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Posts
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Joined
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Hi, So what do you slot on caltrops? Do you frankenslot it? Hami it out? Proc it out? What is your perfect combo for caltrops to make it the best?
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You could just stay a subscriber and get all of that for $15 a month. I believe we are getting ALOT more for are money when this launches!
I know I am keeping my subscription.
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Ok so I really enjoy playing Dominators so I decided to make a PVP one. I really would appreciate any opinions or your own version of a AMAZING PVP Dom.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Space Echo: Level 50 Science Dominator
Primary Power Set: Gravity Control
Secondary Power Set: Icy Assault
Power Pool: Speed
Power Pool: Leadership
Power Pool: Medicine
Power Pool: Fighting
Ancillary Pool: Ice Mastery
Villain Profile:
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Level 1: Crush Decim-Acc/Dmg:35(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(5), Decim-Build%:40(5)
Level 1: Ice Bolt Entrpc-Acc/Dmg:35(A), Entrpc-Dmg/EndRdx:35(7), Entrpc-Dmg/Rchg:35(7), Entrpc-Dmg/EndRdx/Rchg:35(9), Entrpc-Heal%:35(9)
Level 2: Gravity Distortion UbrkCons-Hold:50(A), UbrkCons-EndRdx/Hold:50(11), UbrkCons-Acc/Hold/Rchg:50(11), UbrkCons-Acc/Rchg:50(13), UbrkCons-Dam%:50(13)
Level 4: Ice Sword C'ngImp-Acc/Dmg:35(A), C'ngImp-Dmg/Rchg:35(19), C'ngImp-Acc/Dmg/Rchg:35(19), C'ngImp-Acc/Dmg/EndRdx:50(21), C'ngImp-Dmg/EndRdx/Rchg:50(21)
Level 6: Hasten RechRdx-I:50(A), RechRdx-I:50(23), RechRdx-I:50(23), RechRdx-I:50(25), RechRdx-I:50(25), RechRdx-I:50(27)
Level 8: Maneuvers LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(27)
Level 10: Ice Blast Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(29), Decim-Dmg/Rchg:40(29), Decim-Acc/EndRdx/Rchg:40(31), Decim-Acc/Dmg/Rchg:40(31)
Level 12: Dimension Shift Acc-I:50(A), Acc-I:50(31), EndRdx-I:50(33), RechRdx-I:50(33), RechRdx-I:50(33)
Level 14: Super Speed QckFt-EndRdx/RunSpd:50(A)
Level 16: Power Boost RechRdx-I:50(A), RechRdx-I:50(34)
Level 18: Assault EndRdx-I:50(A), EndRdx-I:50(34)
Level 20: Tactics Rec'dRet-ToHit:20(A), Rec'dRet-Pcptn:20(34), EndRdx-I:50(36)
Level 22: Aid Other Empty(A)
Level 24: Aid Self HO:Golgi(A), HO:Golgi(36), IntRdx-I:50(36), IntRdx-I:50(37), RechRdx-I:50(37)
Level 26: Wormhole Amaze-Stun:50(A), Amaze-EndRdx/Stun:50(37), Amaze-Acc/Stun/Rchg:50(39), Amaze-Acc/Rchg:50(39), Amaze-Stun/Rchg:50(39), Range-I:50(40)
Level 28: Boxing Empty(A)
Level 30: Tough Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(40), Aegis-ResDam/EndRdx/Rchg:50(40), S'fstPrt-ResDam/Def+:30(42)
Level 32: Weave LkGmblr-Rchg+:50(A), LkGmblr-Def:50(42), LkGmblr-Def/EndRdx:50(42), LkGmblr-Def/EndRdx/Rchg:50(43)
Level 35: Singularity ExRmnt-Acc/Dmg/Rchg:50(A), ExRmnt-Acc/Dmg:50(43), ExRmnt-Dmg/EndRdx:50(43), ExRmnt-+Res(Pets):50(45)
Level 38: Ice Slash Hectmb-Dmg:50(A), Hectmb-Acc/Dmg/Rchg:50(45), Hectmb-Acc/Rchg:50(45), Hectmb-Dmg/EndRdx:50(46), Hectmb-Dam%:50(46)
Level 41: Bitter Ice Blast Apoc-Dmg:50(A), Apoc-Dmg/EndRdx:50(46), Apoc-Acc/Dmg/Rchg:50(48), Apoc-Acc/Rchg:50(48), Apoc-Dam%:50(48)
Level 44: Hibernate Empty(A)
Level 47: Frozen Armor LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50), LkGmblr-Def/EndRdx:50(50), LkGmblr-Def/EndRdx/Rchg:50(50)
Level 49: Hoarfrost HO:Golgi(A)
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Level 1: Brawl Empty(A)
Level 1: Domination
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 2: Swift Run-I:50(A)
Level 2: Health RgnTis-Regen+:30(A), Mrcl-Rcvry+:40(15), Numna-Regen/Rcvry+:50(15)
Level 2: Hurdle Jump-I:50(A)
Level 2: Stamina EndMod-I:50(A), EndMod-I:50(17), EndMod-I:50(17)
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Wait...MA on tankers, that means Stone/MA tanks...Hehe Can't wait to see those Granite Monsters Kick, Flip, and Flop around!
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Basically the same on just had to fix something. Any input still appreciated.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Night Life: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(25)
Level 1: Focused Fighting -- RedFtn-Def(A), RedFtn-Def/EndRdx(37), RedFtn-Def/Rchg(40), RedFtn-Def/EndRdx/Rchg(40), RedFtn-EndRdx/Rchg(42)
Level 2: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(46)
Level 4: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(5), LkGmblr-Def(5), LkGmblr-Def/EndRdx/Rchg(15), LkGmblr-Rchg+(42)
Level 6: Agile -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-Def(7), RedFtn-Def/EndRdx/Rchg(45)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Nictus-Acc/EndRdx/Heal/HP/Regen(13), Nictus-Heal(13)
Level 10: Practiced Brawler -- EndRdx-I(A), RechRdx-I(11)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 14: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 16: Dodge -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(17), RedFtn-Def(17), RedFtn-Def/EndRdx/Rchg(43)
Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(23)
Level 20: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(40)
Level 22: Quickness -- Run-I(A)
Level 24: Hurdle -- Jump-I(A)
Level 26: Health -- Numna-Heal(A), Numna-Heal/EndRdx(27), Numna-Heal/Rchg(27), Numna-Regen/Rcvry+(37)
Level 28: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(29), P'Shift-EndMod/Rchg(29), P'Shift-EndMod(37)
Level 30: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(36)
Level 32: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 35: Lucky -- RedFtn-Def(A), RedFtn-Def/EndRdx(36), RedFtn-Def/Rchg(36), RedFtn-Def/EndRdx/Rchg(43)
Level 38: Evasion -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(39), LkGmblr-Def(39), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Rchg+(43)
Level 41: Elude -- DefBuff-I(A), DefBuff-I(45), RechRdx-I(46), RechRdx-I(46)
Level 44: Boxing -- Empty(A)
Level 47: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(48), Aegis-ResDam(48), S'fstPrt-ResDam/Def+(48)
Level 49: Weave -- RedFtn-Def(A), RedFtn-Def/EndRdx(50), RedFtn-Def/Rchg(50), Ksmt-ToHit+(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- QckFt-EndRdx/RunSpd(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run -
This is my Dark Melee/Super Reflex, any suggestions would be appreciated.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Night Life: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: Smite- (A) Kinetic Combat - Accuracy/Damage
- (23) Kinetic Combat - Damage/Endurance
- (25) Kinetic Combat - Damage/Recharge
- (25) Kinetic Combat - Damage/Endurance/Recharge
- (A) Red Fortune - Defense
- (37) Red Fortune - Defense/Endurance
- (40) Red Fortune - Defense/Recharge
- (40) Red Fortune - Defense/Endurance/Recharge
- (42) Red Fortune - Endurance/Recharge
- (A) Obliteration - Damage
- (3) Obliteration - Accuracy/Recharge
- (3) Obliteration - Damage/Recharge
- (15) Obliteration - Accuracy/Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Defense/Endurance
- (5) Luck of the Gambler - Defense/Recharge
- (5) Luck of the Gambler - Defense
- (15) Luck of the Gambler - Defense/Endurance/Recharge
- (42) Luck of the Gambler - Recharge Speed
- (A) Red Fortune - Defense/Endurance
- (7) Red Fortune - Defense/Recharge
- (7) Red Fortune - Defense
- (45) Red Fortune - Defense/Endurance/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance/Recharge
- (13) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (13) Touch of the Nictus - Healing
- (A) Endurance Reduction IO
- (11) Recharge Reduction IO
- (A) Recharge Reduction IO
- (45) Recharge Reduction IO
- (A) Quickfoot - Endurance/RunSpeed
- (A) Red Fortune - Defense/Endurance
- (17) Red Fortune - Defense/Recharge
- (17) Red Fortune - Defense
- (43) Red Fortune - Defense/Endurance/Recharge
- (A) Obliteration - Damage
- (19) Obliteration - Accuracy/Recharge
- (19) Obliteration - Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Endurance/Recharge
- (23) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance
- (A) Run Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - Heal
- (27) Numina's Convalescence - Heal/Endurance
- (27) Numina's Convalescence - Heal/Recharge
- (37) Numina's Convalescence - +Regeneration/+Recovery
- (A) Performance Shifter - Chance for +End
- (29) Performance Shifter - EndMod/Accuracy
- (29) Performance Shifter - EndMod/Recharge
- (37) Performance Shifter - EndMod
- (A) Obliteration - Damage
- (31) Obliteration - Accuracy/Recharge
- (31) Obliteration - Damage/Recharge
- (31) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Chance for Smashing Damage
- (A) Touch of Death - Accuracy/Damage
- (33) Touch of Death - Damage/Endurance
- (33) Touch of Death - Damage/Recharge
- (33) Touch of Death - Accuracy/Damage/Endurance
- (34) Touch of Death - Damage/Endurance/Recharge
- (34) Touch of Death - Chance of Damage(Negative)
- (A) Red Fortune - Defense
- (36) Red Fortune - Defense/Endurance
- (36) Red Fortune - Defense/Recharge
- (43) Red Fortune - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense/Recharge
- (39) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Recharge Speed
- (A) Defense Buff IO
- (45) Defense Buff IO
- (46) Recharge Reduction IO
- (46) Recharge Reduction IO
- (A) Empty
- (A) Aegis - Resistance/Endurance
- (48) Aegis - Resistance/Recharge
- (48) Aegis - Resistance
- (48) Steadfast Protection - Resistance/+Def 3%
- (A) Red Fortune - Defense
- (50) Red Fortune - Defense/Endurance
- (50) Red Fortune - Defense/Recharge
- (50) Kismet - Accuracy +6%
Level 1: Brawl- (A) Empty
- (A) Quickfoot - Endurance/RunSpeed
- (A) Empty
Level 6: Ninja Run -
Wow I Found My New Favorite Website. Thanks!
And Thanks For The Better Definition, Fantastic Foe.
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Okay I Haven Been Playing CoH For 3 Months And I Don't Understand Some Of These Abbreviations. For Example I Know akf=Away From Keyboard, DPS= Damage Per Second, But What Is Soft Cap, etc? So, If Someone Could Write All The Abbreviations And What They Mean That Would Be Greatly Appreciated. Thank You.
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Anyone got any Ideas on a cheap Spines/Inv. Build?
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I have a Will/SS Tank, and I have his build more set to team play. I have really gotten into PVP lately and I want to respec him to a PVP build. Can someone please give me some help on a good Will/SS PVP build?