Post i19 Ill/Rad/primal Build
Overall, pretty good -- I see what your goals were. A couple of things concern me. Your accuracy in Flash is low. You need more Accuracy more than Recharge in that power. Remember it has a 20% accuracy penalty. You could change the Lockdown to an Acc/Mez Hami-O, or at least something from a set with accuracy.
Enervating Field really needs a second EndRdx. I suggest pulling the Lockdown out of EM Pulse for that.
Your Damage in Phantasm is low. However, slots are in short suppy to keep the bonuses you want. The only other slot I see that's optional is the Achilles Heel in RI, which is boosting overall damage. It depends on how much you use each power, but I would probably move that slot to Phantasm for a common Damage.
Personally, I would take Recall Friend over Air Sup unless you mainly solo, but that's a playstyle choice. But since you have Mutation, I would guess that this will be a team character sometimes. Recall Friend allows you to be an effective team spy, and to pull teammates out of trouble.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
Well, having Air Superiority would let me keep a full attack chain even while exemplared below 36, but I see your point.
Okay, on an incomplete version of the build... (still have stamina non-inherent, and only 193% global recharge) I soloed the heck outta Scrapyard. Took a little while to whittle him down, though.
Also, do you have any tips on how to deal with holds and other things?
I still get killed that way on other missions, it's annoying.
Yep -- Phantom Army and Phanty and his Decoy should be drawing the attention of the foes. Then use Deceive a lot on any foes who have much of a chance to do something to you, and they will do it to the other foes instead. And then there is Spectral Terror and RI that should keep you from getting hit.
My playstyle with Ill/Rad is not overly aggressive. Solo, I focus more on my safety first, then mostly single-target damage -- I take down one foe while the others are distracted. I can even handle ambushes that way too, by trying to have the ambush intercepted by PA and/or Spectral Terror. Anybody who gets through then gets hit with Deceive or Blind. That Malta Tip mish that most people hate because of all the ambushes? It is easy for my Ill/Rad.
If you are getting hit with a lot of holds and other things, it is probably because you are not setting up enough of your controls before attacking.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
With the halloween event coming to an end soon and i19 right around the corner, I figured I'd go ahead and make up a post i19 build for my ill/rad/primal controllwe (who's rapidly approaching 50 in preparation for the event)
Here's what I got. 212.5% total recharge. (right now it's at 150% total recharge, I'm buying a new set or two every day ever since I hit 40)
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Spectral Wounds
- (A) Decimation - Chance of Build Up
- (3) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (5) Decimation - Accuracy/Endurance/Recharge
- (5) Decimation - Accuracy/Damage/Recharge
- (7) Devastation - Accuracy/Damage/Endurance/Recharge
Level 1: Radiant Aura- (A) Doctored Wounds - Heal
- (7) Doctored Wounds - Recharge
- (9) Doctored Wounds - Endurance/Recharge
- (9) Doctored Wounds - Heal/Endurance
- (11) Doctored Wounds - Heal/Endurance/Recharge
Level 2: Blind- (A) Basilisk's Gaze - Accuracy/Hold
- (11) Basilisk's Gaze - Accuracy/Recharge
- (13) Basilisk's Gaze - Recharge/Hold
- (13) Basilisk's Gaze - Endurance/Recharge/Hold
- (15) Thunderstrike - Accuracy/Damage
- (15) Thunderstrike - Accuracy/Damage/Recharge
Level 4: Accelerate Metabolism- (A) Efficacy Adaptor - EndMod/Endurance
- (17) Efficacy Adaptor - EndMod/Accuracy
- (17) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (19) Efficacy Adaptor - Accuracy/Recharge
- (19) Efficacy Adaptor - EndMod/Recharge
- (21) Efficacy Adaptor - EndMod
Level 6: Radiation Infection- (A) Dark Watcher's Despair - To Hit Debuff
- (21) Dark Watcher's Despair - To Hit Debuff/Recharge
- (23) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (23) Dark Watcher's Despair - Recharge/Endurance
- (46) Achilles' Heel - Chance for Res Debuff
Level 8: Deceive- (A) Coercive Persuasion - Contagious Confusion
- (25) Coercive Persuasion - Confused/Endurance
- (25) Coercive Persuasion - Confused/Recharge
- (27) Coercive Persuasion - Accuracy/Confused/Recharge
- (27) Coercive Persuasion - Accuracy/Recharge
Level 10: Enervating Field- (A) Endurance Reduction IO
Level 12: Hover- (A) Luck of the Gambler - Recharge Speed
Level 14: Fly- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Superior Invisibility- (A) Luck of the Gambler - Recharge Speed
- (29) Red Fortune - Defense
- (29) Red Fortune - Endurance
- (31) Red Fortune - Defense/Endurance
- (31) Red Fortune - Defense/Recharge
- (31) Red Fortune - Defense/Endurance/Recharge
Level 18: Phantom Army- (A) Expedient Reinforcement - Accuracy/Recharge
- (33) Expedient Reinforcement - Accuracy/Damage
- (33) Expedient Reinforcement - Accuracy/Damage/Recharge
- (33) Expedient Reinforcement - Endurance/Damage/Recharge
- (45) Call to Arms - Endurance/Damage/Recharge
- (46) Call to Arms - Accuracy/Damage/Recharge
Level 20: Lingering Radiation- (A) Accuracy IO
Level 22: Hasten- (A) Recharge Reduction IO
- (34) Recharge Reduction IO
Level 24: Air Superiority- (A) HamiO:Nucleolus Exposure
Level 26: Spectral Terror- (A) Glimpse of the Abyss - Accuracy/Recharge
- (34) Glimpse of the Abyss - Endurance/Fear
- (34) Glimpse of the Abyss - Accuracy/Endurance
- (36) Glimpse of the Abyss - Fear/Range
- (36) Glimpse of the Abyss - Accuracy/Fear/Recharge
Level 28: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 30: Mutation- (A) Recharge Reduction IO
Level 32: Phantasm- (A) Expedient Reinforcement - Accuracy/Recharge
- (36) Expedient Reinforcement - Accuracy/Damage
- (37) Expedient Reinforcement - Resist Bonus Aura for Pets
- (37) Expedient Reinforcement - Accuracy/Damage/Recharge
Level 35: Flash- (A) Basilisk's Gaze - Accuracy/Hold
- (37) Basilisk's Gaze - Accuracy/Recharge
- (39) Basilisk's Gaze - Recharge/Hold
- (40) Basilisk's Gaze - Endurance/Recharge/Hold
- (40) Lockdown - Recharge/Hold
Level 38: EM Pulse- (A) Basilisk's Gaze - Accuracy/Hold
- (39) Basilisk's Gaze - Accuracy/Recharge
- (39) Basilisk's Gaze - Recharge/Hold
- (40) Basilisk's Gaze - Endurance/Recharge/Hold
- (43) Lockdown - Recharge/Hold
Level 41: Power Blast- (A) Kinetic Crash - Damage/Knockback
- (42) Kinetic Crash - Recharge/Knockback
- (42) Kinetic Crash - Recharge/Endurance
- (42) Kinetic Crash - Accuracy/Knockback
- (43) Kinetic Crash - Accuracy/Damage/Knockback
- (43) Kinetic Crash - Damage/Endurance/Knockback
Level 44: Energy Torrent- (A) Positron's Blast - Accuracy/Damage
- (45) Detonation - Accuracy/Damage
Level 47: Temp Invulnerability- (A) Impervious Skin - Resistance/Endurance
- (48) Impervious Skin - Resistance/Recharge
- (48) Impervious Skin - Endurance/Recharge
- (48) Impervious Skin - Resistance/Endurance/Recharge
- (50) Impervious Skin - Status Resistance
Level 49: Power Boost- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: ContainmentLevel 4: Ninja Run
Fitness is just going to have 2 added slots in stamina, for just 3 standard end mod IOs.