Celestyna

Rookie
  • Posts

    246
  • Joined

  1. Heyas folks, just returned to the game aftera year off and I am having trouble reajusting so to speak, but decided to make a new character, namely a Brute. But I was hoping you peeps could help me out with a Elec/Shield SO/DO build, pleeeeease!
    I use mids ofcourse ^.^
  2. Heyas all,
    The other day I was playing my dominator when I teamed with a MM (Necro/Dark I think) and they commented how much fun they were, so I got to studying Mids to see what sort of things MM's could do, turns out you can make pretty much my ideal conceptual character (Ninja/TA), so I got to fiddling, reading any guides I could find and the following is the result.

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    Kunoichi: Level 50 Magic Mastermind
    Primary Power Set: Ninjas
    Secondary Power Set: Trick Arrow
    Power Pool: Fitness
    Power Pool: Flight
    Power Pool: Leadership
    Power Pool: Teleportation

    Villain Profile:
    Level 1: Call Genin -- Acc-I:40(A), Dmg-I:40(3), Dmg-I:40(3), Dmg-I:40(5)
    Level 1: Entangling Arrow -- Acc-I:40(A), Acc-I:40(9), Immob-I:40(9)
    Level 2: Aimed Shot -- Acc-I:40(A), Dmg-I:40(5), Dmg-I:40(7), Dmg-I:40(7)
    Level 4: Glue Arrow -- Slow-I:40(A), Slow-I:40(11), Slow-I:40(11), Range-I:40(40), Range-I:40(50)
    Level 6: Train Ninjas -- EndRdx-I:40(A), EndRdx-I:40(33), EndRdx-I:40(48)
    Level 8: Swift -- Flight-I:40(A)
    Level 10: Air Superiority -- Acc-I:40(A)
    Level 12: Call Jounin -- Acc-I:40(A), Dmg-I:40(13), Dmg-I:40(13), Dmg-I:40(15), DefDeb-I:40(15), ToHitDeb-I:40(19)
    Level 14: Fly -- Flight-I:40(A)
    Level 16: Fistful of Arrows -- Acc-I:40(A), Dmg-I:40(17), Dmg-I:40(17), Dmg-I:40(19)
    Level 18: Health -- Heal-I:40(A)
    Level 20: Stamina -- EndMod-I:40(A), EndMod-I:40(21), EndMod-I:40(21)
    Level 22: Acid Arrow -- Acc-I:40(A), Dmg-I:40(23), Dmg-I:40(23), DefDeb-I:40(39), DefDeb-I:40(40), DefDeb-I:40(43)
    Level 24: Poison Gas Arrow -- Sleep-I:40(A), Sleep-I:40(25), Sleep-I:40(25), Range-I:40(34), Range-I:40(34), EndRdx-I:40(42)
    Level 26: Oni -- Acc-I:40(A), Dmg-I:40(27), Dmg-I:40(27), Dmg-I:40(29), Hold-I:40(29), Immob-I:40(31)
    Level 28: Ice Arrow -- Acc-I:40(A), Acc-I:40(31), Acc-I:40(31), Hold-I:40(37), Hold-I:40(42), Hold-I:40(42)
    Level 30: Disruption Arrow -- EndRdx-I:40(A), RechRdx-I:40(33), RechRdx-I:40(34), RechRdx-I:40(40)
    Level 32: Kuji In Zen -- EndRdx-I:40(A), EndRdx-I:40(33), EndRdx-I:40(48)
    Level 35: Oil Slick Arrow -- Dmg-I:40(A), Slow-I:40(36), Slow-I:40(36), Slow-I:40(36), DefDeb-I:40(37), DefDeb-I:40(37)
    Level 38: Assault -- EndRdx-I:40(A), EndRdx-I:40(39), EndRdx-I:40(39)
    Level 41: Tactics -- EndRdx-I:40(A), EndRdx-I:40(43), ToHit-I:40(43), ToHit-I:40(46), ToHit-I:40(48)
    Level 44: Vengeance -- ToHit-I:40(A), ToHit-I:40(45), ToHit-I:40(45), DefBuff-I:40(45), DefBuff-I:40(46), DefBuff-I:40(46)
    Level 47: Recall Friend -- Range-I:40(A)
    Level 49: Smoke Flash -- RechRdx-I:40(A), RechRdx-I:40(50), RechRdx-I:40(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I:40(A)
    Level 2: Rest -- RechRdx-I:40(A)
    Level 1: Supremacy



    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1419;611;816;|
    |&gt;-JED]ENTU`0AD\VTC1)LW5)D[KIDJ5)J-/"#&lt;L%8I4J&amp;E34(A`@HBAU&amp;T-B1[8CX`X|
    |A5HE7X"'8$3Q&lt;F#DS36RI=UC)_]GCF?^,Y]C-%S=B0KRZ(GS)Z[VV;;&gt;:;=O1K+YN'(|
    |::[6.],W5[AZIZN'A1#9R=W6_K#?-PWUCFX\;=MYUXUKPZ,C]&lt;#2.\]:5RW+?)[:,|
    |;J:I1F.&gt;G(2VS/-GGI+=PS-MJ-TT=./NTY"GN]J[4/-LKOZ("VO#[2&gt;-C`MI^WHII&amp;[|
    |.=`[JFNYYI![?IF%#JOP_Q(2?(P"(@&gt;H"+_B1I#P.CC.\W/&gt;%*,L\16,?&amp;SDR[E+SWC|
    |P!HP"E!&lt;,-&amp;1HVH-*36*;\`UL0[QN:%6&amp;5@@-0@AF'98+CT1XG8P@%*$:$:%6?H!'E$|
    |*A*(5BBALSC()$^KQ$%(SB;!0G[^]@E.#'3)!14G$C30A#:8K;2A5I4!#*4,B?69&amp;A6|
    |0_&gt;PVCFN,DY\IY7W"A3=Q5"C?`.JA:X&amp;5H:P'JS4 WJC2V7_`&lt;BURU2&amp;OE%#&gt;6&amp;"6)|
    |9=KDM[!6GJOR5+7L09'2JQY\@"J%9Z;P'M:I)T*%\!MZ*O!&gt;%T[;ZX]@M,;+KU%_ZXU|
    |34"RXD8:YE]BV1$9E#S*0L,&amp;OY`:%:HQS$IN$!F$6TNO&lt;19U"9[U8IBH/2E"E\KNDTE|
    |;\A.?=XL:V:`3;'BQ-/CKXP2%VW9%-F;07'']XPD=US4G6?QU_8B&lt;^D;O3H/LH]U#NH|
    |SQ`&gt;8CR".4QRA.4%LKH[[@Z&lt;0$;NHAR"&gt;4RRB=,"N-'&amp;46)H&lt;119E`2*$F4#,H\2@[E|
    |,\KH'\]6XJ$`|
    |-------------------------------------------------------------------|</pre><hr />
    Now, any ideas on how to improve this or anything? would be greatly appreciated
  3. Righty then, I have a claws/regen scrapper but decided to make a different type of claws scrapper for a friends SG, and given Im still fairly new I decided that asking you folks for your input would've been the best idea.

    So without further ado here's the build:

    Hero Plan by Mids' Hero Designer 1.40
    http://www.cohplanner.com/

    FeralKat: Level 50 Natural Scrapper
    Primary Power Set: Claws
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Teleportation
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Strike <ul type="square">[*] (A) Accuracy IO: Level 40[*] (3) Accuracy IO: Level 40[*] (15) Damage Increase IO: Level 40[*] (17) Damage Increase IO: Level 40[*] (31) Damage Increase IO: Level 40[*] (50) Endurance Reduction IO: Level 40[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Endurance Reduction IO: Level 40[*] (5) Defense Buff IO: Level 40[*] (7) Defense Buff IO: Level 40[*] (9) Defense Buff IO: Level 40[/list]Level 2: Slash <ul type="square">[*] (A) Accuracy IO: Level 40[*] (3) Accuracy IO: Level 40[*] (15) Damage Increase IO: Level 40[*] (17) Damage Increase IO: Level 40[*] (19) Damage Increase IO: Level 40[*] (50) Endurance Reduction IO: Level 40[/list]Level 4: Focused Senses <ul type="square">[*] (A) Endurance Reduction IO: Level 40[*] (5) Defense Buff IO: Level 40[*] (7) Defense Buff IO: Level 40[*] (13) Defense Buff IO: Level 40[/list]Level 6: Combat Jumping <ul type="square">[*] (A) Endurance Reduction IO: Level 40[/list]Level 8: Follow Up <ul type="square">[*] (A) Accuracy IO: Level 40[*] (9) Accuracy IO: Level 40[*] (34) Recharge Reduction IO: Level 40[*] (36) Damage Increase IO: Level 40[*] (36) Damage Increase IO: Level 40[*] (36) Damage Increase IO: Level 40[/list]Level 10: Practiced Brawler <ul type="square">[*] (A) Recharge Reduction IO: Level 40[*] (11) Recharge Reduction IO: Level 40[*] (11) Recharge Reduction IO: Level 40[*] (13) Endurance Reduction IO: Level 40[/list]Level 12: Hurdle <ul type="square">[*] (A) Jumping IO: Level 40[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO: Level 40[*] (50) Jumping IO: Level 40[/list]Level 16: Health <ul type="square">[*] (A) Healing IO: Level 40[/list]Level 18: Focus <ul type="square">[*] (A) Accuracy IO: Level 40[*] (19) Accuracy IO: Level 40[*] (23) Damage Increase IO: Level 40[*] (23) Damage Increase IO: Level 40[*] (25) Damage Increase IO: Level 40[*] (46) Endurance Reduction IO: Level 40[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 40[*] (21) Endurance Modification IO: Level 40[*] (21) Endurance Modification IO: Level 40[/list]Level 22: Quickness <ul type="square">[*] (A) Run Speed IO: Level 40[/list]Level 24: Spin <ul type="square">[*] (A) Accuracy IO: Level 40[*] (25) Accuracy IO: Level 40[*] (31) Damage Increase IO: Level 40[*] (31) Damage Increase IO: Level 40[*] (34) Damage Increase IO: Level 40[*] (46) Endurance Reduction IO: Level 40[/list]Level 26: Eviscerate <ul type="square">[*] (A) Accuracy IO: Level 40[*] (27) Accuracy IO: Level 40[*] (27) Damage Increase IO: Level 40[*] (29) Damage Increase IO: Level 40[*] (29) Damage Increase IO: Level 40[*] (46) Endurance Reduction IO: Level 40[/list]Level 28: Agile <ul type="square">[*] (A) Defense Buff IO: Level 40[*] (37) Defense Buff IO: Level 40[*] (39) Defense Buff IO: Level 40[/list]Level 30: Dodge <ul type="square">[*] (A) Defense Buff IO: Level 40[*] (37) Defense Buff IO: Level 40[*] (40) Defense Buff IO: Level 40[/list]Level 32: Shockwave <ul type="square">[*] (A) Accuracy IO: Level 40[*] (33) Accuracy IO: Level 40[*] (33) Damage Increase IO: Level 40[*] (33) Damage Increase IO: Level 40[*] (34) Damage Increase IO: Level 40[*] (43) Endurance Reduction IO: Level 40[/list]Level 35: Lucky <ul type="square">[*] (A) Defense Buff IO: Level 40[*] (37) Defense Buff IO: Level 40[*] (40) Defense Buff IO: Level 40[/list]Level 38: Elude <ul type="square">[*] (A) Recharge Reduction IO: Level 40[*] (39) Recharge Reduction IO: Level 40[*] (39) Recharge Reduction IO: Level 40[*] (40) Defense Buff IO: Level 40[*] (43) Defense Buff IO: Level 40[*] (43) Defense Buff IO: Level 40[/list]Level 41: Focused Accuracy <ul type="square">[*] (A) Endurance Reduction IO: Level 40[*] (42) To Hit Buff IO: Level 40[*] (42) To Hit Buff IO: Level 40[*] (42) To Hit Buff IO: Level 40[/list]Level 44: Conserve Power <ul type="square">[*] (A) Recharge Reduction IO: Level 40[*] (45) Recharge Reduction IO: Level 40[*] (45) Recharge Reduction IO: Level 40[*] (45) Endurance Reduction IO: Level 40[/list]Level 47: Evasion <ul type="square">[*] (A) Endurance Reduction[*] (48) Defense Buff[*] (48) Defense Buff[*] (48) Defense Buff[/list]Level 49: Recall Friend <ul type="square">[*] (A) Endurance Reduction IO: Level 40[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Accuracy IO: Level 40[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO: Level 40[/list]Level 2: Rest <ul type="square">[*] (A) Recharge Reduction IO: Level 40[/list]Level 1: Critical Hit



    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1418;600;800;|
    |&gt;-JED]]2VE`0Q@\F&amp`@`@J(1L2*HM14&gt;]4_%YUIK3-.12G07K5E(CVV:3-))HFMW/4|
    |!^@I]D$X?CNZ&gt;/3!DANE-F&gt;'[D&lt;WW[&gt;Z0G/;=J&lt;[8CV&lt;LL?S"L&ltPT!L&amp;EN_S0+NTHM|
    |O`&lt;E)G'/25%6F,L=7)W4&amp;;.YR;$/D&gt;UJ;%4W[#W9";O5N\ZO(;A]_Q,'_N?N8!=R-S\|
    |D/O&gtYC7G#+M]U/='%F1RX/PX*XZ$-SWPLB*[(]-R]*Y^XW.[2O;&lt;&gt;.1OF7OCTTGWL?|
    |1X.V%48\&amp;%5@MP/XVKBD^(R3K`K89PN$94-@A;!%.*D+M#&amp;5$"F%44G=$E@DI`A?-&amp;F|
    |#[HE_="_$NE]"2I'=E7G==4()?$GJSI+D&lt;Z"DB9'CI$:34H1Z2^"&gt;,0& lt;=2*6ID9(FWU|
    |(,.G5?!%^&amp;%F.9IBB5H92E:")+I1."!G=RTIS;%2472GG Y=^1IK0*A9,RB0CBBJ2E(%|
    |:G10G%;E%9CZ()A34Y:.Q*EKU`JRTEE&amp;E&amp;ISCY(B7 ILD@&gt;I=9EWM5@GR;,&lt;C4%:0V|
    |Y'X;]&amp;1V"7N$UV`PI,&amp;(&amp;?8)/AAJ&lt;FZ-!FY+&amp;+.0VQ[2W!ZD=F3;G7EMWX"A(=LVZ$'|
    |NQ2!]AS'T%&lt;::\F5HTJ2#AW/0`U]+^EK4[WX&lt;%.[#%J9\FTT\-ZK"'JCSV8#[Q_*-/J|
    |;XICH]H$P&gt;T(O9$CWOCCH]:"Q!XVOJ](S^U^&gt;W/IF6[BZ!]E$Z*&amp;]1WJ&amp;\1_F`8J%&lt;H|
    |PQ1QG^FZ=PC7.@QRA.4IR@_T:1E0#(H.DH691DEA[*"4D0IH511?J&amp;,_P+?N=&gt;%|
    |-------------------------------------------------------------------|</pre><hr />

    Now i have a few issues here, I really wanted to slot hasten in there somewhere but really arent sure where to be honest with you people, also I feel the slotting isnt as good as it could be.
    So if anyone could give me pointers or show me a better build of the same style (SO's), I'd be greatly appreciative, thank you
  4. My apologise, I was just listing the two I could remember, thank you for correcting me on this one =) And no, I wasnt being sarcastic at all there, good to know these things
  5. I advise a spell checker Magma, that was murder to translate =P
  6. A few RP SG's spring to mind, Paragon's Hope isn't one of them, but I'm going by limited experience here as most RPers I've come across are quite elitist, so don't endear me to like em too much, but all the same:

    The Militia
    Silent Tempest

    errrrm, nope those are all the RP SG's I can think of right now
  7. Will be there as my scrapper Shikome-X, and will try to bring the MPP along with me, hopefully there will be a good turn out as I need lots of merits :P
  8. Celestyna

    A curiosity

    Yep it would look JUST like that
  9. Not bad at all, might make MA's do a comparable amount of damage to the top damage Primaries now =) Which would be cool for you MA players
  10. Celestyna

    A curiosity

    Righty then, I've been mulling over making a Domi for a wee while now and for the longest time was stuck between going Plants/Thorns or Ice/Ice.. Both appealed to me for different reasons, and at that point I was all obsessed with 'matching sets'.. But I came to thinking, I love Plants (the flytrap is coolies :P) and I like the idea of Ice Assault..

    My curiosity is this, how viable would Plant/Ice be as a build? And can anyone give me an example of how such a build would look at all?

    ~Celes
  11. Celestyna

    Your Tankers...

    Ice/Ice - 6 (Deleted)
    Stone/Ice - Didnt even make it out of tutorial before (Deleted)
  12. Claws/Regen - 37
    DB/SA - 10 (Deleted)
    MA/SA - 15 (Deleted)
    Katana/WP - 10 (Deleted)
  13. TA/Archery - 20 (deleted)
    Storm/Elec - 16 (deleted)
    Empathy/Psi - 23(deleted)
    Empathy/Rad - 10 (deleted)
  14. Mind/FF - Current lvling project
    Ice/Kin
    Grav/Sonic

    All but top one deleted
  15. Celestyna

    Your Blasters...

    Ice/Energy - 50 but bored of them so rarely played
    Ice/Ice - 16 Made for the Cold Front group on Union, fun to start with but getting bored of them
    Psy/Mental - Deleted at 10 on live, got to 30 on Test i12.
  16. I should be able to come, hopefully as my scrapper if I can get to 45, otherwise it will be as my blaster

    Shikome-X - 37 Scrapper
    Star Frost - 50 Blaster
  17. Will me there as Reiyn again, with her all new and improved outfit ^_^ Look forward to seeing you all later on
  18. I was around at 8pm for this but never saw anyone for it =/
  19. So was toying with the idea of making my first Tanker earlier, I like the look of the stone armours but Im somewhat obsessed with Ice as well (have 2 blasters who are ice/ for instance). So I fiddled around with mids and this is what I produced.

    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Level 50 Magic Tanker
    Primary Power Set: Stone Armor
    Secondary Power Set: Ice Melee
    Power Pool: Flight
    Power Pool: Teleportation
    Power Pool: Fitness
    Ancillary Pool: Pyre Mastery

    Hero Profile:
    Level 1: Rock Armor -- DefBuff(A), DefBuff(3), DefBuff(3)
    Level 1: Frozen Fists -- Acc(A), Acc(34), Dmg(36), Dmg(39), Dmg(43)
    Level 2: Ice Sword -- Acc(A), Acc(7), Dmg(34), Dmg(37), Dmg(40)
    Level 4: Stone Skin -- ResDam(A), ResDam(5), ResDam(5)
    Level 6: Air Superiority -- Acc(A), Acc(7), Dmg(34), Dmg(37), Dmg(40)
    Level 8: Rooted -- Heal(A), Heal(9), Heal(9)
    Level 10: Teleport Foe -- Acc(A), Acc(11), Acc(11)
    Level 12: Earth's Embrace -- Heal(A), Heal(13), Heal(13), RechRdx(17), RechRdx(23), RechRdx(33)
    Level 14: Teleport -- EndRdx(A), Range(15), Range(15), Range(17)
    Level 16: Swift -- Run(A)
    Level 18: Health -- Heal(A), Heal(19), Heal(19)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Ice Patch -- RechRdx(A), RechRdx(23)
    Level 24: Crystal Armor -- DefBuff(A), DefBuff(25), DefBuff(25)
    Level 26: Taunt -- Acc(A), Acc(27), Acc(27)
    Level 28: Freezing Touch -- Acc(A), Acc(29), RechRdx(29), RechRdx(31), Hold(31), Hold(31)
    Level 30: Mud Pots -- Slow(A), Slow(46), EndRdx(46), EndRdx(50)
    Level 32: Granite Armor -- ResDam(A), ResDam(33), ResDam(33)
    Level 35: Greater Ice Sword -- Acc(A), Acc(36), Dmg(36), Dmg(37), Dmg(40)
    Level 38: Minerals -- DefBuff(A), DefBuff(39), DefBuff(39)
    Level 41: Char -- Acc(A), Acc(42), RechRdx(42), RechRdx(42), Hold(43), Hold(43)
    Level 44: Fire Blast -- Acc(A), Acc(45), Dmg(45), Dmg(45), Dmg(46)
    Level 47: Fire Ball -- Acc(A), Acc(48), Dmg(48), Dmg(48), Dmg(50), RechRdx(50)
    Level 49: Fly -- Flight(A)
    ------------
    Level 1: Brawl -- Acc(A)
    Level 1: Sprint -- Run(A)
    Level 2: Rest -- RechRdx(A)
    Level 1: Gauntlet



    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
    |-----------------------------------------------------------------------------|
    |MHDz;2932;658;880;|
    &gt;-KEELV*VS`0Q^^!O,.^0(KU9&lt;GTM"5=LH=`R2Z]FT3YH(E='"_M@O"S=R1+MF.-EQ1Z*UZ8[,^C_T@
    SFDE6NBJ7&gt;9U_U]7U5!:?R2&lt;^GYEU?CAMS6M&gt;_-#5?/92EX5^&gt;*PN966&gt;M_IAK&lt;]:F^?BJ"M=U.;I?#
    H&lt;:_,*]&amp;=9U7D-.N;I5!?Z&gt;NWLM_&lt;*%N;76E?O\UEBPD--L]3[+V_[?4,:#@]K6`8&lt;HW2")F9!O)RUW
    #2/VRVX)`.Y$6$,M"X'0*Q#(D8J0GP0CKAG%,ZB$4AO54@4'4CLD_ 6!F`L&amp;Q]_HZS*_@!=1P0V#'(&gt;=
    GH!ER,;%/]^X=.6`C:]T?K:;"&lt;HR1@I#G1)DODW![0ZS*/D)0OJ*$7?E1!P*WL2,XFRCM\?-[K?%,N`
    4Q13W9L-+Q%R&amp;(+%?BUWKUXG:XN;%0=NU:8#\;I@.H@@XM/W0;-X*ZY0%)S%PDN!$L7(1I%Y$H:Q7R]
    P]H^Y@ZW('?MW.,@32!(&gt;=(+6M)6Q[89DF4P7HU]LV2K$I0NP[C/()VFO:_;#X7M*HEVB*D%Y'&amp;MMN\
    2H9$84?%,&lt;,DKHJSS:EA'S,^KUD;N1`1E[.Y2_PHL$+WD2,"^3FXG`XT:Q1$R.-H)1.T%[33@@9CS46
    $Q$-+?&amp;7$UFZZ8;&gt7B'435!.TUN%9$IS*.1QO'+_@$&gt; UYM3E/5[8&gt;YT4&gt;:`CPD?Y^DN,A@[/(58##E
    WU#%&lt;1CKWD`Q/RZ"&lt;7+DFAD2W/V;`+PQ(WE6H_&gt;X@)BI'&lt;NM!D3$[&lt;"%NVB?XU\BMDFS_\60Q^/O?H,
    T&amp;]-^B'1M`%'4-V-K46^$M\99[2[UEWBIO@S+WP=S/`Z*8EV!^*?-+F9=D/A3SH9U_6*@""`J9M]+;^
    &gt;P/)1#L&lt;P``
    |-----------------------------------------------------------------------------|
    </pre><hr />
  20. Was great fun, 10/10 for all who worked on organisation, managed to get my lil blaster up to 12 today, was great fun and all.

    Looking forward to next week, my team is up to Frostfire so very keen to get in there and give him what for =)
  21. Made a new blaster for this, toon is called Reiyn - she's ice/ice
  22. You might also want to include in the 'polished' version a non IO build run down as well, if this is indeed for new players just starting to make their way in CoH I speak from experience in the whole fact that seeing these enhancements that cost a bomb is somewhat dismaying at times...
  23. Im in Knighty, you know the drill of who and what I've got
  24. oooooh I wait in baited breath