Blood_Beret

Legend
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  1. Quote:
    Originally Posted by Turgenev View Post
    Villains aren't like maple syrup. Can someone please fix this before I bust a brain vein? I've bugged this since day one.

    (The "ahold" is also wrong, but viscious is even more wrongier.)

    Oh, and this is for mish 4 of the LRSF, when you get to Swan's cutscene.
    Maybe She has a speach impediment
  2. I need them on my Badger...
    Dragun lvl 50 Merc / Dark

    I'll try to make all of them.
  3. I should be able to make it. Put me down.

    Dragun Merc/Dark MM
  4. Was this on Tip missions?

    Because I have notice set at 0x1 There are never any Longbow Nullifiers on tip missions.
  5. Quote:
    Originally Posted by Kheldarn View Post
    At the very least, the fact that Rularruu attacks through his shield is broken. He is not supposed to do that.
    Like Phasing Carnies...
  6. There is a bug, even if you catch Seige and Nightstar in the stand alone missions they won't count. You have to get Seige and NightStar from the old mission.

    here and here
  7. That happend to me in the same type room on that mission and on Synapse. I did /bug it, as there is a hole somewhere in that area.
  8. Don't forget the AI of the Jailbreak Pets in Mayhem missions. They remind me of Mayor West on Family Guy.

    "I shall stare at this Cardboard box while my savior is getting pelted by the PPD"

    "Vile Parking Meter you are no match for me in a stare down."
  9. Quote:
    Originally Posted by Obsidius View Post
    Exactly. Seems they could put the "Hero Only" restriction on the Portal itself, instead of the elevator which leads to it.
    The portal is Hero only and so is the elevator to and from the room. When I got tp'd in as a Rogue, I checked it all out.
  10. See ya in another life.

    Take Care
  11. Quote:
    Originally Posted by Necrotech_Master View Post
    the only way to get it as a rogue is to have a full hero or vigilante tp you past the elevator
    Nope.

    You can team with a Hero or Vig. and he/she can tp you to the badge. You will need a tp out of the room also. Base recall, Ouro, etc also will get you out.
  12. I have 2 accounts and routinuely run both at once.

    Dragun lvl 50 MM is now a Hero. And still part of is VG
    Spinal Shock lvl 13 Scrapper a Hero. Is a member of an SG

    I was running Spinal Shock to the base Portal, and Click my VG base. The Base loads with the Scrapper in it. I tried a few things while there...

    Access Sharkhead Portal. The Sharkhead load screen comes up. Then it switched to Atlas Park. Ok so at least that was good.

    So I go back in, and try to exit normally. I am back at the SG portal in Atlas.

    Only the fact that the hero was in the VG base is the only thing I can see wrong.

    I am not sure if they are trying to set up CoP as Co-Op or not. If so, maybe some with real SG and VG can test it. My SG and VG are just my accounts.
  13. THe Seige and Nightstar that currently counts is the ones in the old arc. The Stand Alone mission ones don't count.

    Diabolique was in the Resistance Tunnels with Infernal. Chimera is one in the early ones, with the beacons.
  14. I have done the stand alone missions with Nightstar and Seige, they don't count towards the badge.
  15. Blood_Beret

    I hate it when:

    When I miss out on cool stuff before it is fixed.
    Quote:
    Neutropolis – Bobcat: Jon Shen’s army of Syndicate initiates no longer show up all at once in an effort to outdo Reichsman and his 5th column troops. Their arrival is now staggered and paced throughout the mission rather than all lumped at the end.
  16. It's taken over 25 years, but we finally have the stuff that childhood dreams are made of: Stay Puft Caffeinated Gourmet Marshmallows

    Now Imagine a millyun tiny pepsimen with a box of those...
    Guardian would never be the same.
  17. The Hero Accolades no longer work, you need the villain equivaillant. So that is why it was awarded. You still can get the other badges.
  18. Quote:
    Originally Posted by Lothic View Post
    I can understand the theory that the Devs haven't done it yet because it'd make getting the safeguard/mayhem explore badges too easy. But that idea falls apart when you consider the Devs DID put the arcs which lead to the old mission badges into Ouroboros. Why would they keep one group of badges hard to get for people who have outleveled them while making the other group of badges easy?

    I don't exactly know why the Devs have not given us a way to "flashback" safeguard/mayhem missions yet.
    But keeping it so that those explore badges are a pain to get is probably not the main reason for it. *shrugs*
    Because then more people would farm and just Ouro all their badges. If they were to put them in Ouro, I think before you get the Mayhem/Safeguard mission they place 3 or 5 paper/readio missions infront of it. So it is like you are earning the Mayhem/Safeguard.
  19. Quote:
    Originally Posted by gameboy1234 View Post
    While you are looking at badges, could you look at the Vandal badge? It's for villains who defeat 25 Hydrants, 25 Mailboxes, 25 Newspaper stands, and 25 Pay Phones in Mayhem Missions.

    I'm not seeing any progress on the badge on several toons. Is it awarding? Or just not showing progress? Thanks if you have time to look into this.
    That does not have a progress bar. It would be similar to the Fire Fighting badges, that require both fires and hellions. After you beat the Hellions you have a sliver left, and seems like you will never get it, because you seill need 20+ fires to put out.

    Bades like this should be like accolades. A badge for the Hellions Arsonists and one for the Fires. In the case for Vandal, each item should be it's own.
  20. Blood_Beret

    Pets and Posi TF

    On the 3rd mission of Posi part 1. My MM pets and the Illusion Controllers Decoys would not leave the room they were summoned in. It is very annoying to to have to constantly resummon pets.

    This also occured in the 1st Mission of Part 2. I summoned in the begining, they fought through the sewers and would not enter the first room.
  21. The mobs were lvl 15 and 16. To my understanding you should only be getting tips from lvl 20+ mobs.
  22. Quote:
    Originally Posted by Raithnor_Mal View Post
    Speaking of Siege. As an AV he was impossible to beat with a team of 6. We had to call in favors in order to actually have enough damage/debuffs to actually beat him.

    He has a Dull Pain like power which made him immortal if you didn't have enough DPS.

    We had the following:

    Tank Inv/SS
    Def FF/NRG
    Blaster NRG/? want to say EM or EleM but not sure. Not devices and not Fire or Ice
    Controller Grav/Kin
    Controller Mind/Emp
    Scrapper Dark/Dark (Might have switched out for a Kin/Psi at some point, don't remember)

    We were basically stuck until we called in a friend of ours on his Warshade.
    My Merc/Dark MM and Friends Rad Corr, duo'd him. Took awhile.
  23. Quote:
    Originally Posted by Quinch View Post
    The End? In a superhero comic universe? Who are you fooling?
    I thought it was a Jim Morrison / Doors reference
  24. Quote:
    Originally Posted by Positron View Post
    Black Scorpion and I are looking into the badge and checking if it requires OLD versions of the entities as opposed to the new ones.
    Thanks.
  25. Quote:
    Originally Posted by Golden_Avariel View Post
    Is Mother Mayhem available in the old arc? I can't tell if the wiki is for the old arc or the new one.

    I don't suppose there is anyway to get a GM to reset the contact for me on the character that's only finished the first mission so I can start the arc over? ... nah... didn't think so.
    The Wiki is half and half it is all screwed up.