NPC Escort Pathing issues


Blood_Beret

 

Posted

Mainly this issue occurs in the Praet Tunnel missions with:

Stairs with railing and ramp slope next to it.
Stairs with railing and water pipe next to it.

NPCs will get stuck on the railing or piping and wont budge unless you run back down and wait for the pathing for the AI to resolve and return down to the bottom of the stairs where you are waiting.

On the ramp slope stairs it seems to almost 100% of the time snag if you run up the slope as opposed to the stairs. However it will occasionally snag even if you take the stairs as well.

Potential solution ideas for the pathing:

-Give the mobs a dedicated pathing on those inclines that avoids the issue better.

-Remove the railing from the inclines(seems to be the railing is causing part of the snagging.

-Give the railing and or pipes a hidden NPC only in pathing visible "wall" so that they bump into it but avoid those parts of the incline and continue up the slope. Make sure the "wall" extends to the ceiling of the slope.

-Give the escort NPC's the same AI intuition for pathing that mastermind pets use? Doesnt seem that pets snag so Im wondering if there is a different AI involved in their pathing.


-Storm Revenant-

Fires Within: Lvl 50 Fire/Kinetics Controller (Champion)
Steamed: Lvl 50 Thugs/Dark Miasma Mastermind (Freedom)

 

Posted

Don't forget the AI of the Jailbreak Pets in Mayhem missions. They remind me of Mayor West on Family Guy.

"I shall stare at this Cardboard box while my savior is getting pelted by the PPD"

"Vile Parking Meter you are no match for me in a stare down."


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