Catalysis

Apprentice
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  1. Could i take the proc out of whirling, and put a kismet: accuracy IO somewhere? Would that fix my accuracy problem without sacraficing too much?
  2. Okay so I have never made a blaster and I love making farming toons. I figure if i build enough resistance with IO's it can be possible. Fire/rad really appealed to me because all of the crazy aoe damage it brings to the table. Review my build please and let me know what you think or if I can improve it in anyway. I do smashing/lethal lieutenant farms by the way.


    Hero Plan by Mids' Hero Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Science Blaster
    Primary Power Set: Radiation Blast
    Secondary Power Set: Fire Manipulation
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Concealment
    Ancillary Pool: Force Mastery

    Hero Profile:
    Level 1: Neutrino Bolt -- Acc-I(A)
    Level 1: Ring of Fire -- Acc-I(A)
    Level 2: Irradiate -- Oblit-Dmg(A), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(7), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-%Dam(40)
    Level 4: Hasten -- RechRdx-I(A), RechRdx-I(5)
    Level 6: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(43), Zephyr-ResKB(46)
    Level 8: Combustion -- Oblit-%Dam(A), Oblit-Dmg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Rchg(11), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(43)
    Level 10: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx/Rchg(31), AdjTgt-Rchg(33), AdjTgt-ToHit/Rchg(33), AdjTgt-ToHit/EndRdx(33)
    Level 12: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(37)
    Level 14: Boxing -- Acc-I(A)
    Level 16: Tough -- RctvArm-ResDam(A), GA-3defTpProc(17), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(37)
    Level 18: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(21)
    Level 20: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(34), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(34), GSFC-Build%(36), GSFC-ToHit/EndRdx(37)
    Level 22: Blazing Aura -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(23), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Acc/Rchg(25), Armgdn-Dmg/EndRdx(25), Armgdn-Dam%(27)
    Level 24: Cosmic Burst -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(36), ShldBrk-Acc/Rchg(39), ShldBrk-DefDeb/EndRdx/Rchg(39), ShldBrk-Acc/EndRdx/Rchg(39), ShldBrk-%Dam(50)
    Level 26: Neutron Bomb -- SBlastersW-Acc/Dmg(A), SBlastersW-Dmg/Rchg(27), SBlastersW-Acc/Dmg/Rchg(29), SBlastersW-Acc/Dmg/EndRdx(29), SBlastersW-Rchg/Dmg%(31), SBlastersW-Acc/Dmg/EndRdx/Rchg(40)
    Level 28: Consume -- RechRdx-I(A)
    Level 30: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(31)
    Level 32: Stealth -- LkGmblr-Rchg+(A)
    Level 35: Personal Force Field -- SW-ResDam/Re TP(A), Ksmt-ToHit+(36)
    Level 38: Repulsion Field -- EndRdx-I(A)
    Level 41: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/EndRdx/Rchg(42), S'fstPrt-ResDam/Def+(42), RctvArm-ResDam/Rchg(43)
    Level 44: Hot Feet -- Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(45), Oblit-%Dam(46), Oblit-Acc/Dmg/EndRdx/Rchg(46)
    Level 47: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(50), Oblit-%Dam(50)
    Level 49: Invisibility -- LkGmblr-Rchg+(A)
    Level 1: Brawl -- Acc-I(A)
    Level 1: Defiance
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- EndRdx-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(3)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(3)
    Level 50: Cardiac Core Paragon
    ------------
  3. Thanks for helping me with the build static. Loving it and it farms very fast.
  4. Went with support hybrid and my accuracy is fine, I farm well with this toon. Having a really good time actually
  5. Okay, so I am trying to put together a farmer dominator and was wondering if this build would work. If you have any tweaks or comments on it please let me know. I am new to making dominator builds.


    Villain Plan by Mids' Villain Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Science Dominator
    Primary Power Set: Darkness Control
    Secondary Power Set: Thorny Assault
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Shadowy Binds -- Enf'dOp-Acc/EndRdx(A), Enf'dOp-Acc/Immob/Rchg(7), Enf'dOp-Acc/Immob(43), Enf'dOp-EndRdx/Immob(48), Enf'dOp-Acc/Rchg(48)
    Level 1: Thorny Darts -- Achilles-ResDeb%(A)
    Level 2: Dark Grasp -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(3), UbrkCons-Acc/Hold/Rchg(3), UbrkCons-Acc/Rchg(5), UbrkCons-EndRdx/Hold(5)
    Level 4: Fling Thorns -- Achilles-ResDeb%(A), Posi-Dmg/Rchg(40), Posi-Dmg/Rng(40), Posi-Dam%(46), Posi-Acc/Dmg(50), Posi-Dmg/EndRdx(50)
    Level 6: Living Shadows -- GravAnch-Immob(A), GravAnch-Immob/Rchg(11), GravAnch-Immob/EndRdx(11), GravAnch-Acc/Immob/Rchg(19), GravAnch-Hold%(37)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
    Level 10: Maneuvers -- LkGmblr-Rchg+(A), SW-ResDam/Re TP(19)
    Level 12: Heart of Darkness -- EndRdx-I(A), FotG-ResDeb%(13), Armgdn-Dam%(13), Oblit-%Dam(15), Sciroc-Dam%(15), Erad-%Dam(17)
    Level 14: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(17)
    Level 16: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(37), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(39), GSFC-Build%(39)
    Level 18: Haunt -- SvgnRt-PetResDam(A), RechRdx-I(48)
    Level 20: Thorn Burst -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(21), Armgdn-Acc/Dmg/Rchg(21), Armgdn-Acc/Rchg(23), Armgdn-Dmg/EndRdx(23), LdyGrey-%Dam(25)
    Level 22: Kick -- Acc-I(A)
    Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), GA-3defTpProc(27), RctvArm-ResDam/EndRdx/Rchg(27), RctvArm-ResDam(29)
    Level 26: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(34), LkGmblr-Def/Rchg(34), LkGmblr-Rchg+(36)
    Level 28: Shadow Field -- SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SAotDominator-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(29), SAotDominator-EndRdx/Rchg(33), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(34), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(36), SAotDominator-Rchg/+Dmg%(36)
    Level 30: Thorntrops -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(31), Ragnrk-Acc/Dmg/Rchg(31), Ragnrk-Acc/Rchg(31), Ragnrk-Dmg/EndRdx(33), Posi-Dam%(33)
    Level 32: Super Speed -- EndRdx-I(A)
    Level 35: Umbra Beast -- S'bndAl-Dmg(A), S'bndAl-Dmg/EndRdx(40), S'bndAl-Dmg/Rchg(43), S'bndAl-Acc/Dmg/Rchg(45), S'bndAl-Build%(45)
    Level 38: Thorn Barrage -- Apoc-Dmg(A), Apoc-Dmg/EndRdx(42), Apoc-Dmg/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Dam%(43)
    Level 41: Power Sink -- RechRdx-I(A)
    Level 44: Charged Armor -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(45), RctvArm-ResDam/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(46)
    Level 47: Ball Lightning -- Posi-Dam%(A), JavVoll-Dam%(50)
    Level 49: Tactics -- EndRdx-I(A)
    Level 1: Brawl -- Acc-I(A)
    Level 1: Domination
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- EndRdx-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(7)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(9)
    ------------
  6. Thanks guy, I think i will go with Statics build. Seems VERY solid. Appreciate the help.
  7. Hi, I just put this build together on mids, I am looking to make a Pve Brute for dpsing and tanking trials. I am not sure the best route to go when building a brute and was hoping I can get some criticism and possibly some tweaking on my build. Here it is...


    Villain Plan by Mids' Villain Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Science Brute
    Primary Power Set: Titan Weapons
    Secondary Power Set: Electric Armor
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Concealment
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Defensive Sweep -- SBrutesF-Acc/Dmg(A), SBrutesF-Dmg/Rchg(45), SBrutesF-Acc/Dmg/Rchg(45), SBrutesF-Acc/EndRdx/Rchg(46), SBrutesF-Acc/Dmg/EndRdx/Rchg(46), SBrutesF-Rech/Fury(46)
    Level 1: Charged Armor -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(7), Aegis-ResDam(7), Aegis-ResDam/EndRdx/Rchg(11), Aegis-ResDam/Rchg(11), S'fstPrt-ResKB(13)
    Level 2: Lightning Field -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(19), Armgdn-Acc/Dmg/Rchg(19), Armgdn-Dmg/EndRdx(27), Armgdn-Dam%(29)
    Level 4: Hasten -- RechRdx-I(A), RechRdx-I(5), RechRdx-I(5)
    Level 6: Titan Sweep -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(43), Oblit-%Dam(43), Oblit-Acc/Dmg/EndRdx/Rchg(43)
    Level 8: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(9), Zephyr-ResKB(9)
    Level 10: Build Momentum -- GSFC-ToHit/Rchg(A), GSFC-ToHit(13), GSFC-ToHit/Rchg/EndRdx(15), GSFC-Rchg/EndRdx(15), GSFC-ToHit/EndRdx(17), GSFC-Build%(17)
    Level 12: Conductive Shield -- GA-ResDam(A), GA-Res/Rech/End(48), GA-End/Res(48), GA-RechEnd(48), GA-RechRes(50), GA-3defTpProc(50)
    Level 14: Static Shield -- EndRdx-I(A), Aegis-Psi/Status(34)
    Level 16: Grounded -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(37), Aegis-ResDam/Rchg(39), Aegis-ResDam/EndRdx/Rchg(39)
    Level 18: Kick -- Empty(A)
    Level 20: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(21), TtmC'tng-ResDam/Rchg(21), TtmC'tng-ResDam/EndRdx/Rchg(23), TtmC'tng-EndRdx(25)
    Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(25)
    Level 24: Follow Through -- Mako-Acc/Dmg(A), FrcFbk-Rechg%(27), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(34), Mako-Dam%(34)
    Level 26: Rend Armor -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(29), Hectmb-Dmg/EndRdx(31), Hectmb-Acc/Dmg/Rchg(31), Hectmb-Dam%(33)
    Level 28: Lightning Reflexes -- Run-I(A)
    Level 30: Energize -- Panac-Heal/+End(A), Panac-Heal(37), Panac-Heal/Rchg(42)
    Level 32: Whirling Smash -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(39), Sciroc-Dmg/Rchg(40), Sciroc-Acc/Dmg/EndRdx(40), Sciroc-Dam%(40)
    Level 35: Arc of Destruction -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-%Dam(37)
    Level 38: Power Sink -- EndMod-I(A)
    Level 41: Stealth -- LkGmblr-Rchg+(A)
    Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45)
    Level 47: Superior Conditioning -- EndMod-I(A)
    Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(31)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(3), P'Shift-EndMod/Acc(3)
    Level 1: Momentum
    ------------
  8. I am looking for a really good Nightwidow build, I have tried making them but they are really complicated to me compared to scrappers. If someone could make one or if they have one that would be great. I am looking for max pve DPS for trials. Cost is not an option I want the best and most expensive build.
  9. good call that perfects my build. Thank you. Am i perma hastened with that build? I'm at 155 percent recharge after switching back to sirrico
  10. yeah that is true about the 6 slotting purples. I changed my build again because I did'nt think spring attack was worth having since i think i would have too many attacks at the point. So i took confront instead to get set bonuses from mocking beratement, even though its pretty much useless but spring attack would be too in my opinion. Do you think that is a better option?


    Hero Plan by Mids' Hero Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Science Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Hack -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(3), SScrappersS-Acc/Dmg/Rchg(3), SScrappersS-Dmg/EndRdx/Rchg(5), SScrappersS-Acc/Dmg/EndRdx/Rchg(5), SScrappersS-Rchg/+Crit(7)
    Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(7), LkGmblr-Def(9), Aegis-ResDam(9), Aegis-ResDam/EndRdx(11), S'fstPrt-ResDam/Def+(11)
    Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(13), LkGmblr-Def(13), LkGmblr-Def/EndRdx/Rchg(15)
    Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(17), Numna-Heal/Rchg(19), Numna-Heal/EndRdx/Rchg(19), Numna-Heal(21), Numna-Regen/Rcvry+(21)
    Level 6: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(37)
    Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(17), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(29), GSFC-ToHit/EndRdx(33), GSFC-Build%(50)
    Level 10: Boxing -- Acc(A)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(37)
    Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(34), Zephyr-ResKB(34)
    Level 16: Confront -- Mocking-Acc/Rchg(A), Mocking-Taunt/Rchg/Rng(23), Mocking-Taunt/Rchg(25), Mocking-Rchg(27), Mocking-Taunt(27), Mocking-Taunt/Rng(33)
    Level 18: Whirling Sword -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(33)
    Level 20: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(23), TtmC'tng-ResDam/EndRdx/Rchg(25), HO:Ribo(39)
    Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(48)
    Level 26: Disembowel -- Hectmb-Dmg/Rchg(A), Hectmb-Dmg(40), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(42), Hectmb-Dmg/EndRdx(42), Hectmb-Dam%(42)
    Level 28: Active Defense -- RechRdx-I(A)
    Level 30: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(36), RedFtn-EndRdx/Rchg(36), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def(39), RedFtn-EndRdx(40)
    Level 32: Head Splitter -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(43), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Acc/Rchg(43), Armgdn-Dmg/EndRdx(45), Armgdn-Dam%(45)
    Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(48)
    Level 38: Focused Accuracy -- EndRdx-I(A)
    Level 41: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(48)
    Level 44: Conserve Power -- RechRdx-I(A)
    Level 47: Grant Cover -- LkGmblr-Rchg+(A)
    Level 49: Against All Odds -- EndRdx(A)
    Level 1: Brawl -- Acc(A)
    Level 1: Critical Hit
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run(A)
    Level 2: Rest -- RechRdx(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run(A)
    Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(15)
    Level 2: Hurdle -- Jump(A)
    Level 2: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-End%(34), P'Shift-EndMod/Rchg(50), P'Shift-EndMod(50)
    Level 50: Cardiac Core Paragon
    ------------
  11. Okay, so this is my first time putting together a build, and I was just wondering if you guys can critique it and let me know if i have done anything wrong. I really want to have a well built Scrapper for Dpsing in trials. Thanks guys.

    Hero Plan by Mids' Hero Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Science Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Hack
    • (A) Superior Scrapper's Strike - Accuracy/Damage
    • (3) Superior Scrapper's Strike - Damage/Recharge
    • (3) Superior Scrapper's Strike - Accuracy/Damage/Recharge
    • (5) Superior Scrapper's Strike - Damage/Endurance/Recharge
    • (5) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
    • (7) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
    Level 1: Deflection
    • (A) Luck of the Gambler - Defense/Endurance
    • (7) Luck of the Gambler - Recharge Speed
    • (9) Luck of the Gambler - Defense
    • (9) Aegis - Resistance
    • (11) Aegis - Resistance/Endurance
    • (11) Steadfast Protection - Resistance/+Def 3%
    Level 2: Battle Agility
    • (A) Luck of the Gambler - Defense/Endurance
    • (13) Luck of the Gambler - Recharge Speed
    • (13) Luck of the Gambler - Defense
    • (15) Luck of the Gambler - Defense/Endurance/Recharge
    Level 4: True Grit
    • (A) Numina's Convalescence - Heal/Endurance
    • (17) Numina's Convalescence - Endurance/Recharge
    • (19) Numina's Convalescence - Heal/Recharge
    • (19) Numina's Convalescence - Heal/Endurance/Recharge
    • (21) Numina's Convalescence - Heal
    • (21) Numina's Convalescence - +Regeneration/+Recovery
    Level 6: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (15) Shield Wall - Defense
    • (37) Luck of the Gambler - Defense
    Level 8: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 10: Boxing
    • (A) Accuracy
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    • (37) Recharge Reduction IO
    Level 14: Super Jump
    • (A) Jumping
    Level 16: Spring Attack
    • (A) Obliteration - Damage
    • (23) Obliteration - Accuracy/Recharge
    • (25) Obliteration - Damage/Recharge
    • (27) Obliteration - Accuracy/Damage/Recharge
    • (27) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (33) Obliteration - Chance for Smashing Damage
    Level 18: Whirling Sword
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (31) Scirocco's Dervish - Damage/Endurance
    • (31) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (31) Scirocco's Dervish - Damage/Recharge
    • (33) Scirocco's Dervish - Chance of Damage(Lethal)
    Level 20: Tough
    • (A) Titanium Coating - Resistance/Endurance
    • (23) Titanium Coating - Resistance
    • (25) Titanium Coating - Resistance/Endurance/Recharge
    • (39) Aegis - Resistance/Endurance
    Level 22: Phalanx Fighting
    • (A) Luck of the Gambler - Recharge Speed
    Level 24: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (37) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Defense/Endurance
    Level 26: Disembowel
    • (A) Hecatomb - Damage/Recharge
    • (40) Hecatomb - Damage
    • (40) Hecatomb - Accuracy/Damage/Recharge
    • (42) Hecatomb - Accuracy/Recharge
    • (42) Hecatomb - Damage/Endurance
    • (42) Hecatomb - Chance of Damage(Negative)
    Level 28: Active Defense
    • (A) HamiO:Membrane Exposure
    • (34) HamiO:Membrane Exposure
    • (34) HamiO:Membrane Exposure
    Level 30: Maneuvers
    • (A) Red Fortune - Defense/Endurance
    • (36) Red Fortune - Defense/Recharge
    • (36) Red Fortune - Endurance/Recharge
    • (39) Red Fortune - Defense/Endurance/Recharge
    • (39) Red Fortune - Defense
    • (40) Red Fortune - Endurance
    Level 32: Head Splitter
    • (A) Armageddon - Damage
    • (43) Armageddon - Damage/Recharge
    • (43) Armageddon - Accuracy/Damage/Recharge
    • (43) Armageddon - Accuracy/Recharge
    • (45) Armageddon - Damage/Endurance
    • (45) Armageddon - Chance for Fire Damage
    Level 35: Shield Charge
    • (A) Obliteration - Damage
    • (45) Obliteration - Accuracy/Recharge
    • (46) Obliteration - Damage/Recharge
    • (46) Obliteration - Accuracy/Damage/Recharge
    • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (48) Obliteration - Chance for Smashing Damage
    Level 38: Focused Accuracy
    • (A) HamiO:Membrane Exposure
    Level 41: Physical Perfection
    • (A) Performance Shifter - Chance for +End
    • (48) Performance Shifter - EndMod
    Level 44: Conserve Power
    • (A) Recharge Reduction IO
    Level 47: Grant Cover
    • (A) Luck of the Gambler - Recharge Speed
    Level 49: Against All Odds
    • (A) Endurance Reduction
    Level 1: Brawl
    • (A) Empty
    Level 1: Critical Hit
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Run Speed
    Level 2: Rest
    • (A) Recharge Reduction
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed
    Level 2: Health
    • (A) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Jumping
    Level 2: Stamina
    • (A) Performance Shifter - EndMod/Accuracy
    • (34) Performance Shifter - Chance for +End
    • (50) Performance Shifter - EndMod/Recharge
    • (50) Performance Shifter - EndMod
    ------------
  12. Catalysis

    Fire/Energy

    Hi, I was wondering if I can be succesful using a fire/energy dom? How good is this combination or how bad is it?
  13. lol type /stuck and you are in an incomplete zone that people on my server are using for pvp.
  14. Catalysis

    My Rad/Rad Build

    Ok so here is my build for my radiation corruptor that I have come up. The build is for Pve and just aiding people at the same time as blasting enemy's. Just wanted to know if I left anything important out and wanted to hear some advice from people.

    so here it is...

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    ss: Level 50 Science Corruptor
    Primary Power Set: Radiation Blast
    Secondary Power Set: Radiation Emission
    Power Pool: Fitness
    Power Pool: Flight
    Power Pool: Concealment
    Power Pool: Speed
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Neutrino Bolt <ul type="square">[*] (A) Devastation - Accuracy/Damage[*] (3) Devastation - Damage/Endurance[*] (3) Devastation - Damage/Recharge[*] (9) Devastation - Accuracy/Damage/Recharge[*] (11) Devastation - Accuracy/Damage/Endurance/Recharge[*] (11) Touch of Lady Grey - Chance for Negative Damage[/list]Level 1: Radiant Aura <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (25) Numina's Convalescence - Endurance/Recharge[*] (25) Numina's Convalescence - Heal/Recharge[*] (33) Numina's Convalescence - Heal/Endurance/Recharge[*] (33) Numina's Convalescence - Heal[*] (40) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 2: Radiation Infection <ul type="square">[*] (A) Dark Watcher's Despair - To Hit Debuff[*] (34) Dark Watcher's Despair - To Hit Debuff/Recharge[*] (34) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance[*] (34) Dark Watcher's Despair - Recharge/Endurance[*] (36) Dark Watcher's Despair - To Hit Debuff/Endurance[*] (36) Dark Watcher's Despair - Chance for Recharge Slow[/list]Level 4: Irradiate <ul type="square">[*] (A) Touch of Lady Grey - Defense Debuff[*] (5) Touch of Lady Grey - Defense Debuff/Recharge[*] (5) Touch of Lady Grey - Defense Debuff/Recharge/Endurance[*] (7) Touch of Lady Grey - Recharge/Endurance[*] (7) Touch of Lady Grey - Defense Debuff/Endurance[*] (9) Touch of Lady Grey - Chance for Negative Damage[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 8: Accelerate Metabolism <ul type="square">[*] (A) Recharge Reduction IO[*] (36) Recharge Reduction IO[*] (39) Recharge Reduction IO[*] (40) Endurance Modification IO[/list]Level 10: Electron Haze <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (17) Positron's Blast - Damage/Endurance[*] (19) Positron's Blast - Damage/Recharge[*] (19) Positron's Blast - Damage/Range[*] (23) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 12: Aim <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (15) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (17) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 14: Health <ul type="square">[*] (A) Miracle - +Recovery[/list]Level 16: Hover <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 18: Fly <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (21) Performance Shifter - EndMod/Recharge[*] (21) Performance Shifter - EndMod/Accuracy[*] (23) Performance Shifter - EndMod/Accuracy/Recharge[/list]Level 22: Enervating Field <ul type="square">[*] (A) Endurance Reduction IO[*] (39) Endurance Reduction IO[/list]Level 24: Lingering Radiation <ul type="square">[*] (A) Tempered Readiness - Accuracy/Slow[*] (37) Tempered Readiness - Damage/Slow[*] (37) Tempered Readiness - Endurance/Recharge/Slow[*] (37) Tempered Readiness - Range/Slow[*] (50) Tempered Readiness - Accuracy/Damage/Slow[/list]Level 26: Cosmic Burst <ul type="square">[*] (A) Apocalypse - Damage[*] (27) Apocalypse - Damage/Recharge[*] (27) Apocalypse - Accuracy/Damage/Recharge[*] (29) Apocalypse - Accuracy/Recharge[*] (29) Apocalypse - Chance of Damage(Negative)[*] (40) Apocalypse - Damage/Endurance[/list]Level 28: Neutron Bomb <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (31) Positron's Blast - Damage/Endurance[*] (31) Positron's Blast - Damage/Recharge[*] (31) Positron's Blast - Damage/Range[*] (33) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 30: Mutation <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 32: Stealth <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (39) Luck of the Gambler - Defense/Endurance[/list]Level 35: Invisibility <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 38: EM Pulse <ul type="square">[*] (A) Accuracy IO[*] (43) Accuracy IO[*] (46) Hold Duration IO[*] (48) Recharge Reduction IO[*] (48) Recharge Reduction IO[*] (48) Endurance Reduction IO[/list]Level 41: Soul Drain <ul type="square">[*] (A) Obliteration - Damage[*] (42) Obliteration - Accuracy/Recharge[*] (42) Obliteration - Accuracy/Damage/Recharge[*] (42) Obliteration - Damage/Recharge[*] (43) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (43) Obliteration - Chance for Smashing Damage[/list]Level 44: Dark Embrace <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (45) Aegis - Resistance/Recharge[*] (45) Aegis - Endurance/Recharge[*] (45) Aegis - Resistance/Endurance/Recharge[*] (46) Aegis - Resistance[*] (46) Aegis - Psionic/Status Resistance[/list]Level 47: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 49: Power Boost <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Scourge
  15. Catalysis

    Stone/SD Brute

    Well I was looking to roll a brute, and I was looking to never have any endurance. Is Stone melee combined with Shield Defense a really good option for this? I mean I want to literally be at 0 End at all times. Let me know what you guys think.
  16. for real I want rularuu claws D:
  17. Catalysis

    Assault Rifle

    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    If I want to play realism, I'll go play a shooter. The fact that I'm SuperJumping around or using SuperSpeed kind of removes any sense of realism for me.

    [/ QUOTE ]

    You're missing the point...completely. *zoom!* right over your head..

    [/ QUOTE ]

    No, I got the point, it is just a ridiculous point. Seriously, talking about realism in a superhero MMO? Give me a break. We can already run almost as fast as a moving car and jump 10 feet in the air. We've got an assault rifle that can shoot bullets, shotgun shells, grenades, bean bags and has a flamethrower, but lets talk about the set in the context of realism. Yeah, good luck with that.

    If you want to make a "natural" character, as much as is possible in this game, then AR is pretty much all you have, and the set is fine as is. It is arguably the AoE king (Fire and Dark are contenders for that title as well), but AR is a great set that works well with several secondaries.

    [/ QUOTE ]

    Shouldn't there be some realism? I also like the comparison to fire breath, because it should be like that. I don't understand why if it makes sense in real life it cant make sense in this game too just not vise versa? Made sense in my head don't know if what I just wrote makes sense to you though.
  18. [ QUOTE ]
    AR is generally considered the 'worst' synergy. But the combo is quite playable, particularly in the late game.

    [/ QUOTE ]

    Why is that?
  19. I agree considering the other nukes are all instant I think.
  20. Wanted to know what you guys think its a modified version of someone elses build I saw on forums.

    It has melee 52.9% defense. ranged 50.9% defense, and aoe 38.3%

    Will this build be a suffecient farmer?

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Bringdapain: Level 50 Science Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Shield Defense
    Power Pool: Fighting
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Havoc Punch <ul type="square">[*] (A) Touch of Death - Chance of Damage(Negative)[*] (3) Touch of Death - Accuracy/Damage[*] (3) Touch of Death - Damage/Endurance/Recharge[*] (5) Touch of Death - Damage/Endurance[*] (5) Touch of Death - Accuracy/Damage/Endurance[*] (7) Touch of Death - Damage/Recharge[/list]Level 1: Deflection <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (7) Luck of the Gambler - Defense/Endurance[*] (9) Luck of the Gambler - Defense[*] (11) Steadfast Protection - Knockback Protection[*] (13) Steadfast Protection - Resistance/Endurance[*] (40) Steadfast Protection - Resistance/+Def 3%[/list]Level 2: Battle Agility <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (9) Red Fortune - Defense/Recharge[*] (11) Red Fortune - Endurance[*] (23) Red Fortune - Defense[*] (29) Red Fortune - Defense/Endurance/Recharge[*] (50) Red Fortune - Endurance/Recharge[/list]Level 4: True Grit <ul type="square">[*] (A) Miracle - +Recovery[*] (13) Miracle - Heal[*] (15) Miracle - Heal/Endurance[/list]Level 6: Kick <ul type="square">[*] (A) Empty[/list]Level 8: Thunder Strike <ul type="square">[*] (A) Obliteration - Damage[*] (17) Obliteration - Accuracy/Recharge[*] (17) Obliteration - Damage/Recharge[*] (19) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (19) Obliteration - Accuracy/Damage/Recharge[*] (21) Obliteration - Chance for Smashing Damage[/list]Level 10: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 12: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (21) Recharge Reduction IO[/list]Level 14: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (15) Numina's Convalescence - Heal[*] (43) Numina's Convalescence - Heal/Endurance[/list]Level 16: Against All Odds <ul type="square">[*] (A) Titan:Zeolite Shard[/list]Level 18: Chain Induction <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage[*] (23) Mako's Bite - Damage/Endurance[*] (25) Mako's Bite - Damage/Recharge[*] (25) Mako's Bite - Accuracy/Endurance/Recharge[*] (31) Mako's Bite - Chance of Damage(Lethal)[*] (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (27) Performance Shifter - EndMod/Recharge[*] (27) Performance Shifter - EndMod/Accuracy[*] (42) Performance Shifter - EndMod/Accuracy/Recharge[/list]Level 22: Active Defense <ul type="square">[*] (A) Endurance Reduction[/list]Level 24: Phalanx Fighting <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 26: Super Speed <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[/list]Level 28: Build Up <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (34) Gaussian's Synchronized Fire-Control - Chance for Build Up[*] (39) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[/list]Level 30: Combat Jumping <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (31) Luck of the Gambler - Defense[*] (37) Luck of the Gambler - Defense/Endurance[*] (43) Luck of the Gambler - Recharge Speed[/list]Level 32: Lightning Rod <ul type="square">[*] (A) Obliteration - Damage[*] (33) Obliteration - Accuracy/Recharge[*] (33) Obliteration - Damage/Recharge[*] (33) Obliteration - Accuracy/Damage/Recharge[*] (34) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (34) Obliteration - Chance for Smashing Damage[/list]Level 35: Shield Charge <ul type="square">[*] (A) Obliteration - Damage[*] (36) Obliteration - Accuracy/Recharge[*] (36) Obliteration - Damage/Recharge[*] (36) Obliteration - Accuracy/Damage/Recharge[*] (37) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (37) Obliteration - Chance for Smashing Damage[/list]Level 38: Grant Cover <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (40) Luck of the Gambler - Defense[*] (48) Luck of the Gambler - Defense/Endurance[/list]Level 41: Mu Lightning <ul type="square">[*] (A) Apocalypse - Damage[*] (42) Apocalypse - Damage/Recharge[*] (42) Apocalypse - Accuracy/Damage/Recharge[*] (43) Apocalypse - Accuracy/Recharge[*] (46) Apocalypse - Damage/Endurance[/list]Level 44: Ball Lightning <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (45) Positron's Blast - Damage/Endurance[*] (45) Positron's Blast - Damage/Recharge[*] (45) Positron's Blast - Damage/Range[*] (46) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 47: Tough <ul type="square">[*] (A) Titanium Coating - Resistance/Endurance[*] (48) Titanium Coating - Resistance[*] (48) Titanium Coating - Resistance/Endurance/Recharge[/list]Level 49: Weave <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (50) Luck of the Gambler - Recharge Speed[*] (50) Luck of the Gambler - Defense[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Healing[/list]Level 1: Fury



  21. Interesting I had not thought of Dark Melee. I have never really tried Dark Melee, is it any fun?
  22. Yeah those are the 2 I figured just wanted to know which others could be good