Bloodspeaker

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  1. Maybe they were all half-stoned as the result of testing their own... product...
  2. Quote:
    Originally Posted by Ironblade View Post
    The emotes are also 'interesting' on a stone tank running Granite.
    Many of the emotes function differently or not at all on stone armor in Granite form and kheldians in Dwarf form.
  3. Last time I remember trying this, it looked like my toon was pouring coffee on his cheek. Or maybe in his ear.

    I still /bug stuff like this, but there's a near-infinite list of things I'd much rather see fixed first. Stuff like this should be FAR down their priority list.
  4. Quote:
    Originally Posted by Test_Rat View Post
    I still think its lame there is no Vangard Mace.

    It doesn't have to be all glowy tech like. Just make a model and put glowing parts on it. Geeze.
    I just use the "pronged Rubik's Cube" mace for that.
  5. Bloodspeaker

    Mapserve horror

    Quote:
    Originally Posted by Darrk_Waver View Post
    It took over 10 minutes to TP to Pocket D to get out of the area. Sharkhead is currently unplayable. That makes me and my level 21 a sad panda.
    Go play in Bloody Bay.
  6. Quote:
    Originally Posted by Chase_Arcanum View Post
    Heh. I'm usually the one railing against the horrendous use of weapons, explosives, and tactical operations in video games with friends in real life, but I just don't see the point here. The genre's so cram packed with the ridiculous that its virtually become a requirement. It'd be like protesting the lack of realistic physics in a Loony-Toons game....
    Hehehe, I need to run a "Toon" or "Teenagers from Outer Space" PnP game for you sometime, where you can (for example) make your character immune to damage from any attack he's not aware of.
  7. Have had them spot my few invis'd toons all the time, but honestly have never gotten a Stalker high enough to test Hide this way.
  8. Ehm... can't really find a way to be complimentary about the singing "style". Some people find exaggerated vocal quaver to be cool. To me it just sounds like someone riding a... caffeine... high... or something. Or swallowed a goat, maybe.
  9. One of the reasons I love my 50 grav/nrg is all the secondary effects you CAN get from the backset - kb and stun - that the frontset generally lacks. And personally, I don't take the 1-target immob or any melee, but that's just my playstyle with him. He's a BlastDom; love playing him; leveled him (easily) to 50 even before the damage boost on Dom secondaries.
  10. Bloodspeaker

    Mapserve horror

    I blame Scrapyard and his legion of followers.
  11. Quote:
    Originally Posted by Zem View Post
    Drones, Knives, and Overseers WILL see a Stalker in Hide.
    And Bane Spider Scouts.
  12. I was just hoping to prevent a spurious rumor from getting started, e.g. that game support was farmed out to some non-English speaking country, like Morocco, or Paraguay... or Texas, even.
  13. All of the three GMs I've ever dealt with directly seemed perfectly fluent in English.
  14. Quote:
    Originally Posted by Dark_Respite View Post
    Just for the record, *I* did not create the nickname Tavatron. THAT was someone else. Numitron, on the other hand, *IS* my creation.
    Pretty sure both are obvious-enough combinations that several folks could have come up with either or both independently.
  15. Quote:
    Originally Posted by Scootertwo View Post
    I would have to look it up, but it is either Sharpe or Bowman that tells Statesman "How it is" and in my head all I hear is clang clang. I looked for it in TCOSR but couldn't find it and now I have to go to class.
    Was both actually, but Sharpe fired the opening salvo of that little conversation.

    Edit: Ah, found it - end of chapter 33:
    Quote:
    “It’s too late for that,” Sharpe said quietly, and Statesman gave him a look that would have deep-frozen an ox.

    “I beg your pardon?” he said in a dangerously low voice, one filled with the power of a deity, and Raymond was fiercely glad he was not on the receiving end of Statesman’s growing anger.

    “I said it’s too late,” Sharpe repeated, the only indication of his discomfort at that stare a faint pallor to his blue skin. Sharpe pointed at Statesman. “He now knows that Statesman won’t harm them, no matter what. Even if the MistWalkers stay with the Dominion for now, playing them off us and all of us off Arachnos, Banestar knows that if Statesman encounters those three again, he won’t be able to stop them if lethal force would be the only way to do it.”

    Blake sighed. “And Banestar now knows that if he hadn’t already, Statesman would order all of you to leave the MistWalkers to him, rather than see them harmed. Not to mention that the MistWalkers got Statesman to agree to compromise his principles, due to their past history.”

    At that, Statesman flinched, and everyone turned to look at him. “That’s not true!”

    “No?” Bowman asked softly. “If and when you deliver the wrongdoers to the MistWalkers, it doesn’t make you any less culpable for their deaths, just because you’re not doing the deed yourself.”

    Raymond and the other Phalanx members were horrified to see all the blood drain out of Statesman’s face as he sank back into his seat.

    “Yes,” Sorina said quietly, and Raymond shivered at the eerie hopelessness in her voice. “Now you understand what we in the Star Patrol face, Statesman. When the Nova Dominion targets you, there’s no right and wrong anymore… there’s only how much wrong you’re willing to live with.”
    We all pretty much ganged up on him.
  16. Arachnos Fortunatas (not Blood Widows) are immune to holds, iirc.

    Zeus Titans are immune or very resistant to... a lot of stuff: hold, knockback, stun... not sure what else, specifically. Possibly immobilize and confuse, as well.
  17. Would be a handy list to have, but I've never seen one compiled.

    As a side note, Snakes and Arachnos spiders are affected normally by slows (I tarpatch them all the time), but their natural speed lets them slog their way out of it quicker. Warwolves and Slag Golems, on the other hand, run over it like it's not even there.
  18. Bloodspeaker

    Kheldian naming?

    My only Kheld is a 50 WS named Special Agent Nacht.
  19. I have a 50 necro/dark, and a 46 demon/therm. The /dark was soloing GMs before adding Incarnate stuff, and while my /therm is certainly capable of putting a hurt on them (causing sustained damage), he just doesn't get the back-handed defense (-to hit) to be survivable. Also, demon/dark fills holes in the demons' defenses, generally.
  20. Bloodspeaker

    Solo content.

    Quote:
    Originally Posted by Dispari View Post
    Instead of just making sure the trials are fun and stand on their own merits, they decided to force play of them by making them the only way to advance.
    Quite frankly, if they didn't have faith in their ability to accomplish the former, they shouldn't have settled for the latter.
  21. Looks like a doorbell to me. Badge text oughta read "Ding-dong! Did you order one large invasion with everything on it?"
  22. Quote:
    Originally Posted by Dark_Respite View Post
    DOWN WITH NUMITRON!!!
    I agree!!! Tavatron sounds MUCH better!
  23. Quote:
    Originally Posted by Wanted_NA View Post
    Good to know that the story will go on. Although the chapter left a few question marks in my brain. I'm certainly not as familiar with CoH lore as the bunch of you guys, lol.
    Heh, sometimes our circle of friends (both RL and Star Patrol SG mates) can go on about the CoH canon (along with it's baffling inconsistencies) for hours. Gets some amusing looks in restaurants, as you can imagine.
  24. Also forgot my huntsman Agent Chastaine, whom I may rename once she hits 24 and goes bane spider.