
- (45) Endurance Modification IO: Level 50
- (A) Healing IO: Level 50
- (46) Healing IO: Level 50
- (46) Healing IO: Level 50
- (46) Endurance Modification IO: Level 50
- (A) Endurance Reduction IO: Level 50
- (48) Resist Damage IO: Level 50
- (48) Resist Damage IO: Level 50
- (48) Resist Damage IO: Level 50
- (A) Endurance Reduction IO: Level 50
- (50) Defense Buff IO: Level 50
- (50) Defense Buff IO: Level 50
- (50) Defense Buff IO: Level 50
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Recharge Reduction IO: Level 50
Level 2: Swift- (A) Run Speed IO: Level 50
- (A) Healing IO: Level 50
- (11) Healing IO: Level 50
- (13) Healing IO: Level 50
- (A) Jumping IO: Level 50
- (A) Endurance Modification IO: Level 50
- (13) Endurance Modification IO: Level 50
- (15) Endurance Modification IO: Level 50
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Can try this
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
GARZE: Level 50 Magic Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Hero Profile:
Level 1: Body Blow- (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50
- (19) Overwhelming Force - Accuracy/Damage/Endurance/Recharge: Level 50
- (19) Overwhelming Force - Endurance/Recharge: Level 50
- (21) Overwhelming Force - Accuracy/Damage/Endurance: Level 50
- (21) Overwhelming Force - Damage/Endurance/Recharge: Level 50
- (23) Overwhelming Force - Accuracy/Damage: Level 50
- (A) Shield Wall - +Res (Teleportation), +3% Res (All): Level 50
- (29) Luck of the Gambler - Defense: Level 50
- (29) Luck of the Gambler - Recharge Speed: Level 50
- (A) Crushing Impact - Accuracy/Damage: Level 35
- (3) Crushing Impact - Damage/Endurance/Recharge: Level 35
- (3) Crushing Impact - Damage/Recharge: Level 35
- (13) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (17) Crushing Impact - Damage/Endurance: Level 35
- (17) Crushing Impact - Accuracy/Damage/Endurance: Level 35
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (5) Luck of the Gambler - Defense: Level 50
- (5) Luck of the Gambler - Defense/Endurance: Level 50
- (15) Kismet - Accuracy +6%: Level 30
- (A) Superior Stalker's Guile - Accuracy/Damage: Level 50
- (7) Superior Stalker's Guile - Damage/Recharge: Level 50
- (7) Superior Stalker's Guile - Accuracy/Damage/Recharge: Level 50
- (9) Superior Stalker's Guile - Recharge/Chance to Hide: Level 50
- (9) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge: Level 50
- (11) Superior Stalker's Guile - Damage/Endurance/Recharge: Level 50
- (A) Adjusted Targeting - To Hit Buff: Level 50
- (11) Adjusted Targeting - To Hit Buff/Recharge: Level 50
- (13) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (31) Luck of the Gambler - Defense/Recharge: Level 50
- (31) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Recharge Reduction IO: Level 50
- (15) Recharge Reduction IO: Level 50
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (36) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (36) Unbounded Leap - +Stealth: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (25) Luck of the Gambler - Defense: Level 50
- (27) Luck of the Gambler - Recharge Speed: Level 50
- (34) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
- (A) Doctored Wounds - Heal/Recharge: Level 50
- (33) Numina's Convalescence - Heal/Recharge: Level 50
- (33) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (33) Numina's Convalescence - Heal/Endurance: Level 40
- (34) Numina's Convalescence - Heal: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (23) Luck of the Gambler - Defense: Level 50
- (25) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (36) Luck of the Gambler - Defense: Level 50
- (37) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Cleaving Blow - Accuracy/Damage: Level 50
- (34) Cleaving Blow - Damage/Endurance: Level 50
- (40) Cleaving Blow - Damage/Recharge: Level 50
- (40) Cleaving Blow - Accuracy/Recharge: Level 50
- (48) Scirocco's Dervish - Accuracy/Damage: Level 50
- (A) Devastation - Chance of Hold: Level 50
- (31) Devastation - Damage/Endurance: Level 50
- (39) Devastation - Accuracy/Damage: Level 50
- (46) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
- (A) Empty
- (A) Crushing Impact - Damage/Endurance/Recharge: Level 50
- (37) Crushing Impact - Accuracy/Damage: Level 50
- (37) Crushing Impact - Damage/Endurance: Level 50
- (39) Crushing Impact - Damage/Recharge: Level 50
- (39) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (A) Coercive Persuasion - Contagious Confusion: Level 50
- (40) Coercive Persuasion - Confused: Level 50
- (43) Coercive Persuasion - Confused/Recharge: Level 50
- (48) Coercive Persuasion - Confused/Endurance: Level 50
- (48) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
- (50) Coercive Persuasion - Accuracy/Recharge: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 30
- (43) Luck of the Gambler - Defense/Recharge: Level 50
- (43) Luck of the Gambler - Recharge Speed: Level 50
- (A) Aegis - Psionic/Status Resistance: Level 50
- (42) Aegis - Resistance: Level 50
- (42) Aegis - Resistance/Endurance: Level 50
- (45) Steadfast Protection - Resistance/+Def 3%: Level 30
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (45) Luck of the Gambler - Defense: Level 50
- (45) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Positron's Blast - Chance of Damage(Energy): Level 50
- (50) Positron's Blast - Damage/Recharge: Level 50
- (50) Positron's Blast - Damage/Endurance: Level 50
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Swift- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (27) Numina's Convalescence - Heal: Level 50
- (46) Miracle - +Recovery: Level 40
- (A) Empty
- (A) Performance Shifter - Chance for +End: Level 50
- (42) Performance Shifter - EndMod/Recharge: Level 50
- (46) Performance Shifter - EndMod: Level 50
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Set Bonus Totals:- 17% DamageBuff(Smashing)
- 17% DamageBuff(Lethal)
- 17% DamageBuff(Fire)
- 17% DamageBuff(Cold)
- 17% DamageBuff(Energy)
- 17% DamageBuff(Negative)
- 17% DamageBuff(Toxic)
- 17% DamageBuff(Psionic)
- 8% Defense(Smashing)
- 8% Defense(Lethal)
- 6.13% Defense(Fire)
- 6.13% Defense(Cold)
- 9.88% Defense(Energy)
- 9.88% Defense(Negative)
- 3% Defense(Psionic)
- 5.5% Defense(Melee)
- 11.13% Defense(Ranged)
- 4.56% Defense(AoE)
- 6% Enhancement(Heal)
- 29% Enhancement(Accuracy)
- 4% Enhancement(Confused)
- 67.5% Enhancement(RechargeTime)
- 5% SpeedFlying
- 158.1 HP (13.13%) HitPoints
- 5% JumpHeight
- 5% SpeedJumping
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Immobilized) 4.4%
- 7.5% (0.13 End/sec) Recovery
- 98% (4.92 HP/sec) Regeneration
- 5.52% Resistance(Smashing)
- 4.58% Resistance(Fire)
- 4.58% Resistance(Cold)
- 4.26% Resistance(Energy)
- 4.26% Resistance(Negative)
- 3% Resistance(Toxic)
- 8.5% Resistance(Psionic)
- 5.52% Resistance(Lethal)
- 10% SpeedRunning
Set Bonuses:
Overwhelming Force
(Body Blow)- 12% (0.6 HP/sec) Regeneration
- 3% DamageBuff(All)
- 18.07 HP (1.5%) HitPoints
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- Knockback,Knockup protection (Mag 4)
(Hide)- 3% Resistance(Lethal), 3% Resistance(Smashing), 3% Resistance(Fire), 3% Resistance(Cold), 3% Resistance(Energy), 3% Resistance(Negative), 3% Resistance(Psionic), 3% Resistance(Toxic)
(Hide)- 10% (0.5 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Smashing Blow)- MezResist(Immobilized) 2.2%
- 13.55 HP (1.13%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 2.5% Resistance(Psionic)
(Ninja Reflexes)- 10% (0.5 HP/sec) Regeneration
- 13.55 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Assassin's Strike)- 15% Enhancement(Accuracy)
- 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
- 2.52% Resistance(Smashing,Lethal)
(Build Up)- 2% DamageBuff(All)
- 1.26% Resistance(Energy,Negative)
(Danger Sense)- 10% (0.5 HP/sec) Regeneration
- 13.55 HP (1.13%) HitPoints
(Super Jump)- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
(Combat Jumping)- 10% (0.5 HP/sec) Regeneration
- 13.55 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Combat Jumping)- Knockback (Mag -4), Knockup (Mag -4)
(Kuji-In Sha)- 12% (0.6 HP/sec) Regeneration
- 22.59 HP (1.88%) HitPoints
- 6% Enhancement(Heal)
(Stealth)- 10% (0.5 HP/sec) Regeneration
- 13.55 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Invisibility)- 10% (0.5 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
- 13.55 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)
- 7.5% Enhancement(RechargeTime)
(Burst)- 1% (0.02 End/sec) Recovery
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1% DamageBuff(All)
(Focused Burst)- 12% (0.6 HP/sec) Regeneration
- 27.11 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Concentrated Strike)- MezResist(Immobilized) 2.2%
- 13.55 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Blinding Powder)- 4% (0.07 End/sec) Recovery
- 4% Enhancement(Confused)
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
- 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
(Kuji-In Retsu)- 10% (0.5 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
- 13.55 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)
- 7.5% Enhancement(RechargeTime)
(Tough)- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 3% Resistance(Psionic)
(Tough)- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Weave)- 10% (0.5 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
- 13.55 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)
- 7.5% Enhancement(RechargeTime)
(Caltrops)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
(Health)- 12% (0.6 HP/sec) Regeneration
(Stamina)- 5% SpeedJumping, 5% JumpHeight, 5% SpeedFlying, 5% SpeedRunning
- 22.59 HP (1.88%) HitPoints
-
I would change fly for superjump
and get combat jump
but if set of fly
heres the build i would make
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
NeuroFusion: Level 50 Magic Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Mental Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: X-Ray Beam- (A) Apocalypse - Damage/Recharge: Level 50
- (3) Apocalypse - Accuracy/Damage/Recharge: Level 50
- (3) Apocalypse - Accuracy/Recharge: Level 50
- (5) Apocalypse - Damage/Endurance: Level 50
- (5) Apocalypse - Chance of Damage(Negative): Level 50
- (A) Enfeebled Operation - Accuracy/Immobilize: Level 50
- (9) Enfeebled Operation - Accuracy/Endurance: Level 50
- (19) Enfeebled Operation - Endurance/Immobilize: Level 50
- (31) Enfeebled Operation - Accuracy/Recharge: Level 50
- (33) Enfeebled Operation - Immobilize/Range: Level 50
- (33) Enfeebled Operation - Accuracy/Immobilize/Recharge: Level 50
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (7) Kinetic Combat - Damage/Endurance: Level 35
- (7) Kinetic Combat - Damage/Recharge: Level 35
- (9) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (13) Crushing Impact - Accuracy/Damage: Level 50
- (A) Armageddon - Damage/Recharge: Level 50
- (11) Armageddon - Accuracy/Damage/Recharge: Level 50
- (40) Armageddon - Accuracy/Recharge: Level 50
- (42) Armageddon - Damage/Endurance: Level 50
- (43) Armageddon - Chance for Fire Damage: Level 50
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (A) Rectified Reticle - To Hit Buff/Recharge: Level 20
- (11) Rectified Reticle - To Hit Buff: Level 20
- (33) Rectified Reticle - Increased Perception: Level 20
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (15) Luck of the Gambler - Defense: Level 50
- (15) Luck of the Gambler - Defense/Endurance: Level 50
- (17) Shield Wall - +Res (Teleportation), +3% Res (All): Level 50
- (A) Sting of the Manticore - Accuracy/Damage: Level 50
- (21) Sting of the Manticore - Damage/Interrupt/Recharge: Level 50
- (21) Sting of the Manticore - Damage/Endurance/Recharge: Level 50
- (34) Sting of the Manticore - Chance of Damage(Toxic): Level 50
- (46) Sting of the Manticore - Damage/Endurance: Level 50
- (50) Sting of the Manticore - Accuracy/Interrupt/Range: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Adjusted Targeting - To Hit Buff: Level 50
- (17) Adjusted Targeting - To Hit Buff/Recharge: Level 50
- (19) Adjusted Targeting - To Hit Buff/Endurance: Level 50
- (A) Superior Blaster's Wrath - Accuracy/Damage: Level 50
- (23) Superior Blaster's Wrath - Damage/Recharge: Level 50
- (23) Superior Blaster's Wrath - Accuracy/Damage/Recharge: Level 50
- (25) Superior Blaster's Wrath - Accuracy/Damage/Endurance: Level 50
- (25) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge: Level 50
- (27) Superior Blaster's Wrath - Recharge/Chance for Fire Damage: Level 50
- (A) Numina's Convalescence - Heal: Level 50
- (27) Numina's Convalescence - Endurance/Recharge: Level 50
- (29) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (29) Numina's Convalescence - Heal/Recharge: Level 50
- (A) Recharge Reduction IO: Level 50
- (37) Recharge Reduction IO: Level 50
- (A) Empty
- (A) Ragnarok - Damage/Recharge: Level 50
- (43) Ragnarok - Accuracy/Damage/Recharge: Level 50
- (45) Ragnarok - Accuracy/Recharge: Level 50
- (45) Ragnarok - Damage/Endurance: Level 50
- (45) Ragnarok - Chance for Knockdown: Level 50
- (A) Coercive Persuasion - Confused: Level 50
- (34) Coercive Persuasion - Confused/Recharge: Level 50
- (34) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
- (36) Coercive Persuasion - Accuracy/Recharge: Level 50
- (37) Coercive Persuasion - Confused/Endurance: Level 50
- (37) Coercive Persuasion - Contagious Confusion: Level 50
- (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
- (31) Aegis - Resistance/Endurance: Level 50
- (31) Aegis - Resistance: Level 50
- (40) Aegis - Resistance/Endurance/Recharge: Level 50
- (A) Cleaving Blow - Accuracy/Recharge: Level 50
- (43) Cleaving Blow - Damage/Endurance: Level 50
- (46) Cleaving Blow - Damage/Recharge: Level 50
- (46) Cleaving Blow - Accuracy/Damage: Level 50
- (50) Scirocco's Dervish - Accuracy/Damage: Level 50
- (50) Scirocco's Dervish - Damage/Endurance: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (36) Luck of the Gambler - Defense: Level 50
- (36) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Cleaving Blow - Accuracy/Damage: Level 50
- (39) Cleaving Blow - Damage/Endurance: Level 50
- (39) Cleaving Blow - Damage/Recharge: Level 50
- (39) Eradication - Damage: Level 30
- (40) Eradication - Damage/Recharge: Level 30
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (42) Luck of the Gambler - Defense: Level 30
- (42) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (48) Aegis - Resistance: Level 50
- (48) Aegis - Resistance/Endurance: Level 50
- (48) Aegis - Psionic/Status Resistance: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Empty
Level 1: Prestige Power Dash- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Endurance Reduction IO: Level 50
- (A) Empty
Level 2: Swift- (A) Flight Speed IO: Level 50
- (A) Miracle - +Recovery: Level 40
- (A) Jumping IO: Level 50
- (A) Performance Shifter - Chance for +End: Level 50
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Ion Core Final Judgement
Level 50: Degenerative Core Flawless Interface
Level 50: Cimeroran Core Superior Ally
------------
------------
Set Bonus Totals:- 18% DamageBuff(Smashing)
- 18% DamageBuff(Lethal)
- 18% DamageBuff(Fire)
- 18% DamageBuff(Cold)
- 18% DamageBuff(Energy)
- 18% DamageBuff(Negative)
- 18% DamageBuff(Toxic)
- 18% DamageBuff(Psionic)
- 15.69% Defense(Smashing)
- 15.69% Defense(Lethal)
- 12.25% Defense(Fire)
- 12.25% Defense(Cold)
- 15.06% Defense(Energy)
- 15.06% Defense(Negative)
- 6% Defense(Psionic)
- 13.19% Defense(Melee)
- 20.38% Defense(Ranged)
- 9.13% Defense(AoE)
- 1.8% Max End
- 6% Enhancement(Heal)
- 98.75% Enhancement(RechargeTime)
- 4% Enhancement(Confused)
- 3% Enhancement(Immobilized)
- 10% Enhancement(Range)
- 45% Enhancement(Accuracy)
- 117.5 HP (9.75%) HitPoints
- MezResist(Immobilized) 2.75%
- 20% PerceptionRadius
- 14% (0.23 End/sec) Recovery
- 86% (4.32 HP/sec) Regeneration
- 3% Resistance(Smashing)
- 8.04% Resistance(Fire)
- 8.04% Resistance(Cold)
- 4.26% Resistance(Energy)
- 6.14% Resistance(Negative)
- 6.13% Resistance(Toxic)
- 6% Resistance(Psionic)
- 3% Resistance(Lethal)
- 10% SpeedRunning
Set Bonuses:
Apocalypse
(X-Ray Beam)- 16% (0.8 HP/sec) Regeneration
- 36.14 HP (3%) HitPoints
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
(Subdual)- 3% Enhancement(Immobilized)
- 1.88% Resistance(Negative)
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
- 3.75% Enhancement(RechargeTime)
- 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
(Mind Probe)- MezResist(Immobilized) 2.75%
- 18.07 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Irradiate)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Fly)- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
(Aim)- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
- 6% (0.3 HP/sec) Regeneration
- 20% PerceptionRadius
(Hover)- 10% (0.5 HP/sec) Regeneration
- 13.55 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Hover)- 3% Resistance(Lethal), 3% Resistance(Smashing), 3% Resistance(Fire), 3% Resistance(Cold), 3% Resistance(Energy), 3% Resistance(Negative), 3% Resistance(Psionic), 3% Resistance(Toxic)
(Proton Volley)- 12% (0.6 HP/sec) Regeneration
- 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
- 3% DamageBuff(All)
- 7.5% Enhancement(RechargeTime)
- 3.13% Resistance(Toxic)
(Afterburner)- 7.5% Enhancement(RechargeTime)
(Concentration)- 2% DamageBuff(All)
- 1.26% Resistance(Energy,Negative)
(Cosmic Burst)- 15% Enhancement(Accuracy)
- 10% Enhancement(Range)
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
- 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
(Drain Psyche)- 12% (0.6 HP/sec) Regeneration
- 22.59 HP (1.87%) HitPoints
- 6% Enhancement(Heal)
(Neutron Bomb)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(World of Confusion)- 4% (0.07 End/sec) Recovery
- 4% Enhancement(Confused)
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
- 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
(Tough)- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Tough)- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Atomic Blast)- 1% (0.02 End/sec) Recovery
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1% DamageBuff(All)
(Atomic Blast)- 10% (0.5 HP/sec) Regeneration
(Weave)- 10% (0.5 HP/sec) Regeneration
- 13.55 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Psychic Shockwave)- 1% (0.02 End/sec) Recovery
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
(Psychic Shockwave)- 1.8% Max End
(Maneuvers)- 10% (0.5 HP/sec) Regeneration
- 13.55 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Charged Armor)- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Charged Armor)- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 3% Resistance(Psionic)
(Vengeance)- 7.5% Enhancement(RechargeTime)
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Well depends
Do you want to hold , damage or both? -
Quote:Force of habit....i do because i want invis to stealth tfs other choice is grant invis but i think its a wasteMmm....i was wondering why stealth when i have Hide?, i was told that my hide was just as good as the pool power.
your welcomed hope it helps -
moar murder..moar!..too bad you missed dxp but i can see why
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2xp update
4 fiftys
Bricks Malone - crab VEAT
Sunflowers- Plant/thermal troller
Ole Ole energy/sr stalker
Venenoso- VEAT night widow
and now working on starblazing lvl 46 blaster fire/fire -
so far two to 50 and one to 49. have one more id like to get close to 50 but after 3 sucessful leveling i think might take a week off to rest =)
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id be interested in meeting after DXP
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Yesterday
BRICKS MALONE TO 50!
Today
SUNFLOWERS hit 50!
CONTINUE TO WORK ON
Ole Ole lvl 49=D
* drops microphone and walks off gangster style*..and off to bed at 2 am -
Yesterday
Bricks Malone from 47 to 50
Sunflowers from 46 to 48..then went to friends birthday party
Today
continued on sunflowers to 50
Venenoso from 46 to ? -
Bricks Malone
lvl 47 to 50..did ITF then did PI bank....took about 2 hrs....
edited to mean i hit 47 with Sunflowers and now taking a break! -
i usually have peachs,cherries, and bannannas and a gallon of mineral water with lemon.
This friday is Also friends birthday party that first dxp night (friday) so im leaving early to go to that. =)
O toons im leveling
lvl 47 Crab Bricks Malone
lvl 45 Widow venenoso
lvl 45 stalker
lvl 45 sonic defender
lvl 45 bubble defender
uping my total 50s to 65....