BenRGamer

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  1. BenRGamer

    Dark Auras

    It's probably been suggested before, but you know how with attacks/shields like Fire, and Electricity, they have a dark variant... they should make that for the Auras, too.

    Whose with me?
  2. Epic Power Pools would be around 6, Power Pools would be about 4, EATs would be around 2.

    But if they did do eats, the best way to customize them would be only the bright variant for PBs, and only the dark variant for WSs
  3. There might be some sort of problem with the coding to allow for those on the already made morality missions--the Praetorian ones are forcibly single player, after all.

    But, I'd love to see Morality missions like that.
  4. Well, then they need to make a few more tip missions that focus on their rogue status =P
  5. BenRGamer

    Power Armor set

    Wasn't some kind of Melee Forcefield powerset in that poll awhile back that got Dual Blades, Willpower, and Shield Defense in?
  6. BenRGamer

    Power Armor set

    Quote:
    Originally Posted by DrMike2000 View Post
    You never actually use the shield in Shield Defence. It just sits on your arm.
    Shield Charge begs to differ.
  7. Quick, everyone get Boxing and Kick.
  8. It'd be less that and more new missions with the enemy group in it could occasionally put them as allies against a bigger enemy, or for a paycheck.
  9. ...am I the only person who does not like/has absolutely no interest in making a cat character?
  10. Yeah, I was thinking something like the Sky Raiders could work for it, too.
  11. Quote:
    Originally Posted by McNum View Post
    Triage Beacon: Detention Field!
    Problem solved, for 30 seconds. DF recharges in about 20 when slotted for it. So problem re-solved until it goes away.

    Alternatively: Force Bubble!
    This area is mine and you can't have it.

    Forcefields is about to become uber!

    Well, one can hope.
    Can't target Triage Beacon, though....
  12. Personally, I figured a backpack would be a better natural option than the leaf cape.
  13. Quote:
    Originally Posted by Rowdy View Post
    Me thinks it's time for them to make it a high priority. You can never go wrong with giving players more customization.
    Yes, put the Incarnate System, TFs, new general content and new Praetorian content on the backburner, we don't need those, fix hasten!

    *coughs*

    Edit: That is to say, it's low priority not because people don't want it, it's because there are alot of things already in the works that people want more.
  14. Going through the tip missions, you find that the Longbow hero group are actually pretty much vigilantes--you have to stop them more than once even as a hero.

    But no villain group are Rogues! At least, not any big ones (I know Frostfire's a rogue that goes hero, but I dunno about the outcast group)

    Make a villain group go all Rogue-ish, yo.
  15. IIRC, you can use the pets for almost anything but putting them in enemy groups.
  16. ...I believe you already can use MM Pets in specific instances (I think I used one as an ally before)

    But not all, and I dunno why.
  17. Replaced Trip Mine with Sonic Mine, it's supposed to work as a mine that taunts enemies to get them close, and then when it's destroyed it disorients them, and lowers their resistance.
  18. Okay, I've got an idea for a controller centric replacement for Trip Mine, but I don't want to give the assault set Aim (Surveillance is supposed to be it's Build Up/Aim/Powerboost)

    And I dunno of any other melee attack that involves the assault rifle.
  19. Quote:
    Originally Posted by AzureSkyCiel View Post
    Amen. but I might be opposed, simply because this means the assault set will be better than the blast set.
    Howso, if I replaced Full Auto with Flamethrower?
  20. Okay, on an incomplete version of the build... (still have stamina non-inherent, and only 193% global recharge) I soloed the heck outta Scrapyard. Took a little while to whittle him down, though.

    Also, do you have any tips on how to deal with holds and other things?

    I still get killed that way on other missions, it's annoying.
  21. Made some changes to the set based on the suggestions.
  22. Updated the power list--decided to add some status protection to the pet since I noticed every other controller pet (the ones with only one pet, at least) had some heavy status protection, too.
  23. I'll try replacing Full Auto with Flamethrower, but I always, always hated that that was apart of the AR set.

    Going from suddenly shooting rifle bullets to shotgun shells was bad, but explainable, throw a flamethrower into the mix and, oi....

    I'm not giving the Assault set Ignite, as the primary has a potential burn patch, too.

    I'd still prefer Heavy Burst to Buckshot to give it a little more variety over Assault Rifle.

    As for the pet, well, it shouldn't be a robot, that's too techy. Could do a Merc, or a recolored Malta or PPD SWAT, call it Specialist, with....

    Rifle Butt: Melee, Single Target, Moderate Damage(Smashing), Disorient
    Burst: Ranged, Single Target, Moderate DoT(Lethal), -Def
    Heavy Burst: Ranged, Cone, High DoT(Lethal), -Def
    Slug: Ranged, Single Target, High Damage(Lethal) -Def
    Body Armor: Auto: Self +Resistance(Smashing, Lethal)

    As for Trip Mine, everyone keeps tellin me it's so bad to give it that, but no one's giving me any suggestions on what to replace it with.