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Posts
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Joined
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So have the Martial Arts buffs led to a swarm of new or returning MA stalkers?
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I deleted a character to make a new one and it didn't give me an "available" slot. So I basically lost a character slot on Virtue server.
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I currently have a lvl 20 ninja/traps. Since ninja are melee, I basically run in and toebomb, setting off poison trap, acid mortar, and throwing caltrops. The ninjas take care of the rest. I do have aid other to heal with and I use it a decent amount, but not as much as I thought I would. So far, very effective.
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Don't ranged pets like mercs sprint into melee now? So it is probably a lot harder to keep them alive.
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Well, I rolled a ninja/traps for now. We'll see how it goes.
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But if I were going to go melee, like Ninja or Zombies, I assume Dark or Thermal would be better than traps?
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And not to just randomly throw something else in, but to randomly throw something else in, how does traps stack up to Dark and Thermal?
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Well, I think I am looking to spend most of my time in melee, so a more melee oriented primary.
And doesn't having forge with its 30% damage buff on 3 of your henchman more than make up the difference for the slightly more -res in dark? Not to mention the to-hit buff that goes with it?
When I look at Thermal, Forge is one of the selling points to me. -
Which is the better secondary for PvE soloing and Boss/AV fighting?
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Can you stack it more than once to double or triple up the -50% regen?
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PvE content, looking to make the ninjas more durable and optimizng their damage.
Which secondary goes best with ninjas? -
If I want to focus fire on a target and give all my minions the "attack defensive" order, does that break bodyguard mode?
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Good to see that I'm not doing anything horrendously inefficient.
My two biggest fears are making the bots melee too much and having them to be too close to the mobs to properyly utilize their AoE. -
To clear up confusion, I'm only lvl 32.
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I swore it did, but I checked Mids and I don't see any power with a -regen. Does this mean pain has a harder time against hard targets than other MM secondaries?
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So I run in in bodyguard mode with about 27% defense. I want to ensure that my traps are set off, so I basically drop right in the middle of the group and lay traps. As soon as they attack me, the Bots go nuts. This obviously puts them in melee more than they probably should be, but they are still kicking butt.
What is the best way to keep the bots and range and still make 100 sure your awesome traps are being set off? Or is the way I'm doing it ok? -
Quote:What do you mean vendor trash? Cheap stuff on the market? Random drops you get? Or is there an actual generic IO vendor?Because SOs are more expensive for a lower bonus (starting at character level 17), I haven't used them on any build in over a year and I don't recommend anyone else use them either.
If you want to save a ginormous amount of Inf, buy vendor trash sets and craft them yourself. And I'm talking from level 17 to 50 saving over 200k inf per slot.
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Since demons have been around long enough to get a decent guage, let's rank the pets by power/effectiveness. Rank them 1 through 6 in each category.
The Minions:
Demonlings
Soldiers
Zombies
Genin
Battle Drones
Thugs
The Lieutenants:
Demons
Spec Ops
Grave Knights
Jounin
Protector Bots
Enforcers
The Bosses:
Assault Bot
Commando
Oni
Lich
Demon Prince
Bruiser -
Currently, I am leveling a bots/traps, but I like it so much I was thinking of rolling second MM. Thermal caught my eye because Forge seems really good as well as the shields and melt armor.
Is thermal good for a mastermind?
Can you stack forge on the same target?
What's a good primary pairing for thermal? -
Say I roll a Merc/Pain. Every 5 or so minutes, can I slap both of these on the commando and make him unstoppable?
First, is it possible to stack?
Second, would it make the commando an impressive force or is it not worth it? -
In game, that is. I look at their combat attributes but that doesn't have it. Is there a way where I can take a look at what powers these guys actually have and what the recharge on all their abilities are?
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I'm rolling my first mastermind. Bots/Traps. And I know that eventually, the low minions will be -2, the lts. -1, and the assault bot even con with me. Usually with my toons, I play +2 levels once I get in the mid to high 20's. And I usually put 2 Accuracies in all my attacks because I hate missing.
Do bots have higher than normal accuracy than players? Would 1 acc suffice? Or is 2 the way to go?
Thanks.