Need Help On Will/SS Tanker PVP Build
Quote:
Well I can start with my $0.02 & 1/2 cents here. Teaming in PVP maybe your game style you may want to roll for PVP and since its a WP/SS Tanker, you probably most definitely want to roll with teams mostly other than try to solo with it. with a Tanker you must have TAUNT, most important!!! With WP, it is the second best Regen (blu-side) with some defense and resist. Plus the added recovery is a must have for a /SS as well so, its a good combo, maybe not the best but as a Teaming Tanker Tauntbot, it should do okay if built right. Okay you may know you should aim for additional global bonuses for regen & HP. Plus imo, I think you should aim more towards slotting taunt into attacks with a nice taunt-mag into it (let your team do the damage, buffing & etc). One of the few things about WP that don't like is the toggles drop when mez, they tend to mez easier than other Tanker primaries but that my oppinion. My builds for tankers are very LOL so I won't even try to tweak one to post for you.
I have a Will/SS Tank, and I have his build more set to team play. I have really gotten into PVP lately and I want to respec him to a PVP build. Can someone please give me some help on a good Will/SS PVP build?
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Just my 2 & 1/2 cents on it.
Goon keeping it Gank-u-ster!!!
Quote:
willpower tankers are what we call "huge bags o' HP"
Well I can start with my $0.02 & 1/2 cents here. Teaming in PVP maybe your game style you may want to roll for PVP and since its a WP/SS Tanker, you probably most definitely want to roll with teams mostly other than try to solo with it. with a Tanker you must have TAUNT, most important!!! With WP, it is the second best Regen (blu-side) with some defense and resist. Plus the added recovery is a must have for a /SS as well so, its a good combo, maybe not the best but as a Teaming Tanker Tauntbot, it should do okay if built right. Okay you may know you should aim for additional global bonuses for regen & HP. Plus imo, I think you should aim more towards slotting taunt into attacks with a nice taunt-mag into it (let your team do the damage, buffing & etc). One of the few things about WP that don't like is the toggles drop when mez, they tend to mez easier than other Tanker primaries but that my oppinion. My builds for tankers are very LOL so I won't even try to tweak one to post for you.
Just my 2 & 1/2 cents on it. Goon keeping it Gank-u-ster!!! |
no need to build for regen just squeeze in as much HP as u can possibly fit in!
here is your attack chain
taunt--->taunt--->taunt--->taunt--->trow a fossilize on a low hp squishy--->taunt
basically just want to keep heat on you and away from rest of your team while occasionaly growing a fossilize,hurl or KoB
OH NOES!!!phas when u get to 25%health than RUN!!!!
I pvp sometimes with a WP/Stone/Earth Mastery tanker and like it was mentioned above teaming is the way to play the set. I slotted mine to have a perma 3086 HP and got aidself. Taunting in zone will keep your buddies alive, but make you the main target for spikes.
Here's my build...
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
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Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance
- (A) Numina's Convalescence - Heal
- (3) Numina's Convalescence - Heal/Endurance
- (3) Numina's Convalescence - Heal/Recharge
- (5) Numina's Convalescence - Heal/Endurance/Recharge
- (5) Gladiator's Armor - Resistance
- (7) Gladiator's Armor - Recharge/Resist
- (A) Hecatomb - Damage/Recharge
- (7) Hecatomb - Accuracy/Recharge
- (9) Gladiator's Strike - Chance for Smashing Damage
- (9) Gladiator's Strike - Accuracy/Damage
- (48) Gladiator's Strike - Accuracy/Endurance/Recharge
- (A) Numina's Convalescence - Heal
- (11) Numina's Convalescence - Heal/Endurance
- (11) Numina's Convalescence - Heal/Recharge
- (13) Numina's Convalescence - Heal/Endurance/Recharge
- (13) Regenerative Tissue - +Regeneration
- (A) Gladiator's Armor - Resistance/Rech/End
- (15) Gladiator's Armor - End/Resist
- (17) Titanium Coating - Resistance
- (17) Titanium Coating - Resistance/Endurance
- (48) Titanium Coating - Resistance/Endurance/Recharge
- (A) Jumping IO
- (A) Shield Wall - Defense/Endurance
- (19) Shield Wall - Endurance/Recharge
- (21) Shield Wall - Defense/Endurance/Recharge
- (A) Accuracy IO
- (15) Range IO
- (19) Taunt Duration IO
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (A) Numina's Convalescence - Heal
- (25) Numina's Convalescence - Heal/Endurance
- (25) Numina's Convalescence - Heal/Recharge
- (27) Numina's Convalescence - +Regeneration/+Recovery
- (27) Miracle - +Recovery
- (A) Efficacy Adaptor - EndMod
- (29) Performance Shifter - EndMod
- (29) Performance Shifter - Chance for +End
- (31) Efficacy Adaptor - EndMod/Accuracy
- (A) HamiO:Microfilament Exposure
- (21) HamiO:Microfilament Exposure
- (33) HamiO:Microfilament Exposure
- (A) Performance Shifter - EndMod
- (31) Efficacy Adaptor - EndMod
- (31) Performance Shifter - Chance for +End
- (33) Efficacy Adaptor - EndMod/Accuracy
- (A) Hecatomb - Accuracy/Damage/Recharge
- (23) Hecatomb - Damage/Endurance
- (34) HamiO:Nucleolus Exposure
- (40) Absolute Amazement - Chance for ToHit Debuff
- (A) Absolute Amazement - Stun
- (34) Absolute Amazement - Accuracy/Stun/Recharge
- (A) Gladiator's Strike - Accuracy/Damage
- (36) Hecatomb - Damage
- (36) Hecatomb - Chance of Damage(Negative)
- (36) Gladiator's Strike - Chance for Smashing Damage
- (37) Unbreakable Constraint - Chance for Smashing Damage
- (37) Gladiator's Net - Chance of Damage(Lethal)
- (A) Numina's Convalescence - Heal
- (37) Numina's Convalescence - Heal/Endurance
- (39) Numina's Convalescence - Heal/Recharge
- (39) Numina's Convalescence - Heal/Endurance/Recharge
- (39) Doctored Wounds - Endurance/Recharge
- (A) Shield Wall - Defense/Endurance
- (33) Shield Wall - Endurance/Recharge
- (34) Shield Wall - Defense/Endurance/Recharge
- (A) Titanium Coating - Resistance
- (40) Titanium Coating - Resistance/Endurance
- (42) Titanium Coating - Resistance/Endurance/Recharge
- (42) Aegis - Resistance/Endurance
- (A) HamiO:Membrane Exposure
- (42) HamiO:Membrane Exposure
- (43) HamiO:Membrane Exposure
- (A) Titanium Coating - Resistance
- (40) Titanium Coating - Resistance/Endurance
- (48) Titanium Coating - Resistance/Recharge
- (A) Numina's Convalescence - Heal
- (43) Numina's Convalescence - Heal/Endurance
- (43) Numina's Convalescence - Heal/Recharge
- (45) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Numina's Convalescence - Heal/Recharge
- (45) Doctored Wounds - Heal/Recharge
- (45) Healing IO
- (46) Interrupt Reduction IO
- (46) Interrupt Reduction IO
- (46) Interrupt Reduction IO
- (A) Recharge Reduction IO
- (A) Healing IO
- (50) Healing IO
- (50) Efficacy Adaptor - EndMod
- (50) Efficacy Adaptor - EndMod/Accuracy
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Code:
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Consciousness: that annoying time between naps.
I have a Will/SS Tank, and I have his build more set to team play. I have really gotten into PVP lately and I want to respec him to a PVP build. Can someone please give me some help on a good Will/SS PVP build?