BadJuJu

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  1. My Slasher Movie Arc (Duality - 84105), has the names of numerous other famous slasher films from the 60s -today contained within the text.
  2. I'll add in one for you

    53385: The Internet is for Crime. Villainous, 3 missions.
  3. BadJuJu

    Arc Reviews

    [ QUOTE ]
    Arc #42221, "Secret Origins (Tech): The Snake Women of Epsilon V"
    tl;dr: 3 stars. Offenses: tedious glowie hunts, plot issues, powerposing

    This arc purports to be an "in-game origin story" for low level heroes, with the ceiling running between 5 and 20. It also says it makes a lot of assumptions about your character, making me skeptical. I ran it with Venture on his second build at CL2.

    The initial briefing from Your Pointy Headed Boss casts you as a stereotypical computer nerd working at Architect Entertainment. YPHB says holograms are showing up in the wrong missions and wants you to fix it NAO. You enter a tech map and see the following in the nav bar: " Locate the Spare Parts, 35 computers to check, Find the Bug".

    Yep.

    [/ QUOTE ]

    In all fairness, you should point out that the computers are set to take 1 second, and that the map is a very small tech map, making the computers all clumped together in just a couple of rooms. None of them are difficult to locate, they're all out in the open and directly on the path to the end of the map. The whole mission would take even the slowest player no more than 5 minutes.

    Just don't want anyone to get the wrong impression and think that it was more complicated than it is. Otherwise thanks for the review.

  4. Arc Name: Duality
    Arc ID: 84105
    Faction: Heroes

    Difficulty Level: Medium. Some custom minions, 1 custom lt. Some ambushes.

    Synopsis: A group of identical masked killers are terrorizing Paragon University. Is it a gang? Psychotic Teenagers? Hired Minions? Or something worse? It's up to you to find out the truth.

    Designed for levels 10-20
  5. BadJuJu

    Arc Reviews

    [ QUOTE ]
    Arc #2150, "Win the 2009 Freak-lympics"
    tl;dr: 3 stars. Offenses: tedious outdoor object hunt, problematic mobs, "just a bunch of stuff that happened"

    Dreck offers you a chance to prove yourself as a villain by joining the 2009 Freak-lympics. As a villain arc I ran this with my 34 Widow. The first event: the speed steal. You have 15 minutes to collect four glowies in a jewelry store map, then deal with a Boss spawn. The store is guarded by custom Security Guard mobs, all of which are Mace/Willpower Lieutenants. The boss is "Detective Volt", an Electric Blast/Manipulation Boss who calls more of the LTs when low. The customs hit very hard.

    The next event is the 500 yard smash. You are sent to the Skyway map to destroy objects. There are 18 assorted objects which makes this map fairly tedious. You also have both Synapse and Mynx, but they are optional targets (I took both out), along with a Galaxy Archon ally (whom I ditched).

    The twist comes in Act III. One of the team leaders, K1L0HURTZ, has "ideas" about his future if he wins. Dreck doesn't want that to happen. You, being a non-Freak, can intervene without it coming back on him. You're sent to the "Blow Longbow to Hell" event in St. Martial. This takes place in the Longbow officer's club map. The target is a Noise Tank, and about the entire map agroed on me instantly. It took most of my tray but I pulled it off.

    Act IV is an all-out assault on Atlas Park. Your targets are the Security Chief, the Activist, Azuria, the Hero Corps Field Analyst, Henry Peter Wong, Ms. Liberty, and "the New Hero". As you can imagine there's some humorous dialog mixed in here. Wong is a Merecenaries/Invulnerability Boss. The Analyst is a Super Strength/Willpower Boss and took forever to wear down. Dropping him spawns a Freak ambush determined to keep you from winning. Azuria is a Dark Blast/Dark Miasma Boss. The Security Chief is a hostage held by Freaks and an escort. Ms. Libery was almost impossible for me to defeat. I blew almost an entire tray three times and won by the skin of my teeth the fourth time.

    Then...the mission turned out to be bugged. The "new hero" was not to be found anywhere. I searched the whole map, defeated every mob, freed the Rikti Magus ally I bypassed earlier (I skip allies whenever possible)...no luck. There was no way I was going to fight Ms. Liberty or the Analyst again so I bailed on the arc.

    [/ QUOTE ]

    Thanks for the review. I think I'll tone down a couple of the mobs, and since another person reported mobs not spawning on the map, I'll change Miss Liberty and the New Hero to optional objectives, since those are the ones that haven't spawned for people.
  6. BadJuJu

    Arc Reviews

    [ QUOTE ]
    Arc #2142, "Ninja Crimewave"
    tl;dr: 4 stars. Offenses: bad pacing, tedious hostage escorts

    Coyote calls on you to stop a bank robbery in progress. There is supposed to be another hero on the scene but it's expected he'll need help. When you arrive, you find the bank under attack by the Crescent Clan Ninja. (None of which use Ninjitsu due to the bug. Some do have Super Reflexes though, so goodbye stealth.) You have to rescue Kid Samurai (Katana/Willpower combatant but not ally, takes off on his own, has a bad attitude) and the bank manager, and defuse a bomb. The manager tells you the ninja didn't take anything, they just set the bomb and waited for heroes to show up. Rescuing the manager (I think) triggered an ambush, which arrived just after I had disarmed the bomb and completed the mission. Coyote tells you the Crescent Clan used to be part of the Tsoo but their leader got power-hungry and split off. Then more calls start coming in....

    The Crescents start hitting businesses all over the city simultaneously. Coyote dispatches you to cover a nearby jewelry store. This is a fairly short run, you have to clear the store map and find one glowie, containers of poison gas. The other heroes find similar things, nothing stolen but bombs, gas, etc. Kid Samurai, however, has not checked in.

    In Act III, Kid Samurai has tracked the ninja to a nearby state park, which the ninja have now set on fire. Coyote wants you to help him and has sent another hero ahead. This one has a "get a team" warning on it. That appears to be for the Greater Oni EB (Fire Control/Storm Summoning), which wasn't all that tough. You also have to rescue Kid Samurai (typo in objective: "Saurai"; at least he follows you this time, albeit on aggressive and still with a bad attitude), Flower Knight and three civilians...who are escorts. On an outdoor map. Yeah. The mission pretty much becomes a clear-all because of this. One of the hostages does have some information for you. She overheard them talking about a "Xing Chao", an informant they wanted to kill. This act was pretty tedious, frankly.

    Coyote tracks down the informant in Act IV. It turns out the crime wave was just a diversion for the Crescent Clan's efforts to find him. That's a bit "non-covert" for ninja but that's Lampshaded back in Act I so I'll roll with it. The police are taking him to testify before a grand jury even now. Coyote is of the opinion that the man is probably a Tsoo member planted in the Clan to sell them out, thus using the legal system to destroy their competition, but that's neither here nor there. Kid Samurai and Flower Knight are already on the scene but Coyote expects the Clan's leader will send his best to whack the informant. He wants you there as well. Your objectives for this one are to find both allies, 3 hostages, the informant, secure the evidence and defeat "Madame Xu"...no, you don't get overtime for this. What you do get is tragedy: you find Kid Samurai has been killed by the Crescent. Thankfully, none of the hostages are escorts. The Big Bad is a Psychic Blast/Martial Arts.

    Indictment in hand, you are sent after Doctor Wu, the clan leader, in Act V. Flower Knight is on board again, out for blood after Kid Samurai's death. This mission is kind of a let-down after the previous two...it's on a short casino map, you basically just run in and beat him down. He's a Ninja/Dark Misama EB, can be problematic because of the fear.

    If 3.5 stars was an option I'd have given that, but I erred on the side of mercy and went with four. There really isn't a theme, the pacing is off, the writing could use polish in places and act III is just plain tedious...but the Architect does pull off Kid Samurai's death well. The bad attitude may be annoying but it does connect you to the character.

    [/ QUOTE ]

    Thanks for the review. I've been debating about whether or not to pull this down or fix it up a little bit. I think I'll do some work on the third mission, change the escorts to releases, and see how it does.
  7. I'll plug one of mine here:

    Duality: 84105, levels 10 - 20, Horror themed, 5 missions.

    A Crazed Slasher is stalking the students of Paragon U, and it's up to you to stop him before he kills again!
  8. Here's the plot for the next MA arc I want to make.

    Someone gives you a box.

    That's it, that's the whole plot, right there.

    Wait. I forgot something.

    It's a CARDBOARD box.

    Cardboard. Think about it.

    Freakin' awesome, in't it?
  9. We can't say cracker...but I bet I could publish my arc "Randy Rogers and his Rusty Trombone"
  10. BadJuJu

    Arc Reviews

    [ QUOTE ]
    I'm in the process of working on some serious rewrites, how would you recommend avoiding the "bunch of stuff that happens" Technically every plot relies on some heavy Deux Ex Machina to get off the ground.

    [/ QUOTE ]

    You need one of These
  11. [ QUOTE ]
    okay, mission 1

    the situation should be clear in the text. Note that the contact is telling the truth - this is not a setup. My main issue is that it doesn't sound like a voodoo priestess. It sounds like introductory text. I want her to have style. She is the Hequat contact from the Arachnos (she looks awesome).

    ContactIntro
    Be not afraid $name. I am Bone Caster, a hougan of the religion you call Voodoo.

    As a hougan I use my magic power for good. Just as you use $origin. But I have come to Paragon City to track down a powerful bocor named Grave Dancer. He uses the power of Voodoo for evil.

    He has aligned himself with a cult in this city called the Skulls. He has initiated many of the Skulls into the power of Voodoo.

    The Skulls have unleashed a pack of ghouls onto the streets to capture innocents to turn into zombies. You must go save them.


    ContactSendOff
    My prayers go with you. Believe in yourself and you will not fail.

    [/ QUOTE ]

    Just be aware that if you use $origin it will "fit" sometimes - Magic, Technology, Science...but Natural and Mutant won't sound right at all, unless you do something like add the words around it, like "your $origin abilities" That makes tech and science sound a little off, but still works for them I think and fits the others fine.
  12. AE System
    --------
    Welcome to Architect Entertainment -- Neutral
    Death for Dollars! -- Neutral
    Bare Knuckles of Rage (9304)
    Signal to Noise -- Neutral -- 67277
    *

    Allegory
    ---------
    Who is Kidnapping the World's Great Philosophers? -- Neutral -- 86347
    *

    Character/Supergroup Origins
    --------
    Birth of a Fossil -- Heroic
    Secret Origins(Tech) The Snake Women of Epsilon V (42221) - Heroic
    Noah Reborn -- Heroic (2370)
    Jumping in Feet First - Heroic - 1345
    Midnight Bells Toll ----Villanious
    A hero is made, not born. -- Heroic 20863
    *

    Classic Super-Hero/Super-Villain
    --------
    THE BOMBER --- Heroic --- Arc 16607
    In The Shadow of Statesman --Neutral--1160
    A Show to Die For! --- Heroic --- 30645
    Check... and Mate #15095 - Heroic - Mini Task Force
    Teen Phalanx Forever! -- Heroic (67335)
    This Life Immortal - (5756) Heroic
    Paradox Paradox - (69221) Heroic Stop yourself and Stellar from being erased!
    *

    Comedy
    --------
    The Extadine Lab -- Heroic (2595)
    MacGuffin Delivery Service (1567) -- Villainous
    ParaCon -- Heroic (1684)
    The new and improved Lord Recluse Strike Force -- Villainous (though I wouldn't recommend against a hero )
    The Fire Bunnies - Neutral, They are only bunnies after all...
    You Say It's Your Birthday! (3630) - Neutral
    Trademark Infringement -- Heroic (2220)
    Hail to the King Neutral (34640)
    Walk On the Wild Side - Neutral - 3580
    Shirley You Jest (25474) -- Neutral
    The Invasion of the Bikini Clad Samurai Vampiresses from Outer Space! - Heroic - 61013
    Gnomish Madness (30204) - Heroic
    Doctor Nadir and the Hellion Heist (49661) - Heroic
    Laugh? I Thought I'd DIE! - Heroic
    The P.U.G. Strike force (arc 35585) -Villian
    A Translator is the Wind or the Thunder in Turns -- (2936) - Heroic
    What's in a Name? - Villainous
    *

    Comedy/Drama
    --------
    The Running of the Bulls -- Heroic 29973
    A Super Team is Born -- Heroic
    Cause of How Some Silly Stealed My Wings #1481 -- Neutral
    How to Survive a Robot Uprising -- Heroic (12669)
    Dr. Duplicate's Dastardly Dare -- Neutral
    It's a Nice Day for a White Wedding (9059) -- Neutral
    TURG FICTION: Ghost in the Machine, Act I - Heroic (althoughs romantic villains could try this too )
    Rum Runners of Bloody Bay (3691) - Heroic
    Have a Blap, Blap, Blappy Day Kids! (2019)
    The Toypocalypse! (49280) - Heroic
    Fishing for Fame with Red Herring - Heroic (66861)
    Putting Out Fires: A Corporate Satire (20100) - Villainous
    The Rise and Refall of Pets'n'Things.com - Heroic - 1061
    *

    Crime/Gangs
    --------
    Bricked Electronics -- Heroic (LIVE! 2180)
    The Bravuran Jobs -- Villainous (16809)
    The Monstrous Regiment of Lesbian Hellions -- Heroic (27178)
    Win the 2009 Freak-Lympics (2150) - Villainous
    Ninja Crimewave! (2142) - Heroic
    Whitehawks (Arc 49364) -- Heroic
    The Internet is for Crime (53385) - Villains
    Plastic Pistol Peril (1135) - Heroic
    Friends in Need (Of Body Parts) - Villainous (31005)
    A Little RnR - Heroic (17523) click for Promotional Poster
    *

    Drama
    --------
    The Conciliators: Simone -- Heroic (4010)
    The Fan Club -- Heroic
    Matchstick Women -- Heroic -- 3369
    Of Mentors and Legacy - Heroic - 1589
    Digital Love -- Neutral -- 3571
    *

    Global Domination
    --------
    Axis and Allies -- Villainous (1379)
    *

    Heist
    --------
    Celebrity Kidnapping -- Villainous (1388)
    Easy Money -- Villainous (31490)
    *

    Historical (Realistic)
    --------
    Wrinkle in Time -- Heroic(68920)
    *

    Historical (CoH Lore)
    --------
    The War on Superadine - The Regulators in their 1980's drug war (Heroic) (Arc 7959)
    Origins - Volume 1 (57077) -- Heroic
    The Once and Future King (#71601) - Heroic
    *

    Holiday
    --------
    Hectic Holidays -- Heroic (36999) also comedy
    Santa's Missing List - 34961
    *

    Horror
    --------
    Astoria in D Minor (41565) -- Heroic
    Dark Dreams (3615)
    D!E BLACKULA D!E! (10619) -- Heroic
    Don't Play With The Dead (31813) -- Neutral
    The Amulet of J'gara (1709) -- Heroic
    Project: Perilous - Into the Chthonian Pit (#3586) - Neutral (Unless you happen to be a mad cultist, in which case, go nuts!)
    Small Fears -- Heroic
    Lights, Camera, Scream! (#68627) - 3 Mission arc that get's you into the B-Horror film circuit.
    Duality --Heroic -- 84105
    *

    Large-Scale Crisis
    --------
    This Is War, Part I - the Revenge of Hro'Dtohz -- Neutral
    Win the Past, Own the Future - Heroic
    A Warrior's Friend - Heroic
    The Clockwork War -- Heroic (18672)
    Flight of the Valkyries - Precursor (20272) -- Neutral
    The Human Hive (#1632) - Neutral
    War of the Worlds - The Anakim Invasion - Part 1, Neutral (15006)
    http://boards.cityofheroes.com/showflat....ue#Post13304513
    War of the Worlds - The Anakim Invasion - Part 2, The Terran Revolt, Neutral (46711)
    url=http://boards.cityofheroes.com/showflat.php?Cat=0&Number=13304455&an=0&am p;page=0#Post13304455
    Bleed the Freak - Arc ID #6919 - Heroic
    *

    Magic
    --------
    The Magical Miss Fitz (5079) -- Heroic
    Chains of Blood (5492) -- Heroic
    A Deal with Destiny -- Heroic
    The Broken Chain (82378) -- heroic
    Croatoa's Great War: The Parfait Family Reunion -- Neutral -- 71880
    Rex is Missing! - Heroic - 51702
    *

    Military
    --------
    Redoubt Operations #1: Fires over Kalago -- Heroic
    Red Storm Rising (Arc 4912) -- Heroic
    Whitehawks (Arc 49364) -- Heroic
    Axis and Allies -- Villainous (1379)
    Vanguard AQUA (58475) -- Neutral
    *

    Misc. Adventure
    --------
    The Portal Bandits (3326) -- Heroic
    A Glitch in the Wyre- Arc 73197-- Neutral (Fun for both the good kids and the bad kids too!)

    Mystery
    --------
    Blowback (18575) -- Heroic
    Dream Paper -- Heroic (13030)
    Dream Paper 2: Restless Sleep -- Heroic (16797)
    Dream Paper 3: Broken Dreams -- Heroic (13064)
    *

    Mythology
    --------
    Atlantis Attacks! -- Neutral (30898) -- Click for Promotional Poster
    The Seelie War -- Heroic
    The Unseelie War -- Villainous
    Tales of Cimerora, volume 1 : Of feathers and fur -- Heroic
    The Aegis Affair - Heroic
    Witches and Warriors (53006)- Heroic
    The War of Fate(12220,46722)- Heroic
    Rites of the Maenads (61159) - Heroic
    The Parable of the Fruit Salad -- Heroic -- 65369
    *

    Nemesis Plots
    --------
    Brass Reaver: Part 1 -- Neutral
    The Handbag Plot -- Heroicish -- 36414
    *

    Player-Chosen Outcome
    --------
    Hunting the Dark Dragon -- Heroic
    Playing Gods -- Heroic (51106)
    *

    Sci-Fi
    --------
    Above Mars - Part 1: The Wellington -- Neutral (13215)
    Adventures of the Space Marines -- Neutral
    Adventures of the Space Marines 2 -- Neutral
    The Adventures of the United Earth Rangers -- Neutral (29549)
    The Continuing Adventures of the United Earth Rangers -- Neutral (70237)
    The Final Nemesis
    The Knights of Rularuu -- Heroic (75386)
    [color= #bbff88]Reach for the Stars -- Neutral (78904) [/color]
    Spaced Invaders --Heroic(56856)
    That Mysterious Buzzing Sound - 12774
    The Balance of Power - 26931 - Neutral
    *

    Un-themed Survival/AV/Time Challenges
    --------
    The Meatgrinder -- Neutral
    *

    Puzzles/Riddles
    --------
    Grim Riddles (#1396) - Heroic
    *
  13. Wrote "Copyright Marvel Entertainment Group" across the front cover. This was after getting an error stating that the word "Ultimate" was not allowed due to copyright (I know it's trademark, but the MA says copyright)
  14. Arc Name: Duality
    Arc ID: 84105
    Faction: Heroes

    Difficulty Level: Medium. Some custom minions, 1 custom lt. Some ambushes.

    Synopsis: A group of identical masked killers are terrorizing Paragon University. Is it a gang? Psychotic Teenagers? Hired Minions? Or is it something worse? It's up to you to find out the truth. Designed for levels 10-20

    Estimated Time to Play: 1 Hour
  15. This button must be moved. It should not be near the expanding menu, but it's very easy to click it by mistake. I haven't lost any work because I save often, but it's just a pain to reopen the file.

    This button should be way off to the side where nothing else is.
  16. BadJuJu

    Arc Reviews

    [ QUOTE ]
    Hey Venture I notice your queue has one of mine list 9028 and the next is 2036 I'm curious if it is actually 9036?

    It is 9036 on my written list, sorry for the typo.

    I've got a question; you keep using the phrase "Just a bunch of stuff that happens" to describe some of the plots, and although I can kind of pick up what you mean from the context, I'm curious what your actual definition is for it.

    A story is "just a bunch of stuff that happened" if it doesn't have any kind of moral, theme or character development to it at all. Humor is an acceptable substitute, as long as it is actually funny. Of course that's subjective. "Hearts on Fire", despite its multitude of sins, does not have this problem, as it has a strong story about unrequited love. "Redoubt Operations I: Fires over Kalago" (just a random example) is an arc that the author very obviously put a lot of work into but has no story beyond "bad guys do bad things until you make them stop".

    I swiped the phrase (I think) from "Episode 257-494" of Teen Titans, in which "Control Freak" traps the Titans inside television shows until Beast Boy's superior knowledge of television defeats him. At the end someone says "see what happens when you watch too much TV?" and Starfire points out that they only won because Beast Boy watches too much TV. Raven asks "so, what's the moral here?" and Cyborg says "There isn't one. It was just a bunch of stuff that happened." Cue Everyone Laughs Ending, which quotes the episode differently so maybe I've misremembered the line. I'm sticking with my version though. :-P

    [/ QUOTE ]

    This is one of the hard things about using the MA. You want the story to be about the player, or at least I do. But it's difficult to have people accept character development, changes etc. to their characters. So you do it with NPCs...but it's a fine line to walk without turning the arc into a story that's not about the PC.

    Games aren't like movies or TV...people generally don't play them to watch attractive people doing interesting things, people play them to BE attractive people doing interesting things.
  17. Out of curiosity, what happens to a published arc if the account is canceled. Does it stay? Disappear? Go into hibernation? Anyone know?
  18. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    I would like the files size increased for MA arcs.
    I have a story worked out which involves Outcasts. But I'm forced to lvl 20 max if I use the standard Outcast group. I don't want my missions to be limited by the lack of stamina, which happens if the difficulty is set higher then Level 1. (you get X'd down to 19 on higher settings)

    So I tried to create my own Custom Outcasts, which could be higher then lvl 20. But a single mission, on a "Small" map took up 69% of my files space. I still have 3 more missions to create.

    I've decided to abandon the arc I had planned. Non of the other factions fit what I had in mind.

    However, aside from the very tiny file size limitation, MA is a very cool feature. IMHO.

    [/ QUOTE ]

    A couple things. Map size has really no effect on the file size. The biggest thing that determines the space used is custom groups. Have you finished making all your custom characters? Because if you have, or you only have a couple more to add, you mostly likely have plenty of space for three more missions, unless you add lots and lots of dialog.

    A single custom character takes up not quite 8%. Check out some of the guides on the forums for more detail. I see no reason you should abandon your arc. With a little planning it should be just fine.

    [/ QUOTE ]
    I have 4 types of custom Minions, and 4 types of custom Lts. One custom boss. I didnt think I had too much dialog, but perhaps I'll scale that back and see what happens. Thanks Lucianna

    [/ QUOTE ]

    You'll be fine. I have several 5-Mission arcs at 97%+. If I load all the creatures/Groups, objectives, it's about 85%. The text for everything (And I max out most of the text boxes, fill in just about every field) will fit in that last 15%.

    Not pimping my arc, but if you want to see an example, look at arc 42221. 97% with 8 custom characters, lots of text and objectives, etc.
  19. [ QUOTE ]
    [ QUOTE ]
    Name: Witches and Warriors
    ID: 53006
    Level: 41+

    [/ QUOTE ]

    3 out of 5 stars

    Ok. First thing, and something that seems to be coming up on a LOT of the MA Arcs I've played...

    [trimmed to avoid gigantic quote]

    Fixing those things would definitely bump it up to a 4 and, if done really well, even a 5 rating.

    [/ QUOTE ]

    Thanks for the feedback. The Swamp witches minions is an error actually, thanks for spotting it. The ice/storm guys are left over from when she was the Storm Witch, but that mission was basically identical to the forest one...find glowies on an outdoor map and fight the witch, so I changed it. Must have forgotten to change her personal spawn to the correct minions though.

    I had actually toyed with Chaos Fact being the hologram, but I was amused by the idea of the hologram just being broken. Still, it might be better to have more interaction with him.

    I will say, though, that having narrative in the contact box is just something we're going to have to get used to. As long as the system is so limited -no changing contacts, no going to see other contacts in the game world, then this is going to happen, because it's the best workaround available.

    The reason for all of the things happening in the "game world" -rescuing the villagers, etc.- is because that's the way it was set up before Chaos Fact took it over. Not sure on removing the allies though, as some ATs would definitely have a hard time with the first two fights, since the Cyclops and Mino won't scale down like custom EBs do...with the MA, I'm finding a lot of people just drop the arc when they get stuck rather than taking the time to work through it.

    Anyhow, I'll look at some of your suggestions, thanks.
  20. It would be better if these were unlockables. Why? Because as of now, if you use them, then only someone that has also purchased them can publish the mission. This makes some things more problematic...things like donating MA slots, publishing on multiple accounts, having a "shared repository" of MA arcs that you can download, publish and play.
  21. Here are my arcs...I've posted them for others to review, but none have been reviewed yet, though.

    Arcs: (Feel free to review whichever you choose.)

    Name: Secret Origins(Tech): The Snake Women of Epsilon V
    ID: 42221
    Level: 1 - 5

    Name: The Internet is for Crime
    ID: 53385
    Level: 30+

    Name: Witches and Warriors
    ID: 53006
    Level: 41+

    Name: Win the 2009 Freak-Lympics
    ID: 2150
    Level: 40+

    Name: Ninja Crimewave
    ID: 2142
    Level: 30+ (You can get XP from level 1 and up, but there are EBs, so not recommended)
  22. Well, most of mine are "very long", though I MOSTLY stay away from large maps and kill alls unless there's a good reason (And if it's a kill all, it's only on a small map like a bank or jewelry store) I have 2 accounts. @DK242 and @DK242-B

    Arcs: (Feel free to review whichever you choose.)

    Name: Secret Origins(Tech): The Snake Women of Epsilon V
    ID: 42221
    Level: 1 - 5

    Name: The Internet is for Crime
    ID: 53385
    Level: 30+

    Name: Witches and Warriors
    ID: 53006
    Level: 41+

    Name: Win the 2009 Freak-Lympics
    ID: 2150
    Level: 40+

    Name: Ninja Crimewave
    ID: 2142
    Level: 30+ (You can get XP from level 1 and up, but there are EBs, so not recommended)
  23. If you want another villainous one, I've got 53385: The Internet is for Crime put up, 3 missions, pretty short overall.

    Bad thing, it's a comedy arc. :O
  24. AE System
    --------
    Welcome to Architect Entertainment -- Neutral
    Death for Dollars! -- Neutral
    Bare Knuckles of Rage (9304)
    *

    Character/Supergroup Origins
    --------
    Birth of a Fossil -- Heroic
    Secret Origins(Tech) The Snake Women of Epsilon V (42221) - Heroic
    Noah Reborn -- Heroic (2370)
    *

    Classic Super-Hero/Super-Villain
    --------
    THE BOMBER --- Heroic --- 16607
    *

    Comedy
    --------
    The Extadine Lab -- Heroic
    MacGuffin Delivery Service (1567) -- Villainous
    ParaCon -- Heroic
    The new and improved Lord Recluse Strike Force -- Villainous (though I wouldn't recommend against a hero )
    The Fire Bunnies - Neutral, They are only bunnies after all...
    You Say It's Your Birthday! (3630) - Neutral
    Trademark Infringement -- Heroic (2220)
    Hail to the King Neutral (34640)
    *

    Comedy/Drama
    --------
    A Super Team is Born -- Heroic
    Cause of How Some Silly Stealed My Wings #1481 -- Neutral
    How to Survive a Robot Uprising -- Heroic (12669)
    Dr. Duplicate's Dastardly Dare -- Neutral
    It's a Nice Day for a White Wedding (9059) -- Neutral
    TURG FICTION: Ghost in the Machine, Act I - Heroic (althoughs romantic villains could try this too )
    Rum Runners of Bloody Bay (3691) - Heroic
    Have a Blap, Blap, Blappy Day Kids! (2019)
    *

    Crime/Gangs
    --------
    The Bravuran Jobs -- Villainous (16809)
    The Monstrous Regiment of Lesbian Hellions -- Heroic (27178)
    Win the 2009 Freak-Lympics (2150) - Villainous
    Ninja Crimewave! (2142) - Heroic
    Whitehawks (Arc 49364) -- Heroic
    The Internet is for Crime (53385) - Villains
    *

    Drama
    --------
    The Fan Club -- Heroic
    *

    Global Domination
    --------
    Axis and Allies -- Villainous (10597)
    *

    Heist
    --------
    Celebrity Kidnapping -- Villainous (20161)
    Easy Money -- Villainous (31490)
    *

    Historical (Realistic)
    --------
    *

    Historical (CoH Lore)
    --------
    The War on Superadine - The Regulators in their 1980's drug war (Heroic) (Arc 7959)
    *

    Holiday
    --------
    *

    Horror
    --------
    Dark Dreams (3615)
    The Amulet of J'gara (1709) -- Heroic
    Project: Perilous - Into the Chthonian Pit (#3586) - Neutral (Unless you happen to be a mad cultist, in which case, go nuts!)
    Small Fears -- Heroic
    *

    Large-Scale Crisis
    --------
    A Hero's Halo -- Heroic
    This Is War, Part I - the Revenge of Hro'Dtohz -- Neutral
    Win the Past, Own the Future - Heroic
    The Clockwork War -- Heroic (18672)
    *

    Magic
    --------
    The Magical Miss Fitz (5079) -- Heroic
    Chains of Blood (5492) -- Heroic
    *

    Military
    --------
    Redoubt Operations #1: Fires over Kalago -- Heroic
    Red Storm Rising (Arc 4912) -- Heroic
    Whitehawks (Arc 49364) -- Heroic


    *
    Misc. Adventure
    --------
    The Portal Bandits (3326) -- Heroic
    *

    Mystery
    --------
    Blowback (18575) -- Heroic
    Dream Paper -- Heroic (13030)
    Dream Paper 2: Restless Sleep -- Heroic (16797)
    Dream Paper 3: Broken Dreams -- Heroic (13064)
    *

    Mythology
    --------
    Atlantis Attacks! -- Neutral (30898) -- Click for Promotional Poster
    Anactoria's Descent Into the Underworld -- Villainous
    The Seelie War -- Heroic
    The Unseelie War -- Villainous
    Tales of Cimerora, volume 1 : Of feathers and fur -- Heroic
    The Aegis Affair - Heroic
    Witches and Warriors (53006)- Heroic
    The War of Fate(12220,46722)- Heroic
    *

    Nemesis Plots
    --------
    Brass Reaver: Part 1 -- Neutral
    *

    Player-Chosen Outcome
    --------
    Hunting the Dark Dragon -- Heroic
    Playing Gods -- Heroic (51106)
    *

    Sci-Fi
    --------
    Adventures of the Space Marines -- Neutral
    Adventures of the Space Marines 2 -- Neutral
    Netrunner -- Heroic (14434)
    Above Mars - Part 1: The Wellington -- Neutral (13215)
    The Final Nemesis
    *

    Un-themed Survival/AV/Time Challenges
    --------
    The Meatgrinder -- Neutral