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Posts
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There is a button on the bottom left while in base edit mode that says "Current Room," that would be where you find a list off all items in the room selected.
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It's so sad to see you go. So many great memories...our duel and that CoP...you always made me so happy <3 Although you were playing hard to get, I felt your true feelings in the little time we spent together, much of which contained my flirtatious advances on you.
I will think of you often in your absence. Also, while typing "think," i realized that my "k" key is stuck. Which makes me all the more sadder.
On a final note, I will miss you, my dear friend. Feel free to pop back on to Liberty at any time; you are always welcome.
But once you lose your mod powers, you can't kill me anymore! ha-HA! -
It didn't seem to be planned, as far as I know...went very well though, lots of fun...glad I could make it
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I've made another attempt at a respec for my Fire/Ice Blaster, this time aiming for S/L Def and Recharge, with a lot of help from other threads. I'm pretty happy with it, except I'm still a little iffy on the endurance. Any opinions?
EDIT: To give credit where it's due, I got a lot of ideas from this thread:
http://boards.cityofheroes.com/showthread.php?t=248024
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Ice Manipulation
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Speed
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Flares -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Chilblain -- GravAnch-Immob(A)
Level 2: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(9)
Level 4: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(11), Posi-Dmg/Rchg(11), Posi-Dmg/Rng(13), Posi-Acc/Dmg/EndRdx(13), RechRdx-I(15)
Level 6: Ice Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Knock%(17)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(37)
Level 10: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(19), Posi-Dmg/Rng(21), Posi-Dam%(21)
Level 12: Aim -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(39), RechRdx-I(40)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(43)
Level 16: Build Up -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(40), RechRdx-I(40)
Level 18: Blaze -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(23), Decim-Dmg/Rchg(23), Decim-Acc/EndRdx/Rchg(25), Decim-Acc/Dmg/Rchg(25)
Level 20: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Knock%(29)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(29), EndRdx-I(50)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def(31)
Level 26: Stealth -- LkGmblr-Rchg+(A)
Level 28: Shiver -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(43), TmpRdns-Acc/EndRdx(43), TmpRdns-Rng/Slow(46), TmpRdns-EndRdx/Rchg/Slow(50)
Level 30: Acrobatics -- EndRdx-I(A)
Level 32: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 35: Freezing Touch -- Lock-Acc/Hold(A), Lock-Acc/Rchg(36), Lock-Rchg/Hold(36), Lock-EndRdx/Rchg/Hold(37), Lock-Acc/EndRdx/Rchg/Hold(37)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42), EndRdx-I(42)
Level 44: Summon Spiderlings -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(45), ExRmnt-Dmg/EndRdx(45), ExRmnt-Acc/Dmg/Rchg(45), C'Arms-Acc/Rchg(46), C'Arms-Acc/Dmg/Rchg(46)
Level 47: Web Cocoon -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(48), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Acc/Rchg(48), UbrkCons-EndRdx/Hold(50)
Level 49: Super Speed -- Empty(A)
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Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Knock%(36)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(33), RgnTis-Regen+(33), Mrcl-Rcvry+(34)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(31), P'Shift-EndMod/Acc(33) -
Happy Holidays to everyone regardless of what you celebrate, and everyone have a great New Year!
Happy Kwanzaa, late Hanukkah, Eid, Festivus, Christmachanukwanzaakuh, and merry Christmas, to name a few -
Also not mentioned is that Going Rogue is required as well.
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Quote:It's open beta, no more secrets!Presently, Closed Beta is still ongoing for Issue 19. And that's all I can say at this time.
If you guys are good, you can have it for Xmas under your tree XD
And, judging by the recent post in Announcements...I think tomorrow is a safe guess for release, luckily well before Christmas -
I've always had problems building this character since I started getting into IOs...it's been really tough to build him the way I want. I've tried different methods, and I think it might be time to give /Ice some more credit based on some things you posted...I was so turned off playing him like that when I used to that I never wanted to go back to it, but I don't think he's really had the melee attacks since IOs.
Chilling Embrace has always been an iffy power for me...mostly, I suppose, since I try to stay at range. I'm thinking it may work to drop the whole Hover thing, and instead of leadership, maybe I can try Fighting?
I also hadn't tried doing less slots on Health to add slots to others that would likely add up to more than the range bonus that Numina gives me for 6 slots. I'm thinking if I pass those slots around maybe I can work out a way to get the ranged bonus from BoTZ in SJ, and maybe SS if I keep that...plus maybe a bunch of Mako in Ice Sword if I replace Flares with it.
Thanks for the reply, it's given be some ideas that will take my build a different way that may really work. I'll definitely play around in Mids when I get home tomorrow. -
I'm working on a respec build for my Fire/Ice Blaster, and was hoping to build him up a little better with i19 coming. I worked off of a Fire/Rad Corrupter build I've been enjoying, which plays in Hover with good Ranged Defense.
EDIT: I redid the build without Fitness and made a few other changes. I'm pretty happy with the numbers, but the endurance cost is NOT good. Any ideas? (Slots for Health and Stamina placed in Brawl and Sprint, 6 Numina for health and 5 performance shifter for Stamina)
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Ice Manipulation
Power Pool: Leaping
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Flares -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Chilblain -- GravAnch-Immob(A), GravAnch-Immob/EndRdx(31)
Level 2: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(11)
Level 4: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(15)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(17), Posi-Dmg/Rng(19), Posi-Acc/Dmg/EndRdx(19)
Level 10: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(21)
Level 12: Aim -- RechRdx-I(A)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(21), AdjTgt-ToHit/EndRdx/Rchg(23), AdjTgt-EndRdx/Rchg(23), AdjTgt-Rchg(25)
Level 18: Blaze -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(25), Thundr-Dmg/Rchg(27), Thundr-Acc/Dmg/Rchg(27), Thundr-Acc/Dmg/EndRdx(29), Thundr-Dmg/EndRdx/Rchg(29)
Level 20: Ice Patch -- EndRdx-I(A)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 24: Maneuvers -- EndRdx-I(A)
Level 26: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(31), Mantic-Acc/ActRdx/Rng(33), Mantic-Dmg/ActRdx/Rchg(33), Mantic-Dmg/EndRdx/Rchg(33)
Level 28: Shiver -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(39), P'ngTtl-Acc/EndRdx(39), P'ngTtl-Rng/Slow(40), P'ngTtl-EndRdx/Rchg/Slow(40), P'ngTtl--Rchg%(40)
Level 30: Assault -- EndRdx-I(A)
Level 32: Inferno -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(34), Erad-Dmg(34), Erad-Acc/Rchg(34), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/Rchg(36)
Level 35: Freezing Touch -- Lock-Acc/Hold(A), Lock-Acc/Rchg(36), Lock-Rchg/Hold(37), Lock-EndRdx/Rchg/Hold(37), Lock-Acc/EndRdx/Rchg/Hold(37), Lock-%Hold(39)
Level 38: Vengeance -- LkGmblr-Rchg+(A)
Level 41: Dark Embrace -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(42)
Level 44: Soul Tentacles -- TotHntr-Acc/Rchg(A), TotHntr-EndRdx/Immob(45), TotHntr-Acc/EndRdx(45), TotHntr-Immob/Acc(45), TotHntr-Acc/Immob/Rchg(46), TotHntr-Dam%(46)
Level 47: Soul Storm -- BasGaze-Acc/Hold(A), BasGaze-EndRdx/Rchg/Hold(48), BasGaze-Rchg/Hold(48), BasGaze-Acc/Rchg(48)
Level 49: Super Speed -- Zephyr-Travel/EndRdx(A)
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Level 1: Brawl -- Empty(A), Empty(42), Empty(42), Empty(43), Empty(43), Empty(43)
Level 1: Sprint -- Empty(A), Empty(46), Empty(50), Empty(50), Empty(50)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run -
I'm working on a respec build for my newly level 50 Fire/Rad Corruptor. I tried putting together a relatively cheap one without losing out on too much, but I think my endurance usage might be a problem. I was also hoping to get a little more Defense/Resistance, but I'm not sure how easy that would be without spending a lot of money (I was hoping to spend a few hundred million, but I may go up to 1 billion). The build is for PvE, mostly high level TFs/SFs (although I may be using this as my main character for lower level SFs as well). Thanks for any advice!
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(15)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Heal(40), Dct'dW-Rchg(40)
Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(11), Posi-Acc/Dmg/EndRdx(13)
Level 4: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(5), Efficacy-EndMod/Acc/Rchg(39), Efficacy-Acc/Rchg(43), Efficacy-EndMod/Acc(45), Efficacy-EndMod/EndRdx(45)
Level 6: Radiation Infection -- EndRdx-I(A), LdyGrey-DefDeb/EndRdx(7), LdyGrey-DefDeb(31), LdyGrey-DefDeb/Rchg/EndRdx(34), DampS-ToHitDeb/EndRdx(39), DampS-ToHitDeb(46)
Level 8: Hurdle -- Jump-I(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(50)
Level 12: Enervating Field -- EndRdx-I(A), EndRdx-I(13)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46)
Level 16: Health -- Heal-I(A), Heal-I(17)
Level 18: Blaze -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(23), Thundr-Acc/Dmg/EndRdx(25), Thundr-Dmg/EndRdx/Rchg(25)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(43)
Level 22: Lingering Radiation -- Acc-I(A), Acc-I(23), EndRdx-I(36), EndRdx-I(37), RechRdx-I(37), RechRdx-I(37)
Level 24: Mutation -- RechRdx-I(A), RechRdx-I(50)
Level 26: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(27), Posi-Dmg/Rchg(27), Posi-Dmg/Rng(29), Posi-Acc/Dmg/EndRdx(29)
Level 28: Aim -- RechRdx-I(A)
Level 30: Flares -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(31), Thundr-Dmg/Rchg(31), Thundr-Acc/Dmg/Rchg(33), Thundr-Acc/Dmg/EndRdx(33), Thundr-Dmg/EndRdx/Rchg(33)
Level 32: Maneuvers -- EndRdx-I(A), EndRdx-I(34), DefBuff-I(34)
Level 35: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit(36), EndRdx-I(36)
Level 38: Assault -- EndRdx-I(A), EndRdx-I(39)
Level 41: Charged Armor -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(42), Aegis-EndRdx/Rchg(42), Aegis-ResDam(42), Aegis-Psi/Status(43)
Level 44: Power Sink -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(46)
Level 47: Electric Shackles -- G'Wdw-Acc/Rchg(A), G'Wdw-EndRdx/Hold(48), G'Wdw-Acc/EndRdx(48), G'Wdw-Hold/Rng(48), G'Wdw-Acc/Hold/Rchg(50)
Level 49: Stealth -- Empty(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
Level 6: Ninja Run -
After getting my Stone/Dark Tank to 50, a friend of mine helped me come up with a build, and I was hoping to get some more feedback before I respec. I'm not looking for anything too fancy, although I'd be willing to spend a little more money if it'd be a big help. I plan to exclusively PvE, and would like to efficiently tank high level TFs (ex. STF, ITF, Kahn).
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Camo the twink!: Level 50 Natural Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Dark Melee
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Stone Skin -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(5), ImpArm-ResDam(5), ImpArm-ResDam/EndRdx(31)
Level 1: Shadow Punch -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Stun%(11), P'ngS'Fest-Dmg/EndRdx(50), P'ngS'Fest-Dmg/Rchg(50)
Level 2: Earth's Embrace -- RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(7), RgnTis-Heal/Rchg(7), RechRdx-I(9), RechRdx-I(9)
Level 4: Shadow Maul -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(11), Erad-Dmg(13), Erad-Acc/Rchg(13), Erad-Dmg/Rchg(15), Erad-Acc/Dmg/Rchg(15)
Level 6: Mud Pots -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(31), Erad-Dmg(33), Erad-Acc/Rchg(33), Erad-Dmg/Rchg(33), Erad-Acc/Dmg/Rchg(34)
Level 8: Swift -- Run-I(A), Run-I(42)
Level 10: Recall Friend -- RechRdx-I(A)
Level 12: Rooted -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(34), Numna-EndRdx/Rchg(34), Numna-Heal(37)
Level 14: Teleport -- EndRdx-I(A)
Level 16: Health -- Numna-Heal/EndRdx(A), Numna-Regen/Rcvry+(17), Numna-EndRdx/Rchg(17), Numna-Heal/Rchg(19), Numna-Heal/EndRdx/Rchg(19), Numna-Heal(21)
Level 18: Taunt -- Mocking-Taunt(A), Mocking-Rchg(40)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(23), P'Shift-EndMod/Acc(25), P'Shift-End%(25)
Level 22: Siphon Life -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(31)
Level 24: Boxing -- Acc-I(A)
Level 26: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/Rchg(36), RctvArm-EndRdx/Rchg(36), ImpArm-ResDam(37), ImpArm-ResDam/EndRdx(37)
Level 28: Soul Drain -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(46), Erad-Dmg(48), Erad-Acc/Rchg(48), Erad-Dmg/Rchg(48), Erad-Acc/Dmg/Rchg(50)
Level 30: Weave -- GftotA-Run+(A), GftotA-Def(42), Ksmt-ToHit+(42), Ksmt-Def/EndRdx(43), LkGmblr-Rchg+(43), LkGmblr-Def(43)
Level 32: Hasten -- RechRdx-I(A)
Level 35: Granite Armor -- ResDam-I(A)
Level 38: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(39), T'Death-Dmg/Rchg(39), T'Death-Acc/Dmg/EndRdx(39), T'Death-Dmg/EndRdx/Rchg(40), T'Death-Dam%(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- RgnTis-Regen+(A), RgnTis-Heal/EndRdx(45), P'Shift-End%(45), P'Shift-EndMod(45), P'Shift-EndMod/Rchg(46), P'Shift-EndMod/Acc(46)
Level 47: Focused Accuracy -- GSFC-Build%(A)
Level 49: Dark Consumption -- EndMod-I(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Gauntlet
Level 4: Ninja Run -
That is correct....Heroes and Vigilantes can run a blue side CoP; Rogues and Villains can NOT, as they can't enter a hero base. But Vigilantes, in fact, CAN enter hero bases.
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Just an FYI, Camo's Teen Lounge is now a public channel. Mainly for off-topic conversation that gets pushed out of LB.
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Quote:
When we actually got to Hamidon, both the stormy and the fortunata were calling for people to assist target through them for mitos, which had comedic results.
Yeah...it's funny how some people put themselves in charge of the team when someone else is already leading -
Quote:He totally abused me, was fun =P Although we did spend quite a while sitting there at some item that wasn't a portal, waiting to get in....oh, and he killed me while I loaded into Pocket D after we finished. Still have debt from it.Thanks to those who opened their vent server to us.
Ocho has a sense of humor, tp'ing camo around and healing him to zero bwwhahaha.
Had a great time.
But anyway, was great fun...wish I could've gotten my vent working better, though =/ Hope to run more of these in the future! -
The Numina TF was awesome, I'm glad we had enough people to start another team. We had a fantastic group of people, great team, lots of fun
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I'd like to bring my Fire/Ice Blaster; I'm like 98% sure I can make it.
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Assuming this is blue side, I'd like to try and bring my Blaster. I kinda have a thing for Ocho, so...I'm excited to attend.
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If you are planning on attending this raid, please remember to take the time to get Warburg nukes and other temp powers, such as Shivans and Vanguard Heavies, if possible; the nukes, and likely other temps, will be very important to taking down the AV.
Also, it still isn't too late to sign up! -
I've been playing my main (Fire/Ice Blaster) more lately, and decided it's about time for him to respec. I put together the below build hoping to increase survivability while either keeping damage the same or increasing it. The numbers didn't really come out as good as I was hoping, and I was wondering if anyone has some ideas?
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Ice Manipulation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Flight
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Acc/Dmg/EndRdx/Rchg(7), Dev'n-Acc/Dmg/Rchg(34), Thundr-Acc/Dmg(37), Thundr-Acc/Dmg/EndRdx(43)
Level 1: Chilblain -- GravAnch-Immob(A), GravAnch-Immob/EndRdx(27)
Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(7), Posi-Dmg/Rng(40), Posi-Acc/Dmg/EndRdx(40)
Level 4: Flares -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(5), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Dev'n-Acc/Dmg/Rchg(46), Thundr-Acc/Dmg(46), Thundr-Acc/Dmg/EndRdx(46)
Level 6: Hurdle -- Jump-I(A)
Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(9), Posi-Dmg/Rchg(9), Posi-Dmg/Rng(31), Posi-Acc/Dmg/EndRdx(34)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(13), AdjTgt-ToHit/EndRdx/Rchg(13), AdjTgt-EndRdx/Rchg(48), AdjTgt-Rchg(50)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Clrty-Stlth(15)
Level 16: Health -- Numna-Regen/Rcvry+(A), Heal-I(17), Heal-I(17)
Level 18: Blaze -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(19), Dev'n-Dmg/Rchg(19), Dev'n-Acc/Dmg/Rchg(23), Dev'n-Acc/Dmg/EndRdx/Rchg(37), Dev'n-Hold%(43)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-End%(21)
Level 22: Chilling Embrace -- TmpRdns-EndRdx/Rchg/Slow(A), TmpRdns-Acc/Slow(23)
Level 24: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 26: Combat Jumping -- Krma-ResKB(A)
Level 28: Shiver -- TmpRdns-Acc/Slow(A), TmpRdns-Acc/EndRdx(29), TmpRdns-Rng/Slow(29), TmpRdns-EndRdx/Rchg/Slow(31), TmpRdns-Acc/Dmg/Slow(31)
Level 30: Hover -- LkGmblr-Rchg+(A)
Level 32: Inferno -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(33), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(33), Sciroc-Acc/Dmg/EndRdx(34)
Level 35: Freezing Touch -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(36), BasGaze-Rchg/Hold(36), BasGaze-EndRdx/Rchg/Hold(36), BasGaze-Acc/EndRdx/Rchg/Hold(37)
Level 38: Ice Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Char -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(42), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Acc/Rchg(42), UbrkCons-EndRdx/Hold(43)
Level 44: Fire Shield -- S'fstPrt-ResDam/Def+(A), Aegis-Psi/Status(45), TtmC'tng-ResDam/EndRdx(45), ResDam-I(45)
Level 47: Rise of the Phoenix -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Ice Patch -- EndRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 6: Ninja Run -
I have heard people say that respeccing or switching builds will award the badge early, which is the only explanation...I believe it's only *fairly* possible to have 2 at this time.
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Quote:This is actually a bug; when this happened to me I petitioned it and got an e-mail about an hour later from a GM saying that they found that an error had occurred and awarded me the badge. I was a vigilante on my Blaster at the time.8/26/2010
On Tuesday night, Police Woman (50 vigilante AR/dev blaster) joined a red side team that killed Deathsurge. This gave me 2 reward merits but no badge; according to the devs, some red-side badges only award if you go all-the-way to Villain, which I am reluctant to do.