Bloodspeaker

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  1. At the end of the second mission in Who Will Die part 2 (Hero), I was not given a dialog option to accept the third mission from Michael Binocolo. The arc is currently uncompletable.
  2. Ran into a "new" one today, possibly an edge-case. Reported in-game, but I figured I'd post here as well, so others can keep an eye out for it.

    I leveled a Praetorian grav/psi Dominator to 18, trained him and took Hasten - the Speed powerset is now in my powers list, but the power did not auto-populate to my tray, and Hasten was still grayed out in the LIST; I couldn't drag and drop it.

    I had to log out of the game to force it to be available, and it auto-populated normally, possibly as a consequence of my window settings being reset.
  3. I'm giving CoH a break, because Paragon already did.

    See y'all next week sometime.
  4. Quote:
    Originally Posted by Madadh View Post
    There is always a very well funded, well hyped, MMO on the horizon. That's pretty irrelevant, based on all past examples.
    Personally, I'd have said "over-hyped", but that's just semantics, really.
  5. Quote:
    Originally Posted by BashfulBanshee View Post
    Lots of nice people here.
    Hey now, them's fightin' words!

    The one and only thing I miss about not working a swing-shift (which I hate) is not seeing my Aussie and NZ friends much, anymore.
  6. Quote:
    Originally Posted by Eva Destruction View Post
    I can honestly say I have never, in my six years of playing this game, popped inspirations before entering a mission, inside AE or out.

    Hot doors are a separate issue and those spawn points need to be removed, as well as ambushes that trigger as soon as the player enters the map, but they have nothing to do with inspiration use and I've encountered far more of them outside AE than in.
    *ding-ding-ding* Winner by knockout in the first round. Bug the maps. I've done this on both AE and regular maps. Some few have even gotten fixed...
  7. Quote:
    Originally Posted by Miladys_Knight View Post
    If you need defense at all you did something wrong.
    Generally, this is true of a lot of well-built, well-played Doms. My best defense is a crushed and mangled pile of bodies...
  8. Quote:
    Originally Posted by Mr_Eian View Post
    Knowing that the bug was out there why would you (Not Zwill but NC Soft/Paragon Studios) continue to take servers down for a "X" amount of downtime for a publish? Only to later have "Y" amount of downtime to fix a prior known issue is not good business.
    Presumably because NCSoft is still looking for ways to make CoH "go away".
  9. Quote:
    Originally Posted by JohnP_NA View Post
    I'll .... read a book! *gasp*
    You could eat olive loaf!
  10. Bloodspeaker

    Why Knockback?

    Side-side-note: I've always felt that deliberate, AoE KnockDOWN powers should be built as low-magnitude KnockUP, rather than KnockBACK. That way, (I'm assuming*) any KB enhancements slotted to them might bounce them HIGHER, without actually bouncing them AWAY. Might look a little odd, but it would (presumably*) maintain the functional integrity of the power.

    *I don't actually know how Knockup powers are built. This might work very differently from my expectations.
  11. Bloodspeaker

    Why Knockback?

    Quote:
    Originally Posted by Errant View Post
    Did you slot Knockback Enhancements or sets into Earthquake? They increase the Magnitude of the Knockdown that Earthquake does (out of the box is .67 KB). If the enhanced value goes above 1.0, the KnockDOWN that Earthquake does turns into KnockBACK, which would account for flying mobs.
    As a side-note, Ice Slick behaves the same way if the KD is boosted in any way. In general, ALL Knockdown is merely Knockback with a base value of <1.0
  12. Have had several, but the most recent is my (currently) level 46 plant/thorn/fire Dom who, after a bit of intuitive respeccing, has become an AoE Engine of Chaos and Destruction. I don't expect to ever solo AVs with him, but he can certainly clear the rest of the room on his own... and he's not even "satisfactorily" enhanced yet.
  13. Quote:
    Originally Posted by Arnabas View Post
    Wow, the sense of entitlement lately is a bit odd.
    No it's not...
  14. Quote:
    Originally Posted by Mandu View Post
    Nope. Maximum temp for that card is 105c. Nvidia cards always run hot and CoH pushes them harder than most games thanks to using opengl instead of directx. 86 is well within the safe zone.
    That's crazy. They should market a little hotplate to harness the excess to boil tea water, or something.

    Unrelated note: that's a rather sharp costume, PS.
  15. Quote:
    Originally Posted by Mandu View Post
    86 degrees is fine for that card playing CoH.
    Actually, 86C is probably quite hot for that card. Can switch to Farenheit by going to 'Configure', then the Options tab.
  16. And it turns out Hot Dog is a new travel power. Who knew?

  17. Quote:
    Originally Posted by BrandX View Post
    Awww...I wish it worked with Envenomed Dagger, the one temp power I like to use.
    Envenomed Dagger will never stack with Hot Dog. That would just break the whole game.
  18. Oh, another amusing, off-the-wall option is a bots Mastermind with Group Fly.
  19. Quote:
    Originally Posted by Broken_Wings View Post
    That is true! What kind of (Dominator) powerset combination would you say would be good for that style of play?
    For the Primary, just about anything except Plant and (I think) Earth, which have several powers that require you to be on the ground to use.

    For the Secondary, andything with a solid mix of ranged attacks and boosts. Energy and Fire Assault come to mind, but most of the Dom Secondaries have solid range and self-buffs. Stone is a bit to melee to work well, I think.
  20. Quote:
    Originally Posted by Kheldarn View Post
    They really need to remove the one named VIP, and then rename the one we use to VIP, since it seems to be harder to figure out than it should be... o.o
    This right here.
  21. Quote:
    Originally Posted by Aggelakis View Post
    Here is my post, the second post in the thread. Re-read the first sentence. Not sure how someone could read that sentence then go on to ask whether Beta VIP is accessible to VIPs...
    Because some might interpret "public" as "everyone, not just VIPs". Oh, and because it's named "Beta VIP". Simple, really.

    If it has nothing to do with VIP status, it shouldn't be named that.
  22. Seinfeld - the MMO about nothing.
  23. I love Blasters, but a lot of Blaster secondaries don't support an "aerial assault platform" mode. Of the two choices given, I'd go Corruptor, though you might also want to give Dominator a look, too.
  24. Well, bosh and piffle. Have to go stomp my feet and cry, now!