AzureSkyCiel

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  1. AzureSkyCiel

    Dream Doctor

    Quote:
    Originally Posted by Scythus View Post
    He looks like a wizard to me.


    well, maybe the Dream Doctor's not a Wizard, but maybe he's a Wizzard
  2. Quote:
    Originally Posted by Golden Girl View Post
    You wonder wrongly

    I like Penny, and have zero problem with her joining the Phalanx and helping us out when we need it - I find all this weeping over her promotion very silly
    well there you go. When you've spent most of the time one forums using winkies to denote that you're joking and stop doing it when you still are joking I think you can understand it can get a bit confusing.
  3. Okay, that's a good point, and sadly true that the train has really departed on any hopes of changing things up to not make Arachnos front and center of everything redside.
  4. Quote:
    Originally Posted by Issen View Post
    On top of that, it's amazing that folks give Longbow such crap when Recluse (who according to the UN I believe, I could be wrong) who rules the "sovereign nation" that is the Rogue Isles attempts to "annex" Galaxy City during the Shivan Meteor Shower.

    ...Isn't that technically an act of war?
    In this case, people don't give Lord Recluse much crap about attempting to Annex Galaxy City, kidnapping Paragon Citizens, establishing Military bases in Faultline and Atlas because it's expected of them as villains from the player standpoint. We also don't give crap about how the US government and UN is completely worthless in putting their foot down on this because, just like real life, no one expects government to ever do anything productive or useful. (So why were people so shocked with Obama?)

    In truth, I myself have really wondered what's kept the Rogue Isles from being nuked into oblivion or invaded by more than just Longbow for a long time myself when they actually do do State-Sponsored Terrorism and Arachnos is a freakin' Terrorist organization that played a coup on the lawful government of the Isles.

    My suspicion is that Lord Recluse actually has blackmail on dozens of major world leaders in the form of Bane Spider Executioner and Night Widow Assassins trained on them and Fortunata to forewarn them when they step out of line for his tastes. The World Leaders are aware of this, and thus just have to accept what Lord Recluse does.
  5. You know, Sam, you pretty much hit my own feelings on the head there. As a small note: we had another classical villainy group before Arachnos, they were the Fifth Column, but that's partly because Nazis are inherently generic, villainous mooks in their own right because Hitler apparently read too much Superman, Greenhornet, and The Shadow. (Hey, he was an artist before hand, maybe he studied the series briefly)

    On the note of a cleaner aspect of the Isles, if I had a chance to redesign CoV from the ground up, I would have had Arachnos as a "tied to the government" organization and Recluse's word is the law, but he ultimately delegates leadership to a "puppet" president. In truth, said puppet is actually very competent, and while ruthless, a genuinely good leader who does care about the Isles (just not the rest of the world) and he/she would have a network of contacts to work with as an alternative to the destined one story line, basically providing sort of a "Powers" and "Responsibilities" path in the Rogue Isles. One side has to playing the villain seeking ultimate power and pursuing the master plan, the other involves you playing an honorable sort of villain, maybe not seeking to rule the world but certain secure and defend a good chunk of it for yourself.
  6. Quote:
    Originally Posted by Golden Girl View Post
    That's us.
    You know, given you're not ending these statements with your usual winkies, it makes me wonder if you're being serious and if there's a tone of bitterness that the text doesn't convey in your posts?
  7. Quote:
    Originally Posted by CommunistPenguin View Post
    antlers?
    I'll /sign this idea!
  8. Quote:
    Originally Posted by Golden Girl View Post
    They wear black to hide the dirt.
    Now wait one moment, Golden Girl. There's lots of light colored dirts, believe it or not. I mean how many times have you had to clean a dark coated horse of light, sandy colored dust?

    Also, I kind of feel Arachnos has terrible designs. They put pointless spikes on everything that only succeed in letting grappling hooks snare around them, their "all shiny black and huge, unnecessary pipes" are an eyesore (and I already hate French Gothic architecture. I'm more an Art Nouveau or Art Deco man myself), their interior design sense is worse, they put in wire mesh floors with holes in them the size of golf balls and then force women to wear stiletto heels and end the legs of all their spider bots in tiny, sharp points.

    And most of all: the fliers are ugly and impractical in design! Absolutely disgusting and offend my aesthetic senses!

    I suppose being hideous and lacking any real fashion or artistic senses is the point of Arachnos though.

    I should note that this might be because my aesthetic sense is painfully realistic at times. In a prose piece I was writing for RP, one of my characters was supposed to have trouble against fliers while piloting a highly customized Longbow Chaser. Problem was that in my mind, it was impossible for a much sleeker and jet-like VTOL to be easily beaten by things with no sense of aerodynamics and have been seen in game to have the speed and maneuverability of a rabid, pregnant, yak.
  9. Quote:
    Originally Posted by Doctor Roswell View Post
    The President has been kidnapped by ninjas. Are you a bad enough dude to save the President?
    I actually considered making this. Complete with a Barrack Obama expy for the President. And a flipside where "The president has been rescued by dudes! Are you a bad enough ninja to kidnap the president?"
  10. I see you went through with proposing this idea. Seems you gave them some decent powers and costumes in the end, nice work.
  11. Quote:
    Originally Posted by Dark_Respite View Post
    Let me know what servitude I have to sell myself into to get that movie theatre added as a permanent place we can walk into (a la the Golden Giza). I will give backrubs to everyone working at PS, bake brownies for a month, whatever it takes.

    Same thing goes for the Colosseum and the new Casino.

    Michelle
    aka
    Samuraiko/Dark_Respite
    Quote:
    Originally Posted by Xzero45 View Post
    This. Please make these locations actual places we can go to. There aren't enough cool buildings to walk into throughout the City and Isles. Let folks walk into the AP/Mercy movie theaters and hang out in that, if that isn't already the plan. Give us some casinos, make the Coliseum a PvP map, and please give these maps to us in AE.
    Thirding this sentiment.
  12. I want to clarify something: they do NOT use beam rifle.

    They use a special version of the Resistance Assault Rifle powers that have a random chance of doing either energy or negative energy secondary damage as well as a few melee attacks with the same "chance for energy or Negative energy" effect.

    And yes, they are pretty damn cool, both in appearance and concept.
  13. Quote:
    Originally Posted by Golden Girl View Post
    We're only obeying orders - Lady Grey demands more living space for citizens of her Primal Earth Empire.
    Kingdom, Golden Girl, Primal Earth Kingdom. The Lady Grey is not some bare-*****, savage from some far off 'empire', she's a proper English Rose.

    Quote:
    Originally Posted by Golden Girl View Post
    I don't think there are any all-Hero dimensions - even soem of the all-Villain ones like Axis Earth must surely have some form of resistance too.
    Still waiting to see Geisterdammen in Axis America as a loyal Allied Resistance member... Loyal even in death.

    Though on that note: it's true, I mean even if the Pacifist CoT world were all pacifists, they could be jerks in some of their dialogues.

    Quote:
    Originally Posted by SpyralPegacyon View Post
    Who shot first?

    Oota oota, Manticore?
    Double reference. Plus two points for Spyral.
  14. Quote:
    Originally Posted by Mr_Morbid View Post
    He went back to when he still had it and stole it from his past self.
    Nemesis Prime: GIVE ME YOUR FACE!
  15. Quote:
    Originally Posted by Agent White View Post
    Yeah, Cole made the first strike. And his plans to sterilize Primal Earth's super population didn't really sit well.

    So, sort of a self fulfilling prophecy I guess? Cole feared contact with Primal would upset his utopia and thus his pact with the Hamidon, so he planned to wipe Primal out, which just brought us down on his head like a sack of bricks.
    Kind of fitting, I mean being an Incarnate of Zeus, and what were mythological gods prone to? Self-fulfilling prophecies and dooming themselves.

    Quote:
    Originally Posted by Golden Girl View Post
    Fixed.
    Uhh, Golden Girl, White wasn't talking about "sterilize" as in "make clean or infertile", White likely meant exterminate.

    Anyway though, just because this thread's here:

    TYRANT LIED, PEOPLE DIED!
  16. Quote:
    Originally Posted by Bad_Influence View Post
    There is a grain of truth to the above, but I still hate Longbow and I still think they are douches. They're even douches when you show up to rescue them, like that Dietrich person in some RWZ arc somewhere! I always let her die first, whereas the force-field guy is a little politer, so I let him tag along.
    to be fair, the unnamed longbow soldier isn't so bad either, he's just way too prone to quoting movies and being a bigger nerd than the players.
  17. Quote:
    Originally Posted by Eva Destruction View Post
    Can we finally get those loincloth thingys that Sister Solaris and a bunch of the Dark Astoria NPCs have? Obviously performance isn't enough of an issue to prevent giving them to minions in an NPC group, so why should it prevent players from having them?
    .
    Yeah, kind of funny isn't it? Almost every talons and knives of vengeance NPC has a double cape rig and players often run DA content at high spawn settings, and yet what really lags systems isn't the cape rigs, it's the Talons' ridiculously awesome and showy powers like ash fall and meteor.
  18. I know there was an option to let Leon live... But I chose to kill him. That little @#$% can count his own body among the 'causalities of war', and in my mind, I kept it slow, dragged out, and painful.
    Like how he sentenced Laura and countless other U.N. soldiers to die. Worst part is, Leon didn't get that by seeing to the destruction of a U.N. support base, he probably drove off further outside help from Paragon for years to come.
    Heroes will not be backed by the U.S. military, the slums will not be assisted by U.N. soldiers, national relief workers will not set foot in Paragon to help with the Galaxy City Crisis now...
    All because Leon made sure they would be too afraid of losing valuable resources and manpower.
    Also, because Leon is a dick.
  19. Quote:
    Originally Posted by ShadowMoka View Post
    Sefu's a pretty cool bro.

    Recent Longbow writing is either bad writing due to multiple people writing for them (same thing happened with Statesman) or it's poorly executed brilliance.

    Longbow could very well represent young men back in the old days whom would be fired up to go to war, "fight the bad guys", and become a hero without knowing the cruel realty of actual war. They're so lost in the fantasy of living their dream as a hero they don't realize it isn't just women in skintight outfits, capes, masks, and beating up the baddies; it's responsbility and being able to make critical decisions.

    Or it's just kind of mediocre writing.
    Now that you've said this, one out of the dozen of writers will begin attempting to portray longbow as this and fumble terribly, not helped by the other writers disagreeing and going with their own characterizations.
  20. Quote:
    Originally Posted by Samuel_Tow View Post
    Exactly. For years, there were running jokes about how we, as super heroes, seem to have no qualms about throwing incendiary grenades at people whose worst apparent crime is loitering, how we "arrest" people by spearing them through the chests with oversized spines or shooting them full of lead and so on... And we're chastising Longbow for doing it?

    Yeah, you know how Aaron Thiery chastises player heroes for ignoring civilians in danger when the enemies in a zone turn grey and offer no reward, even though that's how the system is designed? Yeah, same thing here. People using grenades and flamethrowers and mindwiping each other is commonplace in our combat system. Everybody's doing it. The PPD have acid mortars and psychics and the game's apparently newest greatest premier hero's entire repertoire consists entirely of infecting people with nuclear radiation. Thing being set on fire is a nasty death? Yeah, it is, but at least it's quick. Getting blasted with high radiation causes the soft tissues of your intestines to break down and leads to a very nasty, protracted death. And he's the hero!

    Besides, please look past that jaded preconception and you'll quickly realise that Longbow are not much more than a reskin of the 5th Column. They have riflemen with the same rifles, miningun soldiers with the same miniguns and flamethrower soldiers with the same flamethrowers. Sure, they have a few more units than that, but it's clear the 5th Column was used as the base for the faction.
    Positron will insist on reminding us that it's not radiation, it's anti-matter. (which is SOOOOOOO much better)
    On the note of the longbow and jurisdictions, those are fair points, and as far as them being a reskin of the council, I do agree and hate that terribly, I would personally LOVE to have chance to remake longbow from the ground up, missions included. It wouldn't even need to be a full Retcon, just Ms. Liberty deciding she needs to focus more on the Vindicators and helping out the Phalanx where she can and appointing someone new to be the director of Longbow, from there, Longbow takes a turn for the better with a gradual (as you progress through the levels) turn for the worse, the underlying principles being "he who fights with monsters".

    Starts out better than before: they target yellow in Mercy and such, they're not actively out to fight villains anymore, they're doing relief work and dressed in t-shirts and such, and security is more showy and intimidating than actually threatening or sinister. It also adds a layer of "you *******" to villains, you meet a group of people who will be handing food to the poor in Mercy, and as you get ready to attack them, they might even offer you food, or just ask you not to hurt them... And then you do it anyway because getting a first free hit on them is faster EXP and rewards.

    Then, they get a bit more militaristic, in this case, police-like with SWAT like "Peacekeepers" and recruiting low-ranked heroes and the like. And as the levels progress, they become more and more military, up to and including taking some cues from Crey and Malta. By the 40's and 50's, they're a vigilante organization beneath the shining exterior. Longbow Arbelasts are deployed against villains: titanic machines that use the brains of fallen Longbow agents to take revenge for their deaths. The arc that introduces them has them ambush a villain with the claim that you were their murderer. To make matters a bit scarier, villains find some evidence to suggest this process is not always voluntary, not always done on Longbow's dead, and their memories may have been altered by psychics and rage enhancers have been hooked up to their brains.

    Quote:
    Originally Posted by Samuel_Tow View Post
    Like that, yeah. TVtropes calls it Flanderization, which is little more than taking one or a handful of minor aspects of a character, then twisting the character to be ABOUT those characteristics as though he has no others. The Freakshow were always somewhat goofy, though in a sinister way, for example. It's in their name - they're the "Freakshow" because they're a bunch of freaks. They're the Raiders in Fallout and any other post-apocalyptic setting, they're the people with the bad clothes and bad hair and bad breath that you DO NOT want to be captured by. They're "goofy" in the sense that they enjoy doing horrible things because they're twisted, demented and evil. They're the punks who surround you in a dark alley and start shouting obscenities at you and cackling like maniacs. They're the bad guys from every cyberpunk anime ever. But they are not funny. At least, they shouldn't have been, because seeing them as cute and adorable takes away from their menace.

    And that's exactly what I don't want to see happen to City of Heroes. That kind of "funny" Flanderization just makes impossible to take any of the factions in question seriously, either because they're presented as comically inept buffoons or because they're presented like comic relief.
    Exactly! The Freakshow is an entire gang of Jokers alongside the Carnival of Shadows (makes me wonder what would happen if the two groups struck an accord and joined forces, you'd have a full circus!), they will do anything and everything that might amuse them, but in their case the punchline must always be violent (and more than likely literal).
  21. Quote:
    Originally Posted by Golden Girl View Post
    Like what? The Retro Sci-Fi pack?
    Like Nemesis Plots for everything, Statesman is a jerk (and should die), Freakshow are silly, overall harmless, and speak only in l33t, Azuria's tendency to lose things (which, admittedly, only got it's last nod about issue 10), Fusionette as a brainless idiot who gets captured even into her later levels (admittedly, its the only way they could have her join the player since the devs could not grasp "no mob" option around allied PCs at the time), stuff like that.
  22. adding this to my list.

    There we go, Dink. You're thread's been linked in the hub.
  23. Quote:
    Originally Posted by Venture View Post
    Destroy Ouroboros -- I would remove all forms of time travel. Ouroboros would be retconned out as a Nemesis plot. The flashback system would be recast as an AE/holodeck type system used by the PPD and Arachnos to allow operatives to re-live noteworthy cases.
    Destroy all parallel worlds, including Praetoria -- "Parallel world" being defined as usual as worlds in other dimensions similar enough to the "homeworld" as to be recognizable but with one or more key differences. Like time travel they're a lazy writer's tool and they promote continuity snarls of epic magnitude. Think them as a serpent's egg which, hatched, would grow mischievous, etc. They're out. The thus-far unrevealed Rikti homeworld would be revealed as an "alternate world", however, and not a parallel.
    I can kind of agree with the Ouroboros thing and time travel stuff. Not so much that I hate time travel plots, but they need to be really meaningful. Traveling to the past for a sunday afternoon loses out on the epic potential of time travel. I would allow for Arachnos and the Fifth column to keep their time travel, but still keep it questionable, always everyone, even them, wondering if they're really traveling through time.

    The Parallel worlds thing seems a bit too much though, but still the opinion is understandable.

    Quote:
    Originally Posted by Venture View Post
    Another round of nerfs -- If you can solo past +1x2 or thereabouts, you need to be nerfed. If you can solo at +4x8 you need to be nerfed badly. Included would be a fix for the absurd buff/debuff stacking system, a mistake MMO granddaddy EverQuest managed to avoid making 5 years before this game launched.
    C'mon, Batman and superman wipe the floor with huge mobs all the time. So does Spider-man, and when they're not taking on huge mobs, they're soloing AVs and even multiple AVs at once. The whole point of the Super-Hero genre is to be as ridiculously over-powered as possible.

    Quote:
    Originally Posted by Venture View Post
    [*]Open zone PvP -- I don't like PvP personally but it sells. I'd shore up the PvP system and work in a PvP switch that would allow characters to visit the "enemy" zones with the stipulation that their switch would be forced on. We'd also have PvP missions; frinstance a villain might be able to do a mission chain that results in him building a deathray (etc.), which attracts hero PCs. Eventually godmoding NPCs (Freedom Phalanx, e.g.) show up and smash it but the longer you hold out the bigger the reward at the end.
    Now I'm gonna have to call bull here. I mean you're doing something you hate purely to for the sake or profit? Kind of selling your soul there, aren't you?
  24. Quote:
    Originally Posted by Memphis_Bill View Post
    6. There'll be a quiz.

    Yeah. For those who like speeding through and ignoring text, there'll be SOME bit of information (of multiple possibilities) you need to know for the "best" (quickest/xp bonus/special salvage drop or something) finish. And it won't be the same each time.

    8. Origin story arcs.

    Chain of 1-50 story arcs. Unlike epic ATs, though, they can't make much assumption about "why you are what you are" - your story is your own. This is less about WHY your origin is X and more "Why someone else is interested."

    For instance, take Natural. You could be a human with superb training. You could be an alien from a race that farts fire. It doesn't matter - someone's interested in capturing and possibly cloning you - and once you beat them, you have to uncover their backers before THEY try getting ahold of you and either cloning or eliminating you.

    Or magic, for instance. It can be inborn, it can be spell knowledge, it can be an artifact. It can be whatever you want. But, we have groups in game who are interested in seeing what makes it tick - or the mage-killers who just want to eliminate magic (not just some of the Rikti.) You have run-ins with these guys from 1-50.

    Or they want to steal your tech, or duplicate (or reverse) your experiment, or cut you open and see what your mutation is and what they can do about it. It doesn't force anything about you or your bio - it's 100% the fact that it has interested one or more outside groups.

    The groups would have to scale so you can go back and play the arcs even on an 8 year old level 50.
    I would not hate you for either of these. I love careful text selection dialogue because it makes me feel like I'm able to do more as a hero or villain than just punch stuff, but also smooth talk or set traps and make plans.

    Anyway though, something that people would probably hate me for as a Dev? Probably my upgrades to various villain groups, but especially Malta.

    -Most Malta agents now use special bullets that debuff res and def.
    -They are given +plus perception
    -Some units have stealth (SURPRISE SAPPER!)
    -They would now have snipers
    -Elite boss "Hyperion Titans" would have a chance to random spawn once per any mission
    -Some Malta agents now leadership buffs
    -Also Malta engineers would be able to heal and even revive Titans
    -Malta would also gain a medic unit capable of healing or reviving human Malta soldiers (as would groups like the KoA and Sky Raiders whose numbers are supposed to be limited)
    -While not something that would actually make them stronger, human, non-boss would get a "teleporting away" defeat animation. (also something to give to Sky Raiders and KoA)
    -Possible inclusion of special, rare object that spawns in Malta missions Field Reclaimer, that you must destroy because it gives a heal over time to all malta agents around it and spawn Malta soldiers. (Also to be given to Sky Raiders and KoA)
  25. In defense of the devs, I will say that this was probably something only planned a few weeks in advance for the anniversary when they realized they couldn't have the regular anniversary invasion so soon after the pummit and issue 23 coming so soon.
    Plus, unlike Rikti invasions or halloween invasions, this is likely to be a one-time thing like the Rularuu invasion and never really occur again.