Dm/sr 2
your datalink is borked and you didn't include datachunk.
/e sadface
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
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^Professional Katana/regen build thread
Here you go.
I improved......well, pretty much everything.
You had over 55% melee defense, but your others weren't even close to softcapped. With the amount of defense debuff resistance SR has, anything over 47% or so is basically a waste. Your 55% was largely irrelevant.
I gave you some more attacks to work with, cut out Weave (kept Tough for a spot to put a Steadfast), gives you better recharge and regeneration. Also gets you more healing out of Siphon Life through use of Hami-Os (since it wasn't needed for set bonuses I could focus on the power itself)
Better endurance recovery, and less endurance used by toggles.
Also made it somewhat cheaper by removing the completely pointless Kinetic Combats. Seriously, Kinetic Combat has no place on a positional defense build.
Here's what I came up with.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Shadow Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(39)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(13), RedFtn-Def/EndRdx/Rchg(23), RedFtn-Def(37), RedFtn-EndRdx(39)
Level 2: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(40), T'Death-Dam%(40)
Level 4: Focused Senses -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(13), RedFtn-Def/EndRdx/Rchg(23), RedFtn-Def(37), RedFtn-EndRdx(40)
Level 6: Shadow Maul -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(7), Sciroc-Dmg/Rchg(7), Sciroc-Acc/Rchg(31), Sciroc-Acc/Dmg/EndRdx(48)
Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), HO:Nucle(9), HO:Golgi(34), HO:Golgi(46), HO:Golgi(50)
Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(11)
Level 12: Hurdle -- Empty(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(42), Numna-Heal/EndRdx(42)
Level 16: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17)
Level 18: Dark Consumption -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(19), Sciroc-Dmg/Rchg(19), Sciroc-Acc/Rchg(50), Sciroc-Acc/Dmg/EndRdx(50)
Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(31)
Level 22: Quickness -- Run-I(A)
Level 24: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(27), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-%Dam(43)
Level 28: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29)
Level 30: Boxing -- Empty(A)
Level 32: Midnight Grasp -- Mako-Acc/Dmg(A), Mako-Acc/Dmg/EndRdx/Rchg(33), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Dam%(34), Mako-Acc/EndRdx/Rchg(34)
Level 35: Evasion -- S'dpty-Def/EndRdx(A), S'dpty-Def(36), S'dpty-EndRdx(36), S'dpty-Def/Rchg(36), S'dpty-Def/EndRdx/Rchg(37)
Level 38: Tough -- S'fstPrt-ResDam/Def+(A)
Level 41: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(42)
Level 44: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 47: Physical Perfection -- Mrcl-Rcvry+(A), P'Shift-End%(48), RgnTis-Regen+(48)
Level 49: Super Jump -- Jump-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run
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Here's his original build in a Data Chunk, I just copy/pasted the whole post and it worked just fine.
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Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I changed a few more things after Claws. Got a bit more recovery and a tad more recharge.
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Basically the same on just had to fix something. Any input still appreciated.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Night Life: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(25)
Level 1: Focused Fighting -- RedFtn-Def(A), RedFtn-Def/EndRdx(37), RedFtn-Def/Rchg(40), RedFtn-Def/EndRdx/Rchg(40), RedFtn-EndRdx/Rchg(42)
Level 2: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(46)
Level 4: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(5), LkGmblr-Def(5), LkGmblr-Def/EndRdx/Rchg(15), LkGmblr-Rchg+(42)
Level 6: Agile -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-Def(7), RedFtn-Def/EndRdx/Rchg(45)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Nictus-Acc/EndRdx/Heal/HP/Regen(13), Nictus-Heal(13)
Level 10: Practiced Brawler -- EndRdx-I(A), RechRdx-I(11)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 14: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 16: Dodge -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(17), RedFtn-Def(17), RedFtn-Def/EndRdx/Rchg(43)
Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(23)
Level 20: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(40)
Level 22: Quickness -- Run-I(A)
Level 24: Hurdle -- Jump-I(A)
Level 26: Health -- Numna-Heal(A), Numna-Heal/EndRdx(27), Numna-Heal/Rchg(27), Numna-Regen/Rcvry+(37)
Level 28: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(29), P'Shift-EndMod/Rchg(29), P'Shift-EndMod(37)
Level 30: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(36)
Level 32: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 35: Lucky -- RedFtn-Def(A), RedFtn-Def/EndRdx(36), RedFtn-Def/Rchg(36), RedFtn-Def/EndRdx/Rchg(43)
Level 38: Evasion -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(39), LkGmblr-Def(39), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Rchg+(43)
Level 41: Elude -- DefBuff-I(A), DefBuff-I(45), RechRdx-I(46), RechRdx-I(46)
Level 44: Boxing -- Empty(A)
Level 47: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(48), Aegis-ResDam(48), S'fstPrt-ResDam/Def+(48)
Level 49: Weave -- RedFtn-Def(A), RedFtn-Def/EndRdx(50), RedFtn-Def/Rchg(50), Ksmt-ToHit+(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- QckFt-EndRdx/RunSpd(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run