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Posts
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Surely it's going to be the huge body type for females?
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Oh and for the Imperious Taskforce:
Name:Minotaur calf
Description: Minotaurs of myth are big hulking beasts of unbridled fury. This one just wants someone to take care of it, rescued (or kidnapped depending on your stance on these things) from within Romulous's army, you hope to teach this calf your own values whether they be good or evil...
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I would be able to die happy! -
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Thing is there never have been any "statistics" provided by the devs how long an "average" player needs to hit 50 or how much inf he getson "average" during a certain playtime.
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Just curious - how close to your own perception of 'average' is making a level 50 from scratch in 6 hours?
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Is this proven, done by EVERYONE who's been farming in MA?
If 1 SG can manage STF in less then 2 hours, does it mean the avarage is now 2 hours and 10 minutes?
I only hear people yelling about the 'scrath 6 hours', but all those have read so, heard so or even assume so. Never i speak someone that actualy made 6 hours on a _avarage_ team. Not those min-maxed teams that focus 1000% on fast exp, but just a picked up group trying to get some exp.
Only devs can see the time it took the recent 50s to hit 50, i dont believe the majority of those will even be close to 6 hours. (apart, pre MA 18 hours was possible already).
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How is this relevant? Posi isnt going to be punishing the average user. Its a zero tollerance stance against extreme abuse. -
While Posi's dictionary is being mentioned, what on earth is a Meow mission?
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Posi said "Players that have abused the reward system egregiously may lose benefits they have gained".
Some of you read that as "Any player that has farmed the MA for 10 minutes or more will have all their toons tied to the stake and burned".
Seriously, its laughable.
Players who have egregiously abused the system may lose benefits they have gained. What is your problem with this?
Ok so worst case scenario players who have got a new character from 1-50 in the time it takes to watch a couple of movies may lose that toon. What's the fuss about? Its not like you put any effort in to get that toon is it! You can hardly say you've grown attached to it can you?? Hell I bet most of you haven't even played the damn character. -
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This is not a hard smack - the statement from Positron is deliberately vague - there's a threat of smacks for the very naughty, but no promise - and certainly no definition of what counts as very naughty.
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GG is right. Get some perspective. -
Take off and nuke it from orbit, it's the only way to be sure.
Go Posi! -
Vets are clearly in more demand what with all the farms
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Happy Birthday ML! Hope you have a great day
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45 Month vet here also not going anywhere. I am a bit disapointed at what is currently being added but that doesnt take away from the fact that i love to bits what we already have.
Recently had an enforced 2 month absence due to my computer going bang and I'm loving being back. My global list is healthy and frankly I still enjoy playing! -
Let me see if I can get this right. The MA was originally intended to be part of I13. It was pushed back for refinement so I14 was really I13.5. I15 is mostly a fix for the MA so is really I13.5.1. Which leaves I16 really being I14. Wasn't I15 going to be the big one?? I'm confused and bored.
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That sounds exciting!
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Yes - and it's coming "Soon"
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To a US server near you. -
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Without sounding like a man in pre-historic times, I think people who don't like farming are just fed up they can't afford things. And to them, I say welcome to the real world, nothings easy.
Fury
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Priceless! Farming IS the easy route. -
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I've never understood PLing. It's like going to the pub, buying a pint and then pouring it directly down the toilet without drinking it first.
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Its more like drinking a pint of meths then going to the pub and wondering why no one likes you. -
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Simple way to stop extreme PLing. Make trainer visits mandatory before you can start earning xp towards your next level. Done.
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A slight tweak that will prevent this from punishing people like me that can't be bothered to get slots before SO's, Make it you can only hold 1 or 2 levels in the bank, so to speak, before you stop getting xp. Then people don't have to run off the second the ding happens.
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That could work. You could also exlude the first 8 levels or so to allow for the popular Sewer Runs to continue. -
Simple way to stop extreme PLing. Make trainer visits mandatory before you can start earning xp towards your next level. Done.
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Does anybody know if this bug has been fixed yet?
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Aren't we all glad they limited the number of arcs an individual can publish now
I wonder how many people are complaining not because they cant find a decent arc to play, but because people aren't playing their arcs, blaming the sea of badly thought out arcs. Needle in a haystack and all that.
Give it time to settle. A lot of people just wanted to play around with the tool and create their own enemies. They will quickly tire of this anyway.
I agree that the search function could be better but is a review system really the way to go? I mean the time spent reading reveiws on the arc may not be asa productive as just reading the description and title. I mean you can get a quick idea of how much thought has been given just by the quality of these two items. Failing that if you spot one you think could be good, give it 2 miutes of your time. Read the story opener and maybe start the first mish, if its dross drop it. That probably takes less time than reading a bunch of reviews.
Anyway the more time that passes the more arcs you can try. And the more people can try yours! -
I'd change your Mind Link slotting if I were you. Although it doesnt take -recharge enhancements it does take Def/Rech set IOs and they do reduce the recharge. I had perma Mind Link at lvl 30 with 5 Def/Rech IOs and hasten. Well worth it imo especially when most Def/Rech IOs are cheap as chips.
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Funny how so many of the people laying the boot in here were also demanding an answer to the exact same question that the OP has posted not two weeks ago. No double standards or hypocrisy here, no siree.
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There's far more cheap sets than expensive ones to be honest these days. Purples aside there are only a few sets that really cost 10+m a recipe.
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Why fix what isnt broken. If the devs have a problem with perma dom then look at that in isolation, dont break an excellent AT. Why spend the last 3 years buffing what was easily the runt of the litter only to break it now? Doms are far from the overpowered AT some people seem to think they are, even perma doms. And now with PVP being an insignificance why tinker with their PVE performance??
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Since logging out for some food a little while ago I haven't been able to get the updater to connect. Tried the -project eucoh workaround and still no luck. Will keep attempting to connect. Anyone else having trouble?
Edit - Still cant connect -
Sorry to everyone that lost their jobs, here's hoping you find something new swiftly.
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NCsofts 2008 Q4 earnings are up...
Sales by region (yearly) 2008: COX 6%
Sales by region 2008 Q4: NCsoft Europe 3%
Sales by games (worldwide) 2008 Q4: COX 7%
The operating metrics for COX don't look good either, it shows a steady decrease in subscibers from June 2007 to december 2008, from 26,669 active worldwide accounts to 13,823
If anyone would like to see the 2008 Q4 report you can get it here
Edit: sorry didn't see that FFM had already said about this...
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What really interested me about the financial highlights were the revenue projections. Now unless I'm reading it wrong the revenue for CoX in 2008 was 23,227m Won but the projections for 2009 fall drastically to 15,000m Won. I wonder what their analysts know that we dont.