BrokenPrey

Legend
  • Posts

    1585
  • Joined

  1. Quote:
    Originally Posted by Clouded View Post
    I believe there was a quote from Second Measure about the incarnate system being open to all players and styles. I don't care to rummage for the link. Feel free to find it yourself.
    the only thing I could find was from Black Scorpion.

    http://boards.cityofheroes.com/showt...96#post3439896

    Quote:
    Hey again, Black Scorpion here to expound a little bit more on the Strike Pack.

    The Weekly Strike Target is the only means of obtaining rare and very rare Alpha Slot abilities before Issue 20. We understand that this means grouping. The addition of the WST will make finding a group for the focused content easier; we believe that people will run the WST multiple times, either to earn the badge or to earn the increased rewards on multiple characters, or even just because it will be easier to find a group for it. Also, to get yourself a single rare ability and earn the level shift will only require running the WST once, and to get a very rare ability it will only take two additional runs. If that’s not your cup of tea, the Incarnate Trials in Issue 20 are going to be an alternative means of obtaining the same abilities.

    We are investigating a variety of strategies for the solo player to engage the system as well in the future. No one is more excited than I about the excitement concerning the Alpha Slot and the Incarnate system, and we want to offer more ways for people to participate and enjoy the content they love. On the other claw, sometimes in developing a massively multiplayer game we are going to have content which encourages and rewards multiplayer play.

    Your bud in the Incarnate-powered armor,

    Black Scorpion
    Edit to add:

    I think the WST is the best thing to happen to this game in a long time. I solo a lot the only time I team is when I do TFs. Now with the WST it is a lot easier to start a TF up because a lot of people want to do them.
  2. Thanks All!

    Quote:
    Originally Posted by New Dawn View Post
    I think the second account is still kind of soloing..but as long as ya honest about it, it alright. This has been soloed by different ATs without a second account used at all but the point ya had to make has been made I am sure.
    The Second account did nothing but die, it was killed by ambushes. It did no damage at all or took any damage away from my Scrapper, so yes it was solo. I bought it back on after losing the Master run because I wanted to get some rewards like shards.
  3. So last night I was on a Master of the LGTF. I like running Master runs because we make it a team effort, but last night was just sitting there watching the Stone tank do everything. So I was bored out of my mind, and kinda felt insulted too. It's like he was saying he was the only one who knew how to play the game. Now I don't think I'm a great player, I know some people might hate the way I play, but I know what I'm doing.

    So after feeling useless I decided I need to do something to prove that I know what I'm doing. So I jump on my DM/SD Scrapper and soloed the ITF



    I set it for a master run, but really didn't care if I failed. My first death was in the second mission, when a Cyst killed me I brought my second account back on after that. I died 6 more times, my other account died 4 to give me a total of 11 deaths.

    I didn't use temp powers but I did use Insp, but most of the time it was just me being paranoid I have yet to get the Rare Alpha slot yet so I'm still only 50. I'm going to do this again when I get my Rare Alpha slotted.
  4. BrokenPrey

    Alpha Slot Info

    Quote:
    Originally Posted by Eva Destruction View Post
    Idle thought....the level shift will make pylon runs on my DM/SD more of a pain. I'm already using level 54 comm officers and they're still dying on me.
    It's not going to be too bad for me, I don't use comm officers. I used two groups of 52-53 and they normally stay alive the whole time. So I guess I now need to look for 53-54.
  5. I really like how this turn out! I love the shield, I keep saying that but I do love it. She is just how I imagine her and it looks like she about to ruin someones day

    Thanks again Alex.
  6. Quote:
    Originally Posted by MunkiLord View Post
    I fully support this suggestion. Hell I want this bad enough that I would pay twenty dollars for it(though I don't expect many others to feel the same way).
    I would pay twenty dollars for it too!
  7. BrokenPrey

    KM/Shield Help

    Quote:
    Originally Posted by _Elektro_ View Post
    I heard kinetic Melee really looked 'off' with shields... is that true or just hogwash?
    It doesn't to me, but I can see why. KM/SD was the Kinetic Melee Scrapper I made so it doesn't bother me. Most of the animations only use one arm so they kinda look wired at times.
  8. BrokenPrey

    KM/Shield Help

    Quote:
    Originally Posted by Psychoti View Post
    That is pretty much exactly what I was looking for. Do you think I should switch the sets from Quick Strike and Concentrated Strike? Just for the enh%, I mean.
    I would, just because mako as a littie bit better recharge.
  9. BrokenPrey

    KM/Shield Help

    Okay made the switch with PF and CJ. Move some slots around not much. You're still soft capped to melee and range. Your AoE is now at 43.3 which is good.


    Hero Plan by Mids' Hero Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    kmshield: Level 50 Natural Scrapper
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    Level 1: Body Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(40)
    Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5), LkGmblr-Def/EndRdx/Rchg(46)
    Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9)
    Level 4: True Grit -- S'fstPrt-ResDam/Def+(A), Numna-Regen/Rcvry+(40), Numna-Heal(40)
    Level 6: Power Siphon -- RechRdx-I(A), RechRdx-I(7)
    Level 8: Smashing Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(15), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(37)
    Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(15)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
    Level 14: Super Speed -- Empty(A)
    Level 16: Against All Odds -- EndRdx-I(A)
    Level 18: Burst -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(19), Sciroc-Dmg/Rchg(19), Sciroc-Acc/Rchg(21), Sciroc-Acc/Dmg/EndRdx(21)
    Level 20: Boxing -- Empty(A)
    Level 22: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(23), Aegis-EndRdx/Rchg(25), Aegis-ResDam/EndRdx/Rchg(25), Aegis-ResDam(31)
    Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(46)
    Level 26: Quick Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(29), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(43), Mako-Dam%(45)
    Level 28: Grant Cover -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31)
    Level 30: Phalanx Fighting -- Ksmt-ToHit+(A)
    Level 32: Concentrated Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
    Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
    Level 38: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Rchg+(46)
    Level 41: Ring of Fire -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(42), Enf'dOp-Acc/EndRdx(42), Enf'dOp-Immob/Rng(42), Enf'dOp-Acc/Immob/Rchg(43), Enf'dOp-Acc/Immob(43)
    Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Acc/Dmg/Rchg(45)
    Level 47: Fire Ball -- Det'tn-Dmg/EndRdx(A), Det'tn-Acc/Dmg(48), Det'tn-Dmg/Rchg(48), Det'tn-Acc/Dmg/EndRdx(48), Det'tn-Dmg/Rng(50)
    Level 49: Focused Burst -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(50), Thundr-Acc/Dmg/Rchg(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(23)
    Level 2: Stamina -- P'Shift-End%(A), EndMod-I(3), EndMod-I(3)


    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1596;740;1480;HEX;|
    |78DAA5945B4F134114C767DB42E9BDA5947B29205004595BC1C4CB8351D10405434|
    |48972AB6B19E84A2D4DBB2AF0E407F0C16B7C2291181F157D347E262FEF8AF55CA6|
    |85661FDDC0FFB77BE6CC9933FF9DEDCCD6A45F88A7178416BC9C37CAE5CC5CB6641|
    |48BB2E4BE61588F4A46BE69E3613967CAFCAA5B0811AF8E6666645E4AFDBA599096|
    |99CD5CB42C23BB91A88D4ECA3559284B7D8E66561F2353859C2CC982A5576FBCB39|
    |B9B797DAE28E56A806EAF9AEB39CB2CAC87E8695A1AABB204CB17FDD5E7220C365F|
    |299A59FD52DED8919919A36CC9D2763B34771AFEEF4684BA2A0D620D9016DE75468|
    |E103609430F08C90D1E0B00349AE514310D43AE164698301625F8204FE33C87C679|
    |8D9CD7C4797E4870AA04671BDCC445729E4692B7098BD05F03F7A7358CD2E28D8C0|
    |51871ABCEDDDC7913771EACEBBC8F3B1FE0CE03B0A047D5F370A120A31F8AF9542B|
    |3E0EF9EB700C12023C55042A7089203C86342F45427D94B4025DB1A51557E431859|
    |A9F30B6082DDB8C1D820635A3AA66946A3A2112E3365CB11479D09A26B49F628C13|
    |7A26D86F486F536FA28D1DEE64877BEADEC41D68AA43B9D5C16E75B25BDDEC5637B|
    |B35C26E9D60B7C2B0C12EAEAE75D5950DC1489C4744FC004FBAB8074B24D4128905|
    |4052F42E329618CB84BE154686108142FD6A56FF6F0719FD8771C0F84B18A830841|
    |311816D0FAA6D0F726343DCD810EF778CBDD883EAC3AAFAF0730A1D7FC178C97845|
    |1879CD7843780FB34679966374970DD963BC237C80045DBD65FD13854E7E64EC33B|
    |E10D29F09197026A5EAA5B85E9AEBA5B95EB7ABF615C21F1E83695B64D6A53E3988|
    |681449B86A5FE17F5D5FFDD5B53C37F130DF42994599475942594659413150EEA36|
    |4E9E47FABCD0E9DC186CEA29C43398F120B833CC34CB70FC487E24709A004514228|
    |6194284A27CA2E4AC503939DBCE7CA776FEDB744EDFF872DF2F330A269D7343C5FA|
    |D53845FDE23BF446FE928397AC511A46C868FD822695B64C21619B7450E8DFE0740|
    |1D3A0D|
    |-------------------------------------------------------------------|
  10. BrokenPrey

    KM/Shield Help

    First thing real quick

    Phalanx Fighting gives you about 3% defense when solo so it is a power you will want to take.
  11. BrokenPrey

    Scrapper Farming

    Just looking around the forums I found some Fire/Regen builds. So I took one of them and put in fireball.(okay I took Santorican build and just put in fireball ) I don't know if you will like it because everyone builds differentially but at least it should give you a start.

    Hero Plan by Mids' Hero Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    A Start: Level 50 Science Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Regeneration
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
    Level 1: Fast Healing -- Mrcl-Heal(A), Mrcl-Rcvry+(7)
    Level 2: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(13)
    Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc(15), P'Shift-End%(15)
    Level 6: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-Heal(19), Dct'dW-Rchg(19)
    Level 8: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-Def(21), LkGmblr-Rchg+(23)
    Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-Heal(25), Dct'dW-Rchg(27)
    Level 12: Boxing -- Empty(A)
    Level 14: Tough -- HO:Ribo(A), TtmC'tng-ResDam/EndRdx(31)
    Level 16: Integration -- RgnTis-Regen+(A), Numna-Heal/EndRdx(31), Numna-Heal(33)
    Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
    Level 20: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def(36), LkGmblr-Rchg+(36)
    Level 22: Resilience -- S'fstPrt-ResDam/Def+(A)
    Level 24: Combat Jumping -- GftotA-Def/EndRdx(A), LkGmblr-Rchg+(29), LkGmblr-Def(29), GftotA-Def(37)
    Level 26: Incinerate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(37), T'Death-Dmg/Rchg(39), T'Death-Acc/Dmg/EndRdx(39), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(40)
    Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(40), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Heal(42), Dct'dW-Rchg(42)
    Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(37)
    Level 32: Greater Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(45), T'Death-Dmg/EndRdx/Rchg(45), T'Death-Dam%(45)
    Level 35: Build Up -- GSFC-ToHit(A), GSFC-ToHit/EndRdx(43), GSFC-ToHit/Rchg(46), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(46), GSFC-Build%(50)
    Level 38: Moment of Glory -- RechRdx-I(A), LkGmblr-Rchg+(42), RechRdx-I(48)
    Level 41: Ring of Fire -- RechRdx-I(A)
    Level 44: Fire Blast -- Empty(A)
    Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(50), Ragnrk-Dmg/EndRdx(50)
    Level 49: Tactics -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(27)
    Level 2: Stamina -- P'Shift-End%(A)


    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1596;771;1542;HEX;|
    |78DAA5544B6F9241149D0FA85FA150A0404B69E9FB41694B8B6D8D8FA4466DAB6D4|
    |0B16817DA96201D5B124209B050572ED4C4C74A135DB930BE7F82F137F9D8FBC03B|
    |F70C9484A55FC23D3367EE3D73E7DE199277569C42DC3F2B8CCE0B856CA59249E7C|
    |AD9524996CD742E2F8B39699E1B4A57B3E5AA298408D5173349599032B69697E5BB|
    |18871B4B2BF2B62C56646C53EECBA22C67ABF9C3A277BD7820CBB2588DD507EED4E|
    |161219690D93D59AE1CE44B2E9EAFE5F70FAAF9E2BEB3BE5AA2898327E992947B5D|
    |ABA57C2E76BE90BD2733C96CA54ADB0729AF25FA3D5009F2576B133708C2C27213B|
    |0CD60DB01EC321CCB30ACA82883A30CB16EF0CA06C1887868EA05D233A0D70EBD76|
    |E839A0E7809E137A6B1465859ED5FADCC22B2F183A5F025E11C4C52AF9B541DDD69|
    |6E07D3D49C06586AE2B80148397DC4D2D6B7A98F2FB007E82A0E80E305C243FBB96|
    |B543B61BB241C806211B82AC41EE1D70171D35FA84951897AE876B99C0661503514|
    |3A57C8996DC58B2B8970DB5D1C0559619BACEF0981CBCBA62DE5F7CDAA1DF803F0C|
    |C37F013580B0723F28CAA78FE6C3D1467D7C98513F66018675F20BC04F047A7034A|
    |27A74688F8DA9FE00E7DAEF67186B67F209F9F5EAC47AD1CA31B47202AD9C402B27|
    |D0CA49B47283A2FA742DFB50CB49D47212B59C422DA750CB11720FEBF284A785DA7|
    |E003006784A0E833A8B4164114516516431832C6690C50CB27864AACB88A891775C|
    |B8E827BE42B3EF7936FB01F09121FE99D71214358E28CB38B69F4265E6307BE3122|
    |2A23B1F01F596A8694D4DF365784F4C4C5720769C85E716008B0CF125C009061F6D|
    |3AAF05E68759B3DFD67894F4EFC154A2999A652A656B3C35612099415BE35DFED7F|
    |7C559D7B16F3AC85E532645C6D852A36D6576D474578DB26A744B999C9AD6BE3AEB|
    |B9BA4FAA844E29735A9933CA043C649E294F53BDA20E659CCAB894E954C6AD8C471|
    |99F3221655E2B53B353B01587AE7D535BEABB6DA026DF9BA908533F8E28C3C0930B|
    |6D71537F363BAB3F9888986F2E337733DAC2C45B98C51666A185392AEE3F3C9A1E8|
    |F|
    |-------------------------------------------------------------------|
  12. BrokenPrey

    New Dom Help

    Most of the time it is perception. With my Plant/Elec it seemed I was miss a lot too. So I open up Herostats played for some time and looked at the numbers. I was hitting around 93% but it still felt like I was missing a lot.
  13. Quote:
    Originally Posted by Inno View Post
    Thanks all.

    Right now I am trying the Fire/SD angle, and then I will dip into a Fortunata and check it out too.

    Fire/SD is named Solar Infinity, and I can see him as a definite incarnate candidate.
    Sweet, like the name! My Fire/SD scrapper is name Solar Prey
  14. BrokenPrey

    RUSH the RIKTI!!

    Quote:
    Originally Posted by Elric View Post
    I'm not really sure where you stopped reading but, a PM is what is what most people like to call a "Private Message", as in no one else should know whats in that message except for the two parties involved. It is not rude to ask because no one is being called out. As of why someone would want to know the globals it could be to ignore them or be watchful of their actions in game. But lets be honest, its none of your business which way or the other.
    You're right it is none of my business and it has no business being posted here. I don't think you were getting what I was saying. I was saying she should of kept the whole conversion in Private Message(need to type this out now...) so it was only her business. No one would of known what she was doing but the people that were involved in the Private Message.

    Anyways I'm done derailing(talking off topic) this thread.

    Hope you all have fun on your next RtR

    Later.
  15. BrokenPrey

    RUSH the RIKTI!!

    Quote:
    Originally Posted by Sooner View Post
    Rude? Rude how?

    I'm curious if these are the same people who have been causing trouble elsewhere. By asking for the names to be PM'd, no one needs to be called out.

    But feel free to jump to whatever other conclusions you'd like, or make any other accusation.
    Just by posting that question you are calling people out because a lot of people could know who it is, that is why it is rude. You should of just PM Stone Daemon, Hyper or DrakeCrator and ask them because they know who it is. And no one also would of known you asked. Therefore leaving your business out of this thread.

    It also make you come off as an elitist, because it looks like you are asking for names...
  16. Maybe a Fire/Shield Scrapper or a SS/Shield Brute.

    it has Great Single Target damage
    It has Great AoE damage
    AAO draws arggo like it is cool
    Shields has Grant Cover which gives +defense to your team
    At the soft cap you feel very tough
    Fire is not really a weapon
    and I think it makes Sense as a Incarnate.

    The next one I could think of would be a widow it also as better team buffs.
  17. BrokenPrey

    Assault

    I have it on three of my Scrappers, DB/Regen Kat/SR and DM/SD. I don't run it on my Kat/SR when solo because I really can't afford it but it is nice to know I have more damage if I need it.
  18. BrokenPrey

    RUSH the RIKTI!!

    I wasn't going to post in this thread because it is all irrelevant to me...

    Quote:
    Originally Posted by Sooner View Post
    Can someone PM me the names/globals of the people causing the problem?

    Pretty please?
    Really? I mean really? I don't know why you want these names...but don't go around and asking for them in public. If you were not there to ignore or one star them then you really shouldn't care and just asking like this, in a public forum, is just rude.
  19. Quote:
    Originally Posted by StarGeek View Post
    missed it by that much
  20. Well six will do you no good because of The Law of Fives You can only have up to 5 set bonuses of the same name work.

    Also The Alpha slot won't boost your global recharge but the recharge in your powers.
  21. To play out leveled Story arcs go to Ouroboros. Which will let you use the Flashback system.
  22. Quote:
    Originally Posted by Mofeta View Post
    I have the first four powers of KM, and it looks like that gets me the most important basics; I don't plan on getting Torrent or Confront, although I will get Burst and Concentrated Strike. Focused Burst is a ranged attack, which makes me wonder how well it does in the overall game; is that a good choice?
    Some people like it some people don't. It is really up to you if you like this power. If the ranged attack goes with how you play a scrapper then take it, if it doesn't then you can skip it.

    Quote:
    Originally Posted by Mofeta View Post
    For Shield Defense... I don't see a single power I don't want to take. Even the tier nine power, because it's the only source of physical resistance other than Deflection I see. It seems to be very toggle-heavy, though.
    Yes you will want to take them all if you can. You can skip OwTS if you have to. It is a good power but it is not a must have. Also Shields is a Defense set so don't worry to much about having low resistance numbers.

    Quote:
    Originally Posted by Mofeta View Post
    My three pools I'm looking at right now are Leadership, Jumping, and Medicine. In the case of Jumping, it's because I want to have some level of Hold protection running at all times, so I'm taking Acrobatics; for Leadership, I want Assault and Tactics for the accuracy and damage to squeeze out more damage will normally get me than six slots. (Not to mention I'm not a solo player.) Medicine for Stimulant and Aid Self, as I know Shield Defense lacks a built-in self-heal, and being able to rez my teammates is just great for teams. What should be my fourth pool, or should I leave it at three?
    Don't take Acrobatics. Shields does have a Mezz protection build in which is Active Defense. Yes it is a click but just put two recharge SO in it and it should make it perma. If you are really worry about it put a 3rd recharge SO in.

    I like to take the fighting pool with all of my Shields Scrappers. Just make sure you have the slots for it. If you don't have many slots Hasten is always good to take to get your attacks up faster.

    Quote:
    Originally Posted by Mofeta View Post
    Assuming I get all the powers I mention above, that's 23 of my 24 powers. That doesn't leave much room for anything else. Are epic pools as important to high-end scrapper play as they are to high-end defender play?
    Scrapper epic IMO are not that good but they have been getting better. Most of the Epics you will see is Body Mastery for Conserve Power and Physical Perfection. Blaze Mastery for Fireball and fire blast and Mu Mastery for ball lightning. If you have a tight build and you want another AoE attack go for Ball lightning because it takes one less power.

    Quote:
    Originally Posted by Mofeta View Post
    I'm also falling down a lot - running out of endurance, toggles fall, I die. Is slotting for +recovery more important to Shield Defense than it is to other powersets?
    Falling down will stop when you get Active Defense. Just make sure you slot of endurance in your attacks and toggles. Scrapper are not that good till you get to SO. So if you are still running out of endurance then slot some +recovery.