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Quote:Nowhere in this game is there a 'you must team' mentality. If you want to get Incarnate stuff (at the better rate) then you need to team, but nobody is forcing you to, they are even explicitly giving you another way to get the stuff if for whatever reason you just can't/won't team for it.
I really wish people would stop posting stuff like the quote above as if it were true and then using it to support their arguments. It just necessitates andother refutation and unnecessarily pads the discussion.
They aren't really giving you an alternative are they?
To get a top tier alpha enhancement, you need four notice of the wells.
Teaming that is four hours spread out over the month (current rate, faster in I20 probably).
Solo that is 400million inf and 352 shards. Shards that it should be noted drop at a lower rate when soloing in the first place.
How can you even consider that a viable alternative?
More to the point who the heck at Paragon studios is misguided enough to consider that an accurate ratio? -
Something like that yes.
If we are agreeing that the notice requires 8 people working together, for an hour or so, then one person solo should be able to get the same reward by putting in a similar amount of time as the teams combined time.
Then just slap a week long cool down on the process and what do you know, you've got grindy content to make marketing happy, and its stuff the solo player can do as well.
Honestly this 'you must team' mentality is a massive step back in terms of MMO design. Why not go the whole hog and up the difficulty so that to even level up you need a tank and a healer, at all times? -
Surely the solo version should at maximum take eight times the team version?
So a notice should only take eight hours or so to get. -
Since I'm far too ill this fine Saturday to use the day for anything constructive that requires more than ten minutes of concentration, here are two more questions for you all.
"Why do you play a god?"
and
"Why do you play a demon/devil?"
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Now the first question isn't why do you play a god like character, but why to those which do so, Do you RP as an actual deity/half deity etc? -
Quote:Wardog was a teacher who taught his students about the true history of the Hamidon War, so he was fired, and when he got hiome, he found his whole family had disappeared.
We have no idea what his family were doing, for all we know they could of disappeared after suicide bombing a school.
The resistance just like the loyalists are not reliable narrators. -
Some one told me that they get like two shards a week. The game will be dead before they get that many shards, let alone the inf.
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Quote:http://www.gamereactor.se/bild/?textid=26068& id=236018& sid=497c3251a2ee8caa72e325334749a086
Better?
Oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooo!
I WANT THIS PACK NOW! -
Oh, still sixty new pieces, is this the biggest costume pack yet?
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You see playing through the arcs as a warden I noticed something. Slowly choice by choice you get corrupted, you become less an idealist with each choice and more a realist.
Take the Katie choice.
Yes Ideally everyone should be free, but Realistically people will die if you free the seers.
It outright says that innocent people, the people you are doing this for, the people as a Warden you want to free and protect, will die if you free them.
It even tells you about the children that Seers rescue from being killed in the cross fire between Syndicate gun fights.
And then in the final arc, you find out Cole's terrible plan.
But it's not really that terrible is it, he wants to stop Primal Earth from invading Praetoria, it could just be lies... but well at that point you've already seen that Primal Earth has begun its invasion. Arachnos and Longbow terrorists already shooting people just for being normal citizens of Preatoria, Malta agents causing increasing levels of gang violence.
And then you are asked to blow up a water plant, your contact tells you that it'll be six to eight months before the people you've been working to free will have clean water. That's six to eight months in which people will get sick, the vulnerable such as the old and very young are likely to die from the diseases spread and caused by drinking impure water.
It's at that point you should realize that you are just as bad as Cole, that you take away peoples choices just as much as he does. Here comes the new boss, same as the old boss. -
Interesting ideas everyone.
Though Superman using his wealth to provide clean water, couldn't he just dig them himself? super hearing and X-ray vision to find clean water sources then use his other powers to make a well.
Lazy fellow.
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Next question for discussion.
"Where do you draw the line between game play mechanic and game lore?"
As an example
I consider a characters level to be an actual IC thing, a rating of competence/threat by the F.B.S.A, I do so because with in the game world they refer to it as an actual IC thing.
Note I don't believe that it is a rating of 'power' though of course raw power could earn some one a higher rating, more one of demonstrated competence and knowledge when it comes to the type of situations a hero would find themselves in. Likewise a villain wouldn't have to be a rampaging monster to have a high threat rating, doomsday devices, forbidden spells and danmgerous allies would also score a villain a high rating.
Archetypes as well, though not in the sense that you are born into a role, just that the F.B.S.A or Arachnos or whoever, came up with classifications for the way different people fight and that they tag peoples records with these files.
I don't accept the Dr Brainstorm stuff though, I thought it was silly.
Edit to add:
I believe the level rating applies to enemy groups as well. Yes a gun shot wound from a hellion, should be as dangerous as one from a Malta operative. But at the 'level' you are dealing with Malta and their cloak and dagger stuff, snipers and custom anti-you ammunition, you should be able to deal with a hellion without him getting a shot off.
After all their is a massive difference in competence between a street thug and a black ops veteran no? -
Quote:Simplest explanation?But in the lore, the source of all creativity and the cause for the resurgence of superpowers is Pandora's Box, not the Well of Furies. Cole and Richter drank from the Well and became Incarnates, then they opened Pandora's Box which stored mankind's collective creativity. It basically jump-started everything else causing leaps forward in science and technology and innate human ability. So they became Ubermensch and Anti-Ubermensch, while everyone else became street fighter or combat armor wearer or whatever.
This I don't buy. The Well is magic. So if it influences you and permanently alters your abilities then you become magic, as well. Look at it another way: if you're an all-Natural hero, like The Punisher and suddenly you get bitten by a radioactive spider which gives you superpowers on top of your existing abilities, you change from being Natural to Science. Or, if you're an excellent soldier with mad skills -- like James Rhodes, for instance -- you're a Natural hero. But once you put on the War Machine combat armor, you become a Tech hero. Same thing with the Well. Once it influences you, you become Magic, regardless of what you were before that moment. Just like the moment Rhodey dons the armor his origin transforms from Natural to Tech, you go from X to Magic.
And that's the part I reject for some of my characters. For some, it's fine, but others? No way.
The well and pandora's box are connected, the box is a dam/block/drain on the well. So when the box is closed the wells effects aren't felt so much throughout the world.
Open the box, you unleash the full effects of the well on the world. People get super powers, people become Batman or the Punisher, magic returns in a big way, babies are born with the ability to fly, people make awesome drugs and amazing machines.
The box is closed and everything becomes normal again, hence why Paragon Earth is so close to our own, despite in Greek times having real gods, minotaurs and so on.
The well isn't magical, its beyond that, it is human potential.
Some people tap that potential through magic, others through dedication, others through scientific exploration or engineering, others are simply born tapping into it.
It is not by itself a magical thing, no more than the sun is. -
In your case Fans it seems the money, adds to the characters.
That is to say, the characters have used their 'powers' to become rich.
Rather than having the money be an 'also' aspect.
My character is the last son of a doomed world, sent to Earth to bring about a better world. He has super strength, laser eyes, freezing breath, he can fly, he's invulnerable... also he's a millionaire.
What does the money actually add to the character? -
To start off discussion on why people do things, Id like to ask.
Why do you RP as a millionaire?
Obviously for some characters it fits the trope, youve got your reclusive billionaire who dresses up as an animal and kicks crime in the face all night long, lets call that type the Wruce Bayne archetype.
For others it is needed to explain their powers, you know the type, incredibly expensive gear, perhaps even a robot suit that allows them to kick even bigger crime in the face, well call these the Sony Ttark archetype.
But for those who arent playing a archetype, why do you play a millionaire?
Particularly those who play characters who wouldnt actually need the money to do things, who needs a private jet when you can fly fast enough to break orbit should you wish it?
Essentially why do people RP as Billionaire Superman? -
"You see these" figure holds out guns in a patch of moonlight "Give me the power of death."
The guns are pulled out of the light, rejoining their owner in the shadows.
"Anyone can own a gun, but me..." the figures hands glow with power "I've got the power of life as well."
"So life and death right, that more or less makes me a god right? So why should I pay attention to the laws of man? I've got the power to take what I want, so I will."
"It doesn't make me a bad person, I've never killed anyone. Yeah I've put bullets into security guards, but I always heal them just enough that they won't die, course I'm not dumb enough to heal them enough so they can get any smart ideas about tackling me."
"So I get my money and everything is golden. Sure a couple of guards might have to retire from their injuries, some of the staff and customers might need counseling but hey... that's what insurance is for! I mean it's not like any one died right?" -
Quote:Call it what you will, it's still magic. Despite not coming right out and saying that the Well is magic, there's still a lot of hints that something supernatural is going on. Until they put in something that convinces me the Well's ability to give you a boost through what is essentially wish-fulfillment is actually some sort of cosmological constant like gravity, then all of the talk about magical items (Excalibur, Hera's Girdle, the power of Zeus, etc.) is something I'm going to take at face value.
There is a Magic origin in the game, Mu is a magic-based gene pool, Omega team was specifically comprised of magic users, the Rikti are now seeking magic... on and on. If they're going to switch gears and start saying that what we call "magic" is actually technologically manipulated dark energy or something, then come out and do it. But that's going to make a lot of people unhappy. "Magic" as a generic concept is pretty well understood and is accepted to be part of this universe. Everything regarding the Well of Furies has been about mythological gods and the supernatural magic powers they possessed, and how the most powerful NPCs are likewise incarnates of those mythic gods.
No matter how much they "character develop" the Well of Furies to not be a physical well, there is still a ton of lore about how it's magic.
Regardless of how the boost is given, whether it's by magical means of "Power Spirits Activate!" or some form of nanotechnology rewriting a character's DNA, some of my characters aren't going to participate in that. Because I want them to have the story arc of *my* choosing, not have one forced upon them.
The well is a universal constant, at least it is on Paragon Earth.
When the well is active you get people born with super powers, or getting them from accidents, or having the dedication to train them self to super human level.
When the well isn't active you get the real world, an accident that spills chemicals on you, doesn't give you fire powers, it burns your skin off. You don't discover that your boss has been working on a high tech robo suit, nope the most shocking discovery you make is that Mark from accounts is doinking Maureen from the cafe.
When touched/influenced by the well you can come up with an explanation from any of the origins as to why your character powered up, without it having to be magic. Simply put, the reason why those are origins for super powers, is because of the existence of the well, no well, no super powers.
At least for people from Earth any way. -
Quote:To add to this, I remember when Spiderman was a comic strip in the papers as well. I was too young (around 3 or 4) to enjoy the serial type setup of the comic, but I remember when his Spidey-sense was going off, it would show only half the mask on Peter's face if he wasn't in full costume.
I remember asking my mom, who to this day knows nothing about comics except her son collected them, why Peter only had half his mask on!
It's been in all three of the films.
Heck in the first film they had a whole freeze frame and pan effect to show it in action. -
Quote:I don't know. So far I haven't seen anything except the first mission of the incarnate arc, that makes one seem like a god.
I just continue to imagine my main as being as a SG member put it "a combination of Spider-Man and Wolverine"
A combination of Spiderman "Has the ability to sense attacks before they happen" and Wolverine "Can heal from anything" would be a god. -
Given how they say that everything is all baked together... wouldn't a change to the pets power coding wise (assuming that was the cause of the bug) require that the entire pet power, including graphics be re-baked and thus give us the 100mb hot fix size?
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Quote:I think a few of us roleplayers had a small meltdown about the Well lord when the Incarnate system was first announced. Certainly a lot of us didn't like there suddenly being this 'ultimate source of all our powers' after several years of playing self made characters. It's annoying but minor enough for me to ignore. It's not like we were all suddenly told that the reason for our powers was because we were aliens exiled from our home planet.
Oh wait, that was Highlander 2.
Still, I see Sam's point. I don't think I could ever run an all natural character to 50 for the same reason. Not without falling back on advanced technology or some other source of power.
It's just part of the setting.
I prefer it to DC's everyone is a mutant (*ahem* meta human) or Marvel's everyone is a mutant, explanation for their being so many super powered people in the world.
It is also useful for explaining why Paragon Earth isn't that different to regular Earth. -
Quote:If the question here is "who purposely does NOT progress past a certain point," then that wouldn't be me. I find it to be both a gigantic waste and a profound missing of the point if one were to choose to, say, never level past 25 so he could stay at the level of the Tsoo and the Family and fight street-level crime. I mean, yeah, you can, but you're missing on 3/4 of the game.
You could then roll a more powerful character and play that one to 50? -
Well it is true.
You due to a run of bad circumstances, end up unable to get a job and have to turn to theft to feed your family. Batman will kick the stuffing out of you, despite you deliberately making sure that you were never violent in your crimes.
With that done Batman will go off into the night, for a bit more assault, peppered with some breaking and entry, wire tapping and thef... evidence gathering.
All this despite having enough money to single handedly correct all of Gotham's none Batman related problems. -
It's like a month isn't it for getting an ultra rare right?
Don't you need both rares in a tree to craft the ultra rare? So that's two weeks right there, then for the ultra rare you need something crafted from a notice of the well, and another notice of the well. So that's another two weeks right there.
It's the type of lame time gating that I'd frankly thought the MMO genre had evolved beyond, but maybe I20 will fix that.
Don't get me wrong, I'd like the half issue system if it wasn't so clearly a panic move from some one at Paragon's part "Oh no we've got to get something out! One of our rivals has gone free to play, and another rival just launched!" -
It's more the line that is drawn for 'adult' stuff.
Anything more than a kiss seems to cross the line, meanwhile it seems its okay to graphically describe the act of ramming somes face repeatedly into a brick wall.
:-/ -
I'm finding the rating rather problamatic.
One the one hand it was 'invented' in the UK for Spiderman. Which gives a sort of clearish area to aim for.
On the other hand, Taken is also a PG 13, which pours tar all over the area while going "lololololol!"